Shining Sarcophagus Deck #771213 — Yu-Gi-Oh! OCG
45 Main, 15 Extra, incl. Black Chaos x3, Kuriboh - Multiply! x3, Magician's Rod x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (45)
- Black Chaos x3
- Dark Magician Girl the Magician's Apprentice x2
- Dark Magician the Magician of Black Magic x1
- Dark Magician, the Pharaoh's Servant x1
- Griffoh x1
- Kuriboh - Multiply! x3
- Magician's Rod x3
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x2
- Skull Archfiend of Chaos x1
- Timaeus the United Dragon x1
- Dark Magician x1
- Black Luster Soldier - Soldier of Light and Darkness x1
- Illusion of Chaos x2
- Magician of Dark Chaos - Black Chaos x1
- Ash Blossom & Joyous Spring x3
- Dark Magical Circle x1
- Dark Magical Curtain x3
- Light and Darkness Ritual x1
- Preparation of Rites x1
- Secrets of Dark Magic x1
- Shining Sarcophagus x2
- Soul Servant x1
- The Gaze of Timaeus x2
- Dominus Impulse x3
- Mind Shuffle x1
Extra Deck (15)
- Dark Magician of Destruction x1
- Dark Magician the Dragon Knight x1
- Dark Paladin x1
- Master of Chaos x1
- The Dark Magicians x1
- Timaeus the United Magical Dragon x1
- Accesscode Talker x1
- Artemis, the Magistus Moon Maiden x1
- I:P Masquerena x1
- Mekk-Knight Crusadia Avramax x1
- S:P Little Knight x1
- Selene, Queen of the Master Magicians x1
- Underworld Goddess of the Closed World x1
- W:P Fancy Ball x1
- Chaos Angel x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 55 |
| Going First | 52 |
| Going Second | 50 |
| Meta Power | provisional |
| Tournament Reliability | 40 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox, Ritual, Fusion/Link
- Format: ocg
Legality
Main 45 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).
Identity & game plan
- Win condition: Ritual or Fusion Summon a 3000-ATK boss (Black Chaos, Magician of Dark Chaos, Black Luster Soldier, Dark Magician the Dragon Knight) off Dark Magician and Light and Darkness Ritual searches; Link or Fusion boss plays from Extra (Master of Chaos, Chaos Angel, Timaeus, The Dark Magicians) once the board is established
- Turn 1 (going first): Search with Magician's Rod, Dark Magical Curtain or Dark Magical Circle into a Dark Magician or Light and Darkness Ritual line; Mulcharmy draw is not reliable without empty hand
- Turn 2 (going second): Hold Ash Blossom and Dominus Impulse, then Kuriboh and Mulcharmy Purulia to draw; rebuild the Dark Magician or Light and Darkness Ritual engine on the next turn
- Recovery: Recover through searchers that regain Dark Magician or Ritual Spells from the GY (Preparation of Rites, Soul Servant, Mind Shuffle) and Kuriboh recursion
- After siding: Not evaluable: no side deck is supplied, so no post-side plan can be scored
Why it scores here
The deck reliably opens a functional starter: a searcher package (21 searcher-text cards) gives about 96% odds of at least one searcher in a 5-card opening hand, and the 17-card archetype core gives about 92% odds of at least one core card. Interaction is layered through Ash Blossom, Dominus Impulse, Kuriboh and Mulcharmy, which supports the Interruption Resilience and Interaction scores. Conversion is credited only as a text-based read because no recorded boards exist, so the ceiling and median scores are Inferred and not averaged from card scores. Popularity was not rewarded, since the archetype core is only 3.3% exact-name purity and no tournament data exists. The deck is capped to 30 because two copy-limit violations make it Illegal, and it has no side deck, so the score is theoretical and structural only.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 60 | P(>=1 searcher in 5-card hand) ~0.97 and P(>=1 archetype-core card) ~0.92 from hypergeometric draw estimates; 1-copy ritual and boss pieces lower the live-engine rate (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 52 | Hands are generally functional, but many 1-copy Ritual and Fusion payoffs and 16 level-0 Spell/Trap slots raise the risk of non-engine dead cards (Inferred) |
| D3 | Combo Conversion & Ceiling | 55 | Semantic read of the Dark Magician to Light and Darkness Ritual to Black Chaos or Magician of Dark Chaos route; no recorded boards exist to confirm it (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No combos evidence, so the median output is unknown and only a broad text estimate is possible (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 62 | Several independent routes (Dark Magician searches, Kuriboh, Mulcharmy draw, Mind Shuffle, Griffoh) keep a second line after one disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 58 | Mulcharmy draw and Dark Magical Curtain give card flow, and Soul Servant and Preparation of Rites recover resources (Inferred) |
| D7 | End-Board & Interaction Quality | 66 | Three Ash Blossom and three Dominus Impulse give layered negation, but the illegal copy count overstates it as printed (Inferred semantic; copy count Verified) |
| D8 | Going-Second & Board-Breaking Power | 58 | Going-second value comes from hand traps and draw effects, plus 3000-ATK ritual bosses for board breaking; no going-second split is observed (Inferred) |
| D9 | Offensive Pressure & Closing Power | 65 | Boss ATK is high (Black Chaos 3000, Dark Magician the Dragon Knight 3000, Chaos Angel 3500, Dark Paladin 2900), but closing depends on the engine resolving (Verified stats, Inferred conversion) |
| D10 | Main Deck Efficiency & Flexibility | 48 | 45 main cards hold 26 distinct names with 14 singletons, and only 3.3% of cards share the exact archetype name, so the list is loose (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 60 | Extra Deck is full (15 cards: 8 Link, 6 Fusion, 1 Synchro) with several Link bosses that cover different board states (Verified structure, Inferred coverage) |
| D12 | Side Deck Adaptability | 15 | The side deck is empty, so there is no post-side plan to score (Verified) |
| D13 | Matchup Coverage & Format Fit | 45 | No dated metagame or archetype meta-share is supplied, so format fit is provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | The deck needs many Ritual, Fusion and Link decision points and several 1-copy combo steps, which is demanding to pilot (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 55, Going First ≈ 52, Going Second ≈ 50, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: Banlist exposure (copy-limit violation) (-4); No side deck (-4). Final formula: Structural 54.7 (Midrange profile) -> 0.80*54.7 + 0.20*40 = 51.8, plus context modifiers (-8) = 43.8; then capped to 30 because the deck is Illegal (over copy limit). Meta provisional. Theoretical/structural-only result.
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.92 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Searcher density gives reliable access to the engine
- Layered negation and hand-trap package (Ash Blossom, Dominus Impulse, Kuriboh, Mulcharmy)
- Boss ATK ceiling from Ritual and Fusion bosses (3000+ ATK)
- Full Extra Deck with several Link bosses covering different board states
Weaknesses
- Illegal as built: Ash Blossom and Dominus Impulse exceed the Semi-Limited limit
- No side deck for best-of-3
- Loose main deck: 14 singletons and 3.3% exact-archetype purity
- Many 1-copy ritual and boss pieces raise dependency on single cards
Critical choke points
- Light and Darkness Ritual is a single copy, so the Ritual boss route depends on one card
- Dark Magician or Dark Magician Girl must be present for most Fusion and Ritual lines
- Ash Blossom and Dominus Impulse must be legal (2 copies) before the list can be used
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | One Dominus Impulse | One Light and Darkness Ritual-supporting card or a side-deck card | Brings the copy count to the Semi-Limited limit of 2 without losing the negation package |
| 2 | One Ash Blossom & Joyous Spring | A second Light and Darkness Ritual searcher or Ritual Spell | Brings Ash Blossom to the legal limit of 2 and reinforces the 1-copy Ritual engine |
| 3 | Two singleton tech cards | Side deck of 15 cards | Adds a post-side plan for best-of-3 OCG play |
Evidence & confidence
- Verified: Main Deck 45, Extra Deck 15, Side 0 (within OCG size rules); Ash Blossom & Joyous Spring and Dominus Impulse each run 3 copies over a Semi-Limited limit of 2; Searcher-text count 21 and archetype-core count 17 from the resolved card list; Boss ATK values from card data; Archetype purity 3.3% exact-name
- Inferred: Opening-hand starter and core estimates (0.92 to 0.97); Dark Magician to Light and Darkness Ritual to boss route as a conversion read; Interaction density from negation-text and hand-trap counts
- Provisional: Meta Power (no dated metagame sample); Format and matchup fit (D13)
- Data gaps: No combos supplied, so floor, median and ceiling are text-only inference No tournament link, so archetype meta-share and per-pilot record are absent No win-rate telemetry (going-first, going-second, matchup, brick and starter rates) Side deck is empty, so post-side performance cannot be scored Meta Power is Provisional without a dated metagame sample
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