Shining Sarcophagus Deck #771213 — Yu-Gi-Oh! OCG

45 Main, 15 Extra, incl. Black Chaos x3, Kuriboh - Multiply! x3, Magician's Rod x3. Created Oct 21, 2026 by YGO Mod.

Deck Shining Sarcophagus OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 22, 2026
30± 10/ 100
Power Score
Structural 55
Reliability 40
Going First 52
Going Second 50

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 55
Going First 52
Going Second 50
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Ritual, Fusion/Link
  • Format: ocg

Legality

Main 45 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Ritual or Fusion Summon a 3000-ATK boss (Black Chaos, Magician of Dark Chaos, Black Luster Soldier, Dark Magician the Dragon Knight) off Dark Magician and Light and Darkness Ritual searches; Link or Fusion boss plays from Extra (Master of Chaos, Chaos Angel, Timaeus, The Dark Magicians) once the board is established
  • Turn 1 (going first): Search with Magician's Rod, Dark Magical Curtain or Dark Magical Circle into a Dark Magician or Light and Darkness Ritual line; Mulcharmy draw is not reliable without empty hand
  • Turn 2 (going second): Hold Ash Blossom and Dominus Impulse, then Kuriboh and Mulcharmy Purulia to draw; rebuild the Dark Magician or Light and Darkness Ritual engine on the next turn
  • Recovery: Recover through searchers that regain Dark Magician or Ritual Spells from the GY (Preparation of Rites, Soul Servant, Mind Shuffle) and Kuriboh recursion
  • After siding: Not evaluable: no side deck is supplied, so no post-side plan can be scored

Why it scores here

The deck reliably opens a functional starter: a searcher package (21 searcher-text cards) gives about 96% odds of at least one searcher in a 5-card opening hand, and the 17-card archetype core gives about 92% odds of at least one core card. Interaction is layered through Ash Blossom, Dominus Impulse, Kuriboh and Mulcharmy, which supports the Interruption Resilience and Interaction scores. Conversion is credited only as a text-based read because no recorded boards exist, so the ceiling and median scores are Inferred and not averaged from card scores. Popularity was not rewarded, since the archetype core is only 3.3% exact-name purity and no tournament data exists. The deck is capped to 30 because two copy-limit violations make it Illegal, and it has no side deck, so the score is theoretical and structural only.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 60 P(>=1 searcher in 5-card hand) ~0.97 and P(>=1 archetype-core card) ~0.92 from hypergeometric draw estimates; 1-copy ritual and boss pieces lower the live-engine rate (Inferred)
D2 Opening-Hand Quality & Brick Management 52 Hands are generally functional, but many 1-copy Ritual and Fusion payoffs and 16 level-0 Spell/Trap slots raise the risk of non-engine dead cards (Inferred)
D3 Combo Conversion & Ceiling 55 Semantic read of the Dark Magician to Light and Darkness Ritual to Black Chaos or Magician of Dark Chaos route; no recorded boards exist to confirm it (Inferred)
D4 Combo Floor & Median Output 45 No combos evidence, so the median output is unknown and only a broad text estimate is possible (Provisional)
D5 Interruption Resilience & Route Redundancy 62 Several independent routes (Dark Magician searches, Kuriboh, Mulcharmy draw, Mind Shuffle, Griffoh) keep a second line after one disruption (Inferred)
D6 Resource Economy, Recovery & Grind 58 Mulcharmy draw and Dark Magical Curtain give card flow, and Soul Servant and Preparation of Rites recover resources (Inferred)
D7 End-Board & Interaction Quality 66 Three Ash Blossom and three Dominus Impulse give layered negation, but the illegal copy count overstates it as printed (Inferred semantic; copy count Verified)
D8 Going-Second & Board-Breaking Power 58 Going-second value comes from hand traps and draw effects, plus 3000-ATK ritual bosses for board breaking; no going-second split is observed (Inferred)
D9 Offensive Pressure & Closing Power 65 Boss ATK is high (Black Chaos 3000, Dark Magician the Dragon Knight 3000, Chaos Angel 3500, Dark Paladin 2900), but closing depends on the engine resolving (Verified stats, Inferred conversion)
D10 Main Deck Efficiency & Flexibility 48 45 main cards hold 26 distinct names with 14 singletons, and only 3.3% of cards share the exact archetype name, so the list is loose (Verified composition)
D11 Extra Deck Efficiency & Coverage 60 Extra Deck is full (15 cards: 8 Link, 6 Fusion, 1 Synchro) with several Link bosses that cover different board states (Verified structure, Inferred coverage)
D12 Side Deck Adaptability 15 The side deck is empty, so there is no post-side plan to score (Verified)
D13 Matchup Coverage & Format Fit 45 No dated metagame or archetype meta-share is supplied, so format fit is provisional (Provisional)
D14 Pilotability & Error Tolerance 40 The deck needs many Ritual, Fusion and Link decision points and several 1-copy combo steps, which is demanding to pilot (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 55, Going First ≈ 52, Going Second ≈ 50, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: Banlist exposure (copy-limit violation) (-4); No side deck (-4). Final formula: Structural 54.7 (Midrange profile) -> 0.80*54.7 + 0.20*40 = 51.8, plus context modifiers (-8) = 43.8; then capped to 30 because the deck is Illegal (over copy limit). Meta provisional. Theoretical/structural-only result.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.92 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Searcher density gives reliable access to the engine
  • Layered negation and hand-trap package (Ash Blossom, Dominus Impulse, Kuriboh, Mulcharmy)
  • Boss ATK ceiling from Ritual and Fusion bosses (3000+ ATK)
  • Full Extra Deck with several Link bosses covering different board states

Weaknesses

  • Illegal as built: Ash Blossom and Dominus Impulse exceed the Semi-Limited limit
  • No side deck for best-of-3
  • Loose main deck: 14 singletons and 3.3% exact-archetype purity
  • Many 1-copy ritual and boss pieces raise dependency on single cards

Critical choke points

  • Light and Darkness Ritual is a single copy, so the Ritual boss route depends on one card
  • Dark Magician or Dark Magician Girl must be present for most Fusion and Ritual lines
  • Ash Blossom and Dominus Impulse must be legal (2 copies) before the list can be used
Priority Remove Add Reason
1 One Dominus Impulse One Light and Darkness Ritual-supporting card or a side-deck card Brings the copy count to the Semi-Limited limit of 2 without losing the negation package
2 One Ash Blossom & Joyous Spring A second Light and Darkness Ritual searcher or Ritual Spell Brings Ash Blossom to the legal limit of 2 and reinforces the 1-copy Ritual engine
3 Two singleton tech cards Side deck of 15 cards Adds a post-side plan for best-of-3 OCG play

Evidence & confidence

  • Verified: Main Deck 45, Extra Deck 15, Side 0 (within OCG size rules); Ash Blossom & Joyous Spring and Dominus Impulse each run 3 copies over a Semi-Limited limit of 2; Searcher-text count 21 and archetype-core count 17 from the resolved card list; Boss ATK values from card data; Archetype purity 3.3% exact-name
  • Inferred: Opening-hand starter and core estimates (0.92 to 0.97); Dark Magician to Light and Darkness Ritual to boss route as a conversion read; Interaction density from negation-text and hand-trap counts
  • Provisional: Meta Power (no dated metagame sample); Format and matchup fit (D13)
  • Data gaps: No combos supplied, so floor, median and ceiling are text-only inference No tournament link, so archetype meta-share and per-pilot record are absent No win-rate telemetry (going-first, going-second, matchup, brick and starter rates) Side deck is empty, so post-side performance cannot be scored Meta Power is Provisional without a dated metagame sample

More OCG Info

Shining Sarcophagus

Shining Sarcophagus Breakdown

 
 

 

 

 

 

 

 
 

 

 
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