Tachyon Deck #771063 — Yu-Gi-Oh! OCG

40 Main, 15 Extra, incl. Schwarzschild Infinity Dragon x3, Starliege Seyfert x3, Tachyon Cloudragon x3. Created Oct 21, 2026 by YGO Mod.

Deck Tachyon OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Oct 21, 2026
30± 8/ 100
Power Score
Structural 53
Reliability 40
Going First 50
Going Second 55

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 53
Going First 50
Going Second 55
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Combo
  • Secondary strategies: Midrange, Toolbox
  • Format: ocg

Legality

Main 40 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 4 violation(s).

Identity & game plan

  • Win condition: Xyz boss pressure from the Extra Deck (Number 107: Galaxy-Eyes Tachyon Dragon, Number C62, Number 38 absent, Galactic-style Xyz bosses), converted through Tachyon and Ryzeal Xyz material loops; Ryzeal Detonator and Ryzeal Duo Drive board-control and ATK pressure once a Rank 4 Xyz is on the field
  • Turn 1 (going first): Open a Tachyon or Ryzeal starter (Tachyon Cloudragon, Ice Ryzeal, Star Ryzeal, Ext Ryzeal) and extend into a Rank 4 Xyz; hold Ash Blossom and Ghost Ogre for the opponent's first interaction
  • Turn 2 (going second): Use the 6-card hand's Ash Blossom, Infinite Impermanence and Ghost Ogre to stop the opponent's opening, then rebuild through Seventh Ascension and the Galaxy-Eyes Tachyon Primal search line
  • Recovery: Recover through Ryzeal Plugin and Ryzeal Cross to re-summon Xyz monsters from the GY, and Schwarzschild Infinity Dragon as a second body
  • After siding: Not evaluable: the list has zero Side Deck cards, so there is no post-side plan

Why it scores here

The deck is scored as a system, not by averaging card scores. Its interaction suite (three Ash Blossom, two Infinite Impermanence, three Ghost Ogre, three Schwarzschild) gives it real breadth against the opponent's first moves, and the Extra Deck supplies high-ATK Xyz bosses that close games. The engine is fragmented: only 3 of 16 archetype-standard core cards are present, the exact-name Tachyon purity is 5.5%, and the Ryzeal and Galaxy-Eyes threads share few conditions, so the opening-hand starter rate is modest (P at least one Tachyon starter in 5 cards is about 0.34 for a 3-copy card). Popularity earned no points: the archetype is listed in usage statistics but the deck's list diverges from it. The list is Illegal under OCG copy limits (four cards over the limit), so the score is capped at 30 and labelled theoretical and structural-only, with no combo, tournament, or side-deck evidence to lift confidence.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 45 P(at least one 3-copy starter in 5 cards) about 0.34; core archetype group open in hand 5 about 0.69; engine split across Ryzeal, Galaxy-Eyes and Seventh (Inferred)
D2 Opening-Hand Quality & Brick Management 50 52 off-archetype copies and 20 generic cards suggest a moderate brick risk; 8 hand traps mitigate dead hands (Inferred)
D3 Combo Conversion & Ceiling 55 No parseable boards; Xyz bosses 3000 ATK with negation text suggest a strong ceiling, but no recorded line (Inferred semantic read)
D4 Combo Floor & Median Output 40 combos_evidence has zero boards, so median output is unknown and reduced to a provisional estimate (Provisional)
D5 Interruption Resilience & Route Redundancy 55 8 hand traps and 13 negation-text cards give several independent answers to one disruption, but the Tachyon and Ryzeal lines overlap little (Inferred)
D6 Resource Economy, Recovery & Grind 50 Xyz material loops (Ryzeal Plugin, Ryzeal Cross, Dragluxion recursion) partly regenerate resources; no resource data exists (Inferred)
D7 End-Board & Interaction Quality 70 interaction_density not measured; 8 hand traps, 11 removal-text and 13 negation-text cards indicate broad layered interaction (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 65 Hand-trap group gives about 0.76 chance of at least one hand trap on going-second 6-card hands; Xyz bosses challenge boards (Inferred)
D9 Offensive Pressure & Closing Power 70 Extra Deck bosses reach 3000 to 4000 ATK (Number C62, Number 107, Draglubion); closing power is high on paper but unrealised in boards (Inferred)
D10 Main Deck Efficiency & Flexibility 45 Compactness is weakened: 20 distinct main cards, 5.5% exact-name purity, 52 off-archetype copies; size rules are met (Inferred)
D11 Extra Deck Efficiency & Coverage 55 15 Extra Deck slots are all Xyz, with several mixed sub-archetype Xyz; access requires Rank 4 Xyz, a single access class (Verified composition, Inferred)
D12 Side Deck Adaptability 15 Zero Side Deck cards; no post-side plan exists (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament link and no dated meta sample; archetype usage is context only (Provisional)
D14 Pilotability & Error Tolerance 45 Multi-step Xyz conditions and four overlapping archetype sub-lines make the deck demanding to pilot (Inferred)

How the score was computed

Strategy profile: Combo primary, Midrange secondary (not applied; structural only). Structural ≈ 53, Going First ≈ 50, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist_exposure (-12). Final formula: No reliable metagame: 0.80*Structural (52.6) + 0.20*TournamentReliability (40) = 50.1; modifier -12 (banlist exposure) gives 38.1; Illegal cap sets the final score to 30

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.34 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense interaction: 8 hand traps, 13 negation-text cards and 11 removal-text cards
  • Strong Extra Deck closers with 3000 to 4000 ATK
  • Redundant Tachyon and Ryzeal searchers (13 searcher-text cards)

Weaknesses

  • Illegal under OCG copy limits: four cards over the limit
  • Low exact-name purity (5.5%) and 52 off-archetype copies, so the engine is fragmented
  • No side deck, so no post-side adaptation

Critical choke points

  • Rank 4 Xyz access: most lines need a Rank 4 Xyz on the field before the boss is reached
  • Restricted starters (Ext Ryzeal, Ice Ryzeal, Sword Ryzeal) are limited to one copy each in OCG
Priority Remove Add Reason
1 One copy each of Seventh Tachyon (from 3), Ice Ryzeal and Sword Ryzeal (from 2) Unrestricted replacements from the same archetype family or generic starters Brings the list to a legal copy count; the rating cannot move until the deck is legal
2 One Ash Blossom & Joyous Spring (from 3) A non-restricted hand trap or a second Ghost Ogre Ash Blossom is Semi-Limited at 2 copies in OCG; the third copy is an illegal over-limit card
3 Off-archetype generic cards with low synergy Core Tachyon and Ryzeal starters to raise exact-name purity Raises D1 and D10 by reducing brick and fragmentation, and lifts the engine's starter rate

Evidence & confidence

  • Verified: Four copy-limit violations in OCG (legal copies from banlist field); Main 40, Extra 15, Side 0 counts; Exact-name purity 5.5% and 3 of 16 core cards present; Zero side-deck cards
  • Inferred: Starter access about 0.34 for 3-copy starters and about 0.69 for the core group in hand 5; Hand-trap coverage about 0.76 at least one in going-second hand 6; Interaction breadth, going-second strength, and Xyz closing power from card text
  • Provisional: Meta Power (no dated meta sample); Matchup and format fit (no tournament link)
  • Data gaps: No combos supplied; combo floor, median and ceiling are text-only inference No tournament link; archetype meta-share and per-pilot record absent No win-rate telemetry; going-first and going-second splits are Inferred Meta Power is Provisional unless a dated metagame sample is supplied No side deck; post-side performance unknown

More OCG Info

Tachyon

Tachyon Breakdown

 
 

 

 

 

 

 

 
 

 

 
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