Drytron Deck #771026 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Drytron Alpha Thuban x3, Drytron Nu II x3, Mulcharmy Fuwalos x3. Created Oct 21, 2026 by YGO Mod.

Deck Drytron OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Oct 21, 2026
25± 8/ 100
Power Score
Structural 52
Reliability 42
Going First 48
Going Second 46

Deck — Deck Power Evaluation

Final Contextual Deck Power: 25/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 52
Going First 48
Going Second 46
Meta Power provisional
Tournament Reliability 42
  • Primary strategy: Combo
  • Secondary strategies: Toolbox, Stun
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Ritual-summon Meteonis Drytron / Drytron Meteonis Draconids (5000/4000 ATK) off Drytron Alpha Thuban and Delta/Gamma/Zeta Drytron ritual bodies, then attack or hold as the board anchor.; Xyz pressure from Drytron Mu Beta Fafnir and Divine Arsenal AA-ZEUS, with Mulcharmy and Cyber Angel Benten as ritual/draw support.
  • Turn 1 (going first): Open with a Drytron searcher-chain (Drytron Fafnir / Nova / Nu II) to reach Meteonis Drytron, then ritual into the Draconids while holding Ash Blossom and Infinite Impermanence for the opponent's first response.
  • Turn 2 (going second): Use Ash Blossom, Ghost Belle, Ghost Ogre, and Red Reboot as hand traps against the opponent's combo starter, then rebuild through Drytron GY recursion (Meteonis Drytron GY effect) and Ritual Summons.
  • Recovery: Recover from a broken board via Drytron Nova / Alpha Thuban re-summons from GY and Mulcharmy draw pressure; depends on Drytron monsters still being in GY.
  • After siding: No Side Deck is registered, so there is no post-side plan; the deck cannot adapt between games.

Why it scores here

This OCG Drytron list is evaluated as a system, not as an average of its cards. Its archetype core is dense (the core group has roughly a 97% chance of at least one piece in a 5-card opening hand, a proxy estimate), and the Drytron Ritual chain gives it a real route to 4000–5000 ATK boards. Interaction is layered: 16 hand-trap-tagged cards and 18 negation-text cards give it multiple answers to a going-second opponent. Its consistency is held back by off-archetype copies (exact-name purity is only 34%), 23 tech-tagged slots, and no Side Deck. Legality is the decisive problem: Triple Tactics Talent (2 copies) and F.A. Dawn Dragster (1 copy) are Forbidden in OCG, so the list is illegal as built. The score is therefore capped as a theoretical, structural-only read. Popularity and archetype share were not credited, because no tournament or meta data supports them.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 Per-copy P(≥1 in 5-card opening hand) is about 0.25 for each 3-copy starter and about 0.18 for 2-copy cards; the archetype core group is about 0.97 (Inferred).
D2 Opening-Hand Quality & Brick Management 50 Many Level 1 Ritual/Drytron bodies and tech spells raise brick risk; 23 tech-tagged slots and 46 off-archetype copies lower hand quality (Inferred).
D3 Combo Conversion & Ceiling 60 No parseable combos were supplied; ceiling is inferred from card text (Ritual Summon of Meteonis DA Draconids) only (Inferred).
D4 Combo Floor & Median Output 45 No recorded boards exist, so median output cannot be measured and is reduced by off-archetype density (Inferred).
D5 Interruption Resilience & Route Redundancy 58 Searcher-text count is 17 and Drytron GY recursion gives redundant routes after disruption (Inferred from text).
D6 Resource Economy, Recovery & Grind 55 Recursion exists through Meteonis Drytron GY and Drytron Nova/Alpha Thuban, but spend-to-regrow is not measured (Inferred).
D7 End-Board & Interaction Quality 60 16 hand-trap-tagged cards and 18 negation-text cards, with multiple once-per-turn layers (Verified from card text; layering Inferred).
D8 Going-Second & Board-Breaking Power 50 Ghost Belle, Ghost Ogre and Red Reboot give going-second answers, but no going-second split data exists (Inferred).
D9 Offensive Pressure & Closing Power 62 Drytron Meteonis DA Draconids at 5000 ATK and Draconids at 4000 ATK are closing bodies, with Xyz/Link backup (Verified from stats; closing ability Inferred).
D10 Main Deck Efficiency & Flexibility 45 55 main and 31 distinct cards are within the 40–60 size rule, but exact-name purity is 34% and there are 3-copy staples (Verified structure; efficiency Inferred).
D11 Extra Deck Efficiency & Coverage 60 Extra Deck is 15 cards spread over Xyz, Link, Synchro and Fusion, with 3 Mu Beta Fafnir and several one-copy Extra-only cards (Verified).
D12 Side Deck Adaptability 15 No Side Deck is registered, so post-side adaptability is effectively absent (Verified structure).
D13 Matchup Coverage & Format Fit 40 No tournament link, meta share or match record is available, so fit is Provisional.
D14 Pilotability & Error Tolerance 45 The Ritual/Xyz chain has many steps and decision points, so pilot demand is high (Inferred from text).

How the score was computed

Strategy profile: Structural from Combo profile with Toolbox secondary, roughly 80/20; Balanced-profile check gives 52.. Structural ≈ 52, Going First ≈ 48, Going Second ≈ 46, Meta = provisional, Tournament Reliability ≈ 42. Modifiers: banlist exposure (-8); no Side Deck (-3). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability + modifiers = 0.80*52 + 0.20*42 - 11 = 39, then the Illegal cap sets the reported score to 25 (theoretical/structural-only, not a normal final score)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense Drytron engine with multiple searchers (Fafnir, Nova, Nu II, Thuban, Gamma/Zeta/Delta).
  • Ritual boss path to Meteonis DA Draconids (5000 ATK) and Meteonis Draconids (4000 ATK).
  • Layered interaction: 16 hand-trap-tagged cards and 18 negation-text cards.

Weaknesses

  • Illegal as built: two Forbidden OCG cards.
  • No Side Deck registered.
  • Low exact-name archetype purity (34%) with many off-archetype and tech slots.

Critical choke points

  • Meteonis Drytron is a single-copy starter for the Draconids line.
  • Drytron searchers are one-copy and Limited cards in the Ritual route.
  • Any single Forbidden card in the deck makes the whole list illegal.
Priority Remove Add Reason
1 Triple Tactics Talent (2 copies) A legal Drytron-compatible spell or Ritual support card Forbidden in OCG; removing it fixes legality.
2 F.A. Dawn Dragster (1 copy) A legal Extra Deck Synchro/Xyz option Forbidden in OCG; the slot is an Extra Deck placeholder.
3 Off-archetype tech slots Side Deck with 10–15 cards Restores post-side adaptability (D12 is 15).

Evidence & confidence

  • Verified: Legality: 55 main, 15 extra, 0 side; Triple Tactics Talent (2) and F.A. Dawn Dragster (1) are over the Forbidden limit.; Card text and stats for all 46 distinct cards from the evidence pack.; Exact-name archetype purity is 34.3%.
  • Observed: Archetype usage data shows Drytron Alpha Thuban, Mulcharmy Fuwalos and Meteonis Drytron as 80–100% core inclusions.
  • Inferred: Core-group opening-hand availability (about 0.97 proxy) and per-starter probabilities.; Structural dimension scores D1–D14 from text and composition.
  • Provisional: Meta Power and matchup fit (D13), since no dated metagame sample or tournament link exists.
  • Data gaps: No combos supplied, so combo floor, median and ceiling are text-only inference. No tournament link, so archetype meta-share and match record are absent. No win-rate telemetry exists for going-first, going-second, matchup or brick rates. No Side Deck is recorded, so D12 has no post-side data. Meta Power is Provisional.

More OCG Info

Drytron

Drytron Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
Top