Danger! Deck #770973 — Yu-Gi-Oh! OCG
55 Main, 15 Extra, incl. Gen the Diamond Tiger x3, Genta, Gateman of Dark World x3, Reign-Beaux, Overking of Dark World x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (55)
- Ceruli, Guru of Dark World x1
- Danger! Bigfoot! x1
- Danger! Chupacabra! x1
- Danger! Mothman! x2
- Danger! Nessie! x2
- Danger!? Jackalope? x2
- Gen the Diamond Tiger x3
- Genta, Gateman of Dark World x3
- Grapha, Dragon Lord of Dark World x2
- Ken the Warrior Dragon x1
- Lava Golem x1
- Radian, the Multidimensional Kaiju x2
- Reign-Beaux, Overking of Dark World x3
- Reign-Beaux, Overlord of Dark World x1
- Sillva, Warlord of Dark World x2
- Snoww, Unlight of Dark World x3
- Zalamander Catalyzer x1
- Card Destruction x1
- Dark Corridor x2
- Dark Ruler No More x2
- Dark World Accession x1
- Dark World Archives x1
- Forbidden Droplet x3
- Harpie's Feather Duster x1
- Lightning Storm x3
- Reinforcement of the Army x1
- The Gates of Dark World x3
- Triple Tactics Thrust x2
- Evenly Matched x3
- Skill Drain x1
Extra Deck (15)
- Clorless, Chaos King of Dark World x1
- Grapha, Dragon Overlord of Dark World x2
- A Bao A Qu, the Lightless Shadow x1
- Akashic Magician x1
- I:P Masquerena x1
- Knightmare Unicorn x1
- Muckraker From the Underworld x1
- S:P Little Knight x1
- Security Dragon x1
- Underworld Goddess of the Closed World x1
- Chaos Angel x1
- Coach King Giantrainer x1
- Number 38: Hope Harbinger Dragon Titanic Galaxy x1
- Number S38: Titanic Galaxy x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 60/100 (±8 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 63.2 |
| Going First | 62 |
| Going Second | 60 |
| Meta Power | provisional |
| Tournament Reliability | 55 |
- Primary strategy: Midrange
- Secondary strategies: Combo, Control
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Dark World Fiend boss monsters (Reign-Beaux, Grapha, Chaos Angel, Danger! Bigfoot) and Dark World Fusion/Link/Xyz extra-deck threats, reached through hand-revealed Danger! starters and discard-to-GY Dark World effects; Board-wipe effects from Reign-Beaux, Overlord of Dark World (GY summon, destroy all monsters or S/T) and Clorless, Chaos King (fusion, destroy all opponent cards)
- Turn 1 (going first): Open a hand-revealed Danger! monster or a Dark World discard starter, search a Dark World monster or Gates of Dark World, and build toward a Link or Fusion boss while holding Forbidden Droplet or Lightning Storm for the opponent's board
- Turn 2 (going second): Use Forbidden Droplet, Dark Ruler No More, Lightning Storm or Harpie's Feather Duster to clear the opponent's threats, then recover through Dark World GY recursion (Snoww, Sillva, Grapha, Ceruli) and extend into a boss
- Recovery: Return Dark World monsters from the GY (Snoww, Sillva, Grapha, Ceruli) and re-summon them through their GY effects, with Dark World Archives and Dark Corridor refilling hand from the Deck
- After siding: None: the deck runs 0 side-deck cards, so there is no defined post-side plan
Why it scores here
This deck is scored as a system, not as an average of its card scores. Its consistency comes from a searcher-text group with an estimated 0.87 chance of at least one hit in a 5-card opening hand, and from 8 hand-revealed Danger! starters that can begin a line without a board. Dark World graveyard recursion (Snoww, Sillva, Grapha, Ceruli) gives independent routes after one interruption, and interaction is layered across hand, field and backrow (Lightning Storm, Forbidden Droplet, Dark Ruler No More, Harpie's Feather Duster, Skill Drain, Evenly Matched). The closing power comes from several 3000-plus ATK bosses and Reign-Beaux's board-wipe effect. The deck is penalised for the empty side deck, the split between the Dark World and Danger! engines (only 8 exact-name copies, 11.4 percent purity), and the large 55-card main with 13 one-of tech slots. Archetype popularity and meta share did not earn any points, and no tournament or win-rate evidence was used.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 74 | Searcher-text group P(at least one in a 5-card hand) ≈ 0.87 and 8 hand-revealed Danger! starters; the Dark World discard starters are all 3-copy or less (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 60 | 8 hand-revealed starters and 13 one-of cards, several situational (Inferred); archetype core P(none in a 5-card hand) ≈ 0.35 (Inferred) |
| D3 | Combo Conversion & Ceiling | 68 | No recorded boards; text-only read of Reign-Beaux Overlord (GY summon plus mass destroy), Clorless (fusion wipe) and Grapha Overlord gives a high ceiling (Inferred) |
| D4 | Combo Floor & Median Output | 55 | No recorded boards, so the median is a text-only estimate; starter redundancy is good but the deck depends on two engines (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 70 | Dark World GY recursion and multiple hand-start lines give independent routes after one interruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 62 | Discard-based Dark World engine recovers resources from the GY, but Card Destruction and Dark Corridor cost cards (Inferred) |
| D7 | End-Board & Interaction Quality | 76 | Layered interaction: Lightning Storm, Harpie's Feather Duster, Forbidden Droplet, Dark Ruler No More, Skill Drain, Evenly Matched, and two board-wipe bosses (Verified text, Inferred quality) |
| D8 | Going-Second & Board-Breaking Power | 70 | Interaction density is high (6 negation and 14 removal text hits) and Reign-Beaux Overlord gives a board-breaking GY play (Inferred) |
| D9 | Offensive Pressure & Closing Power | 78 | Boss ATK values include Reign-Beaux Overking 3000, Grapha Overlord 3200, Chaos Angel 3500, Lava Golem 3000 and Danger! Bigfoot 3000 (Verified) |
| D10 | Main Deck Efficiency & Flexibility | 52 | 55 main cards with 30 distinct, 13 one-of slots and 24 zero-level Spells and Traps, near the top of the 40-60 band (Verified counts, Inferred efficiency) |
| D11 | Extra Deck Efficiency & Coverage | 60 | All 15 Extra Deck slots are used, with 8 Link monsters covering several link routes; coverage is broad but some single-copy support cards are narrow (Verified composition) |
| D12 | Side Deck Adaptability | 12 | Zero side-deck cards and therefore no post-side plan (Verified composition) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link, 5 of 11 archetype core cards present (45.5 percent) and no dated meta sample (Provisional) |
| D14 | Pilotability & Error Tolerance | 52 | Multiple hand-reveal chains and extra-deck link routes add decision points, so pilot skill needed is moderate to high (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 63.2, Going First ≈ 62, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 55. Modifiers: Empty side deck (-2); Dense interaction layers (2); Engine dispersion across sub-archetypes (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional); 0.80*63.2 + 0.20*55 - 2 = 59.5, rounded to score 60
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.87 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Searcher-text density (18 copies) gives high opening-hand consistency
- Layered interaction across hand, field and backrow
- Several 3000-plus ATK bosses and a board-wipe Overlord
- Dark World GY recursion gives resilience after disruption
Weaknesses
- No side deck, so no post-side adjustment
- Engine split between Dark World and Danger! (11.4 percent exact purity)
- Large 55-card main with 13 one-of situational tech slots
- No combo or tournament evidence to confirm the median output
Critical choke points
- Hand-revealed Danger! starters and Dark World GY starters must line up with the searcher; a dead hand with no searcher or starter is the main failure mode
- Reign-Beaux Overking and Grapha Overlord depend on Dark World monsters being in the GY or on the field
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | One of the one-of tech slots that is situational (for example Card Destruction) | A side deck of 5 to 10 cards | Adds a post-side plan and reduces the empty-side penalty without changing the core engine |
| 2 | Two of the 3-copy zero-level Spells that have narrow use | A second Danger! starter or Dark World searcher | Consolidates the engine toward one archetype and raises the consistency of Danger! starts |
Evidence & confidence
- Verified: Legality: 55 main, 15 extra, 0 side; all 5 Limited cards run at legal copy count; Card text and boss ATK values from the resolved card list; Archetype purity 11.4 percent and archetype spread from composition; Usage statistics: 5 of 11 core cards present (45.5 percent)
- Inferred: Consistency from hypergeometric estimates (searcher group 0.87, core group 0.65); Median and ceiling estimated from text only, since no recorded boards exist; Interaction quality from card text; Going-first and going-second estimates
- Provisional: Meta Power is null because no dated metagame sample is supplied; Format fit (D13) is provisional without tournament or meta data
- Data gaps: No combos supplied: the combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record are absent No win-rate telemetry for going-first, going-second, matchup or brick rates Meta Power is provisional unless a dated metagame sample is supplied Deck title is null
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