Enneacraft Deck #770891 — Yu-Gi-Oh! OCG

55 Main, incl. Deftero Enneacraft - 'alazoneIA' x3, Ekto Enneacraft - 'tromarIA' x3, Enato Enneacraft - 'oknirIA' x3. Created Oct 21, 2026 by YGO Mod.

Deck Enneacraft OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: MediumEvaluated Oct 21, 2026
51± 8/ 100
Power Score
Structural 58
Reliability 51
Going First 60
Going Second 62

Deck — Deck Power Evaluation

Final Contextual Deck Power: 51/100 (±8 · Confidence: Medium)

Overall score Value
Structural Deck Power 58
Going First 60
Going Second 62
Meta Power provisional
Tournament Reliability 51
  • Primary strategy: Midrange
  • Secondary strategies: Control, Toolbox
  • Format: ocg

Legality

Main 55 / Extra 0 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Pendulum-Zone and field-driven pressure: 13 copies of the Level 9 3000-ATK Enneacraft Pendulum monsters attack, while Pendulum-Zone destruction effects and Enneapolis end-phase damage add reach (Inferred from card text).; Enneapolis end-phase damage (900 per E.C. Counter cleared) from counters gained each time monsters are flipped face-up (Inferred from truncated excerpt).
  • Turn 1 (going first): Open with Enneacraft Release or Enneapolis to place an Enneacraft Pendulum monster in a Pendulum Zone, then build a second Pendulum-Zone pair (Inferred).
  • Turn 2 (going second): Use Book of Eclipse, Destructive Daruma Karma Cannon, or Subspace Battle to reset the opponent's board, then convert with the 3000-ATK Pendulum monsters (Inferred).
  • Recovery: Recover through Enneacraft Reverth and Enneacraft Release from the GY, and through the 900 LP pendulum searchers that add a random Enneacraft from 3 revealed (Inferred from text).
  • After siding: Not available: the list runs no Side Deck, so there is no post-side plan in the evidence.

Why it scores here

The deck is scored as a 55-card Pendulum system, not as an average of its cards. It reliably opens a Pendulum-Zone plan through Enneacraft Release and Enneapolis (about 39 percent to have at least one of the five in the opening five, Inferred) and it has many overlapping copies of the core, so the engine is usually live. Interaction is dense: 35 removal-text and 15 negation-text cards, with Pendulum-Zone destruction on the 3000-ATK monsters, Book of Eclipse and Daruma as board resets, and Solemn Judgment. It loses points on the absence of a Side Deck, the absence of any Extra Deck finisher (the archetype's Winged Dragon of Ra Sphere Mode appears in 53.8 percent of archetype decks but not here), and five searchers that cost 900 LP each. No combos, guides or tournament data exist, so the median and ceiling scores are text-only inference, and popularity or archetype usage did not earn points by itself.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(>=1 Release or Enneapolis in opening 5) = 0.39; 12 of 13 core cards present; scale=0 on all Pendulum monsters so placement cannot be verified (Inferred)
D2 Opening-Hand Quality & Brick Management 58 Searchers and spells reduce dead hands, but 28 Pendulum monsters need an open Pendulum Zone to function from hand (Inferred)
D3 Combo Conversion & Ceiling 60 No recorded boards; ceiling inferred from 3000-ATK Pendulum attackers, PZ destruction and Enneapolis damage text (Inferred)
D4 Combo Floor & Median Output 52 No combo samples; median and floor cannot be measured and are set near neutral (Provisional)
D5 Interruption Resilience & Route Redundancy 60 GY recursion from Reverth and Release and two Enneapolis copies give redundant lines after a single disruption (Inferred)
D6 Resource Economy, Recovery & Grind 55 Five 900-LP searchers and LP-dependent effects cost resources; recursion partly offsets (Inferred)
D7 End-Board & Interaction Quality 72 35 removal-text and 15 negation-text cards plus Solemn Judgment, Dracotail Flame and resets give layered interaction (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 62 Book of Eclipse and Daruma reset the board on going second; Subspace Battle is symmetric (Inferred)
D9 Offensive Pressure & Closing Power 70 13 copies of 3000-ATK Level 9 Pendulum monsters with Enneapolis reach (Inferred from stats and text)
D10 Main Deck Efficiency & Flexibility 62 21 distinct cards, mostly 3-copy, compact for a 55-card main; large main deck with no Extra Deck (Verified counts, Inferred efficiency)
D11 Extra Deck Efficiency & Coverage 35 No Extra Deck cards; the usage-stat core card Sphere Mode is absent and its type is not in the evidence (Verified absence, Inferred impact)
D12 Side Deck Adaptability 20 No Side Deck (Verified); no post-side performance data (Provisional)
D13 Matchup Coverage & Format Fit 50 No tournament link or dated meta sample; neutral placeholder excluded from Structural (Provisional)
D14 Pilotability & Error Tolerance 50 Pendulum Zone management, Enneapolis counter tracking and LP-cost choices add decision load (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 58, Going First ≈ 60, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 51. Modifiers: no side deck (-2); no extra-deck finisher (-2); LP-cost random searchers (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional; D13 dropped and Structural renormalised over 95 weight points: 5507/95 = 58.0; TR 51; 0.8*58.0 + 0.2*51 = 56.6; modifiers -6 gives 50.6, rounded to 51)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.39 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Legal 55-card list with every card within its copy limit (Verified)
  • Many three-copy core cards give redundant starters (Inferred)
  • Dense removal and negation plus board-reset traps (Inferred)
  • Three-thousand-ATK Level 9 attackers with Pendulum-Zone destruction (Inferred)

Weaknesses

  • No Side Deck, so no post-side plan (Verified)
  • No Extra Deck finisher and the archetype core card Sphere Mode is absent (Verified absence)
  • Pendulum-Zone dependence cannot be verified because scale is 0 across all Pendulum monsters (Verified data gap)
  • Five LP-cost searchers with opponent-chosen results (Verified text)

Critical choke points

  • An open Pendulum Zone pair is required before Pendulum monsters in hand do anything (Inferred)
  • Enneacraft Release and Enneapolis (5 copies total) are the main ways to place Pendulum monsters (Inferred)
Priority Remove Add Reason
1 one copy of Triple Tactics Thrust a Side Deck or a second copy of a Pendulum-Zone starter Post-side and starter redundancy are the largest structural gaps; the Side Deck is currently empty (Inferred).

Evidence & confidence

  • Verified: Legal status with 55 main, 0 extra, 0 side; Solemn Judgment is Limited at 1 copy, run 1; 21 distinct cards and copy histogram 3x16, 2x2, 1x3; 12 of 13 usage-stat core cards present; Sphere Mode missing
  • Inferred: Opening-hand starter probabilities (0.39 for Release or Enneapolis); Interaction density and removal read from card text; Going-first and going-second plans from card text; Dimension scores D1-D12 and D14
  • Provisional: Meta power (null) and D13 matchup fit (placeholder, excluded from Structural); Post-side performance (no data)
  • Data gaps: No combos supplied: floor, median and ceiling are text-only inference All Pendulum monsters report scale 0, so Pendulum-Zone placement cannot be verified from evidence No Extra Deck and no Side Deck, so Extra-Deck and post-side reads are structural only Winged Dragon of Ra Sphere Mode type is not in the evidence No tournament link: archetype meta-share and match record absent No guides attached No win-rate telemetry for going-first, matchups or brick rates

More OCG Info

Enneacraft

Enneacraft Breakdown

 
 

 

 

 

 

 

 
 

 

 
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