Centur-Ion Deck #770868 — Yu-Gi-Oh! OCG
41 Main, 21 Extra, incl. Dark Magician Girl the Magician's Apprentice x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (41)
- Centur-Ion Gargoyle II x1
- Centur-Ion Trudea x1
- Dark Magician Girl the Magician's Apprentice x3
- Dark Magician the Magician of Black Magic x1
- Droll & Lock Bird x1
- Elfnote Fortuna x1
- Elfnote Lucina x1
- Elfnote Regina x1
- Elfnote Tinia x1
- Magician's Rod x1
- Maxx "C" x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Ash Blossom & Joyous Spring x2
- Centur-Ion Atrii x1
- Centur-Ion Primera x2
- Elfnote Power Patron x1
- Fydraulis Harmonia x1
- Ghost Ogre & Snow Rabbit x2
- Elfnotes: Welcome Home x2
- Emblema Oath x2
- Shining Sarcophagus x2
- Stand Up Centur-Ion! x2
- Synchro Rumble x1
- The Gaze of Timaeus x1
- Wake Up Centur-Ion! x1
- Centur-Ion Phalanx x1
- Elfnotes: Rhapsodia of Madness x1
Extra Deck (21)
- Dark Magician of Destruction x1
- Magistus Chorozo x1
- Master of Chaos x1
- Red-Eyes Dark Dragoon x1
- Arcanite Magician x1
- Arms of Genex Return Zero x1
- Baronne de Fleur x1
- Black Rose Dragon x1
- Centur-Ion Auxila x1
- Centur-Ion Legatia x1
- Cosmic Blazar Dragon x2
- Crimson Dragon x1
- Crimson Dragon Quetzalcoatl x1
- Crystal Wing Synchro Dragon x1
- Elfnote June Pride x1
- Elfnote Seraphim Strelitzia x1
- Enigmaster Packbit x1
- Enlightenment Paladin x1
- Centur-Ion Primera Primus x1
- Golden Cloud Beast - Malong x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 35/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 59.3 |
| Going First | 60 |
| Going Second | 62 |
| Meta Power | provisional |
| Tournament Reliability | 48 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox, Stun
- Format: ocg
Legality
Main 41 / Extra 21 / Side 0 — status under the rules at evaluation time: Illegal. 4 violation(s).
Identity & game plan
- Win condition: Synchro-summon a high-ATK boss (Cosmic Blazar Dragon, Centur-Ion Legatia, Centur-Ion Auxila, Arms of Genex Return Zero) from a Centur-Ion-driven board, protected by Centur-Ion continuous-trap protection; Elfnote Tinia / Elfnote Lucina board pressure with Elfnote recursion; Mulcharmy draw-punish as chip
- Turn 1 (going first): Normal Summon Centur-Ion Primera or Trudea, search a Centur-Ion or Emblema card, set up Stand Up Centur-Ion! / Wake Up Centur-Ion! for protection, then Synchro into a boss
- Turn 2 (going second): Hold Ash Blossom, Ghost Ogre & Snow Rabbit, Maxx C and Droll & Lock Bird to answer the opponent's first summon or search, then rebuild through Centur-Ion searchers
- Recovery: Recur Centur-Ion monsters from the GY through Centur-Ion Phalanx, Emblema Oath and Centur-Ion Gargoyle II, and re-Synchro from the Extra Deck
- After siding: Not defined: the deck runs 0 Side Deck cards, so there is no post-side plan in the list as submitted
Why it scores here
This list is Illegal (three Forbidden cards run at full copies and a 21-card Extra Deck over the OCG limit of 15), so its score is capped as a theoretical, structural-only read and is not a normal final score. The structural read is driven by the system: the Centur-Ion core (16 archetype copies) has about a 93% chance of at least one piece in a 5-card opening hand (Inferred), and 12 searcher-text cards make the engine reasonably accessible. Interaction is real but thin for a 41-card main: 6 hand traps and 3 negation-text cards give going-second resilience, and the Forbidden Baronne and Crystal Wing removal would have been a large part of the interaction suite, so removing them lowers the board-breaking read. Popularity and archetype-usage stats (the Centur-Ion core appears in most published lists) confirm the build is real and accessible but did not earn any points, and no card scores were averaged into the deck score. Without recorded combos, a side deck or tournament data, the ceiling, median and post-side scores are text-based Inferred estimates and the confidence is Low.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 72 | P(at least one of 16 Centur-Ion core cards in a 5-card opening hand) ≈ 0.93; 12 searcher-text cards give P ≈ 0.84 for at least one (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | Mulcharmy draw-punish cards are conditional and 6 copies are partly dead without control of no cards; about 7% of 5-card hands have no core card (Inferred) |
| D3 | Combo Conversion & Ceiling | 60 | No recorded combos; the Centur-Ion Primus, Auxila, Legatia and Gargoyle II Synchro boards suggest a strong ceiling, reduced by the removal of the Forbidden cards (Inferred, text-only) |
| D4 | Combo Floor & Median Output | 50 | No combo or board samples, so median output cannot be measured; set near the middle of the scale (Inferred, low confidence) |
| D5 | Interruption Resilience & Route Redundancy | 66 | Two Ash Blossom, two Ghost Ogre, Maxx C and Droll & Lock Bird give multiple independent answers; Centur-Ion Phalanx and Gargoyle II give recursion (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 68 | 12 searcher-text cards plus GY recursion (Phalanx, Gargoyle II, Emblema Oath) sustain resource recovery (Inferred from card text) |
| D7 | End-Board & Interaction Quality | 60 | Removal and negation text on 8 and 3 cards with Ghost Ogre and Ash Blossom coverage, but two strong Forbidden interaction cards are removed (Inferred semantic read) |
| D8 | Going-Second & Board-Breaking Power | 62 | 6 hand-trap cards give about a 0.64 chance of at least one in a 6-card going-second hand; board-breaking depends on Synchro bosses (Inferred) |
| D9 | Offensive Pressure & Closing Power | 70 | Extra Deck bosses with 3000 to 4000 ATK (Cosmic Blazar Dragon, Legatia, Auxila, Genex Return Zero) give a strong end-board ATK read (Observed from card stats) |
| D10 | Main Deck Efficiency & Flexibility | 58 | 41 Main Deck cards with 28 distinct names; 22.6% exact-archetype purity and 48 off-archetype copies lower coherence, though the size is within the 40 to 60 range (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 48 | Extra Deck breakdown is 17 Synchro and 4 Fusion, but 21 cards exceeds the maximum of 15 by 6, which the legality check flags (Verified) |
| D12 | Side Deck Adaptability | 15 | Zero Side Deck cards, so no post-side adaptability exists in this list (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link and no dated metagame sample; archetype usage stats are context only (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Multiple Synchro chains, tuner choices and hand-trap timing make this a high-decision deck (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 59.3, Going First ≈ 60, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 48. Modifiers: Banlist exposure (-10); Engine conflicts / sub-archetype spread (-2). Final formula: Illegal cap applied. Structural = Σ(score×weight)/100 = 59.3; no-meta Final = 0.80×59.3 + 0.20×48 = 57.0; modifiers −12 gives 45.0; capped at 35 because the list is Illegal (theoretical/structural-only)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.93 · key two-card combo ≈ — · full-brick estimate ≈ 0.07 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Centur-Ion core (16 copies) is highly accessible in an opening hand
- 12 searcher-text cards and GY recursion give resource recovery
- Strong Synchro bosses with 3000 to 4000 ATK and removal or negation text
- Six hand-trap cards give going-second resilience
Weaknesses
- Illegal list: three Forbidden cards at full copies
- Extra Deck of 21 exceeds the maximum of 15 by 6
- No side deck, so no post-side plan
- Low archetype purity (22.6%) and mixed sub-archetypes reduce engine coherence
- Mulcharmy draw-punish cards are conditional and can be dead
Critical choke points
- The Centur-Ion Synchro boss must be summoned from the Extra Deck, so the Extra Deck legality failure directly affects playability
- Centur-Ion protection relies on Stand Up Centur-Ion! and Wake Up Centur-Ion!, so losing them to a single interruption can leave bosses exposed
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Red-Eyes Dark Dragoon, Crystal Wing Synchro Dragon, Baronne de Fleur | Legal Centur-Ion or Synchro replacements | Forbidden cards cannot be run in OCG; this is the blocking legality fix |
| 2 | Enough Extra Deck cards to reach 15 (currently 21, so 6 must go after the three Forbidden cards are removed, which leaves 3 more to cut) | Nothing extra needed for the Extra Deck | Extra Deck size exceeds the OCG maximum of 15 |
| 3 | Two Mulcharmy copies or the least reliable draw-punish card | Side Deck cards (up to 15) covering the common metagame threats | The deck runs 0 side cards, so it has no post-side adaptability |
Evidence & confidence
- Verified: Legality status is Illegal: 3 Forbidden cards run; Extra Deck 21 exceeds the maximum of 15; Main Deck size 41 is within the OCG range of 40 to 60; Archetype purity 22.6%; 17 Synchro and 4 Fusion Extra Deck cards
- Observed: Centur-Ion core inclusion is high in published archetype usage (usage stats, context only)
- Inferred: Opening-hand probabilities: core ≈ 0.93, searcher ≈ 0.84, hand-trap ≈ 0.64; Consistency, resilience and going-second read from card text; Board ceiling from Synchro boss stats and text
- Provisional: Meta Power and matchup fit: no dated metagame sample or tournament link
- Data gaps: Illegal list: scoring is a theoretical, structural-only read and the final score is capped No recorded combos, so ceiling, median and board metrics are text-based inference No side deck, so post-side adaptability cannot be assessed No tournament link; archetype meta-share and per-pilot records are absent No win-rate telemetry; going-first and going-second splits are Inferred Meta Power is Provisional without a dated metagame sample
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