Artmage Deck #770604 — Yu-Gi-Oh! TCG
60 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Nibiru, the Primal Being x3, The Great Gallant Bandit x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (60)
- Ars Magna the Corruption and the Purification x1
- Ars Magna the Division and the Union x1
- Ars Magna the Finite and the Infinite x1
- Artmage Finmel x2
- Artmage Graflare x1
- Artmage Power Patron x1
- Droll & Lock Bird x1
- Medius the Pure x2
- Mulcharmy Fuwalos x3
- Nibiru, the Primal Being x3
- The Great Gallant Bandit x3
- The Winged Dragon of Ra - Sphere Mode x2
- Theorealized Medius x1
- Junoldo the Shadespirit Power Patron x1
- Jupredo the Shademachine Power Patron x2
- Nervedo the Shadebeast Power Patron x3
- Vidolium the Unstable Power Patron of Unity x2
- Ash Blossom & Joyous Spring x3
- Ghost Ogre & Snow Rabbit x2
- Ars Magna "Citrinitas" x1
- Artmage Academic Arcane Arts Acropolis x1
- Artmage Vandalism -Assault- x1
- Artmage Varnish -Alteration- x1
- Forbidden Crown x1
- Harpie's Feather Duster x1
- Pendulum Treasure x3
- Plundered Power Patron Plane - Vidolia x1
- Pot of Sloth x2
- Prohibited Power Patron Portal - Terminus x1
- The Fallen & The Virtuous x3
- Theorealize Past Lull x1
- Triple Tactics Thrust x1
- Ars Magna "Philosophorum" x1
- Artmage Impasto -Recapture- x1
- Artmage Pact -Awakening- x1
- Different Dimension Ground x1
- Infinite Impermanence x3
Extra Deck (15)
- Artmage Diactorus x1
- Artmage Non-Finito x2
- Nerva the Power Patron of Creation x1
- Predaplant Dragostapelia x1
- The Dragon that Devours the Dogma x1
- Beyond the Pendulum x1
- Dharc the Dark Charmer, Gloomy x1
- Mediclius the Extraordinary Power Patron x1
- Purification Power Patron x1
- S:P Little Knight x1
- Ecclesia and the Dark Dragon x1
- Junora the Power Patron of Tuning x1
- Jupiter the Power Patron of Destruction x1
- Number 90: Galaxy-Eyes Photon Lord x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 38/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 51 |
| Going First | 55 |
| Going Second | 58 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Midrange
- Secondary strategies: Combo, Toolbox
- Format: tcg
Legality
Main 60 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Power Patron / Artmage Fusion and Link boards (Nerva the Power Patron of Creation 3300/3300, Artmage Non-Finito, Vidolium the Unstable 5000 ATK, Mediclius) once the engine is online; Artmage Diactorus and Ars Magna/Theorealize Medius recursion into Synchro and Link boards
- Turn 1 (going first): Open a Power Patron, Artmage, or Medius starter (Artmage Power Patron, Medius the Pure, Artmage Academic Arcane Arts Acropolis, Pendulum Treasure) and convert it into a Fusion or Link board; Ash Blossom and Infinite Impermanence hold up interaction (Inferred)
- Turn 2 (going second): Use hand traps (Ash Blossom, Ghost Ogre & Snow Rabbit, Nibiru, Droll & Lock Bird) and Artmage Impasto/Pact to stop the opponent's first board, then rebuild through Medius and Power Patron searchers (Inferred)
- Recovery: Rebuild from the GY through Theorealize Past Lull, Mulcharmy Fuwalos draw, and Medius GY revival, which has many fallback starters (Inferred)
- After siding: No side deck is registered, so there is no post-side plan; the deck cannot adjust between games (Verified: side_count 0)
Why it scores here
The score comes from the deck as a system, not from averaging its cards. Its strongest reliable element is interaction density: 12 hand traps and 31 removal or negation texts give it a broad, layered answer set, and the core starter group (21 copies of Power Patron/Artmage searchers) has an estimated 0.89 chance of at least one in a 5-card opening hand (Inferred). The engine is less coherent: exact-name Artmage purity is only 20% and the list spreads across roughly 20 sub-archetypes, so consistency and output are only moderate. There is no combo evidence, no tournament data, and no side deck, so floor, median and ceiling are text-based estimates. The deck is also Illegal: Ash Blossom and The Fallen & The Virtuous are each run 3 times against a limit of 2, so it is capped and scored as structural-only. Popularity was not credited and card scores were not averaged.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 55 | P(>=1 of 3 copies in a 5-card opener) = 0.233; core searcher group 21 copies, P(>=1) = 0.895 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 45 | Many 1-copy staples and 22 singleton slots with conflicting engines; brick rate estimated, not measured (Inferred) |
| D3 | Combo Conversion & Ceiling | 50 | No parseable boards, so ceiling is a text-only read of Fusion/Link Power Patron lines (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No combo median available; floor assumed from starter diversity and 12 hand-trap-supported lines (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 55 | Multiple independent starters (Power Patron, Medius, Theorealize, Mulcharmy draw) give some redundancy (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 50 | Recursion via Theorealize Past Lull, Medius GY revival and Mulcharmy draw; no resource-signature data (Inferred) |
| D7 | End-Board & Interaction Quality | 70 | 12 hand traps, 19 negation and 31 removal text hits, and 2-3 copies of most interaction (Inferred semantic read from card text) |
| D8 | Going-Second & Board-Breaking Power | 60 | Going-second probability of at least one hand trap in a 6-card hand is 0.755 (Inferred) |
| D9 | Offensive Pressure & Closing Power | 55 | Vidolium (5000 ATK) and Nerva (3300 ATK) give a high end-board ceiling, with no closing-rate data (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 45 | 60 main slots with 37 distinct cards and 22 singletons; 20 archetype families dilute coherence (Verified composition, Inferred efficiency) |
| D11 | Extra Deck Efficiency & Coverage | 55 | 15 Extra Deck slots across 14 distinct cards spanning Fusion, Link, Synchro and Xyz (Verified) |
| D12 | Side Deck Adaptability | 20 | No side deck registered, so no post-side adaptability (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link or dated meta sample; Meta Power is Provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Multi-step Fusion/Link lines and many decision points, with no pilot data (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 51, Going First ≈ 55, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: Illegal copy-limit violation (-12). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional), then Illegal copy-limit cap of -12: 0.80*51.15 + 0.20*45 - 12 = 37.9
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.89 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense interaction: 12 hand traps and 31 removal-text cards
- Large core searcher group (21 copies) gives high starter access
- Extra Deck covers Fusion, Link, Synchro and Xyz with high-ATK boards
Weaknesses
- Illegal: two cards over the TCG copy limit
- Engine is split across about 20 sub-archetypes; exact Artmage purity 20%
- No side deck
- No combo or tournament evidence to confirm the output
Critical choke points
- Artmage Power Patron / Medius starter in hand: most lines route through them
- Extra Deck Fusion material (Artmage Non-Finito, Diactorus, Nerva) must be present for board conversion
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | One copy each of Ash Blossom & Joyous Spring and The Fallen & The Virtuous | Any legal non-Semi-Limited replacement, or nothing (the deck is 60 cards, which is legal) | Removes both copy-limit violations so the list becomes legal and a normal score can be given |
| 2 | Off-archetype singletons (e.g., Charmer, Galaxy-Eyes, Forbidden Crown) | Additional Artmage or Power Patron copies | Raises engine coherence and starter density (D1, D10) |
| 3 | None | A 15-card side deck | Adds post-side plan (D12); currently absent |
Evidence & confidence
- Verified: Main 60, Extra 15, Side 0; within size rules; Two copy-limit violations (Ash Blossom, The Fallen & The Virtuous); Card text and stats for all 60+15 cards; Usage stats: Artmage Graflare, Impasto, Pact, Varnish, Vandalism core present
- Inferred: Starter access 0.89 and draw odds; Interaction density and hand-trap value; Going-first/second plans; Brick and recovery estimates
- Provisional: Meta Power; D13 matchup fit
- Data gaps: No combos supplied (combos_evidence total_combos = 0): floor, median and ceiling are text-only No tournament link: meta-share and pilot record absent No side deck: D12 unscored by performance usage_statistics marks several Extra Deck core cards (Artmage Non-Finito, Diactorus, Nerva, Junora, Purification Power Patron, Beyond the Pendulum, S:P Little Knight) as in_this_deck=false even though the cards list shows them in the Extra Deck with copies; the check appears to cover only the Main Deck, so the core-presence figures are unreliable No win-rate telemetry for going-first/second, matchups, or brick/starter rates Meta Power is Provisional
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