Monarch Deck #770584 — Yu-Gi-Oh! TCG

55 Main, incl. Caius the Mega Monarch x3, Edea the Heavenly Squire x3, Ehther the Heavenly Monarch x3. Created Oct 21, 2026 by YGO Mod.

Deck Monarch TCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: MediumEvaluated Oct 22, 2026
61± 6/ 100
Power Score
Structural 65
Reliability 58
Going First 67
Going Second 58

Deck — Deck Power Evaluation

Final Contextual Deck Power: 61/100 (±6 · Confidence: Medium)

Overall score Value
Structural Deck Power 65
Going First 67
Going Second 58
Meta Power provisional
Tournament Reliability 58
  • Primary strategy: Midrange
  • Secondary strategies: Tempo, Toolbox
  • Format: tcg

Legality

Main 55 / Extra 0 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Tribute Summon a 2800-ATK Monarch (Mobius, Caius, Zaborg, Ehther, Erebus) and attack, with on-summon removal clearing blockers.; Eidos the Underworld Monarch (2400 ATK) and recursion-driven grind through Monarch Spell/Traps in the Graveyard.
  • Turn 1 (going first): Opening-hand searcher (Edea, Tessera, Mithra, or a Monarch Spell/Trap) reaches a Tribute Summoned monster, then a Monarch Tribute Summon removes the opposing blocker or threat.
  • Turn 2 (going second): Six-card hand with a Monarch starter, Tribute Summon a Monarch to remove the established board, then rebuild from Graveyard recursion; Majesty's Fiend is a conflict here.
  • Recovery: Pantheism, Masterplan and Domain search or banish-recur Monarch Spell/Traps, while Prime Monarch and Monarchic Perfection recycle the Graveyard.
  • After siding: Not evaluable: the deck has no Side Deck, so there is no post-side plan.

Why it scores here

The deck reliably opens a functional engine: 23 of 55 Main Deck cards carry searcher text, and the hypergeometric estimate gives P(at least one searcher in a 5-card opening hand) of about 0.94, so the Monarch line is almost always reachable on turn 1. Conversion comes from Tribute Summoning 2800-ATK Monarchs whose on-summon effects remove or destroy opposing cards, and from recursion through Pantheism, Masterplan, Prime Monarch and Monarchic Perfection that keeps the deck playing after a disruption. The main weaknesses are the Tribute Summon gate (a Tribute Summoned monster is needed before most Monarchs), the absence of hand traps and a Side Deck, and three copies of Majesty's Fiend, which shuts off the deck's own monster effects. The score is built from consistency, median output and interaction on the system; Monarch's popularity did not add points, no card scores were averaged, and no meta data was available, so Meta Power stays provisional.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 72 P(>=1 searcher in 5-card hand) = 0.94 across 23 searcher-text cards; the Tribute-summon gate limits the Monarch line to 2 to 3 starters at 0.25 each for a single 3-copy card (Inferred).
D2 Opening-Hand Quality & Brick Management 66 Copy histogram is tight (15 cards at 3 copies, 6 singletons) with dense redundant searchers; little brick risk apart from Spell/Traps that need a Monarch already in the Graveyard (Inferred).
D3 Combo Conversion & Ceiling 68 No parseable boards, so the ceiling rests on card text: on-summon removal plus 2800-ATK Tribute Summons and Domain's +800 ATK, with no recorded combo data (Inferred).
D4 Combo Floor & Median Output 55 No combos supplied, so median output is unmeasured; the Tribute gate suggests a weaker floor when the starter is missing (Inferred, no observed data).
D5 Interruption Resilience & Route Redundancy 70 Multiple independent starters (Tessera, Edea, Mithra, Revolt) and GY recursion via Prime Monarch and Monarchic Perfection give route redundancy (Inferred).
D6 Resource Economy, Recovery & Grind 74 Searchers and GY-recursion spells (Pantheism, Masterplan, Prime Monarch, Domain) recover resources repeatedly, supported by 23 searcher-text cards (Inferred).
D7 End-Board & Interaction Quality 70 Removal text on 20 cards, with destroy/banish on Tribute Summon from Mobius, Caius, Zaborg and Monarchic Perfection; no hand traps or negation (Inferred from text, with a verified flag count of 0 hand traps).
D8 Going-Second & Board-Breaking Power 62 No hand traps and no negates; on-summon removal reaches the board on the second player's turn, but Majesty's Fiend suppresses the deck's own monster effects (Inferred).
D9 Offensive Pressure & Closing Power 72 Five 2800-ATK Monarchs and one 2400-ATK Eidos give a high attack ceiling, gated by the Tribute chain and single-attack turns (Verified stat, Inferred closing).
D10 Main Deck Efficiency & Flexibility 60 55 Main Deck cards is legal (40 to 60) but high; 15 of 55 copies are off-archetype, and the 3-copy Winged Dragon Sphere Mode needs 3 tributes to Normal Summon (Verified composition, Inferred efficiency).
D11 Extra Deck Efficiency & Coverage 40 Extra Deck is empty (0 of 15 slots used): no Extra Deck backup or summon access, which is neutral for this list but limits flexibility (Verified).
D12 Side Deck Adaptability 25 No Side Deck in the export, so no post-side plan can be evaluated and best-of-3 adaptation is absent (Verified, scored low).
D13 Matchup Coverage & Format Fit 50 No tournament link, no meta-share, and no dated sample; the score is neutral and provisional (Provisional).
D14 Pilotability & Error Tolerance 55 Multi-step Tribute Summon chains with several effect timings and a Tribute gate raise decision points and error risk (Inferred from text).

How the score was computed

Strategy profile: Midrange. Structural ≈ 65, Going First ≈ 67, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 58. Modifiers: Majesty's Fiend engine conflict (-2); Winged Dragon of Ra Sphere Mode dead weight (-2); No-Extra-Deck synergy (1). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional; Structural drops D13 and renormalises the Midrange weights over 95): 0.80*65 + 0.20*58 - 3 = 61

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.94 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense searcher density (23 cards) makes the engine almost always accessible on turn 1.
  • On-summon removal from Monarch Tribute Summons, plus GY recursion, gives a grind-capable midrange shell.
  • Zero hand traps and no Side Deck, but the removal-on-summon package carries most interaction.

Weaknesses

  • No hand traps, no negates and no Side Deck, so the deck has little answer to a fast or disruptive opponent.
  • The Tribute Summon gate needs a Tribute Summoned monster, which slows the Monarch line when the starter is absent.
  • Majesty's Fiend suppresses monster effects for both players, including this deck's own Monarchs.
  • Sphere Mode (3 copies) and 15 off-archetype copies dilute the engine.

Critical choke points

  • Reaching a Tribute Summoned monster before the Monarch Tribute Summon; Tessera, Edea and Mithra are the bridge cards.
  • Opponent's monster-effect negation or a board that survives the Tribute Summon removal.
Priority Remove Add Reason
1 Majesty's Fiend (3 copies) a Monarch-archetype starter or a Tribute Summon enabler Its floodgate shuts off this deck's own monster effects, which is a self-conflict.
2 Winged Dragon of Ra - Sphere Mode (3 copies) a Monarch-archetype monster The 3-tribute Normal Summon requirement rarely pays off in this list.

Evidence & confidence

  • Verified: Legal: 55 Main Deck cards, 0 Extra, 0 Side; within the TCG size rules.; Restricted cards are within legal copies (Foolish Burial 1 Limited, Reinforcement of the Army 1 Limited, Foolish Burial Goods 1 Semi-Limited).; Archetype purity: 40 exact Monarch copies, 15 off-archetype (72.7%).; 0 hand traps; 3 floodgate copies (Majesty's Fiend); 20 removal-text cards; 23 searcher-text cards.
  • Inferred: P(>=1 searcher in 5-card opening hand) ~0.94; 0.25 per 3-copy card going first.; Tribute-summon gate and recursion give the engine redundancy and grind (D1, D5, D6).; Majesty's Fiend conflicts with the deck's own monster effects.
  • Provisional: Meta Power and D13 matchup fit: no dated metagame sample or tournament link.
  • Data gaps: No combos supplied; combo ceiling, median and floor are text-only inference. No tournament link; archetype meta-share and per-pilot record are absent. No win-rate telemetry; going-first/second, matchup and brick rates are Inferred or Unknown. usage_statistics for archetype 451 list 25 core cards, of which 23 are off-archetype (Clown Crew, Mulcharmy, Tri-Brigade and others) and only Zaborg matches this deck. The table looks mis-keyed or generic and was not used to score. No Side Deck, so post-side and D12 are scored from composition only. Meta Power is provisional without a dated metagame sample.

More TCG Info

Monarch

Monarch Breakdown

 
 

 

 

 

 

 

 
 

 

 
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