Fusion Deck #770544 — Yu-Gi-Oh! TCG

54 Main, 13 Extra, incl. Mathematician x3, Mulcharmy Fuwalos x3, Nibiru, the Primal Being x3. Created Oct 21, 2026 by YGO Mod.

Deck Fusion TCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 22, 2026
30± 8/ 100
Power Score
Structural 47
Reliability 40
Going First 45
Going Second 42

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 47
Going First 45
Going Second 42
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Midrange
  • Secondary strategies: Combo
  • Format: tcg

Legality

Main 57 / Extra 13 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Fusion Summon El Shaddoll / Shaddoll Fusion monsters (Meshahrail, Apkallone, Winda) from Lev Shaddoll Fusion, Shaddoll Fusion and Void Unleashing lines; Mulcharmy and Magistus side lines (Purulia, Fuwalos, Chorozo) with 2 Link monsters for extra engine
  • Turn 1 (going first): Open on Shaddoll starter (archetype core P(at least one in 5-card hand) ~0.93) and search or Fusion Summon an El Shaddoll monster; hold Ash Blossom / Effect Veiler as interaction
  • Turn 2 (going second): Use the 6-card hand's 9 hand traps (P(at least one hand trap in 6) ~0.66) to interrupt the opponent's first board, then Fusion Summon through the disrupted board
  • Recovery: Recover via Shaddoll Fusion/El Shaddoll Fusion recursion, Hedgehog and Naelshaddoll Ariel banished-monster revival, and Void Unleashing search (text-only read, Inferred)
  • After siding: Not evaluable: side deck is empty (0 cards)

Why it scores here

The deck is Illegal: Ash Blossom & Joyous Spring and Super Polymerization are each run 3 times against a 2-copy Semi-Limited limit, so under the rubric it receives no normal Final Contextual score and is capped at 30 as a theoretical, structural-only read. The Shaddoll core is consistent on paper: the archetype core group gives about 0.93 odds of at least one core card in a 5-card opening hand, and 9 hand traps give about 0.66 odds of one in a 6-card hand on the draw (Inferred hypergeometric estimates). Combo ceiling and floor are unscored because the evidence has zero recorded boards, so all combo-level dimensions are text-only and low-confidence. Side deck is empty, so post-side adaptability is scored at its floor. The score comes from engine consistency, interaction density and extra-deck coverage on the system, not from averaging card scores and not from the Shaddoll archetype's popularity; the archetype label 'Fusion' is generic and does not earn points.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 58 P(at least one archetype-core card in 5-card hand) ≈ 0.93 from 23 core copies; starter density is high but exact-name purity is only 4.3% (Inferred)
D2 Opening-Hand Quality & Brick Management 45 21 Spell Cards and 9 hand traps with several non-engine copies raise brick and dead-card risk; no side deck to fix bricks (Inferred)
D3 Combo Conversion & Ceiling 40 Zero recorded boards; ceiling is text-only from Fusion Summon and Shaddoll recursion text, not measured (Inferred)
D4 Combo Floor & Median Output 35 No median or power distribution exists; floor is unknown and set conservatively (Inferred)
D5 Interruption Resilience & Route Redundancy 55 Shaddoll recursion, Hedgehog and Naelshaddoll Ariel give some independent restarts, but the single-archetype core is shared across many lines (Inferred)
D6 Resource Economy, Recovery & Grind 50 Recursion and search text (Void Unleashing, Shaddoll Fusion recursion, Garura draw) gives partial resource regeneration (Inferred)
D7 End-Board & Interaction Quality 60 9 hand traps and 15 removal-text cards provide breadth, but 3-copy Ash and Super Polymerization are over the legal limit (Verified legality, Inferred semantic)
D8 Going-Second & Board-Breaking Power 50 Going-second split is absent; hand-trap density suggests a reasonable answer to a first board, untested (Inferred)
D9 Offensive Pressure & Closing Power 45 Closing power rests on El Shaddoll Winda, Apkallone and Meshahrail ATK values (2200-2800), with no end-board data (Verified stat, Inferred closing)
D10 Main Deck Efficiency & Flexibility 45 57 main deck cards with 16 tech and 7 single-copy slots; compact engine is diluted by off-archetype copies (Verified composition, Inferred efficiency)
D11 Extra Deck Efficiency & Coverage 60 13 Extra Deck cards cover 11 Fusion and 2 Link monsters with 2 archetype Fusions at 2 copies each, but 3 of 13 are off-archetype (Verified composition)
D12 Side Deck Adaptability 10 Side deck is empty (0 cards); adaptability is scored at floor (Verified)
D13 Matchup Coverage & Format Fit 35 No tournament link and no dated meta sample; archetype share is unavailable, so this is provisional (Provisional)
D14 Pilotability & Error Tolerance 50 Multiple hand traps and fusion steps create decision points; pilot skill requirement is moderate-to-high (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 47, Going First ≈ 45, Going Second ≈ 42, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: Illegal copy-limit violation (-12); No combo evidence (0). Final formula: Illegal: no normal Final Contextual score. Structural 47 (Midrange profile) and TR 40 give 0.80*47 + 0.20*40 = 45.6; the illegal-deck modifier (-12) takes it to 33.6, which is capped at 30 as a theoretical structural-only read. Meta provisional.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.93 · key two-card combo ≈ — · full-brick estimate ≈ 0.07 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Core Shaddoll engine density gives high odds of a starter in a 5-card opening hand (~0.93)
  • 9 hand traps and 15 removal-text cards give broad interaction
  • Extra Deck of 13 covers 11 Fusion and 2 Link monsters, with several strong 2200-2800 ATK boss monsters

Weaknesses

  • Illegal: Ash Blossom and Super Polymerization exceed their Semi-Limited limit by one copy each
  • 67 of 57 main-deck copies are off exact archetype name, so the list spreads across Shaddoll, Mulcharmy, Cyclone, Void and Magistus lines with weak coherence
  • No side deck, so no post-side adaptability
  • No recorded boards, so combo ceiling and floor are unmeasured

Critical choke points

  • Fusion Summon routes all depend on Shaddoll Fusion / El Shaddoll Fusion and Extra Deck materials
  • Ash Blossom and Effect Veiler are the primary hand-trap gate on the going-second route
Priority Remove Add Reason
1 1x Ash Blossom & Joyous Spring 1x copy of a legal non-Semi-Limited card or leave the slot empty Restores legality at the 2-copy Semi-Limited limit
2 1x Super Polymerization 1x copy of a legal non-Semi-Limited card or leave the slot empty Restores legality at the 2-copy Semi-Limited limit
3 Off-archetype tech copies Additional Shaddoll core copies or a side deck Improves engine coherence and gives post-side adaptability (Inferred)

Evidence & confidence

  • Verified: Legality: 57 main, 13 extra, 0 side; Ash Blossom and Super Polymerization over Semi-Limited copy limit; Archetype core group: 23 copies, 0.9335 at least one in 5-card hand; Hand-trap group: 9 copies, 0.6618 at least one in 6-card hand going second; Extra Deck: 11 Fusion + 2 Link, 0 side deck
  • Inferred: Starter consistency ~0.93 (hypergeometric on the core group proxy); Brick rate ~0.07 from core-group proxy; Interaction breadth from text-role hints (9 hand traps, 15 removal-text); Combo ceiling and floor are text-only inference; no recorded boards
  • Provisional: Meta Power (null: no dated metagame sample); Matchup fit and format share (no tournament link)
  • Data gaps: no combos supplied: combo floor/median/ceiling is text-only inference no tournament link: archetype meta-share and per-pilot match record absent no side deck: post-side plan and adaptability are unevaluable 1 passcode (20366274) in the main deck could not be resolved to a card and was counted as main no win-rate telemetry (going-first/second, matchup, brick/starter/OTK rates): those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied

More TCG Info

Fusion

Fusion Breakdown

 
 

 

 

 

 

 

 
 

 

 
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