Mulcharmy Deck #770543 — Yu-Gi-Oh! TCG
54 Main, 13 Extra, incl. Mathematician x3, Mulcharmy Fuwalos x3, Nibiru, the Primal Being x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (54)
- Mathematician x3
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x2
- Nibiru, the Primal Being x3
- The Great Gallant Bandit x3
- Naelshaddoll Ariel x1
- Reeshaddoll Wendi x2
- Shaddoll Beast x1
- Shaddoll Dragon x1
- Shaddoll Hedgehog x1
- Shaddoll Squamata x3
- Tohushaddoll Grysta x2
- Ash Blossom & Joyous Spring x3
- Effect Veiler x3
- El Shaddoll Fusion x2
- Foolish Burial x1
- Lev Shaddoll Fusion x3
- Lightning Storm x3
- Mistaken Arrest x3
- Shaddoll Fusion x3
- Super Polymerization x3
- Void Unleashing x3
- Resh Shaddoll Incarnation x1
- Shaddoll Schism x1
Extra Deck (13)
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 35/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 57 |
| Going First | 55 |
| Going Second | 52 |
| Meta Power | provisional |
| Tournament Reliability | 48 |
- Primary strategy: Midrange
- Secondary strategies: Combo
- Format: tcg
Legality
Main 57 / Extra 13 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Fusion Summon Shaddoll Fusion monsters (El Shaddoll Meshahrail, Apkallone, Winda, Anoyatyllis) from the Extra Deck and attack with 2200-2800 ATK bodies; Shaddoll recursion and flip-effect board pressure from Squamata, Grysta, Beast and Dragon, with Mulcharmy draw engine as a minor secondary
- Turn 1 (going first): Open a Shaddoll Fusion spell (Shaddoll Fusion, Lev Shaddoll Fusion or El Shaddoll Fusion) with Shaddoll monsters, then convert into a Fusion monster while holding Ash Blossom or Effect Veiler for the opponent's response
- Turn 2 (going second): Use the 9 hand traps (Ash Blossom, Effect Veiler, Nibiru, Mistaken Arrest and others) to break the opponent's first combo, then Fusion Summon or Flip-summon through the board
- Recovery: Recover Shaddoll monsters from the GY through Reeshaddoll Wendi, Tohushaddoll Grysta, Shaddoll Construct and Naelshaddoll Ariel effects, and re-run Fusion from the GY
- After siding: Not evaluable: the deck runs no Side Deck, so there is no post-side plan
Why it scores here
This list is illegal: Ash Blossom & Joyous Spring and Super Polymerization are each run three times against a Semi-Limited limit of two, so the score is capped at 35 and labelled theoretical/structural only. Scored as a system, the deck reliably has a Shaddoll Fusion spell in its opening hand about half the time (8 copies; Inferred hypergeometric), and nine hand traps give it strong interruption and going-second resilience. Its endboard interaction and fusion-based pressure are the strongest parts, while the Mulcharmy and Void/Cyclone cards dilute the engine (only 5 exact Mulcharmy copies out of 70 non-generic archetype copies) and lower coherence and brick management. No combo boards, tournament link, or Side Deck exist, so the floor, median, and matchup scores are Inferred or Provisional. Popularity (Mulcharmy Fuwalos and Ash Blossom appear in the archetype core) confirms the list is real, not that it is strong, and no card scores were averaged.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 58 | P(at least one of 8 fusion spells in a 5-card opening hand) ~0.54; Shaddoll monster density supports the starter (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 45 | 23 level-0 spells, 16 tech cards and 5 off-engine Mulcharmy copies create frequent dead or conflicting hands (Inferred) |
| D3 | Combo Conversion & Ceiling | 55 | Shaddoll Fusion chain with Lev/El Fusion and Shaddoll Schism reaches 2500+ ATK fusion boards; no recorded boards to measure the ceiling (Inferred) |
| D4 | Combo Floor & Median Output | 42 | No parseable combos, so the typical output is text-only inference and kept conservative (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 68 | 9 hand traps plus GY Shaddoll recovery through Wendi, Grysta, Construct and Ariel give several independent lines (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 62 | Recursion, draw effects (Mathematician, Fuwalos, Purulia, Shaddoll Beast) and banish-recovery cards sustain card economy (Inferred) |
| D7 | End-Board & Interaction Quality | 74 | Ash Blossom (2 legal), Effect Veiler, Squamata, Shaddoll Dragon, Apkallone negation and Lightning Storm give layered interaction (Inferred semantic read) |
| D8 | Going-Second & Board-Breaking Power | 66 | Lightning Storm, Squamata, Apkallone and Winda challenge an established board when going second; no split data (Inferred) |
| D9 | Offensive Pressure & Closing Power | 68 | Meshahrail 2800, Grysta 2450, Apkallone 2500 and Winda 2200 provide strong closing bodies (Verified stats, Inferred pressure) |
| D10 | Main Deck Efficiency & Flexibility | 50 | 25 distinct main-deck cards with 23 level-0 spells, 16 tech and 3 unresolved passcodes make the main deck less compact (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 62 | 11 Fusion and 2 Link cards mostly serve the Shaddoll fusion plan, but Garura, Mudragon and Magistus Chorozo are off-engine (Inferred) |
| D12 | Side Deck Adaptability | 15 | No Side Deck exists, so post-side adaptability cannot be measured and is scored low (Provisional) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or meta-share sample is supplied, so matchup and format fit is Provisional |
| D14 | Pilotability & Error Tolerance | 45 | Several conditional fusion, flip and GY-recursion chains plus hand-trap timing make the deck hard to pilot consistently (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 57, Going First ≈ 55, Going Second ≈ 52, Meta = provisional, Tournament Reliability ≈ 48. Modifiers: Banlist exposure (in-format Limited/Semi-Limited key cards) (-4); Engine conflict (Mulcharmy, Void and Cyclone cards) (-3). Final formula: Pre-cap: 0.80*Structural(57) + 0.20*TournamentReliability(48) + modifiers(-7) = 48; Illegal legality cap applied -> 35 (theoretical/structural only, no normal Final score)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.54 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Layered interaction: Ash Blossom, Effect Veiler, Squamata, Dragon, Apkallone and Lightning Storm
- Strong fusion closing bodies at 2200-2800 ATK
- Shaddoll GY recursion gives multiple independent recovery routes
Weaknesses
- Illegal copy counts on Ash Blossom and Super Polymerization
- Mulcharmy and Void/Cyclone cards dilute engine coherence
- No Side Deck, so no post-side plan
- No recorded combo boards to validate floor or median output
Critical choke points
- Fusion spells depend on having Shaddoll monsters in hand or field, and a hand with only Mulcharmy or tech cards is dead
- Ash Blossom and Super Polymerization must be cut to 2 copies before the list is legal
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 copy of Ash Blossom & Joyous Spring and 1 copy of Super Polymerization | Replace the excess with Shaddoll monsters or fusion spell copies | Restores legality; both cards are over the Semi-Limited limit of 2 |
| 2 | Cyclone and Void tech cards (Lightning Storm, Void Unleashing), and Mulcharmy copies | More Shaddoll monsters or fusion spells | Improves engine coherence and reduces dead draws |
| 3 | Garura, Mudragon of the Swamp, Magistus Chorozo | Extra Deck Shaddoll fusion targets | Off-engine Extra Deck slots reduce flexibility |
Evidence & confidence
- Verified: Ash Blossom and Super Polymerization are over the Semi-Limited copy limit (3 vs 2); Main 57 and Extra 13 are within size rules; Foolish Burial and S:P Little Knight are Limited; Card stats and text as listed in evidence
- Observed: Usage stats: Mulcharmy Fuwalos (97%), Ash Blossom (90%) and Purulia (82%) are core cards for the archetype
- Inferred: P(at least one fusion spell in hand 5) ~0.54; Structural score and going-first and going-second estimates; Engine coherence and brick-risk reads from text and composition
- Provisional: Meta Power null; Matchup and format fit (no dated sample); Going-second split (no win data)
- Data gaps: Illegal list: score capped and treated as theoretical/structural only No combos supplied, so floor, median and ceiling are text-only inference No tournament link, so archetype meta-share and per-pilot record are absent One passcode (20366274) could not be resolved to a card and was counted as a main deck card No win-rate telemetry exists in YGOVN No Side Deck, so post-side adaptability cannot be measured Meta Power is Provisional without a dated metagame sample
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