Mulcharmy Deck #770543 — Yu-Gi-Oh! TCG

54 Main, 13 Extra, incl. Mathematician x3, Mulcharmy Fuwalos x3, Nibiru, the Primal Being x3. Created Oct 21, 2026 by YGO Mod.

Deck Mulcharmy TCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 22, 2026
35± 10/ 100
Power Score
Structural 57
Reliability 48
Going First 55
Going Second 52

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 57
Going First 55
Going Second 52
Meta Power provisional
Tournament Reliability 48
  • Primary strategy: Midrange
  • Secondary strategies: Combo
  • Format: tcg

Legality

Main 57 / Extra 13 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Fusion Summon Shaddoll Fusion monsters (El Shaddoll Meshahrail, Apkallone, Winda, Anoyatyllis) from the Extra Deck and attack with 2200-2800 ATK bodies; Shaddoll recursion and flip-effect board pressure from Squamata, Grysta, Beast and Dragon, with Mulcharmy draw engine as a minor secondary
  • Turn 1 (going first): Open a Shaddoll Fusion spell (Shaddoll Fusion, Lev Shaddoll Fusion or El Shaddoll Fusion) with Shaddoll monsters, then convert into a Fusion monster while holding Ash Blossom or Effect Veiler for the opponent's response
  • Turn 2 (going second): Use the 9 hand traps (Ash Blossom, Effect Veiler, Nibiru, Mistaken Arrest and others) to break the opponent's first combo, then Fusion Summon or Flip-summon through the board
  • Recovery: Recover Shaddoll monsters from the GY through Reeshaddoll Wendi, Tohushaddoll Grysta, Shaddoll Construct and Naelshaddoll Ariel effects, and re-run Fusion from the GY
  • After siding: Not evaluable: the deck runs no Side Deck, so there is no post-side plan

Why it scores here

This list is illegal: Ash Blossom & Joyous Spring and Super Polymerization are each run three times against a Semi-Limited limit of two, so the score is capped at 35 and labelled theoretical/structural only. Scored as a system, the deck reliably has a Shaddoll Fusion spell in its opening hand about half the time (8 copies; Inferred hypergeometric), and nine hand traps give it strong interruption and going-second resilience. Its endboard interaction and fusion-based pressure are the strongest parts, while the Mulcharmy and Void/Cyclone cards dilute the engine (only 5 exact Mulcharmy copies out of 70 non-generic archetype copies) and lower coherence and brick management. No combo boards, tournament link, or Side Deck exist, so the floor, median, and matchup scores are Inferred or Provisional. Popularity (Mulcharmy Fuwalos and Ash Blossom appear in the archetype core) confirms the list is real, not that it is strong, and no card scores were averaged.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 58 P(at least one of 8 fusion spells in a 5-card opening hand) ~0.54; Shaddoll monster density supports the starter (Inferred)
D2 Opening-Hand Quality & Brick Management 45 23 level-0 spells, 16 tech cards and 5 off-engine Mulcharmy copies create frequent dead or conflicting hands (Inferred)
D3 Combo Conversion & Ceiling 55 Shaddoll Fusion chain with Lev/El Fusion and Shaddoll Schism reaches 2500+ ATK fusion boards; no recorded boards to measure the ceiling (Inferred)
D4 Combo Floor & Median Output 42 No parseable combos, so the typical output is text-only inference and kept conservative (Inferred)
D5 Interruption Resilience & Route Redundancy 68 9 hand traps plus GY Shaddoll recovery through Wendi, Grysta, Construct and Ariel give several independent lines (Inferred)
D6 Resource Economy, Recovery & Grind 62 Recursion, draw effects (Mathematician, Fuwalos, Purulia, Shaddoll Beast) and banish-recovery cards sustain card economy (Inferred)
D7 End-Board & Interaction Quality 74 Ash Blossom (2 legal), Effect Veiler, Squamata, Shaddoll Dragon, Apkallone negation and Lightning Storm give layered interaction (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 66 Lightning Storm, Squamata, Apkallone and Winda challenge an established board when going second; no split data (Inferred)
D9 Offensive Pressure & Closing Power 68 Meshahrail 2800, Grysta 2450, Apkallone 2500 and Winda 2200 provide strong closing bodies (Verified stats, Inferred pressure)
D10 Main Deck Efficiency & Flexibility 50 25 distinct main-deck cards with 23 level-0 spells, 16 tech and 3 unresolved passcodes make the main deck less compact (Inferred)
D11 Extra Deck Efficiency & Coverage 62 11 Fusion and 2 Link cards mostly serve the Shaddoll fusion plan, but Garura, Mudragon and Magistus Chorozo are off-engine (Inferred)
D12 Side Deck Adaptability 15 No Side Deck exists, so post-side adaptability cannot be measured and is scored low (Provisional)
D13 Matchup Coverage & Format Fit 50 No tournament link or meta-share sample is supplied, so matchup and format fit is Provisional
D14 Pilotability & Error Tolerance 45 Several conditional fusion, flip and GY-recursion chains plus hand-trap timing make the deck hard to pilot consistently (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 57, Going First ≈ 55, Going Second ≈ 52, Meta = provisional, Tournament Reliability ≈ 48. Modifiers: Banlist exposure (in-format Limited/Semi-Limited key cards) (-4); Engine conflict (Mulcharmy, Void and Cyclone cards) (-3). Final formula: Pre-cap: 0.80*Structural(57) + 0.20*TournamentReliability(48) + modifiers(-7) = 48; Illegal legality cap applied -> 35 (theoretical/structural only, no normal Final score)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.54 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Layered interaction: Ash Blossom, Effect Veiler, Squamata, Dragon, Apkallone and Lightning Storm
  • Strong fusion closing bodies at 2200-2800 ATK
  • Shaddoll GY recursion gives multiple independent recovery routes

Weaknesses

  • Illegal copy counts on Ash Blossom and Super Polymerization
  • Mulcharmy and Void/Cyclone cards dilute engine coherence
  • No Side Deck, so no post-side plan
  • No recorded combo boards to validate floor or median output

Critical choke points

  • Fusion spells depend on having Shaddoll monsters in hand or field, and a hand with only Mulcharmy or tech cards is dead
  • Ash Blossom and Super Polymerization must be cut to 2 copies before the list is legal
Priority Remove Add Reason
1 1 copy of Ash Blossom & Joyous Spring and 1 copy of Super Polymerization Replace the excess with Shaddoll monsters or fusion spell copies Restores legality; both cards are over the Semi-Limited limit of 2
2 Cyclone and Void tech cards (Lightning Storm, Void Unleashing), and Mulcharmy copies More Shaddoll monsters or fusion spells Improves engine coherence and reduces dead draws
3 Garura, Mudragon of the Swamp, Magistus Chorozo Extra Deck Shaddoll fusion targets Off-engine Extra Deck slots reduce flexibility

Evidence & confidence

  • Verified: Ash Blossom and Super Polymerization are over the Semi-Limited copy limit (3 vs 2); Main 57 and Extra 13 are within size rules; Foolish Burial and S:P Little Knight are Limited; Card stats and text as listed in evidence
  • Observed: Usage stats: Mulcharmy Fuwalos (97%), Ash Blossom (90%) and Purulia (82%) are core cards for the archetype
  • Inferred: P(at least one fusion spell in hand 5) ~0.54; Structural score and going-first and going-second estimates; Engine coherence and brick-risk reads from text and composition
  • Provisional: Meta Power null; Matchup and format fit (no dated sample); Going-second split (no win data)
  • Data gaps: Illegal list: score capped and treated as theoretical/structural only No combos supplied, so floor, median and ceiling are text-only inference No tournament link, so archetype meta-share and per-pilot record are absent One passcode (20366274) could not be resolved to a card and was counted as a main deck card No win-rate telemetry exists in YGOVN No Side Deck, so post-side adaptability cannot be measured Meta Power is Provisional without a dated metagame sample

More TCG Info

Mulcharmy

Mulcharmy Breakdown

 
 

 

 

 

 

 

 
 

 

 
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