Nouvelles Deck #770535 — Yu-Gi-Oh! TCG

41 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Nibiru, the Primal Being x3, Clown Crew Cappello x3. Created Oct 21, 2026 by YGO Mod.

Deck Nouvelles TCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Oct 22, 2026
30± 10/ 100
Power Score
Structural 53
Reliability 45
Going First 56
Going Second 58

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 53
Going First 56
Going Second 58
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Combo
  • Secondary strategies: Toolbox, Fusion/Synchro/Xyz/Link/Ritual/Pendulum
  • Format: tcg

Legality

Main 41 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Clown Crew summon-and-pressure engine: Ritual/Tribute summons into Clown Crew Biancaviso and Clown Crew Diabolo, with Nerva and Super Starslayer TY-PHON as Extra Deck boards (Inferred from card text; no recorded boards); Mulcharmy draw pressure via Fuwalos and Purulia when the controller holds no cards (Inferred from card text)
  • Turn 1 (going first): Open with Clown Crew Rehearsal or Concours de Cuisine to reach a Clown Crew Ritual/Tribute line, backed by Mystical Space Typhoon and Clown Crew Malabarisme (Inferred)
  • Turn 2 (going second): Hold Ash Blossom, Nibiru and Droll & Lock Bird to stop the opponent's first summon chain, then convert with Clown Crew Biancaviso (Inferred)
  • Recovery: Searchers (12 copies of searcher-text cards) and Clown Crew GY recursion via Clown Crew New Face and Soiree Operations (Inferred)
  • After siding: No side deck is registered (side_count 0), so no post-side plan exists in the evidence

Why it scores here

The list is illegal: three Ash Blossom and three Super Polymerization exceed the TCG Semi-Limited limit of two, so the deck is capped at 30 and scored as a theoretical, structural-only read. Structurally, the Clown Crew core (about 26 Clown Crew-tagged main-deck copies) has a strong draw chance: the archetype-core group is about 99.7% likely to show one in the opening five, and 84% of the deck's searcher-text cards show at least one in five cards (Inferred). Interaction density is high with 7 hand-trap-tagged cards and a 70% chance of one in a going-second six-card hand, but the lack of recorded boards means the combo ceiling and median output are text-only inference and scored conservatively. The score comes from consistency, interaction and Extra Deck coverage on the system, not from Nouvelles being an archetype label (its exact-name purity is 1.8%) and not from averaging the individual card scores. No side deck, no tournament link and no dated meta sample exist, so Meta Power stays null and matchup fit is provisional.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 58 Clown Crew archetype-core P(≥1 in hand of 5) ≈ 0.997 and searcher-text P(≥1 in 5) ≈ 0.84, but no combo line is recorded for the starters (Inferred)
D2 Opening-Hand Quality & Brick Management 48 Non-summoning spells and conditional monsters (Mulcharmy needs an empty field) plus a 3-copy Ritual-dependent spine raise brick risk; 2 illegal 3-copy cards cut the list to a legal shape (Inferred)
D3 Combo Conversion & Ceiling 50 No parseable boards, so the ceiling is a text read of Biancaviso and Diabolo Tribute/Ritual lines and Nerva/Super Starslayer boards (Inferred, low confidence)
D4 Combo Floor & Median Output 40 combos_evidence has zero scored boards, so median output cannot be measured and is held low (Provisional)
D5 Interruption Resilience & Route Redundancy 55 Three hand-trap families (Ash, Nibiru, Droll) and redundant Clown Crew starters give alternate routes after one disruption (Inferred)
D6 Resource Economy, Recovery & Grind 60 12 searcher-text cards and Clown Crew GY recursion sustain resource refills across turns (Inferred)
D7 End-Board & Interaction Quality 60 Ash, Droll, Mystical Space Typhoon and Clown Crew Finale/Soiree give layered interaction, though Ash is an illegal 3-copy run (Inferred)
D8 Going-Second & Board-Breaking Power 62 Going-second hand-trap P(≥1 in six) ≈ 0.70 with Nibiru and Biancaviso board presence is a reasonable counter-board (Inferred)
D9 Offensive Pressure & Closing Power 62 Biancaviso (2500 ATK), Nerva (3300), Super Starslayer (2900) and Diabolo's double piercing give closing power on paper (Inferred from stats and text)
D10 Main Deck Efficiency & Flexibility 52 41 main cards with 19 distinct, 17 spells and 10 tech slots is compact but includes spell-heavy lines that cost consistency (Inferred)
D11 Extra Deck Efficiency & Coverage 55 15 Extra slots hold 11 distinct cards across Link, Fusion, Xyz and Synchro; Clown Crew Dristy and Diabolo are mandatory-looking, flex slots are few (Inferred)
D12 Side Deck Adaptability 10 No side deck is registered (side_count 0), so post-side adaptability has no evidence and scores at the floor (Provisional)
D13 Matchup Coverage & Format Fit 40 No tournament link or dated meta sample; archetype share is absent, so matchup fit is provisional (Provisional)
D14 Pilotability & Error Tolerance 40 Multi-step Clown Crew Tribute and Ritual sequencing with several summon-restriction clauses is hard to pilot consistently (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 53, Going First ≈ 56, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist exposure (-12); illegal-list cap (0). Final formula: Illegal list: uncapped 0.80*Structural(53) + 0.20*TournamentReliability(45) = 51, then modifiers (-12) and the illegal-deck cap applied; the normal Final Contextual score is withheld and 30 is the capped theoretical value (Meta provisional)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.84 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Clown Crew core is redundant: multiple starters and searchers reach the same Ritual/Tribute line
  • Three hand-trap families plus Mystical Space Typhoon give layered interaction
  • Extra Deck spans Link, Fusion, Xyz and Synchro, giving board options after an interruption

Weaknesses

  • Illegal as built: 3 copies each of Ash Blossom and Super Polymerization exceed the Semi-Limited limit of 2
  • No side deck, so there is no post-side plan
  • No recorded boards, so combo ceiling and median are text-only inference
  • Deck label (Nouvelles) does not match its contents (about 26 Clown Crew copies, 1.8% exact-name purity)

Critical choke points

  • Summon-restriction clauses on Clown Crew monsters (Biancaviso and Diabolo) make the Tribute line sensitive to one missing Ritual, Fusion or Pendulum monster
  • Heavy reliance on Super Polymerization for Fusion access with only 2 legal copies
Priority Remove Add Reason
1 1 copy of Ash Blossom & Joyous Spring any legal main-deck card that fills the freed slot (no specific card is grounded in this evidence) Brings the list within the Semi-Limited limit of 2; the deck cannot be scored normally while illegal
2 1 copy of Super Polymerization any legal main-deck card that fills the freed slot (no specific card is grounded in this evidence) Brings the list within the Semi-Limited limit of 2
3 a side deck of up to 15 cards A best-of-3 plan cannot be evaluated without one (D12 is at the floor)

Evidence & confidence

  • Verified: Illegal status: Ash Blossom & Joyous Spring and Super Polymerization each run 3 copies against a Semi-Limited limit of 2; Main 41 (within 40-60), Extra 15 (within 0-15), Side 0 (within 0-15); Limited cards Droll & Lock Bird and Linkuriboh are each run at 1 copy, which is legal; Archetype-core and searcher-text draw probabilities computed from the resolved main deck
  • Observed: Archetype usage shows Clown Crew Biancaviso, Finale and Matinee Operatics at 100% inclusion (archetype-level, not this deck's results)
  • Inferred: Clown Crew Tribute/Ritual line as the primary engine, from card text; Hand-trap and interaction density credit, from text flags and probabilities; Structural scores for D1-D11 and D14
  • Provisional: Matchup fit (D13) and Meta Power, which need a dated metagame sample; Going-second and post-side assessments, since no side deck or win telemetry exists
  • Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot match record absent no side deck registered (side_count 0): post-side plan and D12 are unevidenced no win-rate telemetry exists in YGOVN; going-first and going-second splits are Inferred Meta Power is Provisional unless a dated metagame sample is supplied deck title is null and the archetype label does not match the card mix

More TCG Info

Nouvelles

Nouvelles Breakdown

 
 

 

 

 

 

 

 
 

 

 
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