Mulcharmy Deck #770509 — Yu-Gi-Oh! TCG

55 Main, 15 Extra, incl. D.D. Crow x3, Elfnote Lucina x3, Elfnote Regina x3. Created Oct 21, 2026 by YGO Mod.

Deck Mulcharmy TCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
ToolboxConfidence: LowEvaluated Oct 23, 2026
30± 8/ 100
Power Score
Structural 53
Reliability 48
Going First 48
Going Second 58

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 53
Going First 48
Going Second 58
Meta Power provisional
Tournament Reliability 48
  • Primary strategy: Toolbox
  • Secondary strategies: Midrange, Tempo
  • Format: tcg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 9 violation(s).

Identity & game plan

  • Win condition: Large Synchro and Pendulum bodies (Vidolium 5000 ATK, Chaos Angel 3500 ATK, Psychic End Punisher 3500 ATK, Centur-Ion Legatia 3500 ATK) closing through hand-trap-protected boards (Inferred from stats); Elfnote and Power Patron recursion into Synchro boards (Inferred from card text)
  • Turn 1 (going first): Open a Mulcharmy Fuwalos or Elfnote starter, search an Elfnote or Power Patron monster, and Synchro into a boss; the opening-hand core is only about 61% likely (Inferred)
  • Turn 2 (going second): Use the hand-trap suite (Ash Blossom, D.D. Crow, Nibiru, Effect Veiler, Droll & Lock Bird, Ghost Ogre) to break the opponent's first combo, then rebuild through Elfnote recursion (Inferred)
  • Recovery: Elfnote and Power Patron monsters that return from GY or Deck and the Synchro-recursion effects of the Extra Deck bosses (Inferred from text)
  • After siding: No side deck is registered, so no post-side plan exists in this list

Why it scores here

This list is Illegal: nine copy-limit violations, five of them Forbidden cards, so it is scored as a theoretical, structural-only read and capped at 30. The engine is not coherent. Exact-name Mulcharmy purity is 4.3% (3 of 70 archetype-tagged cards), and the list is spread across Elfnote, Power Patron, Branded, Bystial, Ars Magna and Ecclesia, so the Mulcharmy core (9 copies) opens at about 61% (hypergeometric, Inferred). The strength on the system is interaction: 17 hand traps give about 90% going-second access to at least one (Inferred), and the Synchro and Pendulum bosses supply pressure. Popularity did not earn points, no combo data exists so floor, median and ceiling are text-only estimates, and card scores were not averaged.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 55 P(at least one core Mulcharmy card in opening 5) about 0.61; searcher text group about 0.86 (Inferred)
D2 Opening-Hand Quality & Brick Management 45 About 39% of opening hands have no core card; sub-archetype mix raises conflicting-starter risk (Inferred)
D3 Combo Conversion & Ceiling 50 No recorded boards; ceiling inferred from text of Synchro bosses and Elfnote recursion (Inferred)
D4 Combo Floor & Median Output 40 No combo sample, so median output is unknown; scored at a conservative placeholder (Provisional)
D5 Interruption Resilience & Route Redundancy 60 17 hand traps and multiple recursion routes give independent lines after one disruption (Inferred)
D6 Resource Economy, Recovery & Grind 60 Searchers and GY recursion regenerate resources; Pendulum draw and Elfnote recursion add grind (Inferred)
D7 End-Board & Interaction Quality 70 17 hand traps, 27 removal-text cards and 8 negation-text cards form broad, layered interaction (Inferred from flags and text)
D8 Going-Second & Board-Breaking Power 65 Going-second hand-trap coverage of about 90% (Inferred); board-breaking text is partial, so the score is moderate
D9 Offensive Pressure & Closing Power 60 Several 3500-5000 ATK bosses but few guaranteed direct-damage or piercing finishers (Inferred)
D10 Main Deck Efficiency & Flexibility 45 55 main-deck cards over 25 distinct names with 67 off-archetype copies; heavy 3-of density lowers flexibility (Verified count, Inferred effect)
D11 Extra Deck Efficiency & Coverage 60 15 Extra slots, 13 Synchro, 1 Link, 1 Fusion; access depends on Tuner density and mixed Synchro Levels (Verified count, Inferred)
D12 Side Deck Adaptability 10 No side deck is registered; post-side adaptability is effectively absent (Verified)
D13 Matchup Coverage & Format Fit 45 No dated meta sample or tournament link; format fit is Provisional
D14 Pilotability & Error Tolerance 50 Several overlapping engines and hand-trap timing decisions raise the play burden (Inferred)

How the score was computed

Strategy profile: Toolbox primary; Midrange secondary not blended into weights. Structural ≈ 53, Going First ≈ 48, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 48. Modifiers: illegal-cap (-22); banlist-exposure (-3); no-side-deck (-2); mixed-engine-conflict (-3). Final formula: Illegal deck: theoretical/structural-only. Uncapped 0.80*Structural(53) + 0.20*TournamentReliability(48) = 52, capped to 30 for legality. Meta Power provisional/null.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.61 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense hand-trap suite (17) gives strong going-second interaction
  • Searcher density (17) and Elfnote recursion give strong card flow
  • Broad Synchro and Pendulum boss options produce high ATK bodies

Weaknesses

  • Illegal list: nine copy-limit violations, five Forbidden cards
  • Exact-name Mulcharmy purity 4.3%; engines conflict across sub-archetypes
  • No side deck, so no post-side adaptation
  • Opening-hand core access only about 61%

Critical choke points

  • Single Mulcharmy Fuwalos line (9 core copies) is the opening engine; about 39% of opening hands have no core card (Inferred)
  • Forbidden and Limited copy violations must be fixed before the list is playable
Priority Remove Add Reason
1 Forbidden cards: Albion the Branded Dragon, Called by the Grave, Crystal Wing Synchro Dragon, Elfnote Tinia, F.A. Dawn Dragster Legal replacements within the same engine (for example Mulcharmy or Elfnote staples at legal counts) Forbidden cards make the list illegal in TCG; no score above the cap is possible until they are gone
2 Excess copies: Elfnote Lucina (3 to 1), Ash Blossom (3 to 2), The Fallen & The Virtuous (3 to 2), Droll & Lock Bird (2 to 1) Lower-impact or different-name cards to refill the slots Copy-limit violations are the second legality failure
3 Off-archetype spread outside the chosen engine Commit to one primary engine (Elfnote or Power Patron) and add a side deck Raises engine coherence (D1, D10) and creates post-side adaptability (D12)

Evidence & confidence

  • Verified: Legality violations and banlist statuses (Forbidden and Limited) per legality block; Main 55 / Extra 15 / Side 0 counts within size rules; Copy histogram and archetype purity 4.3%; Hypergeometric draw probabilities from the resolved list
  • Observed: Usage stat: Mulcharmy Fuwalos in 97.7% of archetype decks; Ash Blossom 90.9%; Droll & Lock Bird 84.1%
  • Inferred: Opening-hand consistency and brick rates; Going-second hand-trap coverage (about 90%); Synchro and Pendulum bosses as the closing plan; Dimension scores D1 to D14 and all overall scores
  • Provisional: Meta Power (null) and D13 matchup fit: no dated meta sample; Median output D4: no combo data
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent No win-rate telemetry (going-first/second, matchup, brick and starter rates) Meta Power is provisional without a dated metagame sample Deck title is null and no side deck is registered

More TCG Info

Mulcharmy

Mulcharmy Breakdown

 
 

 

 

 

 

 

 
 

 

 
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