Ars Magna Deck #770489 — Yu-Gi-Oh! TCG

59 Main, 15 Extra, incl. Griffoh x3, Mulcharmy Fuwalos x3, Mulcharmy Meowls x3. Created Oct 21, 2026 by YGO Mod.

Deck Ars Magna TCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 22, 2026
34± 10/ 100
Power Score
Structural 49
Reliability 35
Going First 50
Going Second 52

Deck — Deck Power Evaluation

Final Contextual Deck Power: 34/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 49
Going First 50
Going Second 52
Meta Power provisional
Tournament Reliability 35
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Stun
  • Format: tcg

Legality

Main 59 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 7 violation(s).

Identity & game plan

  • Win condition: Ars Magna / Power Patron link loop converting Link-Summon and banish-from-hand searches into ATK-tripled and multi-attack boards (Inferred from text; no combo boards recorded); Light and Darkness Ritual Black Chaos / Magician of Dark Chaos boards (3000 / 2800 ATK) via Ritual searches
  • Turn 1 (going first): Open a Mulcharmy draw/hand-trap engine plus one Ars Magna or Power Patron starter; search a Theorealize or Ars Magna Spell/Trap (Inferred)
  • Turn 2 (going second): Use the 14 hand traps (Ash Blossom, Ghost Ogre, Infinite Impermanence, Nibiru, Droll & Lock Bird) to disrupt the opponent's first board, then Link out (Inferred)
  • Recovery: Mulcharmy draw effects and Ars Magna banish-from-hand searches rebuild a hand after one interruption (Inferred)
  • After siding: Not assessable: the deck runs no Side Deck (side_count 0)

Why it scores here

The deck scores as a system, not as an average of its cards. It has strong interaction density: 14 hand traps and 9 negation-text cards give it a broad going-second disruption layer. Its engines are split across at least five sub-archetypes (Ars Magna and Power Patron, Mulcharmy, Light and Darkness Ritual, Medius/Theorealize, Artmage), and only 5 of 74 copies are exact-name Ars Magna, so the starter-to-engine conversion is fragile. Consistency is low: the core group has about 83% chance of one copy in a 5-card hand, but many cards are generic or off-plan, and no combo boards were recorded, so median output is unknown. The list is also illegal: five Forbidden cards and two over-limit Limited/Semi-Limited cards, plus no Side Deck. That caps the score at a theoretical, structural-only read. Popularity and archetype usage were not credited, and card power scores were not averaged.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 45 P(>=1 copy in 5-card opening hand) is about 0.24 per 3-copy card and 0.83 for the archetype core group; engine is split across sub-archetypes (Inferred)
D2 Opening-Hand Quality & Brick Management 40 Copy histogram 17 singles / 6 doubles / 10 triples; 33 distinct main cards with many generic and off-plan pieces raise brick and dead-card risk (Inferred)
D3 Combo Conversion & Ceiling 58 Ceiling from card text only: Ars Magna and Power Patron tripling, banish-from-hand searches, Black Chaos 3000 ATK; no recorded boards (Inferred)
D4 Combo Floor & Median Output 45 No combos supplied, so median power index and power distribution are unknown; floor cannot be measured (Provisional)
D5 Interruption Resilience & Route Redundancy 55 14 hand traps and 9 negation-text cards plus Mulcharmy draws give redundant responses across routes; no independent-line data (Inferred)
D6 Resource Economy, Recovery & Grind 55 Mulcharmy draw effects and multiple searcher-text cards (19) support recovery; no resource telemetry (Inferred)
D7 End-Board & Interaction Quality 68 Interaction density is high (14 hand traps, 21 removal-text, 9 negation-text) but Called by the Grave is Forbidden and is not credited (Verified/Inferred)
D8 Going-Second & Board-Breaking Power 60 Ash, Ghost Ogre, Nibiru and Infinite Impermanence give going-second disruption; Forbidden Red-Eyes Dark Dragoon is not credited (Inferred)
D9 Offensive Pressure & Closing Power 50 Boss monsters are Black Chaos (3000) and Magician of Dark Chaos (2800); no direct damage or piercing line confirmed (Inferred)
D10 Main Deck Efficiency & Flexibility 30 59 main-deck cards at the legal maximum, 33 distinct, archetype exact-name purity 6.8%, no side; low compactness (Verified)
D11 Extra Deck Efficiency & Coverage 45 Extra Deck is full (11 Link, 4 Fusion); mixed sub-archetypes and a Forbidden Extra Deck Monster reduce flexibility (Verified/Inferred)
D12 Side Deck Adaptability 10 Side deck is empty (side_count 0), so post-side adaptability cannot be assessed (Provisional)
D13 Matchup Coverage & Format Fit 40 No tournament link, no dated meta sample; archetype usage is present but meta-share is absent (Provisional)
D14 Pilotability & Error Tolerance 40 Multiple engines and many hand-trap timing decisions raise pilot load; combo step count unknown (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 49, Going First ≈ 50, Going Second ≈ 52, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: banlist exposure (-12). Final formula: Illegal deck: theoretical/structural-only. 0.80*Structural(49) + 0.20*TournamentReliability(35) = 46, then banlist-exposure modifier -12 = 34 (capped low, not a normal Final score).

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.24 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Heavy going-second disruption: 14 hand traps and 9 negation-text cards
  • Recursive draw and search from Mulcharmy and Ars Magna banish-from-hand effects
  • Multiple top-end boards (Black Chaos 3000, Magician of Dark Chaos 2800) through Ritual Summon

Weaknesses

  • Illegal list: five Forbidden cards and over-limit Limited/Semi-Limited cards
  • Engine split across 5+ sub-archetypes; exact Ars Magna purity 6.8%
  • No Side Deck
  • Core usage cards Purification Power Patron (100% inclusion elsewhere) and Mediclius (96%) are absent

Critical choke points

  • Single exact-name Ars Magna or Power Patron starter in hand
  • Forbidden Called by the Grave and Triple Tactics Talent are illegal, so any line depending on them does not exist in-format
Priority Remove Add Reason
1 Called by the Grave, Cross-Sheep, Magicians' Souls, Red-Eyes Dark Dragoon, Triple Tactics Talent Legal in-archetype replacements (e.g., Purification Power Patron, Mediclius) and a Side Deck Legality is a hard gate; the deck cannot be scored normally until the five Forbidden cards are removed.
2 One Ash Blossom & Joyous Spring and one Droll & Lock Bird Legal copy-count fix (2 Ash, 1 Droll) plus one legal Power Patron starter Copy limits are exceeded for Semi-Limited and Limited cards.
3 Off-archetype generic support (e.g., Medius/Mulcharmy overlap) Exact Ars Magna / Power Patron core copies Raises starter density and exact-name purity for the main engine.

Evidence & confidence

  • Verified: Legality: 59 main / 15 extra / 0 side; 7 copy-limit violations; 5 Forbidden cards present; Card text and archetype tags from resolved evidence; Copy histogram and type spread
  • Observed: Archetype usage stats: core cards Purification Power Patron and Mediclius are absent from this list
  • Inferred: Starter probability 0.237 (3-copy) and 0.83 core-group open rate from hypergeometric estimates; Hand-trap and negation density as interaction quality; Going-first and going-second plans from text
  • Provisional: Meta Power (null) and matchup/format fit (no dated metagame sample); Post-side plan (no Side Deck)
  • Data gaps: No combos supplied; combo floor, median and ceiling are text-only inference No tournament link; archetype meta-share and per-pilot record absent No win-rate telemetry; going-first/second, matchup and brick rates are Inferred or Unknown Meta Power is Provisional without a dated metagame sample No Side Deck (side_count 0) No guides attached (guides_evidence total 0)

More TCG Info

Ars Magna

Ars Magna Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
Top