Ars Magna Deck #770464 — Yu-Gi-Oh! TCG

56 Main, 15 Extra, incl. Elfnote Lucina x3, Elfnote Regina x3, Kuriboh - Multiply! x3. Created Oct 21, 2026 by YGO Mod.

Deck Ars Magna TCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: MediumEvaluated Oct 22, 2026
25± 10/ 100
Power Score
Structural 45
Reliability 35
Going First 42
Going Second 38

Deck — Deck Power Evaluation

Final Contextual Deck Power: 25/100 (±10 · Confidence: Medium)

Overall score Value
Structural Deck Power 45
Going First 42
Going Second 38
Meta Power provisional
Tournament Reliability 35
  • Primary strategy: Combo
  • Secondary strategies: Toolbox, Tempo
  • Format: tcg

Legality

Main 56 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 7 violation(s).

Identity & game plan

  • Win condition: Link and Synchro boards from Power Patron and Elfnote engines, closing through Mediclius-type Link beatsticks and Ars Magna Link pressure (text-only read, Inferred); Theorealize and Medius recursion into Fusion, Synchro and Xyz boards (Inferred)
  • Turn 1 (going first): Open a Pendulum or Elfnote starter, search an Elfnote or Power Patron, then Special Summon through the Elfnote Fortuna and Regina chain toward a Link Summon (Inferred from card text; no recorded boards)
  • Turn 2 (going second): Hold Ash Blossom, Ghost Ogre, Skull Meister and Infinite Impermanence in hand to answer the first starter, then rebuild through the Medius and Theorealize loop (Inferred)
  • Recovery: Recycle Medius and Theorealize from the GY and banishment, and use Ars Magna Spell/Trap searches to restore the engine (Inferred from text)
  • After siding: Not evaluable: the deck runs no side deck (side_count 0)

Why it scores here

The deck is Illegal as built: four Forbidden cards (Called by the Grave, Crystal Wing Synchro Dragon, Elfnote Tinia, F.A. Dawn Dragster) are run, and three Limited or Semi-Limited cards exceed their copy limits. Under the rubric this is a structural-only read with a capped score, not a normal Final Contextual score. The core engine is reasonably accessible (about 91.5% chance of at least one core-group card in the opening five), and the hand-trap and searcher density gives good interaction and draw consistency. However, the list spreads across Elfnote, Power Patron, Artmage, Medius, Theorealize and Ars Magna, so only 7% of main-deck copies are the exact Ars Magna name, and no recorded boards exist to confirm a floor or median output. The score comes from consistency and interaction on the system, not from the archetype's popularity, and not from averaging card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(at least one core-group card in opening 5) = 0.915 and P(at least one searcher in 5) = 0.938 across the main deck; starter overlap is high but the Elfnote and Power Patron lines are split across several sub-archetypes (Inferred)
D2 Opening-Hand Quality & Brick Management 45 Hand-trap and tech density is high (18 hand-trap, 19 tech) but 32 distinct main-deck cards with a 16-single / 8-double / 8-triple histogram suggests frequent dead or conflicting draws (Inferred)
D3 Combo Conversion & Ceiling 40 No parseable recorded boards (total_combos 0); the ceiling rests on text-only reads of Medius, Theorealize and Ars Magna chains (Inferred)
D4 Combo Floor & Median Output 35 No combo samples, so the median output is unmeasured and this is a text-only estimate (Inferred)
D5 Interruption Resilience & Route Redundancy 50 Two Ash Blossom, Ghost Ogre and Skull Meister negation or destruction routes plus Theorealize recursion give some redundancy, but the Power Patron Link engine has a few single-point starters (Inferred)
D6 Resource Economy, Recovery & Grind 45 Searchers (23) and recursion from Medius and Theorealize support the grind, but the Extra Deck is heavy at 15 cards with several Link and Synchro summons that consume the board (Inferred)
D7 End-Board & Interaction Quality 60 Interaction density is high: 15 negation-text cards and 18 removal-text cards, including Ash Blossom, Infinite Impermanence and Skull Meister, plus Number 90 and Psychic End Punisher end-board options (Inferred from text)
D8 Going-Second & Board-Breaking Power 40 Going-second hand-trap coverage is about 0.915 for at least one hand trap in six, but no going-second board-breaking data exists and two of the strongest Forbidden boards are not legal (Inferred)
D9 Offensive Pressure & Closing Power 50 Closing power comes from Mediclius and Vidolium-type boss monsters with 3000 to 5000 ATK and Ars Magna battle-step effects, but no end-board ATK data exists beyond the card stats (Verified card stats, Inferred closing)
D10 Main Deck Efficiency & Flexibility 40 Only 7% of copies are exact-archetype (5 of 71 copies) and 66 copies are off-archetype, so the main-deck efficiency is low even though the copy count is legal in size (Observed from composition)
D11 Extra Deck Efficiency & Coverage 55 Extra Deck has 15 cards across Link (5), Synchro (7), Xyz (1) and Fusion (2), with several strong options such as Elfnote June Pride and Galaxy-Eyes Photon Lord, but Forbidden Crystal Wing and F.A. Dawn Dragster reduce usable options (Verified composition, Inferred use)
D12 Side Deck Adaptability 20 The deck has no side deck (side_count 0), so post-side adaptability cannot be credited and receives the minimum score (Verified)
D13 Matchup Coverage & Format Fit 30 No dated metagame or tournament link is supplied; archetype meta-share is absent (Provisional)
D14 Pilotability & Error Tolerance 30 Combo steps are multi-card and the engine branches across Elfnote, Power Patron and Medius lines, so the pilot needs deep sequencing and error tolerance (Inferred)

How the score was computed

Strategy profile: Balanced (no recorded boards to confirm a Combo weight profile). Structural ≈ 45, Going First ≈ 42, Going Second ≈ 38, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: Banlist exposure (-10); Engine conflicts (-5); Illegal cap (-3). Final formula: Illegal cap: structural-only read. Unmodified no-meta blend 0.80*45 + 0.20*35 = 43, then modifiers -18, capped to 25 (Meta provisional)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.92 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Core engine reachable on turn one or two in most hands (about 91.5% for at least one core-group card in the opening five)
  • Dense interaction: 18 hand traps and 15 negation-text cards, including Ash Blossom and Infinite Impermanence
  • Searcher density (23) and Medius or Theorealize recursion sustain card flow

Weaknesses

  • Illegal in TCG: four Forbidden cards and three over-limit copies
  • Low archetype purity (7%) splits the engine across several sub-archetypes
  • No side deck, so there is no post-side adaptability
  • No recorded boards, so the combo ceiling and median are unmeasured

Critical choke points

  • Forbidden cards removed would break planned lines that use Crystal Wing and F.A. Dawn Dragster
  • Single Medius and Theorealize lines carry much of the recovery plan
  • Elfnote Lucina at 3 copies is over its limit of 1, so it must be trimmed to be legal
Priority Remove Add Reason
1 Called by the Grave, Crystal Wing Synchro Dragon, Elfnote Tinia, F.A. Dawn Dragster Legal replacements from the same sub-archetypes (Elfnote or Power Patron) at legal copy counts Restores legal status; structural score cannot be normalised while the deck is Illegal
2 One copy each of Elfnote Lucina, Droll & Lock Bird and Ash Blossom & Joyous Spring Compliant copy counts or a legal alternative hand trap Brings the three over-limit cards to their Limited or Semi-Limited caps
3 Off-archetype staples with low synergy Additional Elfnote or Power Patron cards Raises exact-name purity above 7% and reduces engine conflicts

Evidence & confidence

  • Verified: Legality is Illegal: four Forbidden cards and three over-limit copies (Limited and Semi-Limited) in the TCG list; Main deck 56 cards and Extra deck 15 cards are within the TCG size rules; Exact-name purity is 7% (5 of 71 copies); Extra Deck breakdown is Link 5, Synchro 7, Xyz 1, Fusion 2
  • Observed: Usage statistics show the archetype core is present in the list, with Ash Blossom, Mulcharmy Fuwalos and Droll & Lock Bird at standard copy counts
  • Inferred: Consistency of about 0.915 for the core group and 0.938 for the searcher group, from hypergeometric draws; Interaction density is high from card text (negation and removal text); Going-second hand-trap coverage of about 0.915 is a hypergeometric estimate; Turn-1 and turn-2 plans are text-based reads only
  • Provisional: Meta Power is null because no dated metagame sample is supplied; Tournament reliability depends on a missing meta sample
  • Data gaps: No parseable recorded boards: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record are absent No win-rate telemetry: going-first, going-second, matchup and brick rates are Inferred or Unknown Meta Power is Provisional without a dated metagame sample The deck has no side deck, so post-side plans cannot be assessed

More TCG Info

Ars Magna

Ars Magna Breakdown

 
 

 

 

 

 

 

 
 

 

 
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