Medius Deck #770450 — Yu-Gi-Oh! TCG

56 Main, 15 Extra, incl. Elfnote Lucina x3, Elfnote Regina x3, Griffoh x3. Created Oct 21, 2026 by YGO Mod.

Deck Medius TCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: MediumEvaluated Oct 22, 2026
20± 5/ 100
Power Score
Structural 48
Reliability 40
Going First 45
Going Second 42

Deck — Deck Power Evaluation

Final Contextual Deck Power: 20/100 (±5 · Confidence: Medium)

Overall score Value
Structural Deck Power 48
Going First 45
Going Second 42
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Tempo
  • Format: tcg

Legality

Main 56 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 8 violation(s).

Identity & game plan

  • Win condition: Extra Deck Synchro/Link boards built around Power Patron and Elfnote monsters, with Medius the Pure and Theorealize as the searcher-driven starters; Ars Magna Link-support plays and Artmage Diactorus negation-based boards
  • Turn 1 (going first): Normal Summon Medius the Pure or Elfnote Power Patron, search a Power Patron or Elfnote with Medius or Power Patron Portal, then build a Link or Synchro board; the Forbidden copies that would power this line cannot legally be run
  • Turn 2 (going second): Hold Ash Blossom, Effect Veiler, Ghost Ogre and Skull Meister as hand traps against the opponent's starter, then rebuild with Medius and Elfnote searches; the hand-trap density is the intended second-player plan
  • Recovery: Medius and Theorealized Medius recur from the GY and banish, and Elfnote Welcome Home and Elfnotes Rhapsodia provide some recursion
  • After siding: No Side Deck is registered, so no post-side plan exists in this list

Why it scores here

The deck is scored on the system, not on an average of its cards. Its searcher density (19 searcher-text cards; P(at least one searcher in a 5-card opening hand) is about 0.89) suggests the engine is accessible on turn 1 to turn 2, which carries most of the Structural score. Interaction is strong, with 17 hand-trap-tagged cards and 12 negation-text cards, giving a high chance of holding a hand trap on the second player's turn. The Extra Deck is coherent around Power Patron, Elfnote and Medius links and synchros. However, the list fails the copy limit on eight cards, including three Forbidden cards and several Limited or Semi-Limited copies, so it is Illegal and receives a capped Final score of 20 as a theoretical structural read only. No combos, usage statistics, tournament link or Side Deck are present, so the combo and matchup dimensions are text-only inference, and popularity or archetype stats did not earn any points.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(at least one searcher in a 5-card opening hand) is about 0.89 with 19 searcher-text cards; the core engine is accessible, but the Forbidden copies would not be legal (Inferred)
D2 Opening-Hand Quality & Brick Management 45 17 hand-trap cards and 12 Effect Monster searchers put a high share of hands in a functional state, while 3-copy Effect Monsters and Spells add redundancy, but no brick estimate exists (Inferred)
D3 Combo Conversion & Ceiling 50 Ceiling is inferred from text only, since no combos were supplied; Synchro and Link summons from Medius and Power Patron can produce a strong board (Inferred)
D4 Combo Floor & Median Output 45 Median output is unknown because no recorded boards exist; the mixed engine suggests a middling typical result (Provisional)
D5 Interruption Resilience & Route Redundancy 48 Recursion from Medius, Elfnote Welcome Home and Rhapsodia offers some route redundancy after interruption, but the engine is centred on a few starters (Inferred)
D6 Resource Economy, Recovery & Grind 50 Searchers and recursion give some grind, and Medius can recur from the GY, but the Forbidden spend cards limit this (Inferred)
D7 End-Board & Interaction Quality 55 17 hand traps, 12 negation-text cards, and Artmage Diactorus, Number 90 and Crystal Wing provide interaction layers, but the Forbidden cards weigh the score down (Inferred)
D8 Going-Second & Board-Breaking Power 40 Going-second board-breaking is unknown without combo data; Ghost Ogre, Ash Blossom and Skull Meister help the second player, but the Forbidden copies are not legal (Inferred)
D9 Offensive Pressure & Closing Power 55 Power Patron Link and Synchro monsters such as Vidolium and Mediclius give closing pressure from the Extra Deck, but no end-board data exists (Inferred)
D10 Main Deck Efficiency & Flexibility 50 56 Main Deck cards is inside the 40-60 size window, but 30 distinct cards with heavy copy counts and the illegal copies reduce efficiency (Verified)
D11 Extra Deck Efficiency & Coverage 60 Extra Deck has 15 cards with a mix of 4 Link, 9 Synchro, 1 XYZ and 1 Fusion, which gives good coverage, but the Forbidden Dharc and Crystal Wing slots reduce it (Verified)
D12 Side Deck Adaptability 20 No Side Deck is present, so post-side adaptability is unmeasured and scores low (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link, archetype usage data or dated metagame sample is available, so matchup fit is Provisional
D14 Pilotability & Error Tolerance 40 The engine has many decision points across Medius, Elfnote and Power Patron, and the hand-trap timing is nontrivial (Inferred)

How the score was computed

Strategy profile: Balanced. Structural ≈ 48, Going First ≈ 45, Going Second ≈ 42, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: illegal_copy_limit (-20); banlist_exposure (-5); no_side_deck (-3). Final formula: Illegal deck: capped at 20 (theoretical/structural read only). Structural (balanced weights) = 48.4; Meta provisional and not used.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.89 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Searcher density gives strong access to the engine
  • Extra Deck covers Link, Synchro, XYZ and Fusion summons with a coherent Power Patron and Elfnote core
  • Dense hand-trap and negation package for the second player

Weaknesses

  • Illegal under the copy limit (eight cards over), with three Forbidden cards
  • No Side Deck
  • Low archetype purity (4.2 percent exact-name) and a diffuse mix of sub-archetypes

Critical choke points

  • Medius the Pure as the starter that unlocks the Power Patron route
  • The Forbidden copies that the engine assumes
Priority Remove Add Reason
1 Called by the Grave, Triple Tactics Talent, Elfnote Tinia, F.A. Dawn Dragster, Crystal Wing Synchro Dragon Legal substitutes from the same archetype or a neutral card The deck cannot be legally entered until these Forbidden copies are removed
2 Copies above the Limited or Semi-Limited caps (Elfnote Lucina to 1, Droll & Lock Bird to 1, Ash Blossom to 2) Legal alternates Brings the list within the copy limits
3 None A Side Deck of up to 15 cards Post-side plan is absent and D12 is the weakest dimension

Evidence & confidence

  • Verified: Main Deck 56 cards and Extra Deck 15 cards are within size rules; Eight copy-limit violations and the Forbidden and Limited status of listed cards; No Side Deck present; Archetype spread and purity figures
  • Inferred: Engine accessibility from searcher hypergeometric estimates (0.8859); Hand-trap second-player estimate (0.8995); Interaction density from text and role tags; Resilience and resource estimates from card text
  • Provisional: Meta power (no dated metagame sample); Matchup and format fit (no tournament link)
  • Data gaps: no combos supplied; combo floor, median and ceiling are text-only inference no archetype usage statistics no tournament link; no archetype meta-share or pilot match record no win-rate telemetry in YGOVN no Side Deck registered Meta Power provisional unless a dated metagame sample is supplied

More TCG Info

Medius

Medius Breakdown

 
 

 

 

 

 

 

 
 

 

 
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