Elfnote Deck #770448 — Yu-Gi-Oh! TCG

56 Main, 15 Extra, incl. Elfnote Lucina x3, Elfnote Regina x3, Griffoh x3. Created Oct 21, 2026 by YGO Mod.

Deck Elfnote TCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 23, 2026
30± 8/ 100
Power Score
Structural 61
Reliability 55
Going First 60
Going Second 64

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 61.4
Going First 60
Going Second 64
Meta Power provisional
Tournament Reliability 55
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox
  • Format: tcg

Legality

Main 56 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 8 violation(s).

Identity & game plan

  • Win condition: Elfnote board presence plus Synchro/Link Summons (Elfnote June Pride, Elfnote Seraphim Strelitzia, Junora, Mediclius) once the T1 board is protected; Power Patron and Ars Magna follow-ups (Vidolium at 5000 ATK, Medius/Theorealized Medius recursion) when the Extra Deck is reachable
  • Turn 1 (going first): Open with a 3-copy Elfnote starter (Lucina, Regina, Tinia) or Mulcharmy draw engine, protect the center monster with Elfnotes: Welcome Home / Rhapsodia, and bridge into a Synchro or Link Summon
  • Turn 2 (going second): Use the 17 hand traps (Ash, Nibiru, Skull Meister, Effect Veiler, Ghost Ogre, Droll) to stop the opponent's first board, then rebuild through Mulcharmy draw effects
  • Recovery: Search or revive Elfnote and Power Patron monsters from Deck/GY through the Medius, Theorealize and Power Patron Link recursion chain (text-based, Inferred)
  • After siding: None. The side deck is empty (side_count 0), so there is no best-of-3 adaptation plan

Why it scores here

This list is Illegal under the TCG ban list: it runs five Forbidden cards (Called by the Grave, Triple Tactics Talent, Elfnote Tinia, F.A. Dawn Dragster, Crystal Wing Synchro Dragon) and exceeds the copy limits of Elfnote Lucina (3 vs 1), Ash Blossom & Joyous Spring (3 vs 2) and Droll & Lock Bird (2 vs 1). The score therefore comes only from a structural read of the system and is capped low; it is not a normal Final Contextual score. The deck's interaction density is the strongest part of the system: 17 hand traps and 12 negation-text cards give it a good answer to a turn-one board, and the Elfnote/Mulcharmy draw engines keep the hand functional. Its weaknesses are the absence of recorded combos (no ceiling or median can be measured), a 22.5% exact-archetype purity with 55 off-archetype copies, and an empty side deck. Archetype popularity (the Elfnote core appears in 98% of the archetype's lists) confirms the cards are real and accessible, but it did not earn points; card scores were not averaged into the deck score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 70 P(at least one 3-copy starter in opening 5) = 0.25 and P(at least one searcher-text card) = 0.89; core group P(open at least one) = 0.98 (Inferred)
D2 Opening-Hand Quality & Brick Management 60 17 hand traps and 19 searcher-text cards suggest mostly functional hands, with some dead-card risk from the 56-card main and off-archetype copies (Inferred)
D3 Combo Conversion & Ceiling 55 No parseable combos; ceiling is text-only inference from Elfnote/Power Patron starter and Synchro/Link chains (Inferred)
D4 Combo Floor & Median Output 45 No combo boards, so the floor/median cannot be measured; text-only inference, with low confidence (Inferred)
D5 Interruption Resilience & Route Redundancy 70 Multiple independent lines (Mulcharmy, Medius recursion, Power Patron Link recursion) and 12 negation-text cards give redundant routes (Inferred)
D6 Resource Economy, Recovery & Grind 68 Mulcharmy draw effects and Junoldo/Vidolium recovery support card economy; no resource signature data available (Inferred)
D7 End-Board & Interaction Quality 80 Layered interaction: Ash x3, Nibiru, Skull Meister, Effect Veiler, Ghost Ogre, Droll, Typhoon, Number 90 and Link negations; scored from card text (Inferred)
D8 Going-Second & Board-Breaking Power 70 Hand-trap density is high going second, but no going-second split exists in the evidence (Inferred)
D9 Offensive Pressure & Closing Power 65 Vidolium at 5000 ATK, Synchro/Link bosses at 3000 to 3100 ATK; no end-board data (Inferred)
D10 Main Deck Efficiency & Flexibility 55 56 main cards with 30 distinct; 22.5% exact-archetype purity and 17 hand-trap slots reduce compactness (Verified counts, Inferred scoring)
D11 Extra Deck Efficiency & Coverage 55 Extra Deck of 15 with 9 Synchro, 4 Link, 1 Xyz, 1 Fusion, but 2 of its Extra Deck cards are Forbidden (Verified)
D12 Side Deck Adaptability 15 Side deck is empty (side_count 0), so there is no post-side plan to score (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament link or dated meta sample; archetype meta-share absent (Provisional)
D14 Pilotability & Error Tolerance 45 Many decision points: hand-trap timing, Synchro/Link chains and Power Patron recursion; no step-count data (Inferred)

How the score was computed

Strategy profile: Midrange profile only; no secondary profile blended. Structural ≈ 61.4, Going First ≈ 60, Going Second ≈ 64, Meta = provisional, Tournament Reliability ≈ 55. Modifiers: banlist exposure (-9); no side deck (-3). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) = 0.80*61.4 + 0.20*55 = 60.1; context modifiers -12 gives 48.1; Illegal cap applied, final 30 (structural-only, not a normal Final Contextual score)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • 17 hand traps and 12 negation-text cards give a layered answer to early boards
  • Elfnote and Mulcharmy draw/summon engines keep hands functional and provide recursion
  • Strong Extra Deck closers available: Vidolium, Junora, Elfnote June Pride, Mediclius

Weaknesses

  • Illegal list: five Forbidden cards and three copy-limit violations
  • No side deck, so there is no post-side adaptation
  • Low exact-archetype purity (22.5%) with 55 off-archetype copies
  • No recorded combos, so ceiling and median are text-only inferences

Critical choke points

  • The Forbidden cards must be removed before the deck is playable; the score cannot rise until the list is legal
  • Hand-trap-heavy hands may lack a board-building starter, so the first summon is a single point of failure (Inferred)
Priority Remove Add Reason
1 Called by the Grave x1, Triple Tactics Talent x1, Elfnote Tinia x1 (Main); F.A. Dawn Dragster x1, Crystal Wing Synchro Dragon x1 (Extra) Legal replacements from the same role (starter, interaction or Extra Deck closer); not in evidence, so choose from the legal pool These five Forbidden cards make the list Illegal; removing them is required before any normal score applies
2 Elfnote Lucina x2 (3 to 1), Ash Blossom & Joyous Spring x1 (3 to 2), Droll & Lock Bird x1 (2 to 1) Legal filler from the same role (hand trap or starter), or a copy-legal alternative These copy-limit violations must be fixed to make the list legal
3 1 to 2 off-archetype tech cards A side deck of 15 cards covering the format's common boards An empty side deck gives no post-side plan; side construction is the main gap in D12

Evidence & confidence

  • Verified: Legality: Illegal; five Forbidden cards and three copy-limit violations; Main 56 / Extra 15 / Side 0 within TCG size rules; Archetype purity 22.5%; 55 off-archetype copies; Hand-trap count 17; searcher-text count 19; negation-text count 12; Archetype stats: Elfnote core present at 68% of archetype lists
  • Inferred: Opening-hand probabilities (hypergeometric, Main Deck only); Hand-trap and searcher functional roles from card text; Interaction density (D7) and recursion-based redundancy (D5); Going-first and going-second power estimates
  • Provisional: Meta Power (null: no dated metagame sample); D13 matchup and format fit (no tournament data)
  • Data gaps: No combos supplied, so combo floor, median and ceiling are text-only inference No tournament link, so archetype meta-share and per-pilot match record are absent No win-rate telemetry (going-first/second, matchup, brick or starter rates) Meta Power is provisional until a dated metagame sample is supplied Deck title is null in the export

More TCG Info

Elfnote

Elfnote Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
Top