Medius Deck #770431 — Yu-Gi-Oh! TCG

57 Main, 15 Extra, incl. Elfnote Lucina x3, Elfnote Regina x3, Griffoh x3. Created Oct 21, 2026 by YGO Mod.

Deck Medius TCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Oct 22, 2026
35± 10/ 100
Power Score
Structural 53
Reliability 35
Going First 50
Going Second 55

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 53
Going First 50
Going Second 55
Meta Power provisional
Tournament Reliability 35
  • Primary strategy: Combo
  • Secondary strategies: Stun, Toolbox
  • Format: tcg

Legality

Main 57 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 6 violation(s).

Identity & game plan

  • Win condition: Power Patron Link and Medius/Elfnote boards that convert through Extra Deck summons (Inferred from card text; no recorded boards); Synchro and Link beatdown from Elfnote June Pride, Elfnote Seraphim Strelitzia, and Mediclius (Inferred)
  • Turn 1 (going first): Open a Medius/Elfnote starter, chain Power Patron searches, and Link or Synchro summon into a board (Inferred, unverified because the deck is illegal as built)
  • Turn 2 (going second): Use hand traps (Ash Blossom, Effect Veiler, Ghost Ogre, Nibiru, Droll) to disrupt the opponent's first board, then rebuild through Medius and Theorealize (Inferred)
  • Recovery: Recover through GY-based Medius and Theorealized Medius summons and Power Patron Link searches (Inferred from text)
  • After siding: Not evaluable: the deck runs no side deck (0 cards), so there is no post-side plan

Why it scores here

The deck is Illegal as built: 6 copy-limit violations, including 3 Forbidden copies (Elfnote Tinia, F.A. Dawn Dragster, Crystal Wing Synchro Dragon), so it receives a structural-only theoretical score capped at 35 rather than a normal Final Contextual score. Its main and Extra sizes (57/15) are within limits, and its engine reliably gets starters on the table, with about 0.24 chance per 3-copy starter in a going-first 5-card opening hand and about 0.90 for at least one searcher. The strongest parts are interaction density (roughly 13 negation texts and 24 removal texts) and hand-trap pressure on the second player. Its weaknesses are a 33-card distinct main with heavy clogging of hand traps and Tuners, and a 15-card Extra Deck that splits across Synchro, Link, Xyz, and Fusion with several Limited or Forbidden pieces. No recorded boards, usage stats, or tournament data exist, so the ceiling and median are text-only inferences. The score comes from consistency, interaction, and structure on the system and not from averaging card scores, and Medius/Elfnote popularity was not used.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 52 P(>=1 3-copy starter in 5) ~ 0.24 and P(>=1 searcher in 5) ~ 0.90 from hypergeometric draw table; no core usage stats to compare (Inferred)
D2 Opening-Hand Quality & Brick Management 45 57 main cards with 15 hand traps, 14 Tuners and 14 Spell/Trap cards create redundancy and conflicting Normal Summon needs (Inferred)
D3 Combo Conversion & Ceiling 60 Power Patron Link and Medius/Theorealize chains suggest a high ceiling, but no recorded boards exist (Inferred, text-only)
D4 Combo Floor & Median Output 45 No combo sample, so the median output is unknown and is set near the middle (Inferred, text-only)
D5 Interruption Resilience & Route Redundancy 55 Multiple negates and 3-copy hand traps offer alternate routes after disruption, but single Medius/Elfnote lines remain fragile (Inferred)
D6 Resource Economy, Recovery & Grind 60 About 20 searcher-text cards and GY-based recursion through Medius and Theorealize support rebuilds (Inferred from text)
D7 End-Board & Interaction Quality 70 About 13 negation texts and 24 removal texts give layered end-board interaction, though many depend on Limited or Forbidden copies (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 65 Hand traps and Nibiru/Droll-style disruption contest a first board when going second (Inferred)
D9 Offensive Pressure & Closing Power 60 Vidolium (5000 ATK), Mediclius (3000 ATK) and Synchro/Link beaters give closing power, but this depends on the illegal copies running at full count (Inferred)
D10 Main Deck Efficiency & Flexibility 45 57 main cards with 33 distinct and a copy histogram of 9 triple, 6 double, 18 single cards; limited ratio of compact garnets (Inferred)
D11 Extra Deck Efficiency & Coverage 45 15 Extra slots split across 10 Synchro, 3 Link, 1 Xyz and 1 Fusion; three Forbidden or Limited Extra cards are non-functional as built (Verified legality, Inferred function)
D12 Side Deck Adaptability 10 No side deck (0 cards), so no adaptability exists; scored at the floor (Verified)
D13 Matchup Coverage & Format Fit 50 No dated metagame or tournament data; archetype share is unavailable, so the score is Provisional (Provisional)
D14 Pilotability & Error Tolerance 30 Multi-step Extra Deck summons with 14 Tuners and many hand-trap timing windows raise the decision burden (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 53, Going First ≈ 50, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: banlist exposure (-6); engine conflicts (-2). Final formula: Illegal deck: theoretical structural-only cap. Uncapped 0.80*Structural(53.5) + 0.20*TournamentReliability(35) + modifiers(-8) = ~42; capped to 35 per the rubric. Meta provisional.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.24 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Layered interaction: about 13 negation texts and 24 removal texts
  • Strong hand-trap density (15) for going second
  • Searcher density (20) gives recovery and consistency for the Medius and Elfnote engine

Weaknesses

  • Illegal as built: 3 Forbidden copies and 3 over-limit Limited/Semi-Limited copies
  • Very low archetype purity (4.2% exact-name); three engines compete for slots
  • No side deck, so no post-side adaptability
  • Heavy Tuner and hand-trap clog reduces opening-hand functionality

Critical choke points

  • Medius the Pure and Theorealize chains are the main engine links; if both are absent, the Power Patron Link route stalls
  • Forbidden Extra Deck cards (Crystal Wing, F.A. Dawn Dragster) and the Limited Elfnote Tinia cannot be run legally
Priority Remove Add Reason
1 Elfnote Tinia (1), F.A. Dawn Dragster (1), Crystal Wing Synchro Dragon (1) Legal replacements in the same role (for example Elfnote or Power Patron Extra Deck options) Clears the Forbidden violations, which are the decisive legality failure
2 Elfnote Lucina (1 of 3), Droll & Lock Bird (1 of 2), Ash Blossom & Joyous Spring (1 of 3) Legal-count alternatives or single-copy hand traps Brings copy counts within each card's legal limit
3 A few off-archetype singles (for example Ravenous Crocodragon Archethys, Psychic End Punisher) Archetype-core cards (Medius, Elfnote, Power Patron) Raises archetype purity and engine coherence

Evidence & confidence

  • Verified: Deck is Illegal: 6 copy-limit violations (3 Forbidden); Main 57 and Extra 15 are within size rules; side is 0 (optional); Copy histogram: 9 triple, 6 double, 18 single distinct main cards
  • Inferred: Starter access from hypergeometric odds; Combo ceiling and floor from card text only; Interaction density from text tags; Brick and clog risk from composition
  • Provisional: Meta Power is null and D13 is provisional, since no dated metagame sample exists
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No archetype usage statistics No tournament link: meta-share and match record absent No win-rate telemetry in YGOVN Meta Power is Provisional unless a dated metagame sample is supplied Deck title is null

More TCG Info

Medius

Medius Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
Top