Ars Magna Deck #770430 — Yu-Gi-Oh! TCG

57 Main, 15 Extra, incl. Elfnote Lucina x3, Elfnote Regina x3, Griffoh x3. Created Oct 21, 2026 by YGO Mod.

Deck Ars Magna TCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Oct 23, 2026
30± 8/ 100
Power Score
Structural 52
Reliability 40
Going First 52
Going Second 56

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 52
Going First 52
Going Second 56
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Combo
  • Secondary strategies: Stun
  • Format: tcg

Legality

Main 57 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 6 violation(s).

Identity & game plan

  • Win condition: Extra Deck boss monsters (Power Patron Link, Synchro, Centur-Ion Legatia, Psychic End Punisher) reached through Ars Magna / Elfnote / Power Patron searches and Synchro or Link chains; Hand-trap and negation pressure that protects a single engine turn and forces the opponent to play around it
  • Turn 1 (going first): Open a searcher (Elfnote Regina, Elfnote Power Patron, Ars Magna monsters) and use Mulcharmy Fuwalos or Elfnote Lucina to extend into a Synchro or Link boss; keep Ash Blossom and Effect Veiler up for the first interaction
  • Turn 2 (going second): Hold Ash Blossom, Ghost Ogre and Effect Veiler (about 0.86 chance of at least one hand trap in six cards) to answer the opponent's starter, then rebuild through GY recursion from Medius and Theorealize Past Lull
  • Recovery: Recur Medius the Pure and Theorealize Past Lull from the GY, and use Ars Magna banish effects from hand to re-search Power Patron engine pieces
  • After siding: Not evaluable: the deck runs no Side Deck, so there is no post-side plan (Inferred)

Why it scores here

Scored as a system, not an average of card scores. The deck reliably opens a searcher engine: about 0.90 odds of at least one of the 20 searcher-text cards in a five-card opening hand, and about 0.95 for the Ars Magna / Elfnote / Power Patron core (Inferred from the hypergeometric table). Its interaction density is high, with 15 hand traps and 13 negation-text cards, and that drives the endboard and going-second scores. However, the list is illegal: 6 distinct cards exceed their copy limits and 3 of them (Elfnote Tinia, F.A. Dawn Dragster, Crystal Wing Synchro Dragon) are Forbidden. Under the rubric this caps the evaluation at a theoretical, structural-only read. No recorded boards, no tournament data and no side deck exist, so the conversion ceiling and median are text-only inference. Popularity in the archetype usage stats was not credited as strength.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(at least 1 searcher-text card in 5-card hand) ~0.90; archetype core 25 copies P(open) ~0.95; engine live T1 is plausible but depends on Ars Magna / Elfnote chain pieces (Inferred)
D2 Opening-Hand Quality & Brick Management 48 57 main cards with 33 distinct, 18 singletons; 15 hand traps and 13 negation cards are dead in many hands; Synchro and Tuner pieces need specific partners (Inferred)
D3 Combo Conversion & Ceiling 50 No parseable boards in the evidence; Link and Synchro bosses with Power Patron chains read as high ceiling from card text only (Inferred)
D4 Combo Floor & Median Output 40 No recorded boards or power distribution; median output cannot be measured and is held near the middle of the range (Inferred)
D5 Interruption Resilience & Route Redundancy 55 Several independent interruption answers (Ash Blossom, Effect Veiler, Ghost Ogre, Griffoh, Ars Magna banish effects) and GY recursion from Medius and Theorealize Past Lull (Inferred)
D6 Resource Economy, Recovery & Grind 45 Recursion exists via Medius and Theorealize Past Lull, but there is no float or resource read; many banish costs spend hand cards (Inferred)
D7 End-Board & Interaction Quality 65 Interaction density is high: 15 hand traps, 13 negation-text cards, Nervedo and Mediclius negation text; Forbidden cards removed from the count do not change the density read (Inferred from text, flags verified)
D8 Going-Second & Board-Breaking Power 55 Going-second hand trap probability about 0.86 with Ash Blossom, Ghost Ogre and Effect Veiler; board-breaking limited to Typhoon and Spell Shattering Sword (Inferred)
D9 Offensive Pressure & Closing Power 58 Top endboard attack: Vidolium 5000 ATK, Centur-Ion Legatia 3500 ATK, Psychic End Punisher 3500 ATK (verified stats), but only Vidolium and Legatia are in the list; Psychic End Punisher is not in the Extra Deck breakdown ... score reflects Legatia and Crystal Wing only as closers (Inferred)
D10 Main Deck Efficiency & Flexibility 45 57 main cards is within the 40-60 size rule but 18 singletons and 6 over-limit copies show weak compactness; off-archetype copies are 67 of 72 by exact-name purity (Verified composition)
D11 Extra Deck Efficiency & Coverage 60 Extra Deck 15 of 15 with synchro 10, link 3, xyz 1, fusion 1; 3 of the 15 Extra cards are Forbidden, which removes access to two bosses (Verified)
D12 Side Deck Adaptability 10 Side Deck is empty (0 cards); no post-side adaptability exists (Verified)
D13 Matchup Coverage & Format Fit 35 No tournament link and no dated meta sample; archetype usage stats only (Provisional)
D14 Pilotability & Error Tolerance 40 Multi-step Link and Synchro chains with several timing-sensitive hand traps; error tolerance low for a non-expert pilot (Inferred)

How the score was computed

Strategy profile: Combo primary, Stun secondary; hand-trap-heavy lists are scored as Combo with an interaction read in D7. Structural ≈ 52, Going First ≈ 52, Going Second ≈ 56, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist_exposure (-12); illegal_list_cap (0). Final formula: Illegal list: theoretical/structural-only. Uncapped 0.80*Structural(52) + 0.20*TournamentReliability(40) = 49.6; banlist modifier -12 gives 37.6; Illegal cap applied, final = 30. Meta Power null (Provisional).

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.9 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Searcher density gives about 0.90 odds of a searcher in the opening five cards
  • Dense hand-trap and negation coverage (15 hand traps, 13 negation-text cards)
  • Full 15-card Extra Deck with several high-ATK bosses

Weaknesses

  • Illegal list: 6 cards over copy limit and 3 Forbidden cards
  • No Side Deck, so no post-side plan
  • Low exact-name purity; many off-archetype copies make the engine less coherent
  • No recorded combos, so conversion and median cannot be measured

Critical choke points

  • Ash Blossom, Effect Veiler and Ghost Ogre form the only going-second defence; if they are not drawn the engine has no answer
  • Forbidden Extra Deck cards (Crystal Wing, F.A. Dawn Dragster) must be removed before the list can be played at all
Priority Remove Add Reason
1 Elfnote Tinia (Forbidden) and F.A. Dawn Dragster (Forbidden), Crystal Wing Synchro Dragon (Forbidden) Legal Extra Deck boss or Power Patron replacements Forbidden cards make the list illegal; removing them is required before any normal score can apply
2 Copies above the limit: 1 Elfnote Lucina, 1 Ash Blossom, 1 Droll & Lock Bird Legal 1-copy or 2-copy fillers Copy-limit violations are a legality error; fixing them restores a normal evaluation path
3 Off-archetype singletons with weak engine links A Side Deck of 10-15 cards No Side Deck, so D12 is at its floor; a side plan would lift D12 and the post-side read

Evidence & confidence

  • Verified: Illegal status: 6 copy-limit violations, 3 Forbidden cards (legality); Main 57, Extra 15, Side 0 (composition); Card text and stats for the 33 distinct main cards and 15 Extra cards (cards); Usage stats: core 15 of 25 present (usage_statistics)
  • Inferred: Opening-hand consistency: P(searcher) ~0.90, P(archetype core) ~0.95 (probabilities); Going-second hand-trap read ~0.86 (probabilities); Interaction density and endboard read from text (D7); Conversion ceiling and median from text only (D3, D4)
  • Provisional: Meta Power (null); Matchup fit (D13)
  • Data gaps: No combos supplied: conversion ceiling, median and floor are text-only inference No tournament link: archetype meta-share and per-pilot record absent No win-rate telemetry; brick and starter rates are Inferred Meta Power Provisional without a dated metagame sample No Side Deck, so post-side is not evaluable

More TCG Info

Ars Magna

Ars Magna Breakdown

 
 

 

 

 

 

 

 
 

 

 
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