Mulcharmy Deck #770417 — Yu-Gi-Oh! TCG
56 Main, 15 Extra, incl. Elfnote Lucina x3, Elfnote Regina x3, Medius the Pure x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (56)
- Ars Magna the Corruption and the Purification x1
- Ars Magna the Division and the Union x1
- Ars Magna the Finite and the Infinite x1
- Droll & Lock Bird x2
- Elfnote Fortuna x1
- Elfnote Lucina x3
- Elfnote Regina x3
- Elfnote Tinia x1
- Medius the Pure x3
- Mulcharmy Fuwalos x3
- Mulcharmy Meowls x2
- Mulcharmy Purulia x3
- Nibiru, the Primal Being x2
- The Great Gallant Bandit x3
- Theorealized Medius x1
- Junoldo the Shadespirit Power Patron x1
- Vidolium the Unstable Power Patron of Unity x1
- Ash Blossom & Joyous Spring x3
- Effect Veiler x2
- Elfnote Power Patron x2
- Ghost Ogre & Snow Rabbit x3
- Ars Magna "Citrinitas" x2
- Called by the Grave x1
- Elfnotes: Welcome Home x1
- Hey, Space Trunade! x3
- Prohibited Power Patron Portal - Terminus x1
- Theorealize Past Lull x1
- Triple Tactics Talent x1
- Elfnotes: Rhapsodia of Madness x1
- Typhoon x3
Extra Deck (15)
- Artmage Diactorus x1
- Mediclius the Extraordinary Power Patron x1
- Purification Power Patron x1
- S:P Little Knight x1
- Accel Synchro Stardust Dragon x1
- Assault Blackwing - Kusanagi the Gathering Storm x1
- Crystal Wing Synchro Dragon x1
- Elfnote June Pride x1
- Elfnote Seraphim Strelitzia x1
- F.A. Dawn Dragster x1
- Infernal Strike Fighter x1
- Ravenous Crocodragon Archethys x1
- Stardust Dragon x1
- T.G. Hyper Librarian x1
- Number 90: Galaxy-Eyes Photon Lord x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 35/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 54 |
| Going First | 55 |
| Going Second | 58 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox
- Format: tcg
Legality
Main 56 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 8 violation(s).
Identity & game plan
- Win condition: Extra Deck boss pressure (Vidolium 5000 ATK, Elfnote June Pride 3100 ATK, Galaxy-Eyes Photon Lord, Mediclius) once the Mulcharmy/Elfnote draw-and-summon engine has established a board; Synchro and Link beatsticks (Stardust, Elfnote Seraphim, Assault Blackwing) after Ars Magna and Power Patron recursion
- Turn 1 (going first): Open with Mulcharmy monsters and Elfnote/Power Patron starters; hold Ash Blossom and Droll for the opponent's first activations and build toward Extra Deck summons
- Turn 2 (going second): Use hand traps (Ash, Ghost Ogre, Effect Veiler, Nibiru, Droll) to disrupt the opponent's board, then convert the Mulcharmy draw engine into an Extra Deck boss
- Recovery: Recur Mulcharmy monsters and Ars Magna monsters from the GY and banishment, and redraw through the Mulcharmy 'no cards' draw effects
- After siding: Not evaluable: the export contains no side deck, so post-side adaptation cannot be scored
Why it scores here
The score is structural and theoretical only, because the list is illegal: it runs 8 copy-limit violations and 5 Forbidden cards in the TCG format. The deck reliably opens its core engine, with 13 Mulcharmy-named copies giving an estimated 74.8% chance of at least one in a five-card opening hand (Inferred). Its disruption suite (12 hand traps, about 78% at least one in a six-card going-second hand) and its Extra Deck bosses give it real end-board interaction and closing power. The deck is held back by a loose, multi-archetype build (exact Mulcharmy purity 11.3%), a 56-card main deck with 14 zero-level spells and traps, no side deck, and the absence of any recorded combos or tournament data. The score comes from consistency, interaction and closing power as a system; it does not come from averaging card scores or from the archetype's popularity.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | P(>=1 archetype-core starter in 5 cards) = 0.748 across 13 copies; 19 searcher-text cards give 0.886 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 50 | Proxy brick rate 0.252 from the core group; 24 generic and 15 Elfnote and other off-archetype copies raise conflict risk (Inferred) |
| D3 | Combo Conversion & Ceiling | 48 | No recorded boards; ceiling inferred from text: Power Patron and Ars Magna recursion into Extra Deck bosses (Inferred) |
| D4 | Combo Floor & Median Output | 40 | No combo data, so median output is unknown; the deck's floor depends on Mulcharmy draw effects (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 55 | Recursion via GY and banish effects plus several independent starters; no observed interruption data (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 60 | Draw effects from Mulcharmy and searchers from Elfnote and Ars Magna; the 'no cards' condition limits draws (Inferred) |
| D7 | End-Board & Interaction Quality | 72 | Ash Blossom, Droll, Ghost Ogre, Effect Veiler, Nibiru and Typhoon give 12 hand traps and 10 negation-text cards (Inferred semantic read) |
| D8 | Going-Second & Board-Breaking Power | 60 | Strong going-second hand-trap density (78% at least one in six), but no recorded board-breaking data (Inferred) |
| D9 | Offensive Pressure & Closing Power | 68 | Vidolium 5000 ATK, June Pride 3100 ATK, Mediclius 3000 ATK and Galaxy-Eyes 2500 ATK (Verified stats) |
| D10 | Main Deck Efficiency & Flexibility | 42 | 56 main cards with 14 zero-level spells and traps, which weakens compactness (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 60 | 15 of 15 Extra slots used across Synchro, Link, Xyz and Fusion, but 3 of them are Forbidden or Limited Extra cards (Verified) |
| D12 | Side Deck Adaptability | 15 | No side deck in the export; no post-side data (Provisional) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or dated meta sample; archetype usage is only a weak signal (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Several sub-archetypes (Mulcharmy, Elfnote, Power Patron, Ars Magna) with 'no cards' and multi-step conditions raise decision load (Inferred) |
How the score was computed
Strategy profile: Midrange primary, Toolbox secondary, disclosed as a single Midrange profile for scoring. Structural ≈ 54, Going First ≈ 55, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist exposure (-8); unrecoverable_no_cards_condition (-2); no Side Deck (-2). Final formula: Illegal cap applied. 0.80*54 + 0.20*45 = 52.2; modifiers -12 gives 40; capped at 35 for an illegal list (theoretical/structural only). Meta provisional.
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.75 · key two-card combo ≈ — · full-brick estimate ≈ 0.25 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Consistent core starter access (Mulcharmy draw engine, 13 copies)
- Heavy interaction suite: 12 hand traps and 10 negation-text cards
- Strong Extra Deck closers (Vidolium, June Pride, Mediclius, Galaxy-Eyes)
Weaknesses
- Illegal copy-limit and Forbidden-card violations
- Loose multi-archetype build with low exact archetype purity (11.3%)
- Bloated 56-card main deck with 14 zero-level spells and traps
- No side deck and no post-side plan
Critical choke points
- Mulcharmy 'control no cards' condition gates the draw and recursion engine
- Forbidden and Limited cards (Elfnote Tinia, F.A. Dawn Dragster, Triple Tactics Talent, Called by the Grave, Crystal Wing) must be removed before this list is legal
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Elfnote Tinia, F.A. Dawn Dragster, Triple Tactics Talent, Called by the Grave, Crystal Wing Synchro Dragon | Legal replacements from the same archetype or from the Stardust/Galaxy-Eyes core | The list is illegal; the copy-limit and Forbidden violations must be fixed before any normal score applies |
| 2 | Excess copies of Elfnote Lucina (3 to 1), Ash Blossom (3 to 2) and Droll & Lock Bird (2 to 1) | Other staples or a single extra hand trap | Brings the list within copy limits and reduces dead-card risk |
| 3 | Two or three zero-level tech spells and traps | Side deck (up to 15 cards) | Adds post-side adaptability and reduces main-deck bloat |
Evidence & confidence
- Verified: Legality: 8 copy-limit violations and 5 Forbidden cards in TCG; Card stats and text for all 56 main and 15 Extra cards; Archetype usage: Mulcharmy Fuwalos 97.7%, Ash Blossom 90.9%, Droll 84.1%, Purulia 77.3%
- Inferred: Starter access 0.748 and brick proxy 0.252; Hand-trap density and going-second disruption; Closing power from boss ATK and Extra Deck access
- Provisional: Meta Power (no dated metagame sample); Matchup fit (no tournament data); Post-side plan (no side deck in export)
- Data gaps: No combos supplied: floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record absent No win-rate telemetry for going-first, matchups or brick rates Meta Power is provisional without a dated metagame sample No side deck in the export
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