Exodia Deck #770384 — Yu-Gi-Oh! Master Duel
60 Main, 15 Extra, incl. Golem that Guards the Millennium Treasures x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (60)
- Droll & Lock Bird x2
- Exodia the Forbidden One x1
- Fabled Lurrie x1
- Fiendsmith Engraver x2
- Golem that Guards the Millennium Treasures x3
- Heart of Gaia x1
- Heart of the Blue-Eyes x1
- Lacrima the Crimson Tears x1
- Maxx "C" x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Nibiru, the Primal Being x1
- Retaliating "C" x1
- Sengenjin Wakes from a Millennium x3
- Shield of the Millennium Dynasty x1
- Skull Meister x2
- Zoodiac Ramram x3
- Zoodiac Ratpier x2
- Left Arm of the Forbidden One x1
- Left Leg of the Forbidden One x1
- Right Arm of the Forbidden One x1
- Right Leg of the Forbidden One x1
- Ash Blossom & Joyous Spring x3
- Effect Veiler x1
- Ghost Belle & Haunted Mansion x2
- Ghost Mourner & Moonlit Chill x1
- Ghost Ogre & Snow Rabbit x2
- Fiendsmith's Tract x1
- Millennium Ankh x2
- Triple Tactics Talent x1
- Wedju Temple x3
- Zoodiac Barrage x3
- Angel Statue - Azurune x1
- Exxod Fires of Rage x1
- Infinite Impermanence x3
Extra Deck (15)
- Fiendsmith's Desirae x1
- Necroquip Princess x1
- Snake-Eyes Doomed Dragon x1
- The Unstoppable Exodia Incarnate x1
- Fiendsmith's Agnumday x1
- Fiendsmith's Requiem x1
- Fiendsmith's Sequence x1
- Moon of the Closed Heaven x1
- Silhouhatte Rabbit x1
- Constellar Ptolemy M7 x1
- Divine Dragon Knight Felgrand x1
- Zoodiac Broadbull x1
- Zoodiac Chakanine x1
- Zoodiac Drident x1
- Zoodiac Tigermortar x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 28/100 (±6 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 37.75 |
| Going First | 38 |
| Going Second | 48 |
| Meta Power | provisional |
| Tournament Reliability | 30 |
- Primary strategy: Toolbox
- Secondary strategies: FTK/Alternate-Win
- Format: master-duel
Legality
Main 60 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Assemble all five Exodia pieces (Exodia the Forbidden One, Left/Right Arm, Left/Right Leg) in hand for an instant win; secondary is The Unstoppable Exodia Incarnate via Millennium Ankh after showing 5 Forbidden One monsters; Boss monsters in the Extra Deck (Snake-Eyes Doomed Dragon, Divine Dragon Knight Felgrand, Constellar Ptolemy M7, Zoodiac Broadbull) and Heart of the Blue-Eyes at 3000 ATK
- Turn 1 (going first): Open with Sengenjin/Golem/Shield Millennium monsters or Wedju Temple to place Continuous Spells, then search Exxod or Heart of the Blue-Eyes for Millennium Ankh; a complete Exodia hand is rarely reached on T1 without search
- Turn 2 (going second): Hold hand traps (Ash Blossom, Ghost Belle, Ghost Ogre, Droll & Lock Bird, Effect Veiler, Infinite Impermanence) to interrupt the opponent's first board, then rebuild through Millennium/Fiendsmith search
- Recovery: Recover through Mulcharmy draws, Zoodiac Ratpier/Barrage recursion and Fiendsmith's Tract; the deck has no dedicated recovery engine for the Exodia pieces
- After siding: No side deck (0 cards); there is no post-side plan
Why it scores here
The deck is legal in Master Duel (60 Main, 15 Extra, 0 Side; the Limited and Semi-Limited copy counts are respected), so it receives a normal contextual score. Its power comes from the system as a whole: 17 hand traps and about 20 negation-text cards give it real interaction and resilience on the going-second side, and it has a reasonable Extra Deck of bosses. The Exodia win condition itself is structurally strong but practically unreachable, because only one searcher (Exxod Fires of Rage) and a few indirect routes exist for five single-copy pieces, and the archetype purity is only 8%. The list is a mix of several sub-archetypes (Zoodiac, Millennium, Fiendsmith, Mulcharmy) that do not form a single engine, and it has no side deck. Popularity and the guide's Exodia framing did not earn points, and card scores were not averaged into the deck score.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 20 | P(at least one searcher in 5-card hand) ~0.72, but the 5 Exodia pieces are single copies with P(any given piece in hand5) ~0.08; no reliable starter line (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 30 | Many off-archetype cards with 9 triple-copy slots of mixed roles; a high brick rate is likely when hands lack an engine starter (Inferred) |
| D3 | Combo Conversion & Ceiling | 35 | Ceiling is an instant win with all 5 pieces in hand, but the ceiling is rarely reached; no recorded combos (Inferred) |
| D4 | Combo Floor & Median Output | 25 | No combo boards recorded and no tournament data; the typical output is a generic toolbox board (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 55 | Hand traps and negation text (17 hand traps, 20 negation tags) give multiple independent interruption answers (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 40 | Recursion through Mulcharmy draws, Zoodiac Ratpier and Heart of the Blue-Eyes; no reliable grind engine (Inferred) |
| D7 | End-Board & Interaction Quality | 60 | Eleven or more negate/removal effects across hand traps and boss monsters, with some layering in Spell/Trap responses (Verified text + Inferred) |
| D8 | Going-Second & Board-Breaking Power | 50 | Going-second hand-trap density is high (P(at least one hand trap in hand6) ~0.88), but no reliable board-breaking boss line (Inferred) |
| D9 | Offensive Pressure & Closing Power | 55 | Several 2700-3000 ATK bosses (Snake-Eyes Doomed Dragon, Heart of the Blue-Eyes, Nibiru) provide pressure, but the closing line is not consistent (Verified stats + Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 25 | 60 main slots spread over 35 distinct cards with 8% exact-name archetype purity and no unifying core; compactness is low (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 35 | 15 Extra slots cover four summon types (Link, Xyz, Fusion, Exodia Incarnate), but Exodia Incarnate needs 5 Forbidden One monsters the deck rarely has; Zoodiac and Fiendsmith fit is uneven (Verified composition + Inferred) |
| D12 | Side Deck Adaptability | 10 | 0 side deck cards, so there is no post-side adaptation (Verified legality) |
| D13 | Matchup Coverage & Format Fit | 35 | No dated metagame sample or tournament link; archetype meta share unavailable (Provisional) |
| D14 | Pilotability & Error Tolerance | 35 | Many timing-sensitive hand traps and multiple sub-engines require frequent decisions on each turn (Inferred) |
How the score was computed
Strategy profile: Toolbox. Structural ≈ 37.75, Going First ≈ 38, Going Second ≈ 48, Meta = provisional, Tournament Reliability ≈ 30. Modifiers: engine conflicts / low archetype purity (-4); unrecoverable choke point (-3); no side deck (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional): 0.80*37.75 + 0.20*30 = 36.2; minus 8 modifiers = 28.2, rounded to 28
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.72 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- 17 hand traps and 20 negation-text effects give multiple going-second interruption answers
- Extra Deck has 4 boss-level monsters at 2700-3000 ATK
- Legal in Master Duel with all copy limits respected
Weaknesses
- Exodia pieces are single-copy and reachable only through one searcher, so the instant-win line is rarely assembled
- 8% exact-name archetype purity with four competing sub-archetypes
- No side deck and no recorded combos or matchup data
Critical choke points
- All five Exodia pieces must be in hand together, with no dependable search route to reach them
- Exxod Fires of Rage is the only Forbidden One searcher, so its absence leaves the win line dead
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Several off-archetype Millennium and Zoodiac slots | Additional Forbidden One searchers or a Millennium Ankh engine that actually fetches the Exodia pieces | Improves D1 and D10 by raising the reachability of the single-copy Exodia pieces and the purity of the core |
| 2 | One of the single-copy off-archetype tech cards | A side-deck slot set | Adds the D12 post-side plan, which is currently 0 |
Evidence & confidence
- Verified: Legal in BanMasterDuel with 60 Main / 15 Extra / 0 Side and all Limited/Semi-Limited copy limits respected; Archetype purity 8% exact-name and 69 off-archetype copies; Five Exodia pieces at 1 copy each in the Main Deck; Exodia pieces at 100% inclusion in archetype usage stats
- Observed: No recorded combo boards to measure from
- Inferred: P(at least one searcher in hand5) ~0.72 but Exodia piece reachability ~0.08 per piece; Hand-trap density gives strong going-second interaction; Win line is rarely assembled in practice
- Provisional: Meta Power and matchup fit: no dated metagame sample supplied
- Data gaps: no combos supplied; combo floor, median and ceiling are text-only inference no tournament link; archetype meta share and per-pilot match record absent no win-rate telemetry; going-first/second and matchup rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied guide references cards not in this deck list
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