Exodia Deck #770384 — Yu-Gi-Oh! Master Duel

60 Main, 15 Extra, incl. Golem that Guards the Millennium Treasures x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 21, 2026 by YGO Mod.

Deck Exodia Master Duel

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
ToolboxConfidence: MediumEvaluated Oct 21, 2026
28± 6/ 100
Power Score
Structural 38
Reliability 30
Going First 38
Going Second 48

Deck — Deck Power Evaluation

Final Contextual Deck Power: 28/100 (±6 · Confidence: Medium)

Overall score Value
Structural Deck Power 37.75
Going First 38
Going Second 48
Meta Power provisional
Tournament Reliability 30
  • Primary strategy: Toolbox
  • Secondary strategies: FTK/Alternate-Win
  • Format: master-duel

Legality

Main 60 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Assemble all five Exodia pieces (Exodia the Forbidden One, Left/Right Arm, Left/Right Leg) in hand for an instant win; secondary is The Unstoppable Exodia Incarnate via Millennium Ankh after showing 5 Forbidden One monsters; Boss monsters in the Extra Deck (Snake-Eyes Doomed Dragon, Divine Dragon Knight Felgrand, Constellar Ptolemy M7, Zoodiac Broadbull) and Heart of the Blue-Eyes at 3000 ATK
  • Turn 1 (going first): Open with Sengenjin/Golem/Shield Millennium monsters or Wedju Temple to place Continuous Spells, then search Exxod or Heart of the Blue-Eyes for Millennium Ankh; a complete Exodia hand is rarely reached on T1 without search
  • Turn 2 (going second): Hold hand traps (Ash Blossom, Ghost Belle, Ghost Ogre, Droll & Lock Bird, Effect Veiler, Infinite Impermanence) to interrupt the opponent's first board, then rebuild through Millennium/Fiendsmith search
  • Recovery: Recover through Mulcharmy draws, Zoodiac Ratpier/Barrage recursion and Fiendsmith's Tract; the deck has no dedicated recovery engine for the Exodia pieces
  • After siding: No side deck (0 cards); there is no post-side plan

Why it scores here

The deck is legal in Master Duel (60 Main, 15 Extra, 0 Side; the Limited and Semi-Limited copy counts are respected), so it receives a normal contextual score. Its power comes from the system as a whole: 17 hand traps and about 20 negation-text cards give it real interaction and resilience on the going-second side, and it has a reasonable Extra Deck of bosses. The Exodia win condition itself is structurally strong but practically unreachable, because only one searcher (Exxod Fires of Rage) and a few indirect routes exist for five single-copy pieces, and the archetype purity is only 8%. The list is a mix of several sub-archetypes (Zoodiac, Millennium, Fiendsmith, Mulcharmy) that do not form a single engine, and it has no side deck. Popularity and the guide's Exodia framing did not earn points, and card scores were not averaged into the deck score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 20 P(at least one searcher in 5-card hand) ~0.72, but the 5 Exodia pieces are single copies with P(any given piece in hand5) ~0.08; no reliable starter line (Inferred)
D2 Opening-Hand Quality & Brick Management 30 Many off-archetype cards with 9 triple-copy slots of mixed roles; a high brick rate is likely when hands lack an engine starter (Inferred)
D3 Combo Conversion & Ceiling 35 Ceiling is an instant win with all 5 pieces in hand, but the ceiling is rarely reached; no recorded combos (Inferred)
D4 Combo Floor & Median Output 25 No combo boards recorded and no tournament data; the typical output is a generic toolbox board (Inferred)
D5 Interruption Resilience & Route Redundancy 55 Hand traps and negation text (17 hand traps, 20 negation tags) give multiple independent interruption answers (Inferred)
D6 Resource Economy, Recovery & Grind 40 Recursion through Mulcharmy draws, Zoodiac Ratpier and Heart of the Blue-Eyes; no reliable grind engine (Inferred)
D7 End-Board & Interaction Quality 60 Eleven or more negate/removal effects across hand traps and boss monsters, with some layering in Spell/Trap responses (Verified text + Inferred)
D8 Going-Second & Board-Breaking Power 50 Going-second hand-trap density is high (P(at least one hand trap in hand6) ~0.88), but no reliable board-breaking boss line (Inferred)
D9 Offensive Pressure & Closing Power 55 Several 2700-3000 ATK bosses (Snake-Eyes Doomed Dragon, Heart of the Blue-Eyes, Nibiru) provide pressure, but the closing line is not consistent (Verified stats + Inferred)
D10 Main Deck Efficiency & Flexibility 25 60 main slots spread over 35 distinct cards with 8% exact-name archetype purity and no unifying core; compactness is low (Verified composition)
D11 Extra Deck Efficiency & Coverage 35 15 Extra slots cover four summon types (Link, Xyz, Fusion, Exodia Incarnate), but Exodia Incarnate needs 5 Forbidden One monsters the deck rarely has; Zoodiac and Fiendsmith fit is uneven (Verified composition + Inferred)
D12 Side Deck Adaptability 10 0 side deck cards, so there is no post-side adaptation (Verified legality)
D13 Matchup Coverage & Format Fit 35 No dated metagame sample or tournament link; archetype meta share unavailable (Provisional)
D14 Pilotability & Error Tolerance 35 Many timing-sensitive hand traps and multiple sub-engines require frequent decisions on each turn (Inferred)

How the score was computed

Strategy profile: Toolbox. Structural ≈ 37.75, Going First ≈ 38, Going Second ≈ 48, Meta = provisional, Tournament Reliability ≈ 30. Modifiers: engine conflicts / low archetype purity (-4); unrecoverable choke point (-3); no side deck (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional): 0.80*37.75 + 0.20*30 = 36.2; minus 8 modifiers = 28.2, rounded to 28

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.72 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • 17 hand traps and 20 negation-text effects give multiple going-second interruption answers
  • Extra Deck has 4 boss-level monsters at 2700-3000 ATK
  • Legal in Master Duel with all copy limits respected

Weaknesses

  • Exodia pieces are single-copy and reachable only through one searcher, so the instant-win line is rarely assembled
  • 8% exact-name archetype purity with four competing sub-archetypes
  • No side deck and no recorded combos or matchup data

Critical choke points

  • All five Exodia pieces must be in hand together, with no dependable search route to reach them
  • Exxod Fires of Rage is the only Forbidden One searcher, so its absence leaves the win line dead
Priority Remove Add Reason
1 Several off-archetype Millennium and Zoodiac slots Additional Forbidden One searchers or a Millennium Ankh engine that actually fetches the Exodia pieces Improves D1 and D10 by raising the reachability of the single-copy Exodia pieces and the purity of the core
2 One of the single-copy off-archetype tech cards A side-deck slot set Adds the D12 post-side plan, which is currently 0

Evidence & confidence

  • Verified: Legal in BanMasterDuel with 60 Main / 15 Extra / 0 Side and all Limited/Semi-Limited copy limits respected; Archetype purity 8% exact-name and 69 off-archetype copies; Five Exodia pieces at 1 copy each in the Main Deck; Exodia pieces at 100% inclusion in archetype usage stats
  • Observed: No recorded combo boards to measure from
  • Inferred: P(at least one searcher in hand5) ~0.72 but Exodia piece reachability ~0.08 per piece; Hand-trap density gives strong going-second interaction; Win line is rarely assembled in practice
  • Provisional: Meta Power and matchup fit: no dated metagame sample supplied
  • Data gaps: no combos supplied; combo floor, median and ceiling are text-only inference no tournament link; archetype meta share and per-pilot match record absent no win-rate telemetry; going-first/second and matchup rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied guide references cards not in this deck list

More Master Duel Info

Exodia

Exodia Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
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