Ryzeal Deck #770332 — Yu-Gi-Oh! Master Duel

40 Main, 15 Extra, incl. Ice Ryzeal x3, Mulcharmy Fuwalos x3, Ash Blossom & Joyous Spring x3. Created Oct 21, 2026 by YGO Mod.

Deck Ryzeal Master Duel

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: MediumEvaluated Oct 21, 2026
55± 7/ 100
Power Score
Structural 61
Reliability 56
Going First 60
Going Second 62

Deck — Deck Power Evaluation

Final Contextual Deck Power: 55/100 (±7 · Confidence: Medium)

Overall score Value
Structural Deck Power 61
Going First 60
Going Second 62
Meta Power provisional
Tournament Reliability 56
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Stun
  • Format: master-duel

Legality

Main 40 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Ritual-summon a Level 8 Reptile (Ame no Murakumo or Ame no Habakiri) or Xyz-summon a 2500+ ATK boss (Ryzeal Duo Drive, Ryzeal Detonator, Number 104, Full Armored Utopic Ray Lancer) and protect it with hand traps and negates; Overwhelm with Ryzeal Level 4 bodies (Ice Ryzeal, Ext Ryzeal, Sword Ryzeal, Node Ryzeal) into Xyz summons, using Mulcharmy draw engines to grind
  • Turn 1 (going first): Turn 1: Ice Ryzeal self-summon (or Ext/Sword/Node Ryzeal) or Pre-Preparation of Rites to fetch a Mitsurugi Ritual plus a Ritual monster; hold Ash Blossom, Maxx C or Droll for the opponent's first response
  • Turn 2 (going second): Use Ash Blossom, Droll & Lock Bird, Maxx C and Mitsurugi Great Purification to stop the opponent's board, then rebuild through Mulcharmy draws and a Ryzeal Xyz
  • Recovery: Mitsurugi Prayers, Mitsurugi Mirror and the Mitsurugi searchers (Saji, Aramasa, Kusanagi, Wousu) return Mitsurugi pieces from hand and GY; Mitsurugi Mirror can revive a Ritual monster from the GY
  • After siding: No sideboard in Master Duel (side_count 0); no post-side plan applies

Why it scores here

The deck reliably opens with a Ryzeal or searcher line: six Ryzeal Level 4 starters give about 0.58 odds of at least one in a 5-card opening hand (Inferred), and 17 searcher-text cards make a searcher near-certain. Its engine is split across two archetypes, Ryzeal Xyz and Mitsurugi Ritual, and the Mitsurugi Ritual route needs Reptile tributes totalling Level 8 from only three Level 4 Reptiles plus a Level 8 Reptile, which caps reliable access. Interaction is the strongest part of the system: Ash Blossom x3, Maxx C, Droll and Lock Bird, Dominus Impulse x2, Great Purification, Forbidden Droplet and Crossout Designator give several layers of negation, and Mitsurugi Murakumo destroys the opposing board on Special Summon. Mulcharmy draw engines and Mitsurugi searchers grind resources, while the Ryzeal and Ritual Xyz and Ritual bodies (2400 to 3200 ATK, Ryzeal Detonator, Number 104) supply closing power. Popularity and archetype usage did not earn points, and no card scores were averaged; the score comes from consistency, interaction, and resource grind on the whole system.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 58 P(at least one of the 6 Ryzeal starters in 5 cards) about 0.58, rising to about 0.65 going second; Ritual route needs two Level 4 Reptiles or Wousu (Inferred)
D2 Opening-Hand Quality & Brick Management 55 Five 3-copy cards give redundancy, but Triple Tactics Talent, Crossout Designator, Seventh Tachyon, Forbidden Droplet and Dominus Impulse are conditional and can brick (Inferred)
D3 Combo Conversion & Ceiling 66 Murakumo board wipe plus Detonator or Duo Drive removal and buffs gives a high ceiling, but no recorded boards exist (Inferred, text-only)
D4 Combo Floor & Median Output 50 No combo boards supplied, so median output cannot be measured and is held near neutral (Provisional)
D5 Interruption Resilience & Route Redundancy 66 Three Ash Blossom, Maxx C, Droll and Mulcharmy draws answer the first interruption; Mitsurugi Mirror and Prayers recover pieces from the GY (Inferred)
D6 Resource Economy, Recovery & Grind 68 Mulcharmy draws, Maxx C and Droll draws, and several Mitsurugi searchers recover card economy, but Mulcharmy requires controlling no cards (Inferred)
D7 End-Board & Interaction Quality 74 About 11 negate-text cards, Murakumo's destroy-all, Detonator removal and Number 104 negate give layered end-board interaction (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 66 Five hand traps give about 0.58 odds of one in a 6-card going-second hand; Murakumo breaks boards but is hard to Ritual-summon going second (Inferred)
D9 Offensive Pressure & Closing Power 70 Ritual and Xyz bosses reach 2400 to 3200 ATK (Murakumo 3200, Number 38 3000, Detonator 3000, Duo Drive 2500 with buffs) (Verified stats, Inferred closing)
D10 Main Deck Efficiency & Flexibility 55 40 cards over 27 distinct names; 19 singletons include several dead-leaning tech slots, so efficiency is middling (Inferred)
D11 Extra Deck Efficiency & Coverage 55 15 distinct Extra cards with mixed Xyz, Link and Ritual uses; several are single-purpose flex slots and Ice Ryzeal blocks Extra Deck Summons except Rank 4 (Inferred)
D12 Side Deck Adaptability 50 Master Duel has no sideboard (side_count 0), so this dimension is neutral and carries no weight in the result (Provisional)
D13 Matchup Coverage & Format Fit 50 No tournament share or dated meta sample supplied; neutral pending data (Provisional)
D14 Pilotability & Error Tolerance 42 Multi-step Ritual sequencing, Ryzeal Summon restrictions and timing of hand traps create many decision points (Inferred)

How the score was computed

Strategy profile: Midrange primary, Toolbox secondary; the profile is not blended numerically. Structural ≈ 61, Going First ≈ 60, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 56. Modifiers: Engine conflict (-3); Banlist exposure (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional): 0.80*61 + 0.20*56 - 5 = 55

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.58 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Layered negation: Ash Blossom x3, Maxx C, Droll and Lock Bird, Dominus Impulse x2, Great Purification and Droplet
  • Ritual boss ceiling: Murakumo destroys the board on Special Summon and Habakiri gives -800 ATK
  • Searcher density gives near-certain access to a searcher
  • Mulcharmy draw engines punish the opponent's Summons
  • Xyz bosses at 2500 to 3200 ATK with removal (Detonator, Dugares, Number 104)

Weaknesses

  • Ritual route needs Reptile tributes at Level 8, and Level 4 Reptiles are only three single copies
  • Ice, Ext, Sword and Node Ryzeal restrict Extra Deck Summons, which fights the Xyz plan
  • Many single-copy tech and conditional slots (Triple Tactics Talent, Crossout Designator, Seventh Tachyon, Droplet, Dominus Impulse) reduce consistency
  • Heavy reliance on Limited 1-of cards (Ext Ryzeal, Sword Ryzeal, Mitsurugi Prayers, Maxx C)
  • No sideboard, no tournament data, and no combo boards to validate the ceiling

Critical choke points

  • Two Level 4 Reptiles (or Wousu) must be available for Mitsurugi Ritual; without them the Ritual Level 8 Reptile lines stall
  • Ryzeal Xyz Summons need Level 4 bodies and a Xyz on the field or in the GY to reach Duo Drive or Detonator
  • Seventh Tachyon depends on Number 104 in the Extra Deck, a single copy
Priority Remove Add Reason
1 Triple Tactics Talent Third Mitsurugi Level 4 Reptile body or a second Ritual-enabling searcher Triple Tactics only activates on the opponent's monster effect during your Main Phase, so it is conditional and brick-prone
2 Seventh Tachyon Ice Ryzeal or a second Level 4 Reptile It needs Number 104 in the Extra Deck, a single-copy dependency that lowers starter access
3 Dominus Impulse (one copy) Ash Blossom or Maxx C (if legal copies allow) Dominus Impulse needs the opponent to control a card, so it is not a dependable interaction slot

Evidence & confidence

  • Verified: Legal size 40/15/0 for master-duel with no violations; Copy limits: Ame no Habakiri Semi-Limited 2/2; six Limited 1-copy cards at 1 each; Droll and Lock Bird 1 of 2; Card texts and Xyz/Ritual stats from the deck export; Hand-trap group P(at least one in 6 going second) 0.577 from the evidence
  • Inferred: Starter access P about 0.58 (5 cards) and 0.65 (6 cards) for the 6 Ryzeal starters, computed from the hypergeometric draw; Interaction density (about 11 negate-text cards) read semantically from card text; Floor and ceiling inferred from text, not recorded boards; Strategy classification as Midrange with Toolbox and Stun from composition and interaction density
  • Provisional: Meta Power (null, no dated metagame sample); D12 side deck neutral (no sideboard in Master Duel); D13 matchup and format fit neutral (no tournament link)
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record are absent No win-rate telemetry; going-first and matchup figures are Inferred Meta Power is Provisional without a dated metagame sample Data inconsistency: usage_statistics marks Ryzeal Detonator, Number 104, King of the Feral Imps, Number 60, Eclipse Twins, Mereologic Aggregator, Vallon, Ryzeal Duo Drive as in_this_deck false and missing_core, yet all eight are present in the Extra Deck list; core_cards_present (17 of 25) is therefore understated and was not used for scoring Deck title is null; the deck name is not available to label the writeup

More Master Duel Info

Ryzeal

Ryzeal Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
Top