Light and Darkness Ritual Deck #770267 — Yu-Gi-Oh! OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: Low
30± 8/ 100
Power Score
Structural 52
Reliability 45
Going First 50
Going Second 45

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 52
Going First 50
Going Second 45
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Combo
  • Secondary strategies: Toolbox, Midrange
  • Format: ocg

Legality

Main 49 / Extra 15 / Side 0 — status: Illegal. 6 violation(s).

Identity & game plan

  • Win condition: Ritual-summon a Black Chaos or Black Luster Soldier-class boss (Magician of Dark Chaos - Black Chaos, Black Luster Soldier, Black Chaos) through Light and Darkness Ritual, then press the board with 2800-3000 ATK monsters.; Link and Fusion finishers (Firewall Dragon, Perfectron Hydradrive Dragon, Timaeus, Dark Magician of Destruction) once the ritual board is established.
  • Turn 1 (going first): Open a starter (Griffoh, Dark Magician Girl, Black Chaos, Spellbook of the Grand Circle, Mind Shuffle or Light and Darkness Ritual), search the ritual line, and set up Ash Blossom or Droll as interaction on the opponent's turn. Full conversion depends on the Extra Deck and is not verifiable from this list.
  • Turn 2 (going second): Hold Ash Blossom, Effect Veiler, Maxx C and Droll as hand-trap interaction, then convert on the next turn. Hand-trap density is 5 cards, with about 0.50 probability of at least one in a six-card opening hand.
  • Recovery: Recover through the searcher density (23 searcher-text cards, about 0.97 probability of at least one in an opening hand) and the Graveyard ritual-monster reuse. No recorded recovery line exists.
  • After siding: Not evaluable. The side deck is empty, so there is no post-side plan.

Why it scores here

The deck is Illegal in OCG: five cards (Magicians' Souls, Charmer Quartet in Bloom, Red-Eyes Dark Dragoon, Cross-Sheep, Protectcode Talker) are Forbidden and run at one copy each, so the score is a theoretical, structural-only read capped low. Structurally the list reliably opens a starter with about 0.83 probability for the archetype core and about 0.97 for at least one searcher-text card, and it carries real interaction through Ash Blossom, Effect Veiler, Droll and Maxx C. The ritual boss package (Black Chaos, Black Luster Soldier, Magician of Dark Chaos - Black Chaos) gives a high ceiling on paper, but no recorded boards exist, so conversion and median output are inferred from text alone. The score was built from consistency, interaction and closing power on the system as a whole, not from averaging card scores, and archetype popularity (usage stats show the core in most lists) earned no points by itself. The empty side deck and the missing post-side plan further depress the score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(≥1 archetype-core card in opening 5) ≈ 0.83; P(≥1 searcher-text card) ≈ 0.97 (Inferred)
D2 Opening-Hand Quality & Brick Management 55 Copy histogram is mostly singletons (25 of 35 distinct main cards); 17% exact-name archetype purity; some redundancy from searchers (Inferred)
D3 Combo Conversion & Ceiling 45 No parseable boards; ceiling inferred from ritual boss text and Extra Deck access, not recorded lines (Inferred)
D4 Combo Floor & Median Output 50 combos_evidence total_combos = 0, so median is unobserved; floor is inferred from starter diversity only (Inferred)
D5 Interruption Resilience & Route Redundancy 50 Multiple searchers and two hand traps give alternate routes, but no recorded interruption-recovery data (Inferred)
D6 Resource Economy, Recovery & Grind 55 Searcher density and graveyard ritual-monster reuse suggest recovery; no resource data (Inferred)
D7 End-Board & Interaction Quality 55 Five hand traps and removal text on several boss and Extra monsters; interaction density unmeasured (Inferred)
D8 Going-Second & Board-Breaking Power 45 Going-second split unavailable; hand-trap odds in a six-card hand ≈ 0.50 (Inferred)
D9 Offensive Pressure & Closing Power 55 Ritual bosses at 2800-3000 ATK and Link/Fusion finishers; no end-board data (Inferred)
D10 Main Deck Efficiency & Flexibility 55 49 main cards, 35 distinct; 17% exact-name purity and mixed sub-archetypes (Verified composition, Inferred efficiency)
D11 Extra Deck Efficiency & Coverage 55 Extra Deck is 15/15 with 11 Link and 4 Fusion; three of the Forbidden cards occupy Extra slots (Verified)
D12 Side Deck Adaptability 35 Side deck is empty (0 cards); no post-side plan exists (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link and no dated metagame sample; archetype share unknown (Provisional)
D14 Pilotability & Error Tolerance 50 Multi-step ritual lines with many Extra and Graveyard decisions; pilot complexity is high (Inferred)

How the score was computed

Strategy profile: Combo weights (primary) with the Toolbox profile considered; Combo weights used for the structural calculation. Structural ≈ 52, Going First ≈ 50, Going Second ≈ 45, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist exposure (-12); empty side deck (0). Final formula: Illegal deck: theoretical cap applied. Structural 52 (Combo weights) → 0.80·52 + 0.20·45 = 50.6 pre-modifier; modifiers total −12 → 38.6; capped to 30 for illegal status. Meta provisional (null).

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.83 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense searcher text (23 cards) gives high starter access
  • Five hand traps and several removal/negation texts provide layered interaction
  • Ritual bosses (Black Chaos, Black Luster Soldier, Magician of Dark Chaos - Black Chaos) give a high ceiling
  • Strong core inclusion for the archetype: Magician of Dark Chaos - Black Chaos (97%) and Black Luster Soldier (91%) in the usage stats

Weaknesses

  • Illegal in OCG: five Forbidden cards at one copy each
  • Empty side deck: no post-side plan
  • Low archetype purity (17%) across mixed sub-archetypes
  • No recorded combos, so floor and median are unknown
  • Several core usage-stat cards are absent (Mulcharmy Fuwalos, S:P Little Knight, Ragged Records of Rites, Chaos Angel)

Critical choke points

  • Light and Darkness Ritual must be live to reach the ritual boss package
  • Extra Deck Link/Fusion access, with 15/15 Extra slots already spent on cards that include Forbidden copies
Priority Remove Add Reason
1 Magicians' Souls, Charmer Quartet in Bloom, Red-Eyes Dark Dragoon, Cross-Sheep, Protectcode Talker Legal replacements from the same lines (for example, the Legal core cards in the usage list such as Chaos Angel or Ragged Records of Rites, if they are legal in OCG) Clears the legality violations; the deck cannot be scored as a normal list until the Forbidden copies are removed
2 Non-essential singleton tech A side deck of 3-8 cards covering common OCG threats Gives the empty side a post-side plan and lifts d12

Evidence & confidence

  • Verified: Illegal status: five Forbidden cards at one copy each (legality block); Main 49 / Extra 15 / Side 0 within OCG size rules; Ash Blossom Semi-Limited at 2 copies, legal; Usage stats: Magician of Dark Chaos - Black Chaos 97%, Black Luster Soldier 91%
  • Inferred: Starter access ≈ 0.83 for the archetype core in opening 5; Searcher density ≈ 0.97 in opening 5; Hand-trap odds ≈ 0.50 in a six-card opening going second; Ritual boss ceiling from card text alone
  • Provisional: Meta Power (no dated metagame sample); Matchup and format fit
  • Data gaps: No combos supplied: floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent No win-rate telemetry; going-first/second and matchup rates unknown Empty side deck: no post-side plan data Meta Power is provisional without a dated metagame sample

More OCG Info

Light and Darkness Ritual

Light and Darkness Ritual Breakdown

 
 

 

 

 

 

 

 
 

 

 
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