Primite Deck #770212 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Dracotail Faimena x3, Mulcharmy Fuwalos x3, Primite Dragon Ether Beryl x3. Created Oct 20, 2026 by YGO Mod.

Deck Primite OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
ToolboxConfidence: LowEvaluated Oct 20, 2026
25± 8/ 100
Power Score
Structural 49
Reliability 40
Going First 46
Going Second 52

Deck — Deck Power Evaluation

Final Contextual Deck Power: 25/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 49
Going First 46
Going Second 52
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Toolbox
  • Secondary strategies: Midrange
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 5 violation(s).

Identity & game plan

  • Win condition: Blue-Eyes and Dracotail Fusion/Synchro boards, with Primite Dragon Ether Beryl and Primite Lordly Lode as the Primite line; Synchro and Link extension beats (Blue-Eyes Spirit Dragon, Spirit with Eyes of Blue) through Sage and Maiden tuners
  • Turn 1 (going first): Normal Summon Sage with Eyes of Blue or Maiden of White, search a Blue-Eyes or Primite follow-up, and set up Primite Lordly Lode or Wishes for Eyes of Blue. The line is not guaranteed by the list and has no recorded combo evidence.
  • Turn 2 (going second): Hold Ash Blossom, Droll & Lock Bird and Effect Veiler to stop the opponent's first search or summon, then rebuild through Maiden of White or Wishes. Relies on the illegal copy counts being removed.
  • Recovery: Tuners and searchers (Sage, Maiden, Wishes, Lordly Lode) recycle engine pieces from the GY, but no recorded board confirms a clean rebuild after a hand trap or board wipe.
  • After siding: No Side Deck is registered (side_count 0), so there is no post-side plan. Best-of-3 adaptation is structurally absent.

Why it scores here

This list is illegal in OCG: three Ash Blossom, two Droll & Lock Bird, and one each of Called by the Grave, Triple Tactics Talent and Trishula exceed their banlist limits, so the deck is capped and scored only as a theoretical structure. Structurally it has real interaction density, with nine hand traps, seven negation texts and roughly 21 removal texts, and its 20 searchers give a high chance of finding a playable piece (about 0.91 for at least one searcher in a 5-card hand). The archetype core is present at about 0.97 in the opening hand, but exact-name purity is only 10%, so three engines (Blue-Eyes, Dracotail and Primite) plus Mulcharmy and Cyclone compete for the same slots. Median and floor output cannot be established, since no combos were supplied and the Blue-Eyes finishers (Neo Blue-Eyes, Blue-Eyes Tyrant) are missing, so no ceiling is credited. The score comes from consistency, interaction and the system as a whole, not from averaging individual card scores, and not from Primite or Blue-Eyes popularity, which earned no points.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 55 P(>=1 of any 3-copy starter in 5 cards) about 0.25 each; archetype core group P(open) about 0.97; hypergeometric estimate (Inferred)
D2 Opening-Hand Quality & Brick Management 40 three engines and several Normal-Summon-dependent cards create conflicting hands; no brick estimate computed (Inferred)
D3 Combo Conversion & Ceiling 50 no recorded combos; ceiling read from card text only, with key finishers absent (Inferred)
D4 Combo Floor & Median Output 40 no recorded boards, so the median cannot be measured; text-only read (Inferred)
D5 Interruption Resilience & Route Redundancy 60 nine hand traps and seven negation texts give multiple independent interruption routes (Inferred)
D6 Resource Economy, Recovery & Grind 55 20 searcher-text cards and recursive Tuners/GY effects support resource recovery (Inferred)
D7 End-Board & Interaction Quality 62 nine hand traps, seven negate texts and Primite Drillbeam/Called by the Grave style removal; the illegal copies are excluded from credit (Inferred)
D8 Going-Second & Board-Breaking Power 55 hand traps are 68% likely in a 6-card going-second hand; board-breaking relies on Roar and Ultimate Fusion (Inferred)
D9 Offensive Pressure & Closing Power 50 Blue-Eyes Spirit and Ultimate Spirit present, but the Neo and Tyrant finishers are not in the list (Inferred)
D10 Main Deck Efficiency & Flexibility 35 exact-name purity is 10% and 16 singletons are spread across three archetypes, which weakens consistency (Observed structure)
D11 Extra Deck Efficiency & Coverage 50 15 Extra Deck cards (7 Synchro, 5 Fusion, 3 Link) include Trishula, which is Forbidden and illegal; mandatory slot count unclear (Verified/Inferred)
D12 Side Deck Adaptability 20 no Side Deck is registered, so there is no post-side adaptability (Verified)
D13 Matchup Coverage & Format Fit 45 no tournament link or dated meta sample; archetype share unavailable (Provisional)
D14 Pilotability & Error Tolerance 35 multiple engines and Extra Deck choices across three archetypes raise decision load (Inferred)

How the score was computed

Strategy profile: Toolbox primary; Midrange secondary, not blended numerically. Structural ≈ 49, Going First ≈ 46, Going Second ≈ 52, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist exposure (-8); no side deck (-4); engine conflicts (-6); illegal cap (-4). Final formula: Illegal list: theoretical/structural only. 0.80*Structural(49) + 0.20*TournamentReliability(40) = 47.2, plus modifiers -22, capped at 25 for illegal status. Meta provisional.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Interaction density: nine hand traps, seven negate texts and a removal-heavy spell/trap suite
  • Searcher density: 20 search-text cards make a usable hand likely
  • Core archetype cards present at high inclusion (Mausoleum, Primite Drillbeam, True Light, Majesty)

Weaknesses

  • Illegal copy counts on three restricted cards and two over-limit hand traps
  • Exact-name purity 10%; engines (Blue-Eyes, Dracotail, Primite) compete for slots
  • No side deck; no post-side plan
  • Missing core finishers: Neo Blue-Eyes Ultimate Dragon, Blue-Eyes Tyrant, Blue-Eyes Ultimate Spirit Dragon

Critical choke points

  • Sage with Eyes of Blue and Maiden of White as the only Tuner-based starters
  • Primite Lordly Lode and Wishes for Eyes of Blue as the main searcher line
  • Trishula (Forbidden) in the Extra Deck, which must be removed to make the list legal
Priority Remove Add Reason
1 Triple Tactics Talent, Called by the Grave, Trishula, Dracotail Lukias (1 copy), Droll & Lock Bird (1 copy), Ash Blossom & Joyous Spring (1 copy) Legal replacements of the same function (search, negation, Tuner) at a legal copy count The list is Illegal in OCG; the copy counts must be legal before any score above the cap is meaningful
2 Extra low-coherence Dracotail or Mulcharmy slot Blue-Eyes Ultimate Spirit Dragon or Neo Blue-Eyes Ultimate Dragon if the list is meant as Blue-Eyes Exact-name purity is 10%; the deck does not commit to one engine
3 A 15-card side deck Side deck of 0 leaves no best-of-3 adaptation

Evidence & confidence

  • Verified: Legality: 5 over-limit or Forbidden violations (OCG); Main 55 and Extra 15 are within size rules; Copy histogram and archetype purity 10%; No side deck registered
  • Observed: Usage stats show 13 of 21 core cards present (61.9%)
  • Inferred: Hypergeometric opening-hand odds for starters and searchers; Interaction density from hand-trap and negate text; Going-second hand-trap estimate 0.6769
  • Provisional: Meta Power and format fit: no dated metagame sample or tournament link
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN (going-first/second, matchup, game-level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied deck title is null, so the name is taken from the archetype only

More OCG Info

Primite

Primite Breakdown

 
 

 

 

 

 

 

 
 

 

 
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