Blue-Eyes Deck #770208 — Yu-Gi-Oh! OCG
55 Main, 15 Extra, incl. Dracotail Faimena x3, Mulcharmy Fuwalos x3, Primite Dragon Ether Beryl x3. Created Oct 20, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (55)
- Blue-Eyes Jet Dragon x1
- Dracotail Faimena x3
- Dracotail Lukias x2
- Dracotail Mululu x1
- Droll & Lock Bird x2
- Mulcharmy Fuwalos x3
- Primite Dragon Ether Beryl x3
- Veidos the Eruption Dragon of Extinction x3
- Blue-Eyes White Dragon x2
- Ash Blossom & Joyous Spring x3
- Effect Veiler x1
- Maiden of White x3
- Sage with Eyes of Blue x3
- Bingo Machine, Go!!! x1
- Called by the Grave x1
- Ketu Dracotail x1
- Lightning Storm x3
- Mausoleum of White x1
- Primite Drillbeam x1
- Primite Lordly Lode x3
- Roar of the Blue-Eyed Dragons x1
- Synchro Rumble x1
- Triple Tactics Talent x1
- Ultimate Fusion x1
- Wishes for Eyes of Blue x3
- Anti-Spell Fragrance x1
- Dracotail Sting x1
- Evenly Matched x3
- Majesty of the White Dragons x1
- True Light x1
Extra Deck (15)
- Blue-Eyes Tyrant Dragon x1
- Dracotail Arthalion x1
- Dracotail Gulamel x1
- Neo Blue-Eyes Ultimate Dragon x1
- Secreterion Dragon x1
- Hieratic Seal of the Heavenly Spheres x1
- Linkuriboh x1
- Spirit with Eyes of Blue x1
- Ancient Fairy Life Dragon x1
- Blue-Eyes Spirit Dragon x2
- Blue-Eyes Ultimate Spirit Dragon x1
- Crimson Dragon x1
- Trishula, Dragon of the Ice Barrier x1
- Kewl Tune B2B x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 35/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 55 |
| Going First | 50 |
| Going Second | 58 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Combo
- Secondary strategies: Stun, Toolbox
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 5 violation(s).
Identity & game plan
- Win condition: Blue-Eyes White Dragon and Blue-Eyes Ultimate Spirit Dragon / Neo Blue-Eyes Ultimate Dragon boss beats, reached through Sage, Maiden, Wishes and Lordly Lode searches; Dracotail Fusion monsters (Arthalion, Gulamel) as a second boss line
- Turn 1 (going first): Normal Summon Sage with Eyes of Blue, search a Tuner, and build toward a Blue-Eyes Synchro or Fusion (Inferred, text-only)
- Turn 2 (going second): Hold Ash Blossom, Droll and Effect Veiler for the opponent's first summon or search, then rebuild with Wishes and Sage (Inferred)
- Recovery: Recover from the GY with Maiden of White, Dracotail Sting and Blue-Eyes Jet Dragon's GY effects, then re-extend through Synchro or Link material (Inferred)
- After siding: No Side Deck is registered (side count 0), so there is no post-side plan (Verified)
Why it scores here
This list is Illegal in OCG: three Ash Blossoms, two Droll & Lock Birds, and three Forbidden cards (Called by the Grave, Triple Tactics Talent, Trishula) break the copy and banlist rules, so the score is a capped structural read only. Structurally, the deck reliably opens a searcher line (P(at least one searcher in a 5-card opening hand) is about 0.91, Inferred), and it has real interaction density with nine hand traps and seven negation texts. Its ceiling comes from Blue-Eyes boss monsters in the Extra Deck, but the median output is uncertain because no recorded boards exist and only 20% of copies are exact-archetype. The deck has no Side Deck, which drags down its post-side score. Popularity and the archetype's usage stats confirm the list is real, but they did not earn points; the score comes from consistency, interaction, and boss closing on the system, not from averaging card scores.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 55 | P(at least one Sage/Maiden/Wishes-tier starter in a 5-card hand) is about 0.25 per copy group and the searcher group is about 0.91; the Blue-Eyes core is 25 copies (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 50 | Archetype core is absent from a 5-card hand only about 4% of the time, but splash Primite/Dracotail cards and 9 hand traps create conflicting or dead hands (Inferred) |
| D3 | Combo Conversion & Ceiling | 60 | Ceiling from Neo Blue-Eyes Ultimate, Blue-Eyes Ultimate Spirit and Jet Dragon routes in the Extra Deck; no combos supplied, so text-only (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No recorded boards and no median power index, so the floor is a text-only guess (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 62 | Ash Blossom, Droll, Effect Veiler and Linkuriboh give several independent lines after a disruption; starter diversity is moderate (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 62 | Recursion through Maiden of White, Dracotail Sting and Jet Dragon plus 20 searcher-text cards support a grind plan (Inferred) |
| D7 | End-Board & Interaction Quality | 68 | Majesty, Primite Drillbeam, Lightning Storm, Veidos, Dracotail Sting, Synchro Rumble, True Light and Ultimate Fusion give layered interaction (Inferred semantic read) |
| D8 | Going-Second & Board-Breaking Power | 62 | Droll, Ash, Majesty, Effect Veiler and Lightning Storm challenge a going-second board; no going-second split data (Inferred) |
| D9 | Offensive Pressure & Closing Power | 72 | Blue-Eyes White Dragon x2, Jet Dragon 3000, Gulamel 2800 and Neo Blue-Eyes Ultimate 4500 in the Extra Deck give boss pressure (Verified stats) |
| D10 | Main Deck Efficiency & Flexibility | 45 | 55-card Main Deck with 30 distinct cards and 80% off-name copies (purity 20%) is coherent only partially (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 55 | 15 Extra Deck slots with 14 distinct cards; one slot is the Forbidden Trishula and Linkuriboh is off-archetype (Verified) |
| D12 | Side Deck Adaptability | 10 | No Side Deck at all (side count 0), so there is no post-side adaptability (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or dated metagame; matchup fit cannot be scored (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Multiple Synchro/Fusion/Link paths, many searchers and hand traps demand high decision load (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 55, Going First ≈ 50, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: Banlist and copy-limit exposure (-6); Engine conflicts (-4); No Side Deck (-2). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers = 0.80*55 + 0.20*45 - 12 = 41; capped at 35 because the list is Illegal (theoretical/structural-only)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ 0.04 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense searcher density (20 searcher-text cards) makes a starter likely in opening hands
- Layered interaction: 9 hand traps, 7 negation texts and 21 removal texts
- High-ceiling boss monsters in the Extra Deck (Neo Blue-Eyes Ultimate, Blue-Eyes Ultimate Spirit)
Weaknesses
- Illegal in OCG: copy-limit and Forbidden card violations
- No Side Deck, so no post-side plan
- Low exact-archetype purity (20%) with splash Primite and Dracotail cards
Critical choke points
- Blue-Eyes White Dragon x2 is the boss and the Fusion/Synchro material hub; losing it strands the Extra Deck
- Ash Blossom x3 and Droll x2 exceed the limit, so legal-list play must cut copies before any competitive read
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Called by the Grave, Triple Tactics Talent, Trishula, Dracotail Mululu copy, one Ash Blossom, one Droll & Lock Bird | Legal Blue-Eyes staples (e.g. a second Blue-Eyes White Dragon or a Maxx-style search, verify text) and a Side Deck | Restores legality; the illegal copies are the main cap on the score |
| 2 | Primite Lordly Lode, Primite Drillbeam | Exact Blue-Eyes/Synchro support | Reduces off-archetype splash and raises purity and consistency |
Evidence & confidence
- Verified: Legality: 5 violations, status Illegal; Main 55, Extra 15, Side 0 counts; Archetype purity 20%, copy histogram and per-card stats from the export
- Inferred: Opening-hand probabilities for starters, searchers and hand traps (hypergeometric); Going-first and going-second plan and interaction read from card text; Structural and final score estimates
- Provisional: Meta Power (no dated metagame sample); Matchup fit (D13) and tournament reliability
- Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied
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