Branded Deck #770153 — Yu-Gi-Oh! OCG
55 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Mulcharmy Purulia x3, Nibiru, the Primal Being x3. Created Oct 20, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (55)
- Droll & Lock Bird x1
- Duamutef, Blessing of Horus x1
- Gameciel, the Sea Turtle Kaiju x2
- Hapi, Guidance of Horus x1
- Imsety, Glory of Horus x2
- Lava Golem x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Nibiru, the Primal Being x3
- Samsara Lotus x3
- Spirit of Yubel x3
- The Great Gallant Bandit x1
- Yubel x2
- Yubel - Terror Incarnate x1
- Yubel - The Ultimate Nightmare x1
- Ash Blossom & Joyous Spring x3
- Ghost Sister & Spooky Dogwood x2
- Crossout Designator x1
- Dimensional Fissure x3
- King's Sarcophagus x3
- Lightning Storm x3
- Metamorphosis x1
- Nightmare Pain x3
- Nightmare Throne x2
- Super Polymerization x2
- Triple Tactics Talent x1
- Infinite Impermanence x2
- Solemn Judgment x1
Extra Deck (15)
- Albion the Sanctifire Dragon x1
- Mirrorjade the Iceblade Dragon x1
- Phantom of Yubel x1
- Secreterion Dragon x1
- Skyborne Blue Cularsaw x1
- Yubel - The Loving Defender Forever x2
- Accesscode Talker x1
- I:P Masquerena x1
- Knightmare Unicorn x1
- Linkuriboh x1
- Mediclius the Extraordinary Power Patron x1
- S:P Little Knight x1
- Super Starslayer TY-PHON - Sky Crisis x1
- The Zombie Vampire x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 25/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 49 |
| Going First | 45 |
| Going Second | 58 |
| Meta Power | provisional |
| Tournament Reliability | 42 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox, Stun
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Yubel-based boss pressure (Yubel - Terror Incarnate / The Ultimate Nightmare, Lava Golem, Imsety, Zombie Vampire) backed by hand-trap interaction; no recorded line confirms it converts; Fusion/Link end-boards (Yubel - The Loving Defender Forever, Phantom of Yubel, Accesscode Talker, Super Starslayer TY-PHON)
- Turn 1 (going first): Open a searcher (Nightmare Pain, Nightmare Throne, Spirit of Yubel) to reach a Yubel boss, keep Mulcharmy draw engine for resources; hold Ash Blossom and Infinite Impermanence as interaction
- Turn 2 (going second): Use the 11 hand traps (Ash, Ghost Sister, Nibiru, Infinite Impermanence, Droll & Lock Bird, Solemn Judgment, Crossout Designator) to disrupt the opponent's first board, then play Yubel or Horus follow-ups
- Recovery: Yubel recursion (Spirit of Yubel, Nightmare Throne, Yubel-banished search) and Mulcharmy draw-on-summon; Horus revival via King's Sarcophagus
- After siding: No side deck is registered, so no post-side plan exists; this is a structural gap for a best-of-3 event
Why it scores here
The deck is Illegal in OCG (three Ash Blossom & Joyous Spring against a limit of two, and one Forbidden Triple Tactics Talent), so the score is a structural-only theoretical read capped low rather than a normal Final Contextual score. Its strongest system features are interaction density (11 hand traps, 10 negation-text cards, 17 removal-text cards) and a Mulcharmy draw engine that rewards the opponent's summons, which earn the going-second score its main support. Starter reliability is moderate: searcher-text cards reach a hand 65% of the time, but only 2 of 8 archetype-core cards from usage statistics are present, and the list is labelled Branded while containing no exact-name Branded cards. Consistency is held back by 22 tech slots and 11 single-copy cards, which add brick risk and dilute the engine. The deck has no recorded combos, no tournament link and no side deck, so the floor, median and ceiling cannot be measured and the closing and side-deck dimensions rest on text inference only; popularity did not earn points, and card scores were not averaged.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 45 | P(>=1 searcher in opening 5) ~0.65; core-card presence 2 of 8 from usage stats (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 35 | 22 tech and 10 searcher/negation cards on 55 slots, with 11 single-copy cards implying high brick risk (Inferred) |
| D3 | Combo Conversion & Ceiling | 45 | No parseable boards; Yubel and Horus boss routes read as text only (Inferred) |
| D4 | Combo Floor & Median Output | 35 | No recorded combos, so median output is unmeasured; text-only estimate (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 55 | 11 hand traps and Yubel recursion give several independent answers to disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | Mulcharmy draw-on-summon and Yubel recursion support card economy; no float data (Inferred) |
| D7 | End-Board & Interaction Quality | 70 | 10 negation and 17 removal text cards with 11 hand traps; quality read is semantic (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 62 | P(>=1 hand trap in going-second 6) ~0.76 supports the second-player plan (Inferred) |
| D9 | Offensive Pressure & Closing Power | 60 | Boss ATKs of 2200 to 3000 (Gameciel, Lava Golem, Imsety, Zombie Vampire, Super Starslayer) with direct-pressure text (Verified stats / Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 40 | 55 main with 22 tech and 11 singles, so the main deck is diluted for an engine deck (Verified counts / Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 55 | 15 Extra Deck slots spread across Fusion, Link and Xyz with Yubel-linked access; Phantom of Yubel is Limited (Verified) |
| D12 | Side Deck Adaptability | 15 | No side deck is registered, so post-side adaptability has no evidence (Provisional) |
| D13 | Matchup Coverage & Format Fit | 45 | No tournament or meta-share data; archetype label mismatch noted (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Multi-step Yubel fusion/summon chains and interaction timing are high-complexity (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 49, Going First ≈ 45, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 42. Modifiers: Illegal legality cap (-24); Combo evidence absent (0). Final formula: Illegal cap: Structural 49 is capped to a theoretical 25; the normal 0.80*Structural + 0.20*TournamentReliability (Meta provisional) is NOT applied because the deck is Illegal
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.65 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Eleven hand traps and ten negation-text cards give layered interaction
- Mulcharmy draw engine punishes summons on both turn orders
- Yubel recursion keeps the engine alive after removal
- Boss ATKs of 2200 to 3000 supply closing pressure
Weaknesses
- Illegal in OCG: Ash Blossom over limit and Forbidden Triple Tactics Talent
- 22 tech slots and 11 single-copy cards raise brick risk
- Only 2 of 8 archetype-core cards from usage stats are present
- No side deck, so no best-of-3 plan
- Archetype label Branded does not match the card pool (0% exact-name purity)
Critical choke points
- Yubel engine access depends on a few searchers (Nightmare Pain, Nightmare Throne, Spirit of Yubel)
- Legality failure blocks any event use until the list is corrected
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Triple Tactics Talent (Forbidden) | A legal tech or a second searcher | Forbidden in OCG; removing it is required to make the deck legal |
| 2 | One Ash Blossom & Joyous Spring | A legal OCG-compatible hand trap or a Yubel searcher | Limit is 2 copies; the third copy makes the list illegal |
| 3 | One or two single-copy tech cards | Additional Yubel or Horus starters | Reduces brick risk and improves going-first starter density |
| 4 | No change to the side (empty) | A 10-15 card side deck | Adds post-side adaptability, which is currently absent |
Evidence & confidence
- Verified: Legality: Ash Blossom 3 copies vs legal 2 (over limit); Triple Tactics Talent is Forbidden in OCG; Main 55, Extra 15, Side 0 within size rules; Usage stats: 2 of 8 core cards present
- Inferred: Opening-hand starter probability ~0.65 for searcher group; Brick risk from 22 tech and 11 single-copy cards; Interaction quality from negation and removal text; Going-second hand-trap plan
- Provisional: Meta power (no dated metagame sample); Matchup and format fit (no tournament link); Side-deck adaptability (no side cards)
- Data gaps: no combos supplied, so the combo floor, median and ceiling are text inference no tournament link, so archetype meta-share and per-pilot match record are absent no win-rate telemetry exists in YGOVN for this deck no side deck registered, so post-side plan is unverifiable Meta Power is Provisional unless a dated metagame sample is supplied
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