Umbral Horror Deck #770149 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Garbage Golem x3, Mulcharmy Fuwalos x3, Thousand Umbral Horror x3. Created Oct 20, 2026 by YGO Mod.

Deck Umbral Horror OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Oct 20, 2026
30± 8/ 100
Power Score
Structural 54
Reliability 45
Going First 52
Going Second 50

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 54
Going First 52
Going Second 50
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Combo
  • Secondary strategies: Toolbox
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Xyz Summon Number and Masquerade monsters (Number 39: Utopia, Number C104, Number 104: Masquerade V, Number 99) from the Extra Deck and attack or use their detach-based removal effects to close.; Barian's and Seventh spell-based searches that feed Extra Deck Xyz lines; a few one-card Umbral Horror and Gagaga boards.
  • Turn 1 (going first): Open a Gagaga, Zubaba, Gogogo or Dododo starter, search or summon a second body, then Xyz Summon a Number monster or Masquerade through Barian's Seventh Untopia or Gagaga Utopic Tactics.
  • Turn 2 (going second): Hold Ash Blossom, Solemn Accusation and Barian's Seal for interaction, then convert the survivors into a Xyz board through Thousand Umbral Horror or Shining Umbral Horror.
  • Recovery: Return Umbral Horror and Gagaga monsters from the GY through V Umbral Horror, Gorgonic Umbral Horror and Onomatopickup, then rebuild a single Xyz line from the Deck.
  • After siding: Not evaluable: the export contains no Side Deck, so there is no post-side plan to score.

Why it scores here

The deck's engine is reasonably accessible: 14 archetype-core copies give P(at least one in a 5-card opening hand) of about 0.78, and 21 searcher-text cards give about 0.92, so most hands can find a starter. Interaction is layered across three hand traps, Solemn Accusation, Barian's Seal, Unbreakable Xyz Barrier, and several Number monsters with negation text, which supports resilience. The Extra Deck carries high-ATK closers (Number C104 at 3000 ATK, Number 99 at 3000 ATK, Number 104 at 2700 ATK), which lifts closing power. Score comes from consistency, interaction and closing power on the system, not from the Umbral Horror archetype's popularity or from averaging card scores. The list is Illegal (Ash Blossom at 3 copies vs a limit of 2, Seventh Tachyon at 2 vs 1), so the final number is capped at 30, the deck has no Side Deck, and no combo boards exist, so the score is structural and low-confidence.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 60 P(at least one starter in a 5-card opening hand) is about 0.78 for the 14-copy core and about 0.92 for the 21 searcher cards (Inferred)
D2 Opening-Hand Quality & Brick Management 55 Hand-quality estimate: 22% proxy brick rate on the archetype core and several one-copy non-engine cards; no measured brick data (Inferred)
D3 Combo Conversion & Ceiling 45 Ceiling is text-only: Xyz lines from Extra Deck to 3000-ATK monsters; no recorded boards to confirm (Inferred)
D4 Combo Floor & Median Output 40 Median output unknown: no combo boards, so floor and median are not measurable here (Inferred)
D5 Interruption Resilience & Route Redundancy 58 Three hand traps, Solemn Accusation and Barian's Seal give multiple interruption answers, and several GY recursion effects exist (Inferred)
D6 Resource Economy, Recovery & Grind 62 High searcher density (21 cards) and GY recursion via V Umbral Horror and Gorgonic Umbral Horror support grind (Inferred)
D7 End-Board & Interaction Quality 68 Ten negation-text cards and 23 removal-text cards give broad interaction; Ash Blossom at 3 copies is over the limit (Verified legality, Inferred quality)
D8 Going-Second & Board-Breaking Power 55 Going-second board breaking relies on Ash, Solemn and Barian's Seal plus Xyz boards; no going-second split data (Inferred)
D9 Offensive Pressure & Closing Power 70 Closers include Number C104 (3000 ATK), Number 99 (3000 ATK), Number 104 Masquerade V (2700 ATK), each from card text and stats (Verified stat)
D10 Main Deck Efficiency & Flexibility 45 55 Main Deck cards across 34 distinct cards; only 8.6 percent exact-name archetype purity and 64 off-archetype copies, so the build is mixed (Verified composition)
D11 Extra Deck Efficiency & Coverage 58 Extra Deck is 15 Xyz monsters across 14 distinct cards with two Number 39 copies; single-card dependence on a few Number monsters (Verified composition)
D12 Side Deck Adaptability 10 No Side Deck is present in the export (0 cards), so there is no post-side adaptability to score (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament link or archetype meta-share is available; matchup fit is provisional (Provisional)
D14 Pilotability & Error Tolerance 35 Multi-step Xyz chains across several sub-archetypes (Gagaga, Dododo, Zexal, Number) raise the decision load (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 54, Going First ≈ 52, Going Second ≈ 50, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist_exposure (-8); illegal_cap (-14). Final formula: Structural 54 = sum(D x Combo weights)/100; pre-cap 0.80*54 + 0.20*45 = 52.2; modifiers -8 (banlist) and -14 (Illegal cap) = 30. Meta provisional. Illegal decks get no normal Final score; this is a capped, structural-only read.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.78 · key two-card combo ≈ — · full-brick estimate ≈ 0.22 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Layered interaction: three hand traps, Solemn Accusation, Barian's Seal and Unbreakable Xyz Barrier
  • High searcher density (21 cards) gives reliable starter access
  • Strong Extra Deck closers at 2500-3000 ATK

Weaknesses

  • Illegal list: Ash Blossom at 3 copies and Seventh Tachyon at 2 copies exceed OCG limits
  • Mixed sub-archetypes (8.6 percent exact-name purity) weaken engine coherence
  • No Side Deck: no post-side plan or adaptability

Critical choke points

  • Dependence on Xyz Summon from the Extra Deck for every closer
  • Fixing the two over-limit cards removes the legality cap but changes interaction density
Priority Remove Add Reason
1 1 Ash Blossom & Joyous Spring 1 non-restricted hand trap or a second Barian's Seal Brings Ash to the legal 2-copy limit, which removes the Illegal cap.
2 1 Seventh Tachyon 1 Seventh Ascension or a Barian's Spell/Trap Brings Tachyon to the Limited cap of 1 copy and keeps the search density.
3 Off-archetype one-copy tech cards A 15-card Side Deck of Zexal, Number and Barian answers Gives the deck a Side Deck, so D12 can be scored in a future evaluation.

Evidence & confidence

  • Verified: Legality: Illegal; Ash Blossom 3 copies vs 2 legal; Seventh Tachyon 2 copies vs 1 legal (OCG BanList); Main 55, Extra 15, Side 0 within OCG size rules; Extra Deck contents and stats (Number C104 3000 ATK, Number 99 3000 ATK)
  • Observed: Usage stats: Mulcharmy Fuwalos 85 percent and Ash Blossom 81 percent inclusion among archetype decks
  • Inferred: P(at least one starter) about 0.78 from hypergeometric estimates; Hand-trap and interaction value from card text; Combo ceiling and floor from text only
  • Provisional: Meta Power: no dated metagame sample; Matchup fit: no tournament link
  • Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot match record absent no win-rate telemetry: going-first, going-second and matchup rates unknown no Side Deck in the export: D12 cannot be measured Meta Power is Provisional unless a dated metagame sample is supplied

More OCG Info

Umbral Horror

Umbral Horror Breakdown

 
 

 

 

 

 

 

 
 

 

 
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