Light and Darkness Ritual Deck #770067 — Yu-Gi-Oh! OCG
55 Main, 15 Extra, incl. Black Chaos x3, Griffoh x3, Mulcharmy Fuwalos x3. Created Oct 20, 2026 by YGO Mod.
Deck Light and Darkness Ritual OCG
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (55)
- Black Chaos x3
- Celtic Mystic x1
- Dogmatika Ecclesia, the Virtuous x1
- Dogmatika Maximus x1
- Droll & Lock Bird x1
- Emissaries from Darkness x2
- Fallen of Albaz x1
- Fallen of the White Dragon x2
- Griffoh x3
- Maxx "C" x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x2
- Skull Archfiend of Chaos x2
- Black Luster Soldier - Soldier of Light and Darkness x1
- Magician of Dark Chaos - Black Chaos x1
- Ash Blossom & Joyous Spring x2
- Blazing Cartesia, the Virtuous x1
- Fydraulis Harmonia x3
- Incredible Ecclesia, the Virtuous x1
- Branded in High Spirits x3
- Harpie's Feather Duster x1
- Hey, Space Trunade! x2
- Light and Darkness Ritual x1
- Ragged Records of Rites x3
- Spell Shattering Sword x1
- The Fallen & The Virtuous x2
- Ultimate Sky x2
- Mind Shuffle x2
- Solemn Accusation x3
- Solemn Judgment x1
- Solemn Warning x2
Extra Deck (15)
- Albion the Branded Dragon x1
- Despian Quaeritis x1
- Granguignol the Dusk Dragon x1
- Mirrorjade the Iceblade Dragon x1
- Rindbrumm the Striking Dragon x1
- The Dragon that Devours the Dogma x1
- Chaos Angel x1
- Chaos Archfiend x1
- Despian Luluwalilith x1
- Ecclesia and the Dark Dragon x1
- Enigmaster Packbit x1
- Stardust Dragon - Victim Sanctuary x2
- Wind Pegasus @Ignister x1
- Golden Cloud Beast - Malong x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 57.6 |
| Going First | 55 |
| Going Second | 60 |
| Meta Power | provisional |
| Tournament Reliability | 48 |
- Primary strategy: Combo
- Secondary strategies: Control, Ritual, Synchro/Fusion
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Ritual Summon Black Chaos or Black Luster Soldier via Light and Darkness Ritual, then extend into Synchro/Fusion boss monsters; Synchro and Fusion bosses (Enigmaster Packbit, Ecclesia and the Dark Dragon, The Dragon that Devours the Dogma) after Fallen of Albaz/Dogmatika starters
- Turn 1 (going first): Open a Ritual starter or searcher line (Mind Shuffle, Skull Archfiend, Light and Darkness Ritual) and protect it with Ash Blossom, Droll, and Solemn-series traps
- Turn 2 (going second): Use hand traps (Ash Blossom, Maxx C, Droll and Lock Bird, Solemn Judgment) to break the opponent's starter, then Ritual Summon through the gap
- Recovery: Mind Shuffle and searchers rebuild a Ritual Monster and the Ritual Spell from the Deck; Skull Archfiend recurs from the GY
- After siding: No side deck is registered (side_count 0), so no post-side plan can be evaluated
Why it scores here
The score comes from the system, not from averaging card scores. The archetype core (22 copies) has about a 93% chance of at least one piece in a 5-card opening hand, and the searcher text group (15 copies) about 81%, so the engine usually becomes live on turns 1 to 2. Ritual conversion into Black Chaos or Black Luster Soldier is strong, and the Extra Deck gives several Synchro and Fusion bosses. Interaction is dense: Ash Blossom x2, Maxx C, Droll and Lock Bird, Solemn Judgment, Solemn Warning and Solemn Accusation cover both the going-first and going-second turns. Two points weigh against it. First, the deck is illegal: Branded in High Spirits is run 3 times against a limit of 1, and Albion the Branded Dragon is a Forbidden card in the Extra Deck. Second, there are no recorded boards, so the floor, median and ceiling are text-only inference. Popularity was not used: the archetype core is present (84.6% of usage-core cards), but that only confirms the list is real. The score is capped at 30 because the list cannot be legally played.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 66 | P(at least 1 Black Chaos in 5) = 0.25; P(at least 1 core-group card in 5) = 0.93; searcher-text group 0.81 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 58 | Single-copy Light and Darkness Ritual and a small number of Ritual Monsters create conflicting hands; 14 singletons (Inferred) |
| D3 | Combo Conversion & Ceiling | 62 | Black Chaos and Magician of Dark Chaos ritual routes reach 3000 ATK boards; no recorded boards to confirm the ceiling (Inferred) |
| D4 | Combo Floor & Median Output | 48 | Median output unknown: combos_evidence total_combos = 0, so floor and median rest on the card text (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 58 | Mind Shuffle, Skull Archfiend recursion and two Ash Blossom copies give alternate routes after one interruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | Searchers (15 text hits) and Skull Archfiend recursion regenerate resources; Ritual costs are heavy (Inferred) |
| D7 | End-Board & Interaction Quality | 68 | Ash Blossom x2, Maxx C, Droll, Solemn Judgment and Solemn Warning give layered interaction; no recorded boards (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 62 | Hand traps (4 cards) reach 0.38 of going-second hands, and Solemn-series traps counter the opponent's board (Inferred) |
| D9 | Offensive Pressure & Closing Power | 66 | Black Chaos 3000 ATK and Black Luster Soldier 3000 ATK are the closers; Synchro and Fusion bosses add pressure (Verified stats, Inferred use) |
| D10 | Main Deck Efficiency & Flexibility | 40 | 55 Main Deck cards with 31 distinct, 3-copy Ritual and Solemn cards, and 0-level spells reduce compactness (Verified composition, Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 62 | 15 Extra Deck cards (9 Synchro, 6 Fusion) with several overlapping engines; Chaos Angel and S:P Little Knight are core cards that are missing (Verified) |
| D12 | Side Deck Adaptability | 15 | No side deck is registered (side_count 0), so no post-side plan can be scored (Provisional) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link or dated metagame sample; archetype share is unavailable (Provisional) |
| D14 | Pilotability & Error Tolerance | 50 | Ritual timing and multi-step Extra Deck combos are demanding but well-documented in guides; no guide snippets attached (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 57.6, Going First ≈ 55, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 48. Modifiers: banlist_exposure (-12); illegal_cap (0). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) = 55.7 before modifiers; modifiers -12 gives 43.7; illegal-deck cap sets final to 30
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.93 · key two-card combo ≈ — · full-brick estimate ≈ 0.07 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Core engine is highly accessible on turns 1 to 2 (93% for the archetype core in a 5-card opening hand)
- Layered interaction covers both going-first and going-second turns (Ash x2, Maxx C, Droll, Solemn x3)
- Strong Ritual and Synchro closers (Black Chaos, Black Luster Soldier, Enigmaster Packbit)
- Searchers give redundancy across Ritual starters
Weaknesses
- Illegal list: copy-limit violation on Branded in High Spirits and a Forbidden card (Albion) in the Extra Deck
- No side deck, so no best-of-3 adaptation
- No recorded boards, so the combo ceiling and median are unverified
- Single-copy Light and Darkness Ritual is a single point of failure for the Ritual engine
Critical choke points
- Light and Darkness Ritual (1 copy) is needed to Ritual Summon the Black Chaos and Black Luster Soldier boss line
- Missing core cards (S:P Little Knight, Chaos Angel) reduce route redundancy
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 3rd copy of Branded in High Spirits and Albion the Branded Dragon | Legal Extra Deck and Main Deck replacements from the archetype core (for example Chaos Angel or Dogmatika Maximus if legal) | Legality must be fixed before the score can be trusted |
| 2 | A low-impact Main Deck slot | A second Light and Darkness Ritual or a searcher for it | Reduces the single-copy Ritual choke point |
| 3 | None | A registered side deck | Enables a post-side plan and the side-deck score |
Evidence & confidence
- Verified: Deck is Illegal: Branded in High Spirits 3 copies vs limit 1; Albion the Branded Dragon Forbidden; Main 55 (within 40-60), Extra 15 (within 0-15), Side 0; Archetype core present: 11 of 13 usage-core cards (84.6%)
- Observed: Usage inclusion: Magician of Dark Chaos 97%, Black Luster Soldier 91%, Griffoh 73%, Black Chaos 70%
- Inferred: Opening-hand starter probabilities from the hypergeometric table; Structural dimension scores from card text and composition; Hand-trap and going-second estimates
- Provisional: Meta Power (null: no dated metagame sample); Matchup fit (D13); Post-side plan (no side deck)
- Data gaps: no combos supplied: combo floor/median/ceiling is text-only inference no tournament link: archetype meta-share and per-pilot record absent no win-rate telemetry for this deck no side deck registered no guide snippets attached Meta Power is provisional unless a dated metagame sample is supplied
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