Branded Deck #770023 — Yu-Gi-Oh! OCG

53 Main, 15 Extra, incl. Black Chaos x3, Griffoh x3, Mulcharmy Fuwalos x3. Created Oct 20, 2026 by YGO Mod.

Deck Branded OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: Low
20± 8/ 100
Power Score

Deck — Deck Power Evaluation

Final Contextual Deck Power: 20/100 (Confidence: Low)

  • Primary strategy: Midrange
  • Secondary strategies: Combo, Fusion, Ritual
  • Format: ocg

Legality

Main 53 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 4 violation(s).

Identity & game plan

  • Win condition: Fusion Summon Branded/Albaz boss monsters (The Dragon that Devours the Dogma, Granguignol) from the Extra Deck, supported by Light and Darkness Ritual and Black Chaos-style Ritual bosses; Ritual Summon Black Chaos / Black Luster Soldier via Light and Darkness Ritual; Mulcharmy draw engine as a secondary value source
  • Turn 1 (going first): Open a Branded/Albaz starter (Fallen of Albaz, Fallen of the White Dragon, Albion) or a searcher (Mind Shuffle, Skull Archfiend, Ragged Records), then extend into a Fusion or Ritual boss; Fallen of Albaz is a single copy, so the line is fragile without it
  • Turn 2 (going second): Hand-traps (Evenly Matched, Droll & Lock Bird) and Mulcharmy draws to answer the opponent's first board, then a Fusion or Ritual boss; with no side deck the post-interaction plan has no adjustment
  • Recovery: Recover from the Extra Deck via Fallen of White Dragon and Fallen & Virtuous searches; graveyard recursion through Skull Archfiend and Ragged Records of Rites
  • After siding: Not evaluable: no side deck is present in the export

Why it scores here

The list reliably finds a searcher in the opening hand (P(at least one of 18 searcher-text cards in a 5-card hand) ≈ 0.89, Inferred), so it usually opens something. Its engine is split across Branded/Albaz, Light and Darkness Ritual, Dogmatika, Swordsoul, Stardust and Ecclesia pieces, and only 4 of 8 usage-stat core cards are present, so starter access is less coherent than the card count suggests. The Albaz line depends on a single copy of Fallen of Albaz (≈ 0.09 to appear in a 5-card opening hand, Inferred), and the six off-archetype Mulcharmy copies add bricks and conflicts. No combo boards are recorded, so floor, median and ceiling are text-only inference and were kept separate. The list is illegal (Super Polymerization ×3, Branded in High Spirits ×2, Triple Tactics Talent ×1 Forbidden) and has no side deck, so it receives a capped, structural-only score. Popularity did not earn points, and the score was not an average of the card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 58 Searcher text ≈ 0.89 in a 5-card hand; single-copy Fallen of Albaz ≈ 0.09 to open; 4 of 8 core cards present (Inferred)
D2 Opening-Hand Quality & Brick Management 42 Six off-archetype Mulcharmy copies and Ritual/Ecclesia pieces without their enablers raise dead-draw risk; full-brick rate not computed (Inferred)
D3 Combo Conversion & Ceiling 58 Ceiling plausible via Dragon that Devours the Dogma and Black Chaos, but no recorded boards to confirm (Inferred)
D4 Combo Floor & Median Output 40 Median output unknown: combos_evidence has zero parseable boards (Provisional)
D5 Interruption Resilience & Route Redundancy 45 Two independent lines (Albaz and Ritual) exist, but both lean on single-copy or Extra-Deck-gated starters (Inferred)
D6 Resource Economy, Recovery & Grind 50 Recursion via Skull Archfiend and Ragged Records; Extra Deck spend is heavy and no resource data exists (Inferred)
D7 End-Board & Interaction Quality 60 Four hand traps, two negation texts and seventeen removal texts give layered interaction (Inferred semantic)
D8 Going-Second & Board-Breaking Power 45 Going-second hand-trap density ≈ 0.39 for at least one of 4 copies in a 6-card hand (Inferred); no board-breaking data
D9 Offensive Pressure & Closing Power 65 Boss ATK 2500–3000 (Black Chaos 3000, Dragon that Devours 3000) gives closing power on the card face (Verified stats)
D10 Main Deck Efficiency & Flexibility 45 53 main cards with 16 singletons and six off-archetype Mulcharmy copies; compactness is weak (Verified count, Inferred coherence)
D11 Extra Deck Efficiency & Coverage 50 15 Extra slots split across Fusion, Synchro and Despia/Swordsoul/Stardust; core Ecclesia and Mirrorjade absent (Verified list, Inferred use)
D12 Side Deck Adaptability 10 Side deck is empty, so no post-side plan exists (Verified)
D13 Matchup Coverage & Format Fit 45 No tournament link and no dated metagame; archetype share unavailable (Provisional)
D14 Pilotability & Error Tolerance 35 Multiple engines with conditional summon restrictions and a 3-stage Fusion line raise decision load (Inferred)

How the score was computed

Strategy profile: 80/20 Midrange/Combo, approximate. Modifiers: none.


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