Dogmatika Deck #769879 — Yu-Gi-Oh! OCG

55 Main, 17 Extra, incl. Black Chaos x3, Griffoh x3, Mulcharmy Fuwalos x3. Created Oct 20, 2026 by YGO Mod.

Deck Dogmatika OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: MediumEvaluated Oct 20, 2026
25± 10/ 100
Power Score
Structural 49
Reliability 40
Going First 48
Going Second 55

Deck — Deck Power Evaluation

Final Contextual Deck Power: 25/100 (±10 · Confidence: Medium)

Overall score Value
Structural Deck Power 49
Going First 48
Going Second 55
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Midrange
  • Secondary strategies: Combo, Toolbox
  • Format: ocg

Legality

Main 55 / Extra 17 / Side 0 — status: Illegal. 4 violation(s).

Identity & game plan

  • Win condition: Fusion Summon a Level 8 or higher boss (Dogmatika/Albaz Dragon fusions, Black Chaos ritual line) and force the board through Dogmatika and Branded disruption (Inferred); Fallen of Albaz / Branded engine reaching Albion-style fusion bosses, which are Forbidden here and unavailable at legal copy counts
  • Turn 1 (going first): Open a Fallen of Albaz or Dogmatika starter, search via Ragged Records / Nadir Servant / Branded in High Spirits (over limit), and fuse into a DARK or LIGHT boss (Inferred)
  • Turn 2 (going second): Use hand traps (Ash Blossom, Maxx C, Droll and Lock Bird, Ghost Ogre) to answer the opponent's first summon, then rebuild through the Extra Deck (Inferred)
  • Recovery: Recurse Fallen of Albaz and Branded spells from GY and Deck via the searcher text, then re-fuse (Inferred)
  • After siding: Not evaluable: the deck runs no Side Deck (side_count 0), so there is no post-side plan

Why it scores here

The deck is scored as a system, not as an average of its card scores. Its engine is split across three archetype families (Dogmatika, Branded, Light and Darkness Ritual) with only 3 exact-name Dogmatika copies out of 72 archetype-relevant copies, so the core starter reliably appears through searchers (P at least one searcher in an opening 5 is about 0.91) but the lines it opens are not cohesive. Closing power is strong, with several 2800-3000 ATK bosses and 14 Fusion Monsters in the Extra Deck, and going-second interaction is dense (8 hand traps; P at least one hand trap in 6 is about 0.63). Those strengths are capped by three legality failures: two copies of Albion the Branded Dragon and one Gimmick Puppet Nightmare are Forbidden in OCG, Branded in High Spirits runs three copies against a limit of one, and the Extra Deck holds 17 cards against a maximum of 15. Because the deck is Illegal, no normal Final Contextual score is awarded; the structural read is theoretical only. Popularity and meta-share did not add points, and no combo boards were recorded, so combo floor and ceiling are Inferred from card text alone.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 55 Searcher-text group P(at least one in opening 5) approximately 0.91 across 20 searcher cards; archetype core group of 7 copies P(open at least one) approximately 0.51; only 3 exact Dogmatika copies (Inferred)
D2 Opening-Hand Quality & Brick Management 50 19 singletons and 8 hand traps dilute the starter density; copy histogram 1x19, 2x6, 3x8 suggests moderate brick risk from conflicting Normal Summons (Inferred)
D3 Combo Conversion & Ceiling 45 No parseable combo boards; ceiling inferred from fusion access and ritual text, not from recorded output (Inferred)
D4 Combo Floor & Median Output 40 No combos_evidence, so median and floor are unmeasured and scored low by necessity (Inferred)
D5 Interruption Resilience & Route Redundancy 55 Three independent engines (Dogmatika, Branded, Light and Darkness Ritual) and 8 hand traps give alternative routes after disruption (Inferred)
D6 Resource Economy, Recovery & Grind 50 Searchers and recursion text are present (Mulcharmy, Fallen of Albaz, Ragged Records) but no resource-signature data exists (Inferred)
D7 End-Board & Interaction Quality 60 13 removal-text cards, 4 negation-text cards, Dimensional Barrier and Harpie's Feather Duster give layered interaction (Verified text, Inferred quality)
D8 Going-Second & Board-Breaking Power 60 P(at least one hand trap in 6 going second) approximately 0.63; 8 hand traps plus Dogmatika Fleurdelis negation (Inferred)
D9 Offensive Pressure & Closing Power 70 Several 2800-3000 ATK bosses (Black Chaos, Black Luster Soldier, Magician of Dark Chaos, Albaz fusions) and multiple Level 8 fusions (Verified stat, Inferred closing)
D10 Main Deck Efficiency & Flexibility 40 55 main-deck cards with 25 level-0 spells and traps and multiple over-limit copies; compact enough but not efficiently allocated (Inferred)
D11 Extra Deck Efficiency & Coverage 35 17 Extra Deck cards exceed the 15 maximum; 14 Fusion and 3 Synchro; Albion the Branded Dragon is Forbidden (Verified legality)
D12 Side Deck Adaptability 10 side_count is 0, so no post-side adaptation exists; best-of-3 plan cannot be assessed (Provisional)
D13 Matchup Coverage & Format Fit 40 No tournament link and no dated meta sample; archetype usage stats only (Provisional)
D14 Pilotability & Error Tolerance 35 Multi-engine Dogmatika/Branded/Ritual sequencing with many decision points and fusion-material choices (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 49, Going First ≈ 48, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: Banlist exposure (-8); Engine conflicts (-3); Illegal cap (-11). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) = 0.80*49 + 0.20*40 = 47, then modifiers -11 = 36, then capped at 25 because the deck is Illegal (theoretical/structural only; no normal Final Contextual score)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.91 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Searcher density (20 searcher-text cards) gives a high chance of a live starter in the opening hand
  • Layered interaction: 8 hand traps, 13 removal-text cards and 4 negation-text cards
  • High-ATK boss density (2800-3000 ATK) with 14 Fusion Monsters in the Extra Deck

Weaknesses

  • Illegal list: 2 Albion the Branded Dragon and 1 Gimmick Puppet Nightmare (Forbidden), Branded in High Spirits at 3 copies (limit 1), and an Extra Deck of 17 (limit 15)
  • Three archetype families with only 3 exact-name Dogmatika copies, so the engine is not cohesive
  • No Side Deck, so no post-side adaptation
  • No recorded combo boards, so the combo floor and ceiling are unmeasured

Critical choke points

  • The Extra Deck is over the size limit and contains Forbidden Albion copies, so the deck cannot be played as built
  • Fallen of Albaz and the Dogmatika starter gate most fusion lines; losing both removes most of the boss access
Priority Remove Add Reason
1 2 Albion the Branded Dragon and 1 Gimmick Puppet Nightmare Legal Fusion or Synchro bosses that the engine can fuse, to restore legal copies Removes the Forbidden cards that make the list illegal
2 2 copies of Branded in High Spirits (over the limit of 1) Legal searchers or a second Dogmatika starter Brings Limited copies within the limit and reduces engine conflict
3 1 Extra Deck card (to reach 15) None required Brings the Extra Deck within the 15-card maximum
4 None A 3-card Side Deck of hand traps or negates Gives the deck a post-side plan, which it currently lacks

Evidence & confidence

  • Verified: Illegal status: Albion the Branded Dragon 2 copies (Forbidden, legal 0), Gimmick Puppet Nightmare 1 copy (Forbidden), Branded in High Spirits 3 copies (Limited, legal 1); Extra Deck is 17 cards against a maximum of 15; Main Deck is 55 (within 40-60); side_count is 0; Card text for 33 main and 14 extra distinct cards is present in the evidence excerpts
  • Observed: Archetype usage stats: 6 core cards, 4 present (66.7 percent core coverage); Ecclesia and the Dark Dragon and Titaniklad are missing
  • Inferred: Searcher-group opening-hand probability approximately 0.91 and hand-trap-group going-second probability approximately 0.63 (hypergeometric); Engine cohesion is low: only 4.2 percent exact-name archetype purity across three families; Brick risk is moderate, from the 19 singletons and conflicting summon requirements
  • Provisional: Meta Power is null: no dated metagame sample is supplied; Matchup and format fit (D13) cannot be verified without tournament data
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record are absent No win-rate telemetry for going-first, going-second, matchup or brick rates No Side Deck supplied, so D12 cannot be measured Meta Power is Provisional unless a dated metagame sample is supplied

More OCG Info

Dogmatika

Dogmatika Breakdown

 
 

 

 

 

 

 

 
 

 

 
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