Invoked Deck #769829 — Yu-Gi-Oh! OCG

40 Main, 15 Extra, incl. Aleister the Reminiscent x3, Tearlaments Reinoheart x3, Invocation - 'Sword' x3. Created Oct 20, 2026 by YGO Mod.

Deck Invoked OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: MediumEvaluated Oct 20, 2026
43± 6/ 100
Power Score
Structural 51
Reliability 44
Going First 56
Going Second 48

Deck — Deck Power Evaluation

Final Contextual Deck Power: 43/100 (±6 · Confidence: Medium)

Overall score Value
Structural Deck Power 51
Going First 56
Going Second 48
Meta Power provisional
Tournament Reliability 44
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, FTK/Alternate-Win
  • Format: ocg

Legality

Main 40 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Fusion Summon a large Extra Deck monster (Hyperinvoked Aeon 3800 ATK, Tearlaments Kaleido-Heart, Invoked Oceanus, Fiendsmith's Lacrima) from searched starters, then convert the board with ATK pressure; Tearlaments and Fiendsmith recursion lines that rebuild a board from the Graveyard and banished zone after interruption
  • Turn 1 (going first): Turn 1 starter from the Deck (Tearlaments Scream, Reinoheart, Grief, or Aleister the Reminiscent) that searches or Special Summons into a Fusion or Link route; hand traps are held for the opponent's turn
  • Turn 2 (going second): Maxx "C" and Droll & Lock Bird as hand interruption on the opponent's Special Summons and draws, then a Fusion route through Aleister-link monsters on the next turn
  • Recovery: Tearlaments Havnis, Merrli, and Heartbeat recover monsters or Traps from the Graveyard and banished zone; Aiwass and Aleister tutor the next Aleister monster
  • After siding: No Side Deck is registered (Side Deck size 0); no post-side plan can be evaluated from the evidence

Why it scores here

The deck is legal and has a high searcher density (21 searcher-text cards, 98% chance of at least one searcher in a 5-card opening hand), so it reliably opens a starter. The starters belong to three separate engines (Tearlaments, Fiendsmith, and a thin Invoked/Aleister core), so the first turn is accessible but the second turn is not reliably coherent. Interaction is above average for a non-control deck: Maxx "C", Droll & Lock Bird, Trivikarma, Tearlaments Metanoise, Tearlaments Sulliek, and Virakam cover several interruption types. The closing power is the strongest axis, since Hyperinvoked Aeon, Tearlaments Kaleido-Heart, and Invoked Oceanus reach 3000 ATK or more. Popularity did not earn points: the Invoked archetype core is largely absent (only 3 of 22 usage-core cards are present, 7.3% exact-name purity), and no combo, tournament, or win-rate evidence exists, so the score comes from the system's consistency, recursion, and closing power, not from averaging card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 58 Searcher text on 21 Main cards gives P(>=1 searcher in 5) ≈ 0.98, but the 3-copy starters split across three engines; starter live on T1 is estimated by text, not by combo data (Inferred)
D2 Opening-Hand Quality & Brick Management 45 Fourteen Limited single copies plus two Semi-Limited cards and multi-engine starters make many hands non-functional; archetype-core proxy P(none in hand 5) ≈ 0.42 (Inferred)
D3 Combo Conversion & Ceiling 52 No parseable boards exist (total combos 0); the ceiling rests on Fusion routes through Aleister-link material and Hyperinvoked Aeon, read from card text only (Inferred)
D4 Combo Floor & Median Output 45 No recorded combo distribution is available, so the floor and median are text-based estimates of a lower-consistency line (Inferred)
D5 Interruption Resilience & Route Redundancy 55 Tearlaments Reinoheart, Havnis, Merrli, and Heartbeat give multiple Graveyard and banished recovery routes, though Rulkallos needs Kitkallos, which is absent from the list (Inferred)
D6 Resource Economy, Recovery & Grind 60 Searcher density on Aleister, Aiwass, Tract, Engraver, and Lacrima sustains resource flow, but the one-copy Limited engines limit repeatability (Inferred)
D7 End-Board & Interaction Quality 60 Maxx "C", Droll & Lock Bird, Trivikarma, Metanoise, Sulliek, Virakam, and Tearlaments negation text give layered interaction (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 50 Two going-second hand traps and Kashtira-based removal text give partial board-breaking; there is no going-second split data (Inferred)
D9 Offensive Pressure & Closing Power 68 End-board ATK reaches 3000 to 3800 on Aeon, Kaleido-Heart, Oceanus, and Rulkallos, with Lacrima's -600 field effect (Verified stat)
D10 Main Deck Efficiency & Flexibility 42 40 Main slots with 30 distinct cards, 24 singles, and 7.3% exact-name archetype purity show low coherence across three sub-archetypes (Verified composition)
D11 Extra Deck Efficiency & Coverage 40 Fifteen Extra cards mostly serve the Tearlaments, Fiendsmith, and Invoked routes; Evilswarm Exciton Knight and Predaplant Dragostapelia have no Main-Deck support (Inferred)
D12 Side Deck Adaptability 10 Zero Side Deck cards are registered, so no post-side plan can be evaluated (Verified composition, provisional score)
D13 Matchup Coverage & Format Fit 45 No tournament link or dated meta sample exists; archetype usage share is not available (Provisional)
D14 Pilotability & Error Tolerance 45 Multi-step Fusion and Link lines across three engines require frequent decision points, so error tolerance is low (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 51, Going First ≈ 56, Going Second ≈ 48, Meta = provisional, Tournament Reliability ≈ 44. Modifiers: Banlist exposure (-3); Engine conflicts and dead Extra slots (-4). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers = 0.80*51 + 0.20*44 - 7 = 42.6, rounded to 43 (Meta provisional)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.98 · key two-card combo ≈ — · full-brick estimate ≈ 0.42 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense searcher and starter access: 21 searcher-text cards and 3-copy starters (Scream, Reinoheart, Grief, Aleister) give very high P(>=1 starter in opening hand)
  • Layered interaction: Maxx "C", Droll & Lock Bird, Trivikarma, Metanoise, Sulliek, and Tearlaments negations interrupt both Special Summons and effects
  • High end-board ATK: Hyperinvoked Aeon 3800, Kaleido-Heart 3000, Oceanus 3000, plus Fiendsmith's Lacrima's -600 field effect
  • Graveyard recursion through Tearlaments Havnis, Merrli, Heartbeat, and Reinoheart keeps the deck going after single removal

Weaknesses

  • No coherent single engine: Tearlaments, Fiendsmith, and Invoked cards are mixed with only 7.3% exact-name purity
  • Fourteen single-copy Limited cards mean key engine pieces cannot be replaced if one is removed or drawn dead
  • No Side Deck: zero post-side flexibility against any matchup
  • Several Extra Deck slots lack Main-Deck support: Evilswarm Exciton Knight (no Lswarm), Predaplant Dragostapelia (no Predaplant), and Tearlaments Rulkallos (requires Kitkallos, not in the list)
  • Core Invoked staples are absent (Invocation, Aleister the Invoker of Madness, Ash Blossom, Magical Meltdown, Super Polymerization); only 3 of 22 usage-core cards are present

Critical choke points

  • Aleister the Reminiscent (3 copies) and Aiwass (2 copies) are the only Aleister-material sources for Invoked Fusions and Hyperinvoked Aeon, so a single removal or Droll lock on them stalls the Fusion route
  • Fiendsmith's Lacrima and Engraver are Limited single copies; losing either removes the Fiendsmith Fusion route
  • Maxx "C" and Droll & Lock Bird are the only hand-trap interaction (2 cards), so the going-second plan has almost no redundancy
Priority Remove Add Reason
1 Evilswarm Exciton Knight A second Aleister-link or Invoked-support card that fits the Aleister-material route The deck has no Lswarm support, so this Extra slot is likely dead outside a single draw; a Main-Deck support card improves Fusion routes
2 Predaplant Dragostapelia A Side Deck card (a single hand trap or a Main-Deck tech) to restore a sideboard Dragostapelia lacks Predaplant Main-Deck support; a Side Deck of 15 cards is legal and would add post-side flexibility, which the deck currently lacks
3 Tearlaments Rulkallos A Fusion route whose material is in the list, or Tearlaments Kitkallos Rulkallos requires Tearlaments Kitkallos as material, which is absent, so the card cannot be reached through the list as built

Evidence & confidence

  • Verified: Legal status: 40 Main, 15 Extra, 0 Side, all within size_rules; Limited and Semi-Limited copy counts match banlist status in restricted cards; Archetype purity is 7.3% exact-name; 3 of 22 usage-core cards are present; End-board ATK values of Aeon 3800, Kaleido-Heart 3000, Oceanus 3000
  • Inferred: P(>=1 searcher in 5) ≈ 0.98 from searcher-text group, which counts text hints rather than verified starter lines; Archetype-core proxy P(none in 5) ≈ 0.42; Interaction and recursion quality from card text; Going-first and going-second power estimates from text and probabilities
  • Provisional: Meta Power (null) and D13 matchup fit, since no dated metagame or tournament data exists; D12 side adaptability, since no Side Deck is registered
  • Data gaps: No combos supplied: floor, median, and ceiling are text-only inference No tournament link: archetype meta share and per-pilot match record are absent No win-rate telemetry: going-first, going-second, matchup, and brick rates are Inferred or Unknown No guides for the archetype (total guides 0) Meta Power is Provisional without a dated metagame sample

More OCG Info

Invoked

Invoked Breakdown

 
 

 

 

 

 

 

 
 

 

 
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