Yummy Deck #769769 — Yu-Gi-Oh! OCG

54 Main, 16 Extra, incl. Cupsy☆Yummy x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 20, 2026 by YGO Mod.

Deck Yummy OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: MediumEvaluated Oct 20, 2026
31± 10/ 100
Power Score
Structural 48
Reliability 42
Going First 40
Going Second 50

Deck — Deck Power Evaluation

Final Contextual Deck Power: 31/100 (±10 · Confidence: Medium)

Overall score Value
Structural Deck Power 48.2
Going First 40
Going Second 50
Meta Power provisional
Tournament Reliability 42
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Stun
  • Format: ocg

Legality

Main 54 / Extra 16 / Side 0 — status: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Yummy and Tri-Brigade Link Summons (Shuraig, Arms Bucephalus II) into a large attacking board, supported by Mulcharmy draw bodies; Chimera the King of Phantom Beasts as a Fusion beater; Herald of the Arc Light as a negate-and-banish Synchro
  • Turn 1 (going first): Open with a Yummy Level-1 or Mulcharmy body, search through Yummy Surprise / Mignon, and hold hand traps (Ash Blossom, Ghost Ogre, Infinite Impermanence) for the opponent's first activation
  • Turn 2 (going second): Use the six-card hand to present hand traps and Mulcharmy draw effects against the opponent's first summon, then convert to Tri-Brigade Link Summons once the board is stable
  • Recovery: Mulcharmy draw effects and the Yummy GY recursion (Assist and Mignon effects) refill the hand after a hand trap or board wipe
  • After siding: No Side Deck is registered, so there is no post-side plan; the deck cannot adapt between games

Why it scores here

The score comes from the system: a Yummy Level-2 enabler package (Link-1 and Level-2 Synchro starters) feeds Tri-Brigade and Mulcharmy draw bodies, with 14 hand traps and several in-main negates providing interaction on the opponent's first summon. Consistency is moderate because only about 23% of the main deck is exact-name Yummy and the list splits between Yummy, Tri-Brigade, Mulcharmy and generic tech, so a hand often holds a starter without its enabler. Median output is weaker than the Tri-Brigade link ceiling suggested by the Extra Deck, and no recorded boards exist, so the ceiling is text-inferred only. Popularity signals (Mulcharmy Fuwalos in 94% of archetype lists) confirm the list is real but did not add points. The deck is capped as illegal because three Cupsy copies exceed the OCG limit, one Forbidden Cupsy is included, and the Extra Deck is one over the maximum; the averaged card scores were not used.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 50 P(≥1 Mulcharmy copy in opening 5) ≈ 0.26 each; archetype core P(≥1 of 18) ≈ 0.88; enabler density is mixed across Yummy and Tri-Brigade (Inferred)
D2 Opening-Hand Quality & Brick Management 45 14 hand traps and draw bodies give reasonable hand functionality, but 6-card going-second hands carry many situational cards with no Side Deck to adjust (Inferred)
D3 Combo Conversion & Ceiling 45 No parseable boards; ceiling is text-inferred from Tri-Brigade Link chains and Shuraig/Bucephalus Extra Deck access (Inferred)
D4 Combo Floor & Median Output 40 No combos to compute a median; the mixed sub-archetype spread suggests a typical board is weaker than the ceiling (Inferred)
D5 Interruption Resilience & Route Redundancy 55 Redundant hand traps (Ash Blossom x2, Ghost Ogre x3, Infinite Impermanence x3) and Mulcharmy draw give at least two independent recovery lines (Inferred)
D6 Resource Economy, Recovery & Grind 50 Mulcharmy draw and Yummy GY recursion refill the hand; no resource telemetry exists (Inferred)
D7 End-Board & Interaction Quality 60 Interaction density is high (14 hand traps, 12 negation-text cards, Solemn x2, Herald negate), though Cupsy copies are removed by the legality cap (Inferred plus card text)
D8 Going-Second & Board-Breaking Power 55 Going-second split not recorded; Droll and Ash and Maxx add hand-trap pressure, but board breakers are sparse (Inferred)
D9 Offensive Pressure & Closing Power 50 Tri-Brigade Shuraig and Bucephalus II reach 3000 and 3500 ATK; closing power depends on a Link Summon completing (Verified stats plus Inferred)
D10 Main Deck Efficiency & Flexibility 45 54 main cards across 30 distinct names with three copies of several staples; 14 tech and hand-trap cards dilute the Yummy core (Inferred)
D11 Extra Deck Efficiency & Coverage 55 Extra Deck of 16 is one above the OCG maximum; 11 Link monsters and 4 Synchros give broad coverage but the deck is illegal as built (Verified count)
D12 Side Deck Adaptability 10 No Side Deck (0 cards), so there is no post-side plan; scored low by design (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link or dated meta sample; scored neutral and Provisional (Provisional)
D14 Pilotability & Error Tolerance 45 Multi-step Link and Synchro lines with hand-trap timing require careful sequencing; step count not measured from boards (Inferred)

How the score was computed

Strategy profile: Midrange primary with Toolbox secondary, 1:1 in the weight table; the table below uses the Midrange profile. Structural ≈ 48.2, Going First ≈ 40, Going Second ≈ 50, Meta = provisional, Tournament Reliability ≈ 42. Modifiers: banlist_exposure (-8); illegal_list_cap (-8). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) + modifiers (-16) = 46.9 - 16 ≈ 31; illegal-list cap applied

Probability & combo summary

  • Opening a starter: P(≥1) ≈ — · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense interaction: 14 hand traps and 12 negation-text cards give disruption on the opponent's first summon
  • Redundant Level-2 enablers and Link-1 starters give more than one way to open
  • Extra Deck has high-ATK Tri-Brigade Link threats (Shuraig 3000, Bucephalus II 3500)

Weaknesses

  • Illegal as built: three Cupsy☆Yummy copies over the Limited limit, one Forbidden Cupsy★Yummy Way, and 16 Extra Deck cards against a maximum of 15
  • Only 16 exact-name Yummy cards; the rest is spread across Tri-Brigade, Mulcharmy and generic tech, which weakens engine coherence
  • No Side Deck, so the deck cannot adapt between games
  • Many hand traps are dead when going first without an opponent's summon

Critical choke points

  • Yummy Level-2 enabler (Link-1 Snatchy/Linkuriboh or Level-2 Synchro) — without it most Yummy starters cannot be Special Summoned from hand
  • Forbidden Cupsy★Yummy Way occupies an Extra Deck slot that cannot be used in a legal build
Priority Remove Add Reason
1 Cupsy★Yummy Way (Forbidden) and two of the three Cupsy☆Yummy copies A legal Level-2 Synchro Tuner or Yummy Level-1 body (e.g. Cooky★Yummy Way is already present; add a second Level-1 Yummy) Brings the list back to legal copy limits and fixes the Extra Deck count
2 One Extra Deck card (for example Chimera or Arms Bucephalus II) to reach 15 None Extra Deck maximum for OCG is 15
3 One or two situational tech cards (Foolish Burial, Gordian Slicer, Cosmic Cyclone) A Side Deck of 5 to 15 cards covering the expected matchups Adds post-side adaptability; the deck currently has none

Evidence & confidence

  • Verified: Legality: Forbidden Cupsy★Yummy Way x1, Limited Cupsy☆Yummy x3, Extra Deck 16 > 15; Copy counts and card text for all 30 main and 15 Extra Deck names; Archetype usage: Mulcharmy Fuwalos 93.75%, Mignon 87.5%
  • Inferred: Hypergeometric starter and hand-trap probabilities; Interaction density and going-second hand-trap pressure; Consistency and brick-rate estimates from card text
  • Provisional: Meta Power (null, no dated metagame sample); Matchup coverage (D13) scored neutral
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no Side Deck registered — post-side adaptability cannot be measured no win-rate telemetry exists in YGOVN — going-first/second, matchup, and brick rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied

More OCG Info

Yummy

Yummy Breakdown

 
 

 

 

 

 

 

 
 

 

 
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