Tri-Brigade Deck #769768 — Yu-Gi-Oh! OCG

54 Main, 16 Extra, incl. Cupsy☆Yummy x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 20, 2026 by YGO Mod.

Deck Tri-Brigade OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: Low
20± 5/ 100
Power Score
Structural 45
Reliability 35
Going First 45
Going Second 40

Deck — Deck Power Evaluation

Final Contextual Deck Power: 20/100 (±5 · Confidence: Low)

Overall score Value
Structural Deck Power 45
Going First 45
Going Second 40
Meta Power provisional
Tournament Reliability 35
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Tempo
  • Format: ocg

Legality

Main 54 / Extra 16 / Side 0 — status: Illegal. 4 violation(s).

Identity & game plan

  • Win condition: Link Summon Tri-Brigade Link monsters (Shuraig, Bucephalus II, Bearbrumm) from the Extra Deck by banishing Beast / Beast-Warrior / Winged Beast monsters from the GY; Yummy synchro and link pressure (Cooky★Yummy Way, Lollipo★Yummy Way, Yummy★Snatchy) with Yummy Field Spell support
  • Turn 1 (going first): Open a Beast-type starter (Tri-Brigade Kitt, Kerass, Fraktall or Springans Kitt) and build toward a Tri-Brigade Link via GY banish, with Droll & Lock Bird and Ash Blossom as protection
  • Turn 2 (going second): Use hand traps (Ash Blossom, Ghost Ogre, Evenly Matched, Infinite Impermanence, Maxx C, D.D. Crow) to disrupt the opponent's first Summon, then rebuild a board from the GY
  • Recovery: Recursion from the GY through Tri-Brigade Nervall, Fraktall and Kitt's GY-send effects, plus Mulcharmy draw effects when the hand is empty
  • After siding: Not evaluable: the deck runs no Side Deck, so no post-side adaptation exists in this list

Why it scores here

The score reflects the deck as a system, not an average of its cards. Consistency is moderate: the Tri-Brigade and Yummy starters are numerous, but the Main Deck has 14 hand traps and 9 searchers, so draws are often interaction without a plan. Interaction density is high, with about 14 hand traps and 12 negation effects, which earns the interaction score. The Tri-Brigade Link finisher route is real but depends on a banished or GY set of Beast-type monsters, so the ceiling is capped by how often that route is reachable in the opening hand. The deck is illegal in OCG: Cupsy★Yummy Way is Forbidden, Cupsy☆Yummy is over its Limited count, and the Extra Deck has 16 cards against a 15-card cap. The score is therefore capped low and labeled structural-only. No recorded boards, no win-rate data, no side deck, and no tournament link exist, so the score is not based on popularity or meta share.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 55 P(at least one of 3 copies in a 5-card opening hand) ≈ 0.26 for each 3-copy starter; the 2-copy Kitt starters are ≈ 0.18 (Inferred)
D2 Opening-Hand Quality & Brick Management 50 Brick risk is material: 14 hand traps and 9 searchers, with several non-engine hands; copy histogram 14/8/8 gives many single-copy cards (Inferred)
D3 Combo Conversion & Ceiling 40 Best Tri-Brigade Link line ends in a 3000–3500 ATK Link Monster, but it needs 2+ Beast-type GY monsters and an intact Extra Deck (Inferred from text)
D4 Combo Floor & Median Output 35 No recorded boards; the median line is inferred to be a single Link Summon plus one interaction card, so output stays low (Inferred)
D5 Interruption Resilience & Route Redundancy 45 Recursion from the GY through several Tri-Brigade effects gives some redundancy; the Kitt and Kerass starters are overlapping routes (Inferred)
D6 Resource Economy, Recovery & Grind 50 Recursion and draw effects (Mulcharmy, Yummy searchers) regenerate resources, but Cupsy★Yummy Way is Forbidden and cannot be a dependable route (Inferred)
D7 End-Board & Interaction Quality 60 Strong layered interaction: Solemn Judgment, Solemn Warning, Ash Blossom, Ghost Ogre, Evenly Matched, Herald of the Arc Light (Verified card text, Inferred quality)
D8 Going-Second & Board-Breaking Power 45 Hand traps and Droll & Lock Bird are useful against an established board, but there are few non-engine board breakers (Inferred)
D9 Offensive Pressure & Closing Power 45 Closing relies on Tri-Brigade Link monsters with 3000+ ATK, which is strong once live but is often delayed by interaction and bricks (Inferred)
D10 Main Deck Efficiency & Flexibility 45 54 Main Deck cards is within the 40–60 range, but 3-copy Limited cards and 14 hand traps lower coherence and adjustability (Verified count, Inferred)
D11 Extra Deck Efficiency & Coverage 40 16 Extra Deck cards is over the OCG cap of 15, and it includes a Forbidden Link/Synchro, so Extra access is inefficient (Verified count)
D12 Side Deck Adaptability 10 No Side Deck is present, so post-side adaptability is effectively absent (Verified list)
D13 Matchup Coverage & Format Fit 40 No tournament or metagame sample; archetype share is not evidenced, so this score is provisional (Provisional)
D14 Pilotability & Error Tolerance 40 Multi-step Link Summon and banish chains with many hand-trap timing decisions; error tolerance is moderate (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 45, Going First ≈ 45, Going Second ≈ 40, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: banlist_exposure (-8); dependence_on_one_extra_card (-2); no_side_deck (-2). Final formula: No reliable metagame: 0.80*Structural(45) + 0.20*TournamentReliability(35) = 43 before modifiers; Illegal-list cap applied (Step 2), final = 20

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.26 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense interaction: 14 hand traps and 12 negation effects
  • Real Tri-Brigade Link finishers (Shuraig, Bucephalus II, Bearbrumm) with GY recursion
  • Mulcharmy draw engine adds card advantage when the hand empties

Weaknesses

  • Illegal in OCG: Forbidden and over-limit cards, plus an oversize Extra Deck
  • No Side Deck
  • Many single-copy and hand-trap cards that can brick or conflict with each other
  • No recorded boards or win-rate data to confirm the ceiling

Critical choke points

  • Enough Beast-type monsters in the GY or banished zone to Link Summon Tri-Brigade Links
  • The Forbidden Cupsy★Yummy Way occupies an Extra Deck slot and cannot be legally played
Priority Remove Add Reason
1 Cupsy★Yummy Way (1 copy, Forbidden) A legal Extra Deck card (e.g. a second Tri-Brigade Link) Forbidden cards cannot be in the list; this also fixes the Extra Deck count
2 Cupsy☆Yummy (2 copies over the Limited count) A legal Main Deck card (e.g. a Tri-Brigade or Yummy searcher) Restores the copy limit
3 One extra Extra Deck card A 15-card Extra Deck with a Side Deck (0–15 cards) Meets the size rules and adds post-side flexibility

Evidence & confidence

  • Verified: Illegal status: Forbidden card in Extra Deck, over-limit Limited card, Extra Deck 16 > 15; Main Deck count 54 within 40–60; 14 hand traps and 12 negation effects from card text
  • Inferred: P(at least one 3-copy starter in 5 cards) ≈ 0.26; Tri-Brigade Link route requires Beast-type GY/banished monsters (card text); Interaction density supports D7 score
  • Provisional: Meta power and matchup fit: no dated metagame or tournament link
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN — going-first/second, matchup, brick and OTK rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied no Side Deck in the list

More OCG Info

Tri-Brigade

Tri-Brigade Breakdown

 
 

 

 

 

 

 

 
 

 

 
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