Spellbook Deck #769750 — Yu-Gi-Oh! OCG

60 Main, 15 Extra, incl. Dark Magician Girl the Magician's Apprentice x3, Fairy Tail - Luna x3, Fairy Tail - Matchgiru x3. Created Oct 20, 2026 by YGO Mod.

Deck Spellbook OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
ToolboxConfidence: LowEvaluated Oct 20, 2026
20± 8/ 100
Power Score
Structural 42
Reliability 35
Going First 40
Going Second 40

Deck — Deck Power Evaluation

Final Contextual Deck Power: 20/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 42
Going First 40
Going Second 40
Meta Power provisional
Tournament Reliability 35
  • Primary strategy: Toolbox
  • Secondary strategies: Midrange
  • Format: ocg

Legality

Main 60 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: No single confirmed win condition: no recorded combos exist. The Extra Deck closers (Perfectron Hydradrive Dragon, Quintet Magician, Dark Magician of Destruction) are the intended finishers (Inferred).; Spellbook, Charmer and Fairy Tail Fusion/Link extensions (Inferred)
  • Turn 1 (going first): Search a Spellbook or Fairy Tail starter (Spellbook of Secrets, Spellbook Magician of Prophecy, Fairy Tail Ball, Mulcharmy Fuwalos) and try to reach one engine; no confirmed T1 line exists in the evidence (Inferred).
  • Turn 2 (going second): Use hand traps (Effect Veiler, Ash Blossom, Droll & Lock Bird, Maxx C) to answer the opening, then flip-control Charmers (Dharc, Lyna) or Possessed Destiny (Inferred).
  • Recovery: Rebuild through searchers and GY-banish effects (Spellbook of the Grand Circle, Awakening of the Possessed) (Inferred).
  • After siding: Not assessable: Side Deck size is 0, so the deck has no post-side plan.

Why it scores here

The list is illegal: three Forbidden cards (Charmer Quartet in Bloom, Red-Eyes Dark Dragoon, Cross-Sheep) are run over the copy limit in the Extra Deck, so this is a theoretical, structural-only read capped at 20. The deck has good searcher density (33 searcher-text cards, about 98% to find one in the opening five) and seven hand traps plus eight removal-text cards, which gives it real interaction on paper. It does not open a single functional plan reliably: 37 distinct main-deck cards spread across Spellbook, Charmer, Fairy Tail, Possessed, Magician and Familiar-Possessed, with an exact-name archetype purity of 13.3%, so the engines compete for the same hand slots. No combos were recorded, so the ceiling and floor cannot be measured, and the deck has no side deck. The score comes from consistency, interaction and cohesion on the system; popularity was not credited and card scores were not averaged.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 45 P(at least one 3-copy starter in opening 5) is about 0.23; archetype core has P(at least one in hand) about 0.88 but spans four archetypes (Inferred)
D2 Opening-Hand Quality & Brick Management 40 60 main cards over 37 distinct names (25 single, 1 double, 11 triple copies) with four competing clusters raises dead-card risk (Inferred)
D3 Combo Conversion & Ceiling 35 combo data has 0 parseable boards, so the ceiling is not measurable and only a structural read is possible (Inferred)
D4 Combo Floor & Median Output 30 No median or power distribution is available, so the floor is unmeasured (Inferred)
D5 Interruption Resilience & Route Redundancy 45 Seven hand traps and 33 searcher-text cards give several first responses, but the lines overlap in the same hand slots (Inferred)
D6 Resource Economy, Recovery & Grind 45 Recursion comes from GY-banish effects and searchers; there is no resource signature data (Inferred)
D7 End-Board & Interaction Quality 60 12 negation-text, 8 removal-text and 7 hand-trap role tags, with Ash Blossom x2 and Effect Veiler x3 as layered responses (Verified tags, Inferred quality)
D8 Going-Second & Board-Breaking Power 55 P(at least one hand trap in a going-second 6-card hand) is about 0.54; no going-second split data exists (Inferred)
D9 Offensive Pressure & Closing Power 50 Closers are Perfectron Hydradrive Dragon (5000 ATK, Limited, 1 copy), Quintet Magician (4500 ATK) and Dark Magician of Destruction (2800 ATK); no end-board data (Inferred)
D10 Main Deck Efficiency & Flexibility 35 Compactness is weak: 37 distinct main cards, exact-name purity 13.3%, 65 off-archetype copies (Verified)
D11 Extra Deck Efficiency & Coverage 40 Extra Deck is full at 15 cards, but 3 of them are Forbidden and over the limit, leaving 3 unusable slots (Verified)
D12 Side Deck Adaptability 10 Side Deck size is 0, so there is no side deck for a best-of-3 format (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link and no archetype meta-share in the evidence (Provisional)
D14 Pilotability & Error Tolerance 35 Multi-archetype decision tree with Fusion summons, flip control and multi-step GY costs gives a high decision load (Inferred)

How the score was computed

Strategy profile: Balanced. Structural ≈ 42, Going First ≈ 40, Going Second ≈ 40, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: banlist exposure (-8); engine conflicts (-4). Final formula: No reliable metagame: 0.80*Structural(42) + 0.20*TournamentReliability(35) = 40.6, plus modifiers (-12) = 28.6, then the Illegal cap applied, final 20 (theoretical/structural only)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.98 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense searcher and draw-text coverage (33 searcher-text cards; about 98% to find one in the opening five)
  • Layered interaction on paper: 7 hand traps, 12 negation-text and 8 removal-text cards
  • Core archetype cards are at full inclusion in the usage stats

Weaknesses

  • Illegal list: three Forbidden Extra Deck cards over the copy limit
  • Four engines compete for the same hand slots (exact-name purity 13.3%)
  • No side deck for a best-of-3 format
  • No recorded combos, so the power ceiling and floor cannot be measured

Critical choke points

  • Three Forbidden Extra Deck slots must be replaced before any legal evaluation is possible
  • Any single engine that depends on one 3-copy starter (about 0.23 to appear in an opening 5)
Priority Remove Add Reason
1 Charmer Quartet in Bloom A legal Link or Fusion card in the same role Forbidden in OCG and over the copy limit; the list is illegal until it is removed
2 Red-Eyes Dark Dragoon A legal Fusion card Forbidden in OCG and over the copy limit
3 Cross-Sheep A legal Link card Forbidden in OCG and over the copy limit
4 Off-archetype copies (65 of 75 non-core) Consolidate to one primary engine Exact-name purity is 13.3%; a single engine would improve consistency (Inferred)

Evidence & confidence

  • Verified: Legality: three Forbidden cards over the copy limit; main 60 and extra 15 within size rules; Copy histogram, type spread, and archetype purity (13.3%); Role tags: 7 hand-trap, 7 tech, 33 searcher-text, 12 negation-text, 8 removal-text; Usage statistics: core cards at 100% and 66% inclusion
  • Inferred: Consistency estimates (hypergeometric, starter and archetype core draw odds); Functional roles and turn-1 and turn-2 plans; Interaction quality read from card text; Pilotability from decision-point count
  • Provisional: Meta Power (null, no dated metagame sample); Matchup fit (no tournament link)
  • Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot match record absent no win-rate telemetry (going-first/second, matchup, starter, brick or OTK rates) Meta Power is Provisional unless a dated metagame sample is supplied Side Deck size is 0: no side deck to evaluate post-side plans

More OCG Info

Spellbook

Spellbook Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
Top