Yummy Deck #769693 — Yu-Gi-Oh! OCG

57 Main, 15 Extra, incl. Cooky☆Yummy x3, Lollipo☆Yummy x3, Marshmao☆Yummy x3. Created Oct 20, 2026 by YGO Mod.

Deck Yummy OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Oct 20, 2026
25± 8/ 100
Power Score
Structural 45
Reliability 30
Going First 42
Going Second 50

Deck — Deck Power Evaluation

Final Contextual Deck Power: 25/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 44.6
Going First 42
Going Second 50
Meta Power provisional
Tournament Reliability 30
  • Primary strategy: Combo
  • Secondary strategies: Midrange, Tempo
  • Format: ocg

Legality

Main 57 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 5 violation(s).

Identity & game plan

  • Win condition: Link and Synchro boards from the Yummy and Sky Striker Ace engines, closing with Sky Striker Ace monsters (Zero 2000 ATK, Camellia, Azalea, Kagari at 1500 or more); Yummy Field Spell and Continuous Spell/Trap ATK and LP pressure (Yummyusment☆Mignon, Yum☆Yum☆Yummys, Yummy★Redemption)
  • Turn 1 (going first): Normal Summon a Level 1 LIGHT Beast Yummy monster, use a Link-1 (Yummy★Snatchy, Linkuriboh, Sky Striker Ace - Kagari, Salamangreat Almiraj) to enable the Level 2 Yummy monsters' hand Special Summon, then Link or Synchro Summon into the Sky Striker Ace pressure
  • Turn 2 (going second): Hold Ash Blossom, Ghost Belle, Droll & Lock Bird, Ghost Mourner and Solemn Judgment for the opponent's first summon or activation, then rebuild through Sky Striker Ace - Roze and the Link-1 enablers
  • Recovery: Recur from the GY: Sky Striker spells (Lemnisgate, Linkage) shuffled for Sky Striker Ace monsters, Yummy★Redemption and Yummy☆Surprise for Yummy monsters, Sky Striker Ace - Raye from the GY
  • After siding: None. The list runs 0 side cards, so there is no post-side plan; the deck cannot adjust between games

Why it scores here

The deck is scored as a system, not as an average of its card scores. Its engine is split across three groups: Yummy (20 exact-name copies, 27.8% purity), Sky Striker (18 copies) and 28 generic staples, so the starters are not dense enough to be reliable. A 3-copy starter has about a 24% chance to appear in a 5-card opener (hypergeometric, Inferred), so the Yummy/Sky Striker engine is live on turn 1 or 2 far less often than the card count suggests. Its interaction is the stronger part, with 16 negation-text cards, 7 hand traps and several boards-clearing spells, which supports the going-second score. There are no recorded boards, no tournament link and no guides, so floor, median and ceiling are text-only inferences. The deck is Illegal (over-limit Marshmao, Ash Blossom, Sky Striker Mobilize - Engage!, and two Forbidden cards), which caps the result and makes this a structural-only read. Popularity did not earn points, and no points came from the archetype's usage statistics.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 45 P(at least one 3-copy starter in a 5-card opener) ≈ 0.24 per card; archetype core group ≈ 0.54; exact-name purity 27.8% (Inferred)
D2 Opening-Hand Quality & Brick Management 40 28 generic-archetype copies plus 16 tech and 7 hand-trap copies create conflicting or dead hands; no side deck to fix bricks (Inferred)
D3 Combo Conversion & Ceiling 45 No parseable boards; ceiling read from card text of Sky Striker Ace Zero/Azalea/Camellia and the Yummy Link-1 chain (Inferred)
D4 Combo Floor & Median Output 35 No combos supplied, so median output is unmeasured and set conservatively low (Inferred)
D5 Interruption Resilience & Route Redundancy 40 Two engines plus generic staples give some alternative starters, but the Link-1 enabler set is thin (4 copies) (Inferred)
D6 Resource Economy, Recovery & Grind 45 Sky Striker spells recur from the GY, but there is no measured resource signature (Inferred)
D7 End-Board & Interaction Quality 60 16 negation-text cards, 7 hand traps and Solemn Judgment, Droll and Ash Blossom give broad, layered interaction; 3 Ash copies are over limit (Verified text, Inferred weight)
D8 Going-Second & Board-Breaking Power 55 7 hand traps give about 56% chance of at least one in a 6-card going-second hand (Inferred); Dark Ruler No More and Lightning Storm add board breaking (Verified text)
D9 Offensive Pressure & Closing Power 50 Sky Striker Ace Zero 2000 ATK and three 1500 ATK Ace Link monsters give closing power, but the Yummy ATK boosts depend on a LIGHT Beast board (Verified text, Inferred)
D10 Main Deck Efficiency & Flexibility 50 57 main with 30 Spells, 15 Monsters and 3 Traps; 29 distinct cards and 13 singletons, with a high Spell share (Verified composition)
D11 Extra Deck Efficiency & Coverage 45 15 Extra cards: 12 Link and 3 Synchro, with 13 distinct; Cupsy★Yummy Way is Forbidden and unplayable (Verified)
D12 Side Deck Adaptability 10 No side deck (0 cards), so no post-side adaptability exists (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament, meta-share or match data; Meta Power is Provisional (Provisional)
D14 Pilotability & Error Tolerance 40 Multi-engine sequencing with Link-1 enablers, GY recursion and many once-per-turn conditions is high-complexity to pilot (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 44.6, Going First ≈ 42, Going Second ≈ 50, Meta = provisional, Tournament Reliability ≈ 30. Modifiers: banlist exposure (-8); engine conflicts (-4). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability = 0.80*44.6 + 0.20*30 = 41.7; modifiers -12 gives 29.7; Illegal list caps the final score to 25 (theoretical/structural-only)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ — · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense negation and hand-trap package (Ash Blossom, Ghost Belle, Droll & Lock Bird, Ghost Mourner, Solemn Judgment) gives layered going-second interaction
  • Three-copy starters and Link-1 enablers (Yummy★Snatchy, Linkuriboh, Kagari, Almiraj) give several ways into the Link and Synchro engine
  • Sky Striker Ace Link monsters (Zero, Camellia, Azalea) give a high-ATK closing board from the Extra Deck

Weaknesses

  • Illegal list: 3 over-limit copies of Marshmao☆Yummy, Ash Blossom and Sky Striker Mobilize - Engage!, plus Forbidden Obedience Schooled and Cupsy★Yummy Way
  • Two engines plus 28 generic cards: exact-name purity is 27.8%, so combos are inconsistent
  • No side deck, so there is no adaptability and no post-side plan
  • Heavy Spell count (30 of 57 Main) and many once-per-turn conditions reduce the consistency of the starter lines

Critical choke points

  • The Link-1 enabler set (Yummy★Snatchy, Linkuriboh, Sky Striker Ace - Kagari, Salamangreat Almiraj) is thin, so opening without a Link-1 blocks most Yummy Level 2 Special Summons
  • Ash Blossom and Marshmao are over the copy limit, so the legal build must cut copies before any real consistency read is possible
  • Sky Striker Ace monsters are needed for the finishing Link boards, and they depend on Sky Striker spells in the GY
Priority Remove Add Reason
1 2 Marshmao☆Yummy, 1 Ash Blossom & Joyous Spring, 1 Sky Striker Mobilize - Engage!, 1 Obedience Schooled, 1 Cupsy★Yummy Way (Extra Deck) No replacement needed to reach legal size: Main drops to 52 (40-60 range) and Extra to 14 (0-15 range) Fixes all five legality violations. The deck is otherwise size-legal, so this turns an Illegal list into a scoreable one.
2 A low-impact Spell from the generic staples 1 legal Sky Striker or Yummy Link-1 enabler, or a legal side deck of 6 to 15 cards A side deck is the only way to address the 0-side-card adaptability gap (D12), and a Link-1 enabler reduces the choke-point risk.

Evidence & confidence

  • Verified: Main 57, Extra 15, Side 0 (size legal for OCG); Five legality violations (copy limits and Forbidden cards); Exact-name purity 27.8%; archetype spread Yummy 20, Sky Striker 18, generic 28; Card text of Ash Blossom, Ghost Belle, Droll & Lock Bird, Sky Striker Ace - Zero, Azalea, Camellia, Yummy★Snatchy, Linkuriboh
  • Inferred: 3-copy starter P(at least one in 5-card opener) ≈ 0.24; Archetype core group P(at least one in 5-card opener) ≈ 0.54; Hand-trap group P(at least one in 6-card going-second hand) ≈ 0.56; Structural weights for Combo profile applied to the 14 dimension scores
  • Provisional: Meta Power and matchup fit (D13): no dated metagame sample supplied
  • Data gaps: No combos supplied: floor, median and ceiling are text-only inferences No tournament link: archetype meta-share and per-pilot match record are absent No win-rate telemetry (going-first/second, matchup, brick or starter rates): these are Inferred or Unknown Usage-statistics in_this_deck flags conflict with the card list for several Extra Deck cards (e.g. Yummy★Snatchy, Cupsy★Yummy Way, Lollipo★Yummy Way are in the card list but flagged absent), so core_present_pct is unreliable No guides attached for the archetype Meta Power is Provisional

More OCG Info

Yummy

Yummy Breakdown

 
 

 

 

 

 

 

 
 

 

 
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