Familiar-Possessed Deck #769686 — Yu-Gi-Oh! OCG
57 Main, 15 Extra, incl. Artifact Lancea x3, Artifact Moralltach x3, Parallel eXceed x3. Created Oct 20, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (57)
- Artifact Lancea x3
- Artifact Moralltach x3
- Droll & Lock Bird x1
- Parallel eXceed x3
- Sneaky "C" x3
- Traptrix Arachnocampa x2
- Traptrix Dionaea x2
- Traptrix Mantis x3
- Traptrix Myrmeleo x3
- Traptrix Pudica x3
- Ash Blossom & Joyous Spring x3
- Ghost Mourner & Moonlit Chill x3
- Harpie's Feather Duster x1
- Lightning Storm x2
- Traptrip Garden x2
- Banishing Trap Hole x1
- Floodgate Trap Hole x1
- Foolish Trap Hole x2
- Gravedigger's Trap Hole x2
- Ice Dragon's Prison x2
- Infinite Impermanence x3
- Solemn Judgment x1
- Terrifying Trap Hole Nightmare x1
- Traptrix Holeutea x3
- Traptrix Trap Hole Nightmare x2
- Void Trap Hole x2
Extra Deck (15)
Couldn't load the deck
Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 54 |
| Going First | 45 |
| Going Second | 62 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Control
- Secondary strategies: Stun, Toolbox
- Format: ocg
Legality
Main 57 / Extra 15 / Side 0 — status: Illegal. 1 violation(s).
Identity & game plan
- Win condition: Link/Xyz boards (Traptrix Pinguicula, Allomerus, Atypus, Cularia, Accesscode Talker) built after the opponent's interaction is spent; Extra Deck bosses (Divine Arsenal AA-ZEUS, Super Starslayer TY-PHON, Time Thief Redoer) when Hole traps and searchers line up
- Turn 1 (going first): T1 Normal Summon a Traptrix searcher (Pudica or Mantis) for a Hole Normal Trap, then build a Link into Traptrix boss while holding Ash Blossom and Droll for interaction
- Turn 2 (going second): Use hand traps (Ash Blossom, Infinite Impermanence, Ghost Mourner, Artifact Lancea, Sneaky C) to break the opponent's first Summon, then convert into Traptrix Link/Xyz
- Recovery: Traptrix GY revival (Dionaea, Arachnocampa, Rafflesia) and Hole recursion through Cularia and Allomerus
- After siding: No side deck present; no post-side plan can be evaluated
Why it scores here
The deck is built around a Traptrix engine with nine searcher-text cards (P(at least one searcher in a 5-card opening) ≈ 0.59, Inferred), so the starter is reachable in most openings, though the 20 trap cards and 10 hand traps add brick risk. Interaction is the deck's real strength: 18 negation-text and 36 removal-text cards on the system give it layered answers across both turns (D7 ≈ 74, Inferred from text). Its Link and Xyz bosses reach 1800–2500 ATK, but there is no recorded board data, so the ceiling and median are text-only inferences and are scored conservatively. The score comes from consistency, interaction and going-second hand-trap density on the whole system, not from Familiar-Possessed's popularity and not from averaging card scores. The list is over the OCG copy limit for Ash Blossom & Joyous Spring (3 copies, 2 legal), so the score is capped low as a theoretical, structural-only read.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | P(≥1 searcher in 5-card hand) ≈ 0.59; 3-copy Traptrix starters with Pudica/Mantis/Myrmeleo searchers (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 48 | 10 hand traps and 20 trap cards raise brick and dead-trap risk in opening hands (Inferred) |
| D3 | Combo Conversion & Ceiling | 40 | No parseable boards; ceiling inferred from Link/Xyz text and Hole recursion only (Inferred) |
| D4 | Combo Floor & Median Output | 40 | No combo data for a median; scored conservatively from starter diversity (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Traptrix immunity plus Hole and Traptrix recursion give some route redundancy after disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | GY revival and Hole recursion offset spend, but no resource data is available (Inferred) |
| D7 | End-Board & Interaction Quality | 74 | 18 negation-text and 36 removal-text cards across layered traps and monsters (Inferred from card text) |
| D8 | Going-Second & Board-Breaking Power | 62 | Hand traps and Hole traps are strong on going second; no going-second split data exists (Inferred) |
| D9 | Offensive Pressure & Closing Power | 58 | Link/Xyz bosses reach 1800–2500 ATK with Extra Deck bosses at 2900–3000 ATK (Verified stats) |
| D10 | Main Deck Efficiency & Flexibility | 52 | 57-card main deck with 26 distinct cards and 20 trap cards; efficient but with some low-impact slots (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 55 | 15 Extra slots mix Traptrix Link/Xyz with non-engine bosses such as ZEUS and TY-PHON (Verified composition) |
| D12 | Side Deck Adaptability | 8 | No side deck present; no post-side evidence (Provisional) |
| D13 | Matchup Coverage & Format Fit | 45 | No tournament link; archetype share unknown (Provisional) |
| D14 | Pilotability & Error Tolerance | 48 | Multiple timing-dependent hand traps and Hole chains add decision load (Inferred) |
How the score was computed
Strategy profile: Control. Structural ≈ 54, Going First ≈ 45, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist exposure (-8). Final formula: Structural 54 and TR 45 give 0.80·54 + 0.20·45 ≈ 52; modifiers −8 give 44; Illegal cap (Ash Blossom over copy limit) sets final to 30 (theoretical/structural-only); Meta provisional
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.59 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Layered interaction across hand traps, Hole traps and removal text
- Searcher density gives reliable starter access
- Traptrix Link/Xyz bosses with GY recursion
Weaknesses
- Illegal copy count for Ash Blossom & Joyous Spring
- Trap-heavy main deck with brick and dead-trap risk
- No side deck
Critical choke points
- Ash Blossom & Joyous Spring copy count must be reduced to 2 before the deck is playable
- Traptrix Link/Xyz boss conversion depends on a few 1-copy Extra Deck cards
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 Ash Blossom & Joyous Spring | 1 non-restricted main-deck card (for example a Traptrix searcher or a Hole trap) | Brings the deck within the OCG copy limit; this is required before a normal score applies |
| 2 | 1 low-impact Hole trap | 1 side-deck-ready tech card | A side deck is absent; a tech card would give post-side coverage |
Evidence & confidence
- Verified: Main 57, Extra 15, Side 0 are within OCG size rules; Ash Blossom & Joyous Spring is 3 copies against a 2-copy OCG limit (Illegal); Extra Deck stats (for example ZEUS 3000 ATK, TY-PHON 2900 ATK)
- Inferred: P(≥1 searcher in 5-card hand) ≈ 0.59; Consistency, brick and interaction estimates; Going-first and going-second splits
- Provisional: Meta and matchup placement (no dated metagame or tournament link); Post-side plan (no side deck)
- Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no side deck — post-side plan cannot be evaluated no win-rate telemetry exists in YGOVN — brick, starter and going-first/second rates are Inferred Meta Power is Provisional unless a dated metagame sample is supplied
Couldn't load the combos





