Evilswarm Deck #769660 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Mulcharmy Purulia x3, The Phantom Knights of Decayed Cloak x3. Created Oct 20, 2026 by YGO Mod.

Deck Evilswarm OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
ToolboxConfidence: LowEvaluated Oct 20, 2026
25± 10/ 100
Power Score
Structural 49
Reliability 35
Going First 45
Going Second 50

Deck — Deck Power Evaluation

Final Contextual Deck Power: 25/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 49
Going First 45
Going Second 50
Meta Power provisional
Tournament Reliability 35
  • Primary strategy: Toolbox
  • Secondary strategies: Midrange, Stun
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status: Illegal. 5 violation(s).

Identity & game plan

  • Win condition: Xyz and Link boss monsters (Phantom Knights Break Sword, Malevolent Scythe, Dark Requiem Xyz Dragon) built from Phantom Knights bodies.; Rank-Up-Magic recursion into higher-Rank Xyz monsters, with generic beaters (Evilswarm Ophion, Arc Rebellion Xyz Dragon, Super Starslayer TY-PHON) as late-game closers.
  • Turn 1 (going first): Open Phantom Knights bodies with Mulcharmy draw engines and Ash Blossom protection, then Xyz into Break Sword or Malevolent Scythe. Board breaking comes from Raigeki and Harpie's Feather Duster.
  • Turn 2 (going second): Hold Ash Blossom, Droll and Lock Bird, Dominus Impulse and Solemn Accusation to slow the opponent's summons, then rebuild through Phantom Knights recursion.
  • Recovery: Phantom Knights monsters in the GY can be banished to Special Summon or to add Spell/Traps, and Rank-Up-Magic Launch and Requiem reuse Xyz monsters.
  • After siding: No Side Deck is registered, so there is no post-side plan.

Why it scores here

The deck is Illegal in OCG: five cards exceed their copy limits, two of them Forbidden, so this score is a theoretical structural read capped at 25 and not a normal contextual score. Structurally, the Phantom Knights core (about 26 of 55 main cards) gives a real Xyz engine with recursion, and the five hand traps plus the Solemn and Dominus interaction give the deck a credible going-second plan. Its consistency is weak: 22 generic and 16 tech-tagged cards, including Raigeki, Harpie's Feather Duster and Foolish Burial, sit beside a 3-copy archetype core that is live in only about 25 percent of five-card openings. The score comes from consistency, interaction and closing power on the system, not from Evilswarm's popularity or from averaging individual card scores. No combo boards, guides, tournament data or Side Deck exist, so floor and median output and matchup fit remain unmeasured.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 55 P(at least one archetype core in 5-card hand) about 0.25 for a 3-copy card; searcher group about 0.56; multi-card bootstrap (Inferred)
D2 Opening-Hand Quality & Brick Management 40 Dead or conflicting cards (Raigeki, Harpie's, Foolish Burial, Triple Tactics Talent) plus a mixed generic and archetype spread lower hand quality (Inferred)
D3 Combo Conversion & Ceiling 55 Best line not recorded; Rank-Up Requiem and Launch convert Xyz monsters into higher Ranks, judged from text only (Inferred)
D4 Combo Floor & Median Output 40 No combo boards, so floor and median output are unmeasured and rated low on purpose (Provisional)
D5 Interruption Resilience & Route Redundancy 50 Phantom Knights recursion from GY and multiple Rank-Up routes give redundancy, but no independent-line data exists (Inferred)
D6 Resource Economy, Recovery & Grind 50 Eight searcher-text cards and GY recursion support grind; no resource data (Inferred)
D7 End-Board & Interaction Quality 65 17 negation-text and 5 hand-trap cards, plus Solemn and Dominus Impulse, give layered interaction (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 58 Going-second hand traps and Raigeki/Harpie's board breaking are present; no going-second split data (Inferred)
D9 Offensive Pressure & Closing Power 60 Break Sword, Malevolent Scythe, Dark Requiem and Arc Rebellion provide 2000-3000 ATK closers; no end-board sample (Verified stats, Inferred use)
D10 Main Deck Efficiency & Flexibility 35 55 main with 16 tech and 22 generic cards and no exact-archetype purity (0 percent); low compactness (Verified composition)
D11 Extra Deck Efficiency & Coverage 50 Extra Deck holds 11 Xyz and 4 Link monsters with Ophion and TY-PHON as flex closers; coverage is broad but not focused (Verified composition)
D12 Side Deck Adaptability 10 No Side Deck registered; no post-side plan can be scored (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link or dated meta sample; the Illegal list has no format fit beyond legality (Provisional)
D14 Pilotability & Error Tolerance 45 Multi-step Rank-Up and Xyz chains with many decision points; complexity is high and error-tolerance is limited (Inferred)

How the score was computed

Strategy profile: Toolbox. Structural ≈ 49, Going First ≈ 45, Going Second ≈ 50, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: banlist_exposure (-12). Final formula: No reliable metagame, so Meta is provisional. Final = 0.80*Structural + 0.20*TournamentReliability + modifiers (-12) = 34, then capped at 25 because the deck is Illegal.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Layered negation and hand-trap interaction (Ash Blossom, Droll, Dominus Impulse, Solemn Accusation, Solemn Judgment)
  • Phantom Knights recursion gives repeated Xyz access and GY redundancy
  • Several 2000-3000 ATK Xyz and Link closers

Weaknesses

  • Illegal copy limits and two Forbidden cards
  • Low archetype purity (0 percent exact-name) and 16 tech cards dilute the engine
  • Weak starter density: archetype core live in about 25 percent of 5-card openings

Critical choke points

  • Phantom Knights Rank-Up chains depend on a small number of Xyz bridges (Launch, Requiem, Rusty Bardiche)
  • Forbidden cards cannot be legally played in OCG, so a line built on them fails outright
Priority Remove Add Reason
1 Called by the Grave; Triple Tactics Talent Legal copies of Ash Blossom, Dominus Impulse and Droll at the limit (2, 2 and 1) plus a generic starter Restores legality; a Forbidden card cannot be legally run in OCG
2 Raigeki; Harpie's Feather Duster Phantom Knights bodies or Rank-Up support Non-engine dead cards lower opening-hand quality and consistency

Evidence & confidence

  • Verified: Illegal copy and Forbidden-card violations; Composition counts: 55 main, 15 extra, 0 side; Phantom Knights 26 of 55 main cards; Extra Deck breakdown: 11 Xyz and 4 Link; Usage statistics: 2 of 10 core cards present
  • Inferred: Opening-hand starter probabilities (hypergeometric); Interaction density from card text; Going-first and going-second estimates from text and composition
  • Provisional: Meta Power (no dated meta sample); Matchup fit and tournament reliability (no tournament link)
  • Data gaps: No combos supplied, so floor, median and ceiling output are text-only inference No tournament link: no archetype meta-share and no per-pilot record No win-rate telemetry: going-first, going-second and matchup figures are Inferred No Side Deck registered, so post-side adaptability is unmeasured Meta Power is Provisional unless a dated metagame sample is supplied

More OCG Info

Evilswarm

Evilswarm Breakdown

 
 

 

 

 

 

 

 
 

 

 
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