Fossil Deck #769614 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Beta The Electromagnet Warrior x3, Magnet Warrior Sigma Minus x3, Mulcharmy Fuwalos x3. Created Oct 20, 2026 by YGO Mod.

Deck Fossil OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: MediumEvaluated Oct 20, 2026
52± 8/ 100
Power Score
Structural 56
Reliability 45
Going First 60
Going Second 58

Deck — Deck Power Evaluation

Final Contextual Deck Power: 52/100 (±8 · Confidence: Medium)

Overall score Value
Structural Deck Power 56
Going First 60
Going Second 58
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Midrange
  • Secondary strategies: Combo, Control
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Fusion and Xyz boss monsters (Skull Convoy, Skull King, Skullgios, Plasma Magnum) summoned through Fossil Fusion and Rock-monster GY fuel; Magnet Warrior chain into Tellusion the Magna Warrior and Full Armored Utopic Ray Lancer
  • Turn 1 (going first): Open a Magnet searcher (Beta, Magnet Bonding) or Weathering Soldier, convert to a Rock Level 4 body, then build toward a Fusion boss while holding Dark Hole, Typhoon or Cosmic Cyclone for the opponent's first board
  • Turn 2 (going second): Use Dark Hole, Typhoon or Cosmic Cyclone to clear the opponent's first board, then rebuild with searchers and Fusion or Xyz bosses. Debunk and Sigma Minus cover monster effects and attacks
  • Recovery: Weathering Soldier, Miracle Rupture, Gallant Granite and Mulcharmy Fuwalos recover resources from the GY and hand
  • After siding: None: the deck runs 0 Side Deck cards, so there is no defined post-side plan

Why it scores here

The deck reliably opens a searcher-rich start: the searcher-text group (16 copies) has an 83% chance of at least one copy in a 5-card opening hand, and Beta, Magnet Bonding and Weathering Soldier each run 3 copies. Its conversion depends on Fossil Fusion, which has only 2 copies (about 18% to appear in an opening hand), so the Fossil line is fragile on its own. Recovery through the GY and Xyz and Fusion bosses with attack-ATK effects gives pressure in the midgame, and 12 spell/trap and monster interaction cards (Dark Hole, Typhoon, Cosmic Cyclone, Debunk, Sigma Minus, Tornado Dragon) add real interaction density. The main deck also carries roughly 10 dead or situational cards (Winged Dragon Sphere x3, Santa Claws x2, Hey Trunade, Book of Eclipse), the archetype core is almost absent from the list, and the deck has no Side Deck, so it does not earn points for post-side adaptability. No combo boards were recorded, so the floor, median and ceiling are inferred from card text rather than measured, and the score is built on the system, not an average of individual card scores. Archetype popularity and usage did not add points.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 55 P(>=1 Fossil Fusion in 5-card hand) = 0.175 (2 copies); searcher-text group P(>=1) = 0.835 across 16 copies; Magnet searchers at 3 copies each (Inferred)
D2 Opening-Hand Quality & Brick Management 45 Dead or situational cards: Winged Dragon Sphere x3, Santa Claws x2 (needs an opposing monster), Hey Trunade, Book of Eclipse, and 9 board-dependent answers; no hand traps (Inferred)
D3 Combo Conversion & Ceiling 62 No recorded boards; Fusion and Xyz boss routes (Plasma Magnum, Tellusion, Full Armored) imply a high ceiling, labelled Inferred from card text
D4 Combo Floor & Median Output 48 combos_evidence is empty (no parseable boards); the median is inferred to be below the ceiling because the Fossil Fusion starter is only 2 copies (Inferred)
D5 Interruption Resilience & Route Redundancy 60 Searchers and recursion (Weathering Soldier, Gallant Granite, Miracle Rupture) create several independent lines through Rock monsters (Inferred)
D6 Resource Economy, Recovery & Grind 62 Gallant Granite and Mulcharmy Fuwalos recover cards; Miracle Rupture and Book of Eclipse add draw and value; resource text is from card text only (Inferred)
D7 End-Board & Interaction Quality 68 Dark Hole x3, Typhoon x3, Cosmic Cyclone x3, Debunk x3, Sigma Minus negation and Tornado Dragon give broad interaction density (Verified text, Inferred density)
D8 Going-Second & Board-Breaking Power 60 Dark Hole, Sigma Minus attack negation, Full Armored effect negation and Gaia Plate ATK-halving cover a going-second board; going-second split not recorded (Inferred)
D9 Offensive Pressure & Closing Power 72 Skullgios 3500 ATK, Skull King double attack, Plasma Magnum 2300, Tellusion 2500 and Full Armored 2500 give high closing power (Verified stat, Inferred closing)
D10 Main Deck Efficiency & Flexibility 50 55 Main cards across 27 distinct names with 11 triple copies; only 18.6% exact archetype-name purity and 57 off-archetype copies, so the main deck is loosely cohesive (Verified composition)
D11 Extra Deck Efficiency & Coverage 58 15 Extra cards (9 Fusion, 5 Xyz, 1 Synchro) with several Rock-fusion and Xyz bosses; the Adamancipator Synchro and Gusto Xyz are single-copy flex slots (Verified composition)
D12 Side Deck Adaptability 10 Side Deck count = 0, so there is no post-side plan and no post-side performance data (Verified absence, Provisional)
D13 Matchup Coverage & Format Fit 40 tournament_context is unavailable and archetype meta share is absent; no dated meta sample supplied, so this is Provisional
D14 Pilotability & Error Tolerance 45 Multi-branch lines (Magnet chain, Fossil Fusion GY materials, Xyz detaches) create many decision points; error tolerance is moderate (Inferred)

How the score was computed

Strategy profile: Midrange primary with Control secondary for interaction; D13 dropped for the meta-neutral structural score and weights renormalised to 95. Structural ≈ 56, Going First ≈ 60, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: engine_conflict (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional, null): 0.80*56 + 0.20*45 - 2 = 52

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.18 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense searcher package (16 searcher-text copies, 83% to see one in a 5-card hand)
  • Broad removal and negation spread across spells, traps and monsters
  • High-ATK Fusion and Xyz bosses with ATK-reduction and double-attack effects

Weaknesses

  • Fossil Fusion, the key Fossil starter, has only 2 copies (about 18% to appear in an opening hand)
  • Roughly 10 dead or situational main-deck cards, including 3 Winged Dragon Sphere that cannot be Special Summoned
  • No Side Deck, so no post-side plan or matchup tuning
  • Off-archetype spread (18.6% exact-name purity) and missing core cards (1 of 25 usage-core cards present)

Critical choke points

  • Fossil Fusion (2 copies) for the Fossil boss line
  • Rock-monster GY fuel for Fusion summons
  • Tributing or banishing Magnet Warriors for the Tellusion and Linear Magnum route
Priority Remove Add Reason
1 Winged Dragon of Ra - Sphere Mode x3 A second Fossil Fusion or a searcher that can reach Fossil Fusion from the deck Cuts a dead card that cannot be Special Summoned, and raises the odds of hitting the Fossil starter
2 Santa Claws x2 A hand-independent interaction card or a Side Deck card It needs an opposing monster to be useful, which reduces the deck's consistency on going first
3 A Side Deck of 4 to 8 cards The deck runs no Side Deck; adding one gives a post-side plan and raises D12

Evidence & confidence

  • Verified: Legal in OCG: 55 Main, 15 Extra, 0 Side; Daigusto Emeral Limited at 1 copy; Copy histogram: 11 triple, 6 double and 10 single Main cards; Archetype purity 18.6%; usage core 1 of 25 present
  • Observed: No recorded combo boards exist for this deck
  • Inferred: P(Fossil Fusion in 5-card hand) = 0.175 and P(searcher in 5-card hand) = 0.835, hypergeometric; Dead or situational card count of about 10 from card text; Interaction density from role hints and negation text
  • Provisional: Matchup and format fit (D13) is unknown without a dated meta sample
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta share and per-pilot record are absent No win-rate telemetry (going first/second, matchup, brick rate) No Side Deck: post-side performance is unknowable Meta Power is Provisional unless a dated metagame sample is supplied

More OCG Info

Fossil

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