Yummy Deck #769586 — Yu-Gi-Oh! OCG
55 Main, 15 Extra, incl. Cooky☆Yummy x3, Lollipo☆Yummy x3, Marshmao☆Yummy x3. Created Oct 20, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (55)
- Cooky☆Yummy x3
- Cupsy☆Yummy x1
- Droll & Lock Bird x1
- Lollipo☆Yummy x3
- Marshmao☆Yummy x3
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Nibiru, the Primal Being x3
- The Great Gallant Bandit x3
- Tri-Brigade Fraktall x3
- Tri-Brigade Kerass x1
- Tri-Brigade Kitt x2
- Tri-Brigade Nervall x2
- Tri-Brigade Springans Kitt x1
- Ash Blossom & Joyous Spring x3
- Ghost Belle & Haunted Mansion x2
- Ghost Ogre & Snow Rabbit x3
- Tri-Brigade Hammer x1
- Yummy☆Surprise x1
- Yummyusment★Acroquey x1
- Yummyusment☆Mignon x1
- Assist★Yummy! x1
- Infinite Impermanence x3
- Solemn Accusation x3
- Tri-Brigade Revolt x1
- Typhoon x3
Extra Deck (15)
- Ancient Warriors Oath - Double Dragon Lords x1
- I:P Masquerena x1
- Linkuriboh x1
- S:P Little Knight x1
- Salamangreat Almiraj x1
- Scareclaw Light-Heart x1
- Tri-Brigade Arms Mouser x1
- Tri-Brigade Bearbrumm the Rampant Rampager x1
- Tri-Brigade Ferrijit the Barren Blossom x1
- Tri-Brigade Shuraig the Ominous Omen x2
- Ukanomitsune-no-Onari x1
- Yummy★Snatchy x1
- Cooky★Yummy Way x1
- Lollipo★Yummy Way x1
Couldn't load the deck
Deck — Deck Power Evaluation
Final Contextual Deck Power: 35/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 54.5 |
| Going First | 44 |
| Going Second | 58 |
| Meta Power | provisional |
| Tournament Reliability | 40 |
- Primary strategy: Midrange
- Secondary strategies: Tempo, Stun
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Link Summon 3000-ATK Tri-Brigade Shuraig and other Beast-type Links from a Yummy/Tri-Brigade board, recycling Beast-type monsters from the GY.; Yummy ATK pumps (Yummyusment☆Mignon gives Yummy monsters +500 ATK per LIGHT Beast on field) plus Nibiru/Shuraig extra pressure.
- Turn 1 (going first): Summon a Level 1 Yummy from hand once a Link-1 monster is out (Yummy★Snatchy, Linkuriboh, Scareclaw Light-Heart or Salamangreat Almiraj from the Extra Deck), then Link-summon into Tri-Brigade Link monsters. Hand traps are mostly dead in hand going first.
- Turn 2 (going second): Hold hand traps (Ash Blossom, Ghost Ogre & Snow Rabbit, Ghost Belle & Haunted Mansion, Infinite Impermanence, Droll & Lock Bird) to answer the opponent's first summons, then Link out of the resulting board.
- Recovery: Use Tri-Brigade Hammer, Tri-Brigade Bearbrumm and Tri-Brigade Fraktall GY sends to add Tri-Brigade spell/trap cards and banish Beast-type monsters for further Link Summons.
- After siding: None. The deck runs 0 side cards, so there is no post-side plan and no sideboarding adjustment is possible.
Why it scores here
The deck is scored as a system, not as an average of its cards. Its Link Summon engine is real but conditional: Level 1 Yummy monsters only come out from hand when a Link-1 monster is already on the field, and only four Link-1 enablers sit in the Extra Deck. Once live, the Tri-Brigade Link package (Shuraig at 3000 ATK, Bearbrumm, Ferrijit, Arms Mouser) gives real closing pressure and GY recursion. Its interaction density is high, with 15 hand traps and several Quick-Effect negations, which earns the end-board and going-second scores. The deck cannot be scored normally because it is illegal: Marshmao☆Yummy is run 3 copies against a limit of 1, and Ash Blossom & Joyous Spring 3 copies against a limit of 2. Popularity or archetype usage stats were not credited, and no tournament or win-rate data exists to lift the score.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 55 | P(≥1 archetype-core card in 5-card opening hand) ≈ 0.83 over 16 copies; Link-1 enabler requirement limits live Level 1 starters (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 42 | 15 hand traps are mostly dead in a going-first hand that lacks opponent actions, and Mulcharmy needs an empty field (Inferred) |
| D3 | Combo Conversion & Ceiling | 55 | Text-only ceiling: Shuraig Link Summon chain and Tri-Brigade Hammer/Revolt recursion; no recorded boards (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No recorded boards, so median output is unmeasured and rated from text only (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Multiple independent entry lines (Yummy, Tri-Brigade, Mulcharmy) and 15 hand traps give redundancy against one interruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 62 | Tri-Brigade GY Beast recursion and Yummy GY effects regenerate resources (Inferred) |
| D7 | End-Board & Interaction Quality | 66 | 15 hand traps and 3 Typhoon/Solemn-style interaction cards give layered negation (Inferred from card text) |
| D8 | Going-Second & Board-Breaking Power | 64 | Going-second hand covers an opponent's first board with hand traps at ≈0.87 P(≥1 hand trap in 6 cards) (Inferred) |
| D9 | Offensive Pressure & Closing Power | 60 | Shuraig and Nibiru reach 3000 ATK and Mignon adds +500 ATK per LIGHT Beast; no closing data (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 48 | 55 main with 26 distinct cards; 13 three-of slots, but 2 of them are over copy limit (Verified count, Inferred efficiency) |
| D11 | Extra Deck Efficiency & Coverage | 62 | All 15 Extra Deck slots are used, with 13 Links covering Link-1 to Link-4 (Verified composition) |
| D12 | Side Deck Adaptability | 10 | Side deck is empty (0 cards), so no post-side adaptability exists (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament or meta-share link; archetype meta-share absent, so format fit is provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 35 | Multi-step Link and Tribute sequencing plus constant hand-trap timing decisions (Inferred) |
How the score was computed
Strategy profile: Midrange (D13 dropped for meta-neutral structural, weights renormalised over 95). Structural ≈ 54.5, Going First ≈ 44, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: Banlist / copy-limit exposure (-8); Engine conflicts (-4). Final formula: Illegal deck, so theoretical/structural-only: 0.80*Structural(54.5) + 0.20*TournamentReliability(40) + modifiers(-12) = 39.6, capped at 35. Meta Power is null (provisional).
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.83 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Two independent entry lines (Yummy Level 1 hand summons and Tri-Brigade/Mulcharmy triggers) give redundancy.
- Dense interaction: 15 hand traps plus Typhoon-style and Solemn-style cards.
- Strong Link ceiling: Shuraig 3000 ATK at Link-4, plus GY Beast recursion.
- All 15 Extra Deck slots are used with broad Link-1 to Link-4 coverage.
Weaknesses
- Illegal as built: two cards exceed the OCG copy limit.
- Only 24.3% exact-name Yummy purity, so the engine is split across Tri-Brigade, Mulcharmy and generic cards.
- 15 hand traps are weak in a going-first hand.
- No side deck at all (side_count 0).
- High pilot burden: Tribute, Link and Synchro sequencing plus constant hand-trap timing.
Critical choke points
- Link-1 enabler: only four Link-1 Extra Deck monsters, with Snatchy and Linkuriboh single copies, gate the Yummy hand-summon engine.
- Beast-type GY supply for the Tri-Brigade Link package.
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Marshmao☆Yummy (1 of 3 copies) | Nothing; reduce to 1 copy | Brings the list within the OCG Limited limit of 1. |
| 2 | Ash Blossom & Joyous Spring (1 of 3 copies) | Nothing; reduce to 2 copies | Brings the list within the Semi-Limited limit of 2. |
| 3 | One hand trap (Ghost Belle & Haunted Mansion or Infinite Impermanence) | A going-first-live card such as a starter or a Link-1 enabler | Reduces going-first hand dead rate; hand traps are the main brick source. |
| 4 | None | A side deck of 3 to 15 cards | Post-side adaptability is 0 without a side deck; the rubric's D12 is capped without one. |
Evidence & confidence
- Verified: Illegal: Marshmao☆Yummy 3 vs limit 1; Ash Blossom & Joyous Spring 3 vs limit 2; Main 55, Extra 15, Side 0, all within size rules; Extra Deck composition: 13 Links, 2 Synchros; Archetype purity 17/70 = 24.3%
- Inferred: Hypergeometric P≥1 core in 5-card hand ≈ 0.83; Hand traps mostly dead going first; Link-1 enabler requirement gates the Yummy engine
- Provisional: Meta Power is null (no dated metagame sample); D13 matchup fit is provisional (no meta-share)
- Data gaps: No combos supplied: floor, median and ceiling are text-only inference. No tournament link: archetype meta-share and per-pilot record absent. No win-rate telemetry (going-first/second, matchup, brick/starter rates). Meta Power is provisional without a dated metagame sample. Usage stat in_this_deck flags appear to ignore the Extra Deck: Yummy★Snatchy, Linkuriboh, Lollipo★Yummy Way and Cooky★Yummy Way are in the Extra Deck, yet are listed as missing core, so core_present_pct (47.1%) is understated. No side deck (side_count 0), so D12 has no performance data.
Couldn't load the combos





