Forbidden Deck #769393 — Yu-Gi-Oh! OCG

40 Main, 5 Extra, incl. Drytron Alpha Thuban x3, Drytron Nu II x3, Drytron Zeta Aldhibah x3. Created Oct 20, 2026 by YGO Mod.

Deck Forbidden OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: Low
20± 8/ 100
Power Score
Structural 48
Reliability 35
Going First 46
Going Second 42

Deck — Deck Power Evaluation

Final Contextual Deck Power: 20/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 48
Going First 46
Going Second 42
Meta Power provisional
Tournament Reliability 35
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Combo
  • Format: ocg

Legality

Main 40 / Extra 5 / Side 0 — status: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Drytron ritual and Special Summon chain ending in Drytron Meteonis Draconids (5000 ATK) or a 2000-ATK Drytron beatstick board; Link and Xyz boards built from Drytron and Linkuriboh material
  • Turn 1 (going first): Open a Drytron starter (Drytron Nu II or Drytron Zeta Aldhibah) and search a Drytron Spell/Ritual with Drytron Fafnir or Ultimate Bright Knight Ursatron Alpha, then run the Meteonis Drytron ritual line
  • Turn 2 (going second): Use Forbidden Droplet or Forbidden Crown as hand-to-field interaction, then rebuild a Drytron ritual board with Mulcharmy Fuwalos draws
  • Recovery: Drytron monsters Special Summon from the GY and Drytron Mu Beta Fafnir is available from the Extra Deck for board rebuild
  • After siding: Not evaluable: the deck has no Side Deck, so no post-side plan exists

Why it scores here

The deck is Illegal as submitted: one copy of Triple Tactics Talent (Forbidden in OCG) is run, so the Final Contextual score is capped and the figure above is structural-only and theoretical. As a system, the Drytron engine has a plausible T1 starter density (P of at least one of the 3-copy starters in a 5-card hand is about 0.34, and the searcher text group reaches about 0.97 in hand), but the single copies of Meteonis Drytron and the Ritual Spell make the ritual finisher line brick-prone. Floor and median output cannot be read because no recorded boards exist, so the ceiling (Drytron Meteonis Draconids at 5000 ATK with negation text) is text-only and Inferred. The deck has no Side Deck and no tournament or matchup data, so side adaptability and format fit are scored low and provisional. No card scores were averaged; popularity from the Drytron and Forbidden archetype usage stats was not credited as power.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 55 Starter P(at least 1 in hand5) about 0.34 for 3-copy starters, 0.125 for single-copy Meteonis Drytron; engine core confirmed by archetype spread (Drytron 22 of 40) (Inferred)
D2 Opening-Hand Quality & Brick Management 40 Ten single-copy cards including the only Ritual Spell and Ritual finishers create conflicting or dead hands; no hand-trap or brick-mitigation cards (Inferred)
D3 Combo Conversion & Ceiling 55 Text-only ceiling: Meteonis Drytron ritual into Draconids (5000 ATK) and Mu Beta Fafnir material loops; no recorded boards to confirm (Inferred)
D4 Combo Floor & Median Output 40 No combos_evidence (0 boards), so median output is unknown and scored conservatively (Provisional)
D5 Interruption Resilience & Route Redundancy 45 Interruption recovery via Drytron GY Special Summons and Linkuriboh GY effect; no independent second line is evidenced (Inferred)
D6 Resource Economy, Recovery & Grind 50 19 searcher-text cards and Drytron recursion support rebuild; no resource-signature data (Inferred)
D7 End-Board & Interaction Quality 55 16 negation-text and 11 removal-text cards with Forbidden Droplet and Forbidden Crown as hand-to-field interaction; no hand traps (Inferred)
D8 Going-Second & Board-Breaking Power 45 Going-second board breaking depends on Forbidden Droplet and Forbidden Crown, but no going-second split is recorded (Inferred)
D9 Offensive Pressure & Closing Power 50 Closing power rests on 1-copy Draconids and 2000-ATK Drytron beatsticks; no damage or piercing line confirmed (Inferred)
D10 Main Deck Efficiency & Flexibility 55 40 main cards with 20 distinct; efficient compact ritual engine offset by many singles and 10 tech or brick-prone slots (Inferred)
D11 Extra Deck Efficiency & Coverage 50 5 Extra cards (2 Drytron Mu Beta Fafnir Xyz, 3 Link) with Linkuriboh as a single-copy flex; no mandatory-slot data (Inferred)
D12 Side Deck Adaptability 15 No Side Deck at all (0 cards), so post-side adaptability is effectively absent (Verified)
D13 Matchup Coverage & Format Fit 35 No tournament link or dated OCG meta sample; archetype meta-share unavailable (Provisional)
D14 Pilotability & Error Tolerance 35 Multi-step ritual, Tribute and Special Summon sequencing with several decision points per turn (Inferred)

How the score was computed

Strategy profile: Combo profile primary; Midrange used as the secondary read for the Drytron midrange board. Structural ≈ 48, Going First ≈ 46, Going Second ≈ 42, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: banlist_exposure (-8); hard_garnet_burden (-4). Final formula: Structural 48 => 0.80*48 + 0.20*35 = 45.4; modifiers -12 => 33.4; Illegal cap applied => 20 (theoretical/structural-only, not a normal Final score)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.34 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Drytron archetype is coherent: 22 of 40 main cards are Drytron-named, with a dense searcher and Special Summon network
  • Two Forbidden interaction cards (Forbidden Droplet, Forbidden Crown) and Linkuriboh give the deck a real interaction package
  • Ritual finisher Drytron Meteonis Draconids gives a high ceiling (5000 ATK, negation text)

Weaknesses

  • Illegal as submitted: Triple Tactics Talent is Forbidden in OCG and is run 1 copy
  • No Side Deck (0 cards) gives no post-side plan
  • No recorded boards, so floor and median output are unverified
  • Single-copy ritual pieces (Meteonis Drytron, the Ritual Spell) create brick risk

Critical choke points

  • Meteonis Drytron (1 copy, P of at least one in hand5 about 0.125) gates the Draconids ritual finisher
  • Triple Tactics Talent is an illegal card that must be removed before any legal evaluation applies
Priority Remove Add Reason
1 Triple Tactics Talent (1 copy, Forbidden in OCG) A legal OCG card of similar role (tech or draw), or leave the slot empty if the deck is legal at 40 cards Removing the Forbidden card makes the list legal so it can receive a normal Final score
2 One non-engine main slot A second copy of Meteonis Drytron if the list allows it, or a second Ritual Spell Raises the probability of the Draconids finisher line from a single-copy card
3 None (deck has no Side Deck) A 3 to 6 card Side Deck with targeted answers to the top OCG threats Enables a post-side plan and lifts side adaptability from its current floor

Evidence & confidence

  • Verified: Triple Tactics Talent is Forbidden in OCG and run 1 copy, making the list Illegal; Main 40 and Extra 5 satisfy the OCG size rules; Side is 0; 22 of 40 main cards are Drytron-named; archetype purity is 13.3% for the exact name Forbidden
  • Inferred: Starter and searcher density gives the Drytron engine a plausible T1 start; Brick risk from single-copy ritual pieces; Interaction density from negation and removal text
  • Provisional: Meta Power is null; matchup and format fit are provisional without a dated OCG meta sample
  • Data gaps: no combos supplied, so combo floor, median and ceiling are text-only inference no tournament link, so archetype meta-share and per-pilot match record are absent no win-rate telemetry in YGOVN (going-first and going-second, matchup, brick and starter rates) Meta Power is Provisional without a dated metagame sample no Side Deck, so post-side adaptability cannot be measured

More OCG Info

Forbidden

Forbidden Breakdown

 
 

 

 

 

 

 

 
 

 

 
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