Umi Deck #769363 — Yu-Gi-Oh! OCG

40 Main, 15 Extra, incl. Mulcharmy Purulia x3, Siren Vortex of Atlantis x3, Warchief of Atlantis x3. Created Oct 20, 2026 by YGO Mod.

Deck Umi OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Oct 20, 2026
37± 8/ 100
Power Score
Structural 50
Reliability 45
Going First 55
Going Second 45

Deck — Deck Power Evaluation

Final Contextual Deck Power: 37/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 50.5
Going First 55
Going Second 45
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Combo
  • Secondary strategies: Toolbox, Tempo
  • Format: ocg

Legality

Main 40 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Link and Xyz pressure from Umi-named Atlantis and Daedalus monsters (Levia-Dragon, Warchief, Azure Ocean Dragon Lord - Neo-Daedalus Rage) on a WATER-heavy field; Fusion and Xyz follow-up (Mudragon of the Swamp, LeVirtue Dragon, Elder Entity Norden) after the Atlantis lines are spent
  • Turn 1 (going first): Fish Sonar or Advent of Atlantis to search, Atlantis field spell for level reduction and Umi naming, then a Link into Daedalus. Hand traps (Ash Blossom, Droll & Lock Bird, Maxx C) cover the turn
  • Turn 2 (going second): Ash Blossom, Droll, Maxx C and Infinite Impermanence to stop the opponent's first play, then rebuild through Warchief and Mulcharmy Purulia draws
  • Recovery: Warchief and Monster Arms of Atlantis recycle from the GY, and Advent of Atlantis and Call of Atlantis re-search the Atlantis core
  • After siding: No side deck is registered (Side Deck size 0), so there is no post-side plan in the evidence

Why it scores here

This OCG Umi list reliably opens its core: the archetype core group is in the opening hand about 97% of the time (hypergeometric, Inferred), and the searcher text group has a roughly 92% chance of at least one searcher in hand. Its engine is built from Atlantis and Daedalus Link and Xyz summons, with seven hand-trap or negation cards giving it a credible first-turn defence. The score is pulled down by legality: Bahamut Shark is Forbidden and the deck runs one copy, so this is a theoretical, structural-only read and not a playable-list score. There are no recorded boards, no tournament link, and no side deck, so the combo floor, median and ceiling are text-only inference and post-side adaptability is effectively zero. Popularity was not credited, and the score was not built from averaging individual card scores; it reflects the system's consistency and interaction, capped by the banlist violation.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(at least 1 Atlantis-named starter in opening 5) is high (archetype core 0.97, searcher text 0.92) and Fish Sonar and Advent of Atlantis give two search routes (Inferred)
D2 Opening-Hand Quality & Brick Management 55 Core density is high, but 9 single-copy cards and a 0-level-heavy spread with 21 level-0 non-monsters create some dead draws (Inferred)
D3 Combo Conversion & Ceiling 45 Ceiling inferred from text only: Levia-Dragon, Warchief and Neo-Daedalus Rage chain Link and Special Summon lines, but no recorded boards exist (Inferred)
D4 Combo Floor & Median Output 40 Median output is unknown without recorded boards; the Atlantis core is single-line dependent and no board data was supplied (Provisional)
D5 Interruption Resilience & Route Redundancy 50 Two independent routes (Atlantis and Daedalus) and multiple hand traps give some recovery, but there is no board data to confirm (Inferred)
D6 Resource Economy, Recovery & Grind 45 Recursion from the GY (Warchief, Monster Arms, Advent of Atlantis, Call of Atlantis) supports grind, but there is no resource telemetry (Inferred)
D7 End-Board & Interaction Quality 55 Seven hand traps and negation text (Ash Blossom, Droll, Maxx C, Infinite Impermanence, Dominus Impulse, Daedalus Maelstrom) give layered interaction (Verified flags, Inferred quality)
D8 Going-Second & Board-Breaking Power 40 Going-second plan relies on hand traps and Warchief-style recovery, with a limited board-breaker count and no going-second split data (Inferred)
D9 Offensive Pressure & Closing Power 50 Closing power depends on Link 4 Neo-Daedalus Rage at 2900 ATK and Levia-Dragon at 2600 ATK, but the finishing line is unmeasured (Inferred)
D10 Main Deck Efficiency & Flexibility 65 40 main cards with 21 distinct entries is compact for the engine, and the copy histogram has no obvious dead slots (Verified composition)
D11 Extra Deck Efficiency & Coverage 60 Extra Deck is fully used (9 Link, 3 Xyz, 3 Fusion), with Link Summon coverage across the Daedalus and Marincess lines (Verified composition)
D12 Side Deck Adaptability 20 No side deck is registered (Side Deck size 0), so there is no adaptability to score beyond the zero-side baseline (Verified)
D13 Matchup Coverage & Format Fit 35 No dated meta sample or tournament link exists; archetype share is absent, so format fit is provisional (Provisional)
D14 Pilotability & Error Tolerance 50 Multi-step Link and Xyz sequencing with hand-trap timing is demanding for pilots, with several decision points per turn (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 50.5, Going First ≈ 55, Going Second ≈ 45, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist exposure (-12). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers(-12) (Meta provisional); Illegal deck, so theoretical/structural-only

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.97 · key two-card combo ≈ — · full-brick estimate ≈ 0.03 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • High archetype core density, about 97% core access in opening 5 (Inferred)
  • Seven hand traps and layered negation text for going-second interaction (Verified flags)
  • Compact main deck with full Extra Deck use across Link, Xyz and Fusion (Verified composition)

Weaknesses

  • Illegal: Bahamut Shark is Forbidden and run 1 time (Verified)
  • No side deck registered, so there is no post-side plan (Verified)
  • Low exact-name purity (5.5%): the engine is spread across related sub-archetypes (Verified)

Critical choke points

  • Bahamut Shark is a Forbidden card in the Extra Deck; removing it is required before the list is playable
  • Atlantis, City of the Sea Dragon is the single field-spell engine enabler for Umi naming and level reduction
Priority Remove Add Reason
1 Bahamut Shark A legal Rank 3 or lower WATER Xyz or a second Link 4 Daedalus monster Removes the Forbidden copy and makes the list legal for OCG

Evidence & confidence

  • Verified: Deck is Illegal: Bahamut Shark Forbidden, 1 copy run, 0 legal copies; Main 40, Extra 15, Side 0; size is within OCG limits; Extra Deck is 9 Link, 3 Xyz, 3 Fusion; Role tags: 7 hand traps, 13 negation texts, 10 removal texts
  • Inferred: Archetype core access about 0.97 in opening 5; Interaction density is layered but its quality is a text read; Ceiling is a text-only Link and Xyz chain read
  • Provisional: Meta and matchup fit, because there is no dated metagame sample or tournament link
  • Data gaps: No combos supplied; combo floor, median and ceiling are text-only inference No tournament link; archetype meta-share and per-pilot record are absent No side deck registered; post-side adaptability cannot be measured No win-rate telemetry exists for this deck Meta Power is Provisional without a dated metagame sample

More OCG Info

Umi

Umi Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
Top