Ragnaraika Deck #769342 — Yu-Gi-Oh! OCG
55 Main, 15 Extra, incl. Battlewasp - Rapier the Onslaught x3, Krawler Soma x3, Mulcharmy Fuwalos x3. Created Oct 20, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (55)
- Battlewasp - Arbalest the Rapidfire x1
- Battlewasp - Pin the Bullseye x1
- Battlewasp - Rapier the Onslaught x3
- Battlewasp - Twinbow the Attacker x1
- Beargram, Shelled Emperor of the Forest Crown x1
- Beetrooper Assault Roller x1
- Beetrooper Scale Bomber x1
- Beetrooper Scout Buggy x2
- Beetrooper Sting Lancer x1
- Droll & Lock Bird x1
- Gokipole x1
- Heavy Beetrooper Mighty Neptune x1
- Krawler Soma x3
- Kumongous, the Sticky String Kaiju x1
- Mulcharmy Fuwalos x3
- Praying Mantis x1
- Resonance Insect x3
- Retaliating "C" x2
- Scary Moth x1
- Supply Soldier of the Indestructible Insects x1
- Krawler Dendrite x1
- Krawler Receptor x1
- Ash Blossom & Joyous Spring x3
- Battlewasp - Sting the Poison x1
- Armed Rebeellion x3
- Battlewasp Wind x2
- Beetrooper Landing x1
- Forbidden Droplet x3
- Harpie's Feather Duster x1
- Pair Bear Scare!! x2
- Small World x3
- Beetrooper Fly & Sting x1
- Evenly Matched x2
- Ragnaraika Hunting Dance x1
Extra Deck (15)
- Beetrooper Cruel Saturnas x1
- Heavy Cavalry of the Indestructible Insects x1
- Beetrooper Armor Horn x1
- Giant Beetrooper Invincible Atlas x1
- Inzektor Picofalena x2
- Ragnaraika Mantis Monk x1
- Ragnaraika Selene Snapper x1
- Ragnaraika Stag Sovereign x1
- Seraphim Papillion x1
- Traptrix Atypus x1
- Battlewasp - Grand Partisan the Revolution x1
- Battlewasp - Sachi the Ceremonial Bow x1
- Diabolantis the Menacing Mantis x1
- Number 3: Cicada King x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 25/100 (Confidence: Low)
- Primary strategy: Midrange
- Secondary strategies: Toolbox, Tempo
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status: Illegal. 1 violation(s).
Identity & game plan
- Win condition: Insect board built from Battlewasp, Beetrooper and Krawler summons that converts into large Link and Synchro bodies (Giant Beetrooper Invincible Atlas, Ragnaraika Stag Sovereign, Battlewasp - Grand Partisan the Revolution is not run); Battlewasp and Beetrooper recursion from the GY, Heavy Beetrooper Mighty Neptune and Beargram as high-ATK bodies
- Turn 1 (going first): Open on Resonance Insect, Battlewasp Wind and Beetrooper Scout Buggy to search and summon Insect monsters, then Link or Synchro into a board; Ash Blossom and Droll & Lock Bird are held to slow the opponent
- Turn 2 (going second): Hold Ash Blossom, Evenly Matched, Forbidden Droplet and Droll & Lock Bird as interaction, then rebuild the Insect board through Battlewasp and Beetrooper summons from the GY and hand
- Recovery: Battlewasp and Beetrooper monsters with GY-based summon effects, plus Resonance Insect and Gokipole searches, rebuild a board after a clear; the deck has no dedicated recursion beyond these
- After siding: Not evaluable: the deck runs no Side Deck (side_count 0), so there is no post-side plan
Why it scores here
This list is illegal in OCG as submitted: Ash Blossom & Joyous Spring is run three times against a limit of two, so the deck gets no normal Final Contextual score and is capped at 25 as a theoretical, structural-only read. Structurally it is a single-archetype-family Insect midrange deck: the Insect engine (Resonance Insect, Battlewasp Wind, Beetrooper Scout Buggy and Gokipole) becomes live often on the opening hand, and the 26-card archetype core is present in about 97 percent of opening hands by the hypergeometric estimate. Interaction is broad (six hand traps, Evenly Matched, Forbidden Droplet, Harpie's Feather Duster and Pair Bear Scare) but is spread across many non-engine cards, so it does not stack into a clean end board. No combo boards were recorded, so the ceiling and median are text-only inference and carry little weight. The score comes from consistency, interaction and recovery on the system, not from the archetype's popularity and not from averaging individual card scores.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 60 | P(at least one of 3 copies of Resonance Insect in a 5-card opening hand) = 0.25; archetype core group P(at least one core card in hand) = 0.97; engine appears live often but the starter is a single 3-copy card (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 45 | 55 main with 21 singletons and 34 distinct cards; many Insect-restricted Special Summon cards (Beetrooper, Battlewasp, Krawler) and Limited-only tech create conflicts and dead draws (Inferred) |
| D3 | Combo Conversion & Ceiling | 50 | No parsed boards in combos_evidence; ceiling inferred from text only, via Link/Synchro/Fusion access in Extra Deck and Beetrooper Landing (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No median power index available; typical output is a single Insect board with Link or Synchro follow-up, no measured distribution (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Four independent starter lines (Battlewasp, Beetrooper, Krawler, Ragnaraika) and six hand traps give redundancy against one interruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | Searchers and GY recursion are present (19 searcher-text cards, Beetrooper Landing and Battlewasp Wind rebuy), but resource costs are real and unmeasured (Inferred) |
| D7 | End-Board & Interaction Quality | 60 | Ash Blossom, Droll & Lock Bird, Evenly Matched, Forbidden Droplet, Beetrooper Fly & Sting and Harpie's Feather Duster give layered interaction, but the 3-copy Ash Blossom is illegal (Verified text, Inferred quality) |
| D8 | Going-Second & Board-Breaking Power | 50 | Going-second interaction via hand traps is strong (P at least one hand trap in 6 cards = 0.52), but no board-breaker beyond Harpie's Feather Duster and Evenly Matched is evident (Inferred) |
| D9 | Offensive Pressure & Closing Power | 55 | Closing bodies include Ragnaraika Stag Sovereign-style Link monsters and Beargram at 3400 ATK, but none are run in the Extra Deck beyond Link and Synchro options listed; closing is plausible (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 45 | 55 main cards with 21 singletons and 34 distinct cards, and 5.7 percent exact-archetype purity; many off-archetype staples dilute consistency (Verified composition, Inferred effect) |
| D11 | Extra Deck Efficiency & Coverage | 55 | Extra Deck of 15 spread across Link (9), Synchro (3), Fusion (2) and Xyz (1), all Insect-compatible; flexible but with heavy Insect-only requirements (Inferred) |
| D12 | Side Deck Adaptability | 20 | No Side Deck is run (side_count 0), so post-side adaptability is absent (Verified) |
| D13 | Matchup Coverage & Format Fit | 45 | No tournament link or dated metagame sample supplied; archetype meta-share absent (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Multi-step Extra Deck and summon-restriction sequencing with many decision points (Inferred) |
How the score was computed
Strategy profile: Midrange primary; no Toolbox weighting applied because the deck is illegal and scored structurally only. Modifiers: none.
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