Fire King Deck #769312 — Yu-Gi-Oh! OCG
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (40)
- Droll & Lock Bird x1
- Fire King Avatar Arvata x1
- Fire King Avatar Kirin x1
- Fire King Courtier Ulcanix x3
- Fire King High Avatar Garunix x1
- Fire King High Avatar Kirin x3
- Kashtira Fenrir x3
- Kashtira Riseheart x1
- Legendary Fire King Ponix x3
- Miscellaneousaurus x1
- Mulcharmy Fuwalos x3
- Sacred Fire King Garunix x2
- Ash Blossom & Joyous Spring x3
- Jurrac Megalo x1
- Fire King Island x2
- Fire King Sanctuary x3
- Fire King Sky Burn x1
- Forbidden Droplet x3
- Pot of Prosperity x1
- The Fallen & The Virtuous x3
Extra Deck (15)
- The Dragon that Devours the Dogma x1
- Amphibious Swarmship Amblowhale x1
- Hiita the Fire Charmer, Ablaze x1
- Promethean Princess, Bestower of Flames x2
- Relinquished Anima x1
- S:P Little Knight x1
- Salamangreat Almiraj x1
- Salamangreat Sunlight Wolf x1
- Ecclesia and the Dark Dragon x1
- Jurrac Astero x1
- Jurrac Meteor x1
- Garunix Eternity, Hyang of the Fire Kings x1
- Raidraptor - Arsenal Falcon x1
- Super Starslayer TY-PHON - Sky Crisis x1
Couldn't load the deck
Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 51 |
| Going First | 52 |
| Going Second | 46 |
| Meta Power | provisional |
| Tournament Reliability | 40 |
- Primary strategy: Midrange
- Secondary strategies: Combo, Toolbox
- Format: ocg
Legality
Main 40 / Extra 15 / Side 0 — status: Illegal. 3 violation(s).
Identity & game plan
- Win condition: Fire King board-clearing and Garunix/Promethean-level boss pressure from the Extra Deck (Garunix Eternity, Promethean Princess, Ecclesia and the Dark Dragon, Raidraptor - Arsenal Falcon) after a Fire King starter opens the board; Link and Synchro pressure from the splash-sized Jurrac, Salamangreat and Charmer sub-archetype payoffs
- Turn 1 (going first): Open a Fire King starter (Kirin, Ponix, Ulcanix, or Island/Sanctuary) that searches or Special Summons a second Fire King, then Extra Deck into a board-clearing or 2700-ATK boss; Ash Blossom and Droll are held for interaction
- Turn 2 (going second): Hold Ash Blossom, Droll & Lock Bird and Fire King hand-based negation/revival (Arvata, Kirin) to disrupt the opponent's first summon, then rebuild from the Graveyard with Garunix, Ponix and Kirin
- Recovery: Revive Fire King monsters from the Graveyard through Ponix, Kirin and Garunix and reuse Fire King Island and Sanctuary as field-based recursion
- After siding: Not supported by the deck list: the side deck is empty, so there is no post-side plan
Why it scores here
The deck is scored as a structural system, not from its card averages. Its Fire King core (23 copies across the core set, with P(at least one core card in a 5-card opening hand) ≈ 0.99) gives it a reliable first starter, and the 4 hand traps plus 25 removal-text cards provide real interaction. Its conversion is capped by a fragmented list: only 21 of 40 main-deck cards are exact-name Fire King, and Kashtira, Branded, Jurrac, Mulcharmy, Salamangreat and Forbidden cards share the slots with no combo records to show whether they cohere. The list is illegal (Kashtira Fenrir at a Forbidden 3 copies, Ash Blossom and The Fallen & The Virtuous over their Semi-Limited limit), so the score is capped at 30 and labelled structural-only. Archetype popularity (Fire King core inclusion 77–91%) confirms the list is real and accessible but earned no points on its own.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | P(≥1 Fire King core card in opening 5) ≈ 0.99; 3-copy starters at P≥1 ≈ 0.34 each (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | Mixed-archetype list with 20 distinct main cards and 4 hand traps; brick and conflict risk moderate (Inferred) |
| D3 | Combo Conversion & Ceiling | 50 | No parseable boards; conversion inferred from card text such as Garunix, Ponix and Kirin revival (Inferred) |
| D4 | Combo Floor & Median Output | 40 | No combos supplied, so median output is unmeasured and only text-based (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 55 | Multiple Fire King revival and recursion effects plus 4 hand traps give several independent lines (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | 12 searcher-text cards and Fire King Island/Sanctuary recursion support rebuilding (Inferred) |
| D7 | End-Board & Interaction Quality | 62 | 25 removal-text cards, 7 negation-text cards and Ash Blossom/Droll interaction (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 50 | 4 hand traps and Droll/Ash cover going-second disruption; no going-second split data (Inferred) |
| D9 | Offensive Pressure & Closing Power | 60 | Several 2500–3000 ATK bosses (Garunix Eternity 3000, Promethean Princess 2700, Garunix 2700) (Verified stats) |
| D10 | Main Deck Efficiency & Flexibility | 45 | 40-card main at legal minimum with 9 singletons and 38.2% exact-name purity; compact but unfocused (Verified counts) |
| D11 | Extra Deck Efficiency & Coverage | 58 | 15/15 Extra slots used across Link, Synchro, Xyz and Fusion with mixed archetypes; limited flexibility (Verified counts) |
| D12 | Side Deck Adaptability | 10 | Side deck is empty (0 of 15); no post-side plan (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link and no meta-share data; Provisional |
| D14 | Pilotability & Error Tolerance | 45 | Multi-step Fire King revival lines and mixed-archetype decisions raise pilot demand (Inferred) |
How the score was computed
Strategy profile: Midrange primary, Combo secondary. Structural ≈ 51, Going First ≈ 52, Going Second ≈ 46, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist exposure (-8); weak post-side plan (-2). Final formula: No reliable metagame: 0.80*Structural(51) + 0.20*TournamentReliability(40) = 48.8, plus modifiers -10 = 38.8, then capped at 30 because the deck is Illegal
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.99 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Fire King core is present at high copy counts and gives a near-certain core-card hit in the opening hand
- Interaction density from 4 hand traps, Ash Blossom, Droll and Fire King Sky Burn
- Strong Extra Deck boss pool with 2500-3000 ATK bosses
Weaknesses
- Illegal list: Kashtira Fenrir (Forbidden) plus Semi-Limited copy-limit breaches
- Only 21 of 40 main cards are exact-name Fire King; engine coherence across Kashtira, Branded, Jurrac and Salamangreat is unproven
- No side deck, so no best-of-3 adaptability
Critical choke points
- Kashtira Fenrir at 3 copies makes the list unplayable until removed
- Fire King starters are only 3 each (Kirin, Ulcanix, Ponix) so a missed opening starter is a common failure mode
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Kashtira Fenrir x3 | Legal Fire King or Kashtira-independent extender | Forbidden card blocks legality entirely |
| 2 | 1 Ash Blossom & Joyous Spring and 1 The Fallen & The Virtuous | Other legal interaction or a Fire King starter | Brings Semi-Limited copies within the limit of 2 |
| 3 | Off-archetype splash (Kashtira Riseheart, Miscellaneousaurus, Jurrac Megalo) | Additional Fire King cards to raise exact-name purity | Improves engine coherence and starter consistency |
Evidence & confidence
- Verified: Legality: Forbidden Kashtira Fenrir x3, Semi-Limited Ash Blossom and The Fallen & The Virtuous at 3 copies; Main 40 / Extra 15 / Side 0 counts; Core inclusion: Fire King High Avatar Kirin 91%, Legendary Fire King Ponix 82%
- Inferred: Core starter opening probability of 0.99; Interaction density from card text; Structural score 51 from dimension weights
- Provisional: Meta Power is null: no dated metagame sample; D13 is provisional
- Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot match record absent no win-rate telemetry: going-first/second, matchup and brick rates are Inferred or Unknown Meta Power provisional; no dated metagame sample
Couldn't load the combos





