Predaplant Deck #769249 — Yu-Gi-Oh! OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: Low
35± 10/ 100
Power Score
Structural 65
Reliability 58
Going First 62
Going Second 66

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 65
Going First 62
Going Second 66
Meta Power provisional
Tournament Reliability 58
  • Primary strategy: Combo
  • Secondary strategies: Midrange, Fusion
  • Format: ocg

Legality

Main 40 / Extra 15 / Side 0 — status: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Fusion Summon large DARK Plant/Dragon Fusion and Synchro monsters (Predaplant Triphyoverutum, Starving Venom Predapower Fusion Dragon, Predaplant Dragostapelia) off a Predaplant starter chain; Predator Counter level reduction and Predaplant Chimerafflesia banish/ATK-loss pressure
  • Turn 1 (going first): Open a Predaplant starter (Ophrys Scorpio, Longinephila, Dracaena, Predaprimitive) and search Polymerization/Fusion Spells toward a Predaplant Fusion; keep Infinite Impermanence and Ash Blossom for interaction
  • Turn 2 (going second): Six-card hand with a hand trap (Ash Blossom, Infinite Impermanence, Droll & Lock Bird, Dominus Impulse) to answer the opponent's first board, then rebuild through GY-based Byblisp and Longinephila
  • Recovery: Banish or GY-send Predaplant monsters to re-summon Byblisp and Longinephila from the GY, and re-search Polymerization through Predaprimitive, Lilizard or Darlingtonia Cobra
  • After siding: No Side Deck is registered, so no post-side plan can be evaluated; any sideboarding is unavailable in this list

Why it scores here

The score reflects the deck as a system, not an average of its cards. The 21 Predaplant/Predap core copies give a 0.98 chance of at least one core card in a 5-card opening hand, and 12 searcher effects keep the Polymerization/Fusion engine reachable, so consistency is good (D1 74, Inferred). Interaction is dense: 7 hand traps and 8 negation texts give a credible answer to a first board, especially going second (D7 72, D8 68, Inferred). Closing power is high on paper through 2700-3600 ATK Fusion and Synchro bosses (D9 70), but no combo boards were recorded, so the median output (D4 52) is provisional. The list is illegal, with 3 Ash Blossom and 3 The Fallen & The Virtuous against 2-copy limits, and it has no Side Deck, so the Final score is capped at 35 as a theoretical, structural-only read. Archetype popularity and usage stats confirm the list is real, but they did not earn points; the 25.5% exact-name purity is a mix of Predaplant, Predap, Mulcharmy and other sub-archetypes.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 74 P(>=1 core Predaplant/Predap card in opening hand of 5) = 0.98 across 21 copies; 12 searchers at 0.85 (Inferred)
D2 Opening-Hand Quality & Brick Management 66 10 single-copy slots and 9 hand-trap/tech cards dilute the starter density; some conflicting Normal Summon starters (Inferred)
D3 Combo Conversion & Ceiling 70 Text-only ceiling: Triphyoverutum, Dragostapelia and Starving Venom Predapower can each produce a 2700-3600 ATK board from a few starters; no recorded boards (Inferred)
D4 Combo Floor & Median Output 52 No recorded boards; median output is unknown and this score is provisional (Provisional)
D5 Interruption Resilience & Route Redundancy 68 Multiple independent starters (Byblisp, Longinephila, Dracaena, Lilizard) and GY recursion for Predaplant monsters (Inferred)
D6 Resource Economy, Recovery & Grind 66 Several searches (Predaplant Longinephila, Byblisp, Predaprimitive, Bufolicula) fuel Polymerization; resource regeneration is strong through the GY (Inferred)
D7 End-Board & Interaction Quality 72 7 hand traps and 8 negation texts; Ash Blossom and Infinite Impermanence are each over the copy limit, so the legal version is weaker (Verified/Inferred)
D8 Going-Second & Board-Breaking Power 68 Going-second hand trap probability 0.71 for at least one of 7 hand-traps; Dominus Impulse and Droll add board-control answers (Inferred)
D9 Offensive Pressure & Closing Power 70 Boss ATK in the list: 3600, 3000, 2700 and 2500 on Fusion/Synchro monsters (Verified card text)
D10 Main Deck Efficiency & Flexibility 58 40 main slots and 21 distinct cards, with 9 tech slots and off-archetype copies, reduce compactness (Verified composition, Inferred)
D11 Extra Deck Efficiency & Coverage 70 15 Extra Deck slots (10 Fusion, 5 Synchro) with multiple engine bosses, but several are situational (Verified)
D12 Side Deck Adaptability 20 Side deck is empty (0 cards), so no post-side adaptation is possible (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament link or dated meta sample; format fit cannot be assessed (Provisional)
D14 Pilotability & Error Tolerance 45 Multi-step Fusion/Synchro lines and counter-timing hand traps raise the error burden (Inferred)

How the score was computed

Strategy profile: Combo weights used; Midrange is a secondary label only. Structural ≈ 65, Going First ≈ 62, Going Second ≈ 66, Meta = provisional, Tournament Reliability ≈ 58. Modifiers: Copy-limit violations (-5); No side deck (0). Final formula: Illegal list: normal formula gives 0.80*65 + 0.20*58 - 5 = 58.6, capped to 35 as theoretical/structural-only per legality rule; Meta provisional

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.98 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense core: 21 Predaplant/Predap copies give high opening-hand access
  • Strong bosses in the Extra Deck with negation and removal text
  • Interaction density from 7 hand traps and 8 negation texts

Weaknesses

  • Illegal list: 3-copy Ash Blossom and The Fallen & The Virtuous
  • No side deck, so no post-side adaptation
  • Low exact-name purity (25.5%) across Predaplant, Predap, Mulcharmy and others
  • No recorded combo boards to confirm the median output

Critical choke points

  • Polymerization (Super Polymerization and Predaprimitive chain) is a single-point access route for most Fusion bosses
  • Hand-trap dependence on Ash Blossom and Infinite Impermanence, which are over the copy limit
Priority Remove Add Reason
1 One copy of Ash Blossom & Joyous Spring and one copy of The Fallen & The Virtuous Two-copy-legal replacements from the same sub-archetype (for example one more Predaplant starter) Makes the list legal under the OCG copy limit; this is the prerequisite for any normal Final score
2 One Predaprimitive A Side Deck of 3-6 cards Adds post-side adaptability (D12 is 20 with no side deck)

Evidence & confidence

  • Verified: Legality violations: Ash Blossom and The Fallen & The Virtuous over copy limit (2); Main 40 and Extra 15, within OCG size rules; Side deck is empty (0 cards); Card text and ATK/DEF values for Fusion/Synchro bosses
  • Observed: Usage stats confirm the core list is archetype-standard (9 of 16 core cards present)
  • Inferred: Starter access 0.98 and hand-trap probabilities from hypergeometric estimates; Interaction density and going-second read from card text
  • Provisional: Median output, matchup fit, and Meta Power (no recorded boards or dated meta sample)
  • Data gaps: no combos supplied - combo floor/median/ceiling is text-only inference no tournament link - archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN - going-first/second, matchup, and brick rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied deck title is null no side deck supplied

More OCG Info

Predaplant

Predaplant Breakdown

 
 

 

 

 

 

 

 
 

 

 
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