Mikanko Deck #769124 — Yu-Gi-Oh! OCG
42 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, The Great Gallant Bandit x3, Ohime the Manifested Mikanko x3. Created Oct 20, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (42)
- Droll & Lock Bird x1
- Hu-Li the Jewel Mikanko x2
- Maxx "C" x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x2
- Sanaki the Mikanko Devotee x1
- The Great Gallant Bandit x3
- Ohime the Manifested Mikanko x3
- Ash Blossom & Joyous Spring x2
- Double-Edged Sword x1
- Forbidden Crown x3
- Hey, Space Trunade! x2
- Mikanko Dance - Mayowashidori x1
- Mikanko Fire Dance x1
- Mikanko Shinbu - Noble Twins x3
- Mikanko Water Arabesque x3
- Pot of Sloth x3
- Super Polymerization x2
- The Great Mikanko Ceremony x1
- Ultimate Sky x3
- Mind Mirror Force x1
Extra Deck (15)
- Elder Entity N'tss x1
- Elder Entity Norden x1
- Favorite HERO Flame Wingman x1
- Garura, Wings of Resonant Life x1
- Mudragon of the Swamp x1
- Predaplant Dragostapelia x1
- Sea Monster of Theseus x1
- Starving Venom Fusion Dragon, Four Heavenly Dragons x1
- Knightmare Phoenix x1
- S:P Little Knight x1
- Salamangreat Almiraj x1
- Divine Arsenal AA-ZEUS - Sky Thunder x1
- Uzuhime the Manifested Mikanko x3
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 54/100 (±8 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 57.3 |
| Going First | 55 |
| Going Second | 58 |
| Meta Power | provisional |
| Tournament Reliability | 52 |
- Primary strategy: Combo
- Secondary strategies: Toolbox, Control
- Format: ocg
Legality
Main 42 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Mikanko equip-summon chains into Uzuhime the Manifested Mikanko and other Extra Deck boards, with Mulcharmy draw engines and hand traps supporting the line; Fusion, Link and Xyz boards from the Extra Deck, with Divine Arsenal AA-ZEUS - Sky Thunder and Dragostapelia as large-body closers
- Turn 1 (going first): Open with a Mikanko monster plus Mikanko Water Arabesque or Mikanko Shinbu - Noble Twins to Special Summon and equip; use Pot of Sloth and Mulcharmy draw effects to smooth the hand
- Turn 2 (going second): Hold Ash Blossom & Joyous Spring, Droll & Lock Bird or Maxx "C" to interrupt the opponent's first summon chain, then rebuild through the equip engine
- Recovery: Recover through Mulcharmy draws, Mikanko Shinbu and Mikanko Dance - Mayowashidori returns, and the Mikanko searchers (Hu-Li, Uzuhime) to refill the hand
- After siding: No side deck is registered, so no post-side plan can be evaluated; the deck relies entirely on Main Deck tech and hand traps
Why it scores here
The deck reliably opens a Mikanko starter: the archetype core group gives P(at least one Mikanko core card in a 5-card opening hand) ≈ 0.96, which earns D1 a solid score. Its real conversion is weaker than that number suggests, because three Ohime the Manifested Mikanko are Ritual monsters whose excerpt says they are Ritual Summoned with Mikanko Kagura, and Kagura is not in the list, so those copies are largely dead draws (D2, D3 held back). Interaction is layered across four hand traps or negations (Ash Blossom x2, Maxx "C", Droll & Lock Bird), Forbidden Crown x3 and Mind Mirror Force, which carries D7 and D5. Popularity did not earn points: the Mikanko usage stats confirm the archetype is real, but the score comes from the system's consistency, interaction and median output, not from averaging card scores. The missing side deck and the absence of any recorded boards keep the score in the mid-50s.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 66 | P(≥1 Mikanko core card in hand5) ≈ 0.96, but Ohime x3 need the absent Mikanko Kagura; starter access is partly inflated (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | 23 spells and 3 dead Ritual copies in a 42-card Main; Pot of Sloth and Forbidden Crown add hand-clogging spells (Inferred) |
| D3 | Combo Conversion & Ceiling | 55 | No recorded boards; ceiling read from text: Uzuhime Xyz plus equip chains, Divine Arsenal at 3000 ATK (Inferred) |
| D4 | Combo Floor & Median Output | 45 | combos_evidence total_combos 0; median output cannot be measured and is estimated low-mid from the off-theme spread (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Four hand traps plus Mulcharmy draw effects; Mikanko equips protect from destruction by card effects (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 62 | Mulcharmy Fuwalos/Purulia draws, Pot of Sloth and 5 searcher-text cards support recovery (Inferred) |
| D7 | End-Board & Interaction Quality | 66 | Ash x2, Maxx "C", Droll, Forbidden Crown x3, Mind Mirror Force; negation text on 13 cards (Verified text, Inferred quality) |
| D8 | Going-Second & Board-Breaking Power | 60 | Going-second split not measurable (no boards); hand traps help vs an established board but no dedicated board-breaker beyond Divine Arsenal (Inferred) |
| D9 | Offensive Pressure & Closing Power | 58 | Uzuhime and Divine Arsenal (3000 ATK) are the boss monsters; closing relies on equip-protected bodies (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 55 | 42 Main, 21 distinct, copy histogram 8/5/8 across 1/2/3 copies; 39 of 42 Main copies are off the exact Mikanko name (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 52 | 15 Extra, 13 distinct; Uzuhime x3 is the core, the other 12 are singleton tech and Fusion/Link flexibility with few enablers (Verified composition, Inferred use) |
| D12 | Side Deck Adaptability | 20 | Side deck is 0 cards; no post-side plan is possible (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | tournament_context unavailable; no dated meta sample, so format fit is Provisional |
| D14 | Pilotability & Error Tolerance | 60 | Multi-step equip chains with several negation and choice points; no combo examples to read step count from (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 57.3, Going First ≈ 55, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 52. Modifiers: Engine conflict / dead Ritual copies (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional): 0.80*57.3 + 0.20*52 - 2 ≈ 54
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.96 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Core Mikanko engine is present at high probability in opening hands
- Four hand traps and three Forbidden Crown negations give multiple interaction layers
- Extra Deck has real closers (Uzuhime Xyz, Divine Arsenal AA-ZEUS) and fusion/link flexibility
- All restricted cards run within their banlist copy limits
Weaknesses
- Three Ohime the Manifested Mikanko without Mikanko Kagura are close to dead cards
- Side deck is empty, so no best-of-3 adaptation exists
- Only 31.6% of Main copies carry the exact Mikanko name; spread across Mulcharmy, Greed, Forbidden, Cyclone and Mirror Trap cards
- No combo boards recorded, so ceiling and floor cannot be checked against real play
Critical choke points
- Mikanko monster plus equip spell line: if the opening hand lacks a Mikanko monster or equip, the engine stalls
- Uzuhime Xyz needs two Level 3 Mikanko monsters; the Mikanko Spiritwalk and Kagura support cards that aid this are not in the list
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Ohime the Manifested Mikanko x1 | Mikanko Kagura x1 (Ritual Spell that enables Ohime per its excerpt) | Restores an enabler for the Ritual Summon dependency on the three Ohime copies; the usage stats show Kagura as a 62.5% inclusion card (Verified text, Inferred impact) |
| 2 | none (Side deck is empty) | Side deck of up to 15 cards, starting with Harpie's Feather Duster or Preparation of Rites from the usage stats | Enables a post-side plan and lifts D12, which is currently 20 (Verified composition, Inferred impact) |
| 3 | Pot of Sloth x1 | Mikanko Spiritwalk x1 | Pot of Sloth is an off-archetype draw card; Spiritwalk is an 87.5% inclusion card in the archetype stats (Verified usage, Inferred impact) |
Evidence & confidence
- Verified: Legality: Main 42 (40–60), Extra 15 (0–15), Side 0 (0–15); all restricted cards within copy limits; Mikanko Kagura is absent from the Main Deck list; Ohime excerpt states Ritual Summon with Mikanko Kagura; Copy histogram 8/5/8 across 1/2/3 copies; archetype purity 31.6%
- Observed: Usage stats show the archetype core (Hu-Li, Dance, Double-Edged Sword at 100%)
- Inferred: Effective starter rate is below the 0.96 headline because Ohime copies are conditionally dead; Interaction layering and going-second strength estimated from card text; Combo weights chosen for a Combo primary strategy
- Provisional: Meta Power (null) and matchup/format fit (D13) lack a dated metagame sample
- Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN (going-first/second, matchup, game-level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied deck title is null and no side deck is registered
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