Spellbook Deck #769100 — Yu-Gi-Oh! OCG

60 Main, 15 Extra, incl. Imsety, Glory of Horus x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 20, 2026 by YGO Mod.

Deck Spellbook OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
ToolboxConfidence: LowEvaluated Oct 20, 2026
25± 8/ 100
Power Score
Structural 48
Reliability 35
Going First 45
Going Second 40

Deck — Deck Power Evaluation

Final Contextual Deck Power: 25/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 48
Going First 45
Going Second 40
Meta Power provisional
Tournament Reliability 35
  • Primary strategy: Toolbox
  • Secondary strategies: Midrange
  • Format: ocg

Legality

Main 60 / Extra 15 / Side 0 — status: Illegal. 4 violation(s).

Identity & game plan

  • Win condition: Extra Deck boss monsters reached through Spellbook/Charmer/K9 searches and Fusion, Xyz and Link summons (e.g. Dark Magician of Destruction, K9-X Werewolf, Number 38, Imsety) — realistic only if the list were legal; Mulcharmy and Horus draw/board pressure after a successful hand-based starter
  • Turn 1 (going first): Open a Spellbook/Charmer searcher, convert the Spellbook Spell search into a Spellcaster or Charmer body, then Link or Xyz into a boss; the forbidden cards in the list would have been extra engine pieces
  • Turn 2 (going second): Hold Ash Blossom, Maxx "C" and Droll & Lock Bird as hand interaction and use Dharc or Lyna flip-control effects to take a board; hand-trap density (about 35% to hold one in six cards) is the core plan
  • Recovery: Recurring Spellbook spells from the GY, Mulcharmy draw effects and Charmer GY recursion rebuild a hand after a broken turn
  • After siding: Not assessable: the deck has no Side Deck (side_count 0), so there is no post-side plan

Why it scores here

The deck is Illegal as submitted: four cards exceed their OCG copy limits, including three Forbidden cards (Jowgen, Magicians' Souls, Red-Eyes Dark Dragoon) and two copies of a Limited card. Under the rubric it is therefore scored as a theoretical, structural-only read and capped at 25. Its consistency is decent on paper: 29 searcher-text cards give a 97% chance of at least one searcher in the opening five, and the 18-copy Spellbook/Charmer/K9 core is present in about 84% of opening hands. Those numbers reflect search density, not a coherent engine. Only 17% of the Main Deck is the exact Spellbook archetype, with 62 off-archetype copies spread across K9, Charmer, Mulcharmy, Dark Magician, Horus and others, so the list plays as a toolbox rather than one engine. No combos were supplied, so the combo floor, median and ceiling are text-only inferences and kept at moderate values. Popularity and archetype usage did not earn points, and the score was not built by averaging individual card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 55 29 searcher-text cards give P(at least one searcher in hand of 5) ≈ 0.97; the 18-copy archetype core is present in ~84% of openers, but the engine is split across four sub-archetypes (Inferred)
D2 Opening-Hand Quality & Brick Management 50 Heavy searcher density lowers brick risk, but overlapping K9/Charmer/Horus starters and the 15-card Extra Deck mix create conflicts; no full-brick estimate was computed (Inferred)
D3 Combo Conversion & Ceiling 45 No recorded boards (total_combos 0); the ceiling is read from card text as Extra Deck boss access plus GY recursion, unverified (Inferred)
D4 Combo Floor & Median Output 35 No recorded boards, so the median is a text-only read of a fragmented 40-distinct-card list with 17% exact-archetype purity (Inferred)
D5 Interruption Resilience & Route Redundancy 55 Four hand traps plus two Spell-based recovery lines and multiple searchers give several independent routes; the Illegal list makes the lines unverifiable (Inferred)
D6 Resource Economy, Recovery & Grind 55 Spellbook GY recursion, Mulcharmy draw effects and Charmer recursion support grind, but the forbidden Spellbook/Magician pieces would be lost (Inferred)
D7 End-Board & Interaction Quality 50 15 removal-text and 6 negation-text cards plus Ash Blossom and Maxx "C"; Droll & Lock Bird is Limited and Maxx "C" is Limited at 1 copy (Inferred semantic)
D8 Going-Second & Board-Breaking Power 45 P(at least one of 4 hand traps in hand of 6 going second) ≈ 0.35, with Dharc and Lyna flip control; no going-second split is available (Inferred)
D9 Offensive Pressure & Closing Power 60 High-ATK boss options: K9-X Werewolf 3300, Imsety 3000, Dark Magician of Destruction 2800, Dingirsu 2600; closing depends on reaching them (Verified stats / Inferred)
D10 Main Deck Efficiency & Flexibility 35 Only 17.3% exact-archetype purity and 62 off-archetype copies; 60 cards are fully used and the Main Deck is not compact (Verified composition)
D11 Extra Deck Efficiency & Coverage 55 Extra Deck has 5 Xyz, 7 Link and 3 Fusion monsters, but the Forbidden Red-Eyes Dragoon is a dead slot in this list and K9 dependence is high (Verified / Inferred)
D12 Side Deck Adaptability 20 Side Deck is empty (side_count 0) so there is no post-side adaptability; scored low as a provisional read (Provisional)
D13 Matchup Coverage & Format Fit 45 No tournament link and no dated meta sample; the format fit is unknown beyond the archetype's generic usage (Provisional)
D14 Pilotability & Error Tolerance 35 Four archetypes and multiple Extra Deck summon routes with many decision points make the list hard to pilot (Inferred)

How the score was computed

Strategy profile: Toolbox primary; Midrange used only as a secondary read and not blended into the weights. Structural ≈ 48, Going First ≈ 45, Going Second ≈ 40, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: banlist exposure (-8); engine conflicts (-4); illegal-list cap (-8). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers = 0.80*48 + 0.20*35 - 12 = 33.4, then capped to 25 because the deck is Illegal (theoretical/structural-only)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.97 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Very high searcher density (29 cards, ~97% to see one in a 5-card hand)
  • Four hand traps and multiple removal and negation effects give interaction on both turns
  • Several high-ATK boss options across the Extra Deck (K9-X Werewolf, Imsety, Dark Magician of Destruction, Dingirsu)

Weaknesses

  • Illegal as submitted: 4 copy-limit violations including 3 Forbidden cards
  • Low archetype purity (17.3%): the list mixes at least 10 sub-archetypes
  • No Side Deck, so no post-side plan
  • No recorded combos, so the combo ceiling and median are unverified

Critical choke points

  • The Forbidden Red-Eyes Dark Dragoon and Magicians' Souls would be lost to the legal list, removing key Extra Deck and Dark Magician engine pieces
  • Reaching Extra Deck bosses depends on a small number of Xyz/Link starters (K9-17 Ripper, S:P Little Knight)
Priority Remove Add Reason
1 Jowgen the Spiritualist, Magicians' Souls, Red-Eyes Dark Dragoon Legal in-archetype or generic replacements (not named in the evidence) Forbidden cards make the list Illegal; no evaluation of the score is valid until the list is legal
2 One copy of "A Case for K9" A legal generic Spell or Trap The list runs 2 copies of a card limited to 1 in OCG
3 Off-archetype tech slots (Dharc, Lyna, Wynn-type flip cards) Cards that continue one engine (Spellbook or Charmer) Purity is 17.3%; a single engine would raise consistency and reduce bricks

Evidence & confidence

  • Verified: Legality: 4 copy-limit violations, Illegal status, 60 Main / 15 Extra / 0 Side; Banlist status: Jowgen, Magicians' Souls, Red-Eyes Dark Dragoon Forbidden; A Case for K9 Limited (1 legal copy); Archetype purity 17.3% and copy histogram (28/4/8); Stats of named boss monsters (e.g. K9-X Werewolf 3300 ATK, Imsety 3000 ATK)
  • Inferred: Opening-hand searcher probability (~0.97) and archetype core presence (~0.84); Going-second hand-trap probability (~0.35); Consistency, brick and recovery reads from card text; Strategy classification as Toolbox with Midrange secondary
  • Provisional: Meta Power and matchup fit (no dated metagame sample); Side Deck adaptability (no Side Deck)
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record absent No win-rate telemetry for this deck No Side Deck: post-side plan cannot be assessed Meta Power is Provisional without a dated metagame sample

More OCG Info

Spellbook

Spellbook Breakdown

 
 

 

 

 

 

 

 
 

 

 
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