Blackwings Deck #768984 — Yu-Gi-Oh! OCG
57 Main, 15 Extra, incl. Blackwing - Simoon the Poison Wind x3, Blackwing - Sudri the Phantom Glimmer x3, D.D. Crow x3. Created Oct 20, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (57)
- Blackwing - Chinook the Snow Blast x2
- Blackwing - Harmattan the Dust x2
- Blackwing - Simoon the Poison Wind x3
- Blackwing - Sudri the Phantom Glimmer x3
- Blackwing - Zephyros the Elite x1
- D.D. Crow x3
- Nibiru, the Primal Being x3
- Radian, the Multidimensional Kaiju x1
- Ash Blossom & Joyous Spring x3
- Assault Synchron x1
- Blackwing - Oroshi the Squall x1
- Blackwing - Shamal the Sandstorm x3
- Blackwing - Sharnga the Waning Moon x2
- Blackwing - Vata the Emblem of Wandering x3
- Blackwing - Vayu the Emblem of Honor x1
- Ghost Belle & Haunted Mansion x3
- Black Feather Whirlwind x2
- Black Whirlwind x3
- Dark Ruler No More x2
- Foolish Burial x1
- Harpie's Feather Duster x1
- Lightning Storm x2
- Small World x3
- Blackwing - Twin Shadow x1
- Delta Crow - Anti Reverse x1
- Icarus Attack x1
- Infinite Impermanence x3
- Scrap-Iron Sacred Statue x1
- Synchro Zone x1
Extra Deck (15)
- Darkness Metal, the Dragon of Dark Steel x1
- Assault Blackwing - Kusanagi the Gathering Storm x1
- Black-Winged Assault Dragon x2
- Black-Winged Dragon x3
- Blackwing - Nothung the Starlight x1
- Blackwing - Silverwind the Ascendant x1
- Blackwing Armor Master x1
- Blackwing Full Armor Master x1
- Blackwing Tamer - Obsidian Hawk Joe x1
- Hot Red Dragon Archfiend Abyss x1
- Void Ogre Dragon x1
- Blackwing - Boreastorm the Wicked Wind x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 55 |
| Going First | 52 |
| Going Second | 58 |
| Meta Power | provisional |
| Tournament Reliability | 50 |
- Primary strategy: Midrange
- Secondary strategies: Stun, Combo
- Format: ocg
Legality
Main 57 / Extra 15 / Side 0 — status: Illegal. 1 violation(s).
Identity & game plan
- Win condition: Synchro summon a Blackwing end-board (Black-Winged Assault Dragon 3200 ATK, Blackwing Full Armor Master, Blackwing Armor Master, Silverwind) and protect it with hand traps and Synchro-zone removal; Black-Winged Dragon recursion through Blackwing Synchro engine and Blackwing Tamer / Assault Blackwing Kusanagi attacks
- Turn 1 (going first): Open a Blackwing Tuner or D.D. Crow / Blackwing Armor Master-bridging starter, search a Blackwing via Black Whirlwind or Sudri, then Synchro into a 2-3 threat board while keeping Ash / Infinite Impermanence up
- Turn 2 (going second): Play through the opponent's board with 15 hand traps (Ash, Ghost Belle, Infinite Impermanence, D.D. Crow, Nibiru), then Synchro once a Blackwing Tuner is live
- Recovery: Blackwing GY effects (Vayu, Zephyros, Sharnga) and Black-Winged Dragon recursion rebuild the Synchro engine from the Graveyard
- After siding: Not evaluable: side_count is 0, so there is no side deck and no post-side plan
Why it scores here
The score reflects the deck as a system, not an average of its cards. The Blackwing core (Sudri, Vata, Simoon, Black Whirlwind, 3 copies each) and the archetype-core group give a high chance of having a Blackwing in the opening hand (about 0.84 for a 5-card hand, Inferred), and the deck converts that into Synchro threats. Its strongest asset is interruption: 15 hand traps and about 14 negation-text cards let it keep a Synchro line alive through the opponent's turn, which keeps interaction and resilience scores high. It is held back by a construction problem that caps it: Ash Blossom is run at 3 copies against a legal limit of 2, which makes the list Illegal, so no normal Final score is awarded and the number above is a structural, theoretical read only. Popularity did not earn points: the archetype usage stats confirm the list is real, but Silverwind (70.8% inclusion) and Nothung (50%) are absent from the Extra Deck, and there is no side deck, no recorded boards, no guides and no tournament link.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 60 | Archetype-core group: 17 copies, P(at least one core card in a 5-card opener) ~0.84; a single 3-copy starter gives ~0.24 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 50 | Hand-5 brick proxy ~0.16; 21 tech cards and 10 Spell/Trap non-engine cards add dead-draw risk; no conflicting Normal Summon data (Inferred) |
| D3 | Combo Conversion & Ceiling | 60 | No recorded boards; ceiling inferred from Boreastorm, Silverwind, Full Armor Master, and Assault Blackwing text across 14 Synchro extras (Inferred semantic) |
| D4 | Combo Floor & Median Output | 50 | combos_evidence is empty, so median and floor are text-only; expected line is a 2-3 threat Synchro stall (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 70 | GY recursion (Vayu, Zephyros, Sharnga, Black-Winged Dragon) and 15 hand traps give several independent outs after an interruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 50 | 12 searcher-text cards and GY-revival effects regenerate resources; no netCardAdvantage data (Inferred) |
| D7 | End-Board & Interaction Quality | 70 | 14 negation-text cards, 24 removal-text cards, Full Armor Master and Armor Master give layered interaction (Inferred semantic; flags verified from card text) |
| D8 | Going-Second & Board-Breaking Power | 55 | 15 hand traps give ~0.86 chance of at least one going second in a 6-card hand; Nibiru and Lightning Storm add board breaking (Inferred) |
| D9 | Offensive Pressure & Closing Power | 50 | Closing via Black-Winged Assault Dragon 3200, Silverwind 2800 and 3000 ATK Synchros; no battle-damage or direct-attack statistics (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 45 | 57 main cards with 29 distinct; 21 tech cards and 15 hand traps dilute engine density; Ash Blossom over copy limit (Verified count, Inferred effect) |
| D11 | Extra Deck Efficiency & Coverage | 60 | Extra Deck 15 of 15: 14 Synchro and 1 Link; core Silverwind and Nothung are missing; limited flex (Verified count, Inferred use) |
| D12 | Side Deck Adaptability | 20 | No side deck (side_count 0); no post-side plan and no performance data (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link; only archetype usage stats available, with 77.8% of core cards present (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Many timing-sensitive hand-trap and Synchro-sequencing decisions with 15 hand traps raise decision load (Inferred) |
How the score was computed
Strategy profile: Midrange primary; no evidence strong enough to blend a second profile (Stun noted only as a secondary label). Structural ≈ 55, Going First ≈ 52, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: banlist_copy_limit_exposure (-8); no_side_deck (-4). Final formula: Structural 55 and TR 50 give 0.80*55 + 0.20*50 = 54, plus modifiers -12 = 42, then capped at 30 because the deck is Illegal (theoretical/structural-only, no normal Final score)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.84 · key two-card combo ≈ — · full-brick estimate ≈ 0.16 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Strong interruption package: 15 hand traps plus 14 negation-text cards keep a Synchro line alive (Inferred)
- High archetype-core access (~0.84 for a 5-card opener) with 3-copy Blackwing starters (Inferred)
- Recursion from the Graveyard (Vayu, Zephyros, Sharnga, Black-Winged Dragon) gives resilience after a board wipe (Inferred)
Weaknesses
- Illegal list: Ash Blossom & Joyous Spring runs 3 copies against a legal limit of 2 (Verified)
- No side deck, so no post-side plan (Verified)
- Core Extra Deck cards Silverwind (70.8% inclusion) and Nothung (50%) are absent (Verified via usage stats)
- 21 tech cards and 10 non-engine Spell/Trap cards add dead-draw risk (Inferred)
Critical choke points
- Ash Blossom over copy limit: fix the list before any competitive read (Verified)
- Synchro summons depend on a live Blackwing Tuner in hand or GY (Inferred)
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 Ash Blossom & Joyous Spring | 1 legal non-Ash hand trap or a Blackwing core card | Restores legality; the deck cannot receive a normal Final score while Illegal |
| 2 | 1 Harpie's Feather Duster or 1 Icarus Attack | 1 Blackwing Silverwind the Ascendant (Extra Deck) | Silverwind is the top core Extra card (70.8% inclusion) and is missing |
| 3 | 1 Dark Ruler No More | 1 Blackwing Nothung the Starlight (Extra Deck) or a Blackwing Tuner | Nothung is a core Extra card (50% inclusion) and the current 21 tech cards are a dead-draw risk |
Evidence & confidence
- Verified: Main deck 57, Extra 15, Side 0; main and extra sizes are legal under OCG rules; Ash Blossom & Joyous Spring: 3 copies run, legal limit 2 (Illegal); Archetype core usage: Silverwind 70.8%, Sudri 58.3%, Vata 58.3%, Black Whirlwind 50%; Card text for all 29 main and 12 extra distinct cards from evidence
- Inferred: Archetype-core hand-5 access ~0.84 and starter hand-5 ~0.24 per 3-copy card (hypergeometric); Interruption resilience from hand-trap and recursion text; Going-second hand-6 hand-trap chance ~0.86; Structural score 55 from the Midrange weight profile
- Provisional: Meta Power (no dated metagame sample); Tournament reliability and matchup fit (no tournament link, no win-rate telemetry)
- Data gaps: Deck is Illegal (Ash Blossom over copy limit), so the score is theoretical/structural only No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record absent No side deck: post-side plan cannot be evaluated No win-rate telemetry exists in YGOVN, so brick, going-first/second and matchup rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied
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