Memento Deck #768955 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Mementotlan Angwitch x3, Mementotlan Dark Blade x3, Mementotlan Tatsunootoshigo x3. Created Oct 20, 2026 by YGO Mod.

Deck Memento OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Oct 20, 2026
32± 8/ 100
Power Score
Structural 54
Reliability 48
Going First 56
Going Second 52

Deck — Deck Power Evaluation

Final Contextual Deck Power: 32/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 54.2
Going First 56
Going Second 52
Meta Power provisional
Tournament Reliability 48
  • Primary strategy: Combo
  • Secondary strategies: Midrange, Toolbox
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 5 violation(s).

Identity & game plan

  • Win condition: Summon Mementotlan/Memento monsters from the GY and Deck, then reach Mementoal Tecuhtlica - Combined Creation (5000 ATK) or Mementomictlan Tecuhtlica - Creation King as a board-dominating finisher; Mementotlan-Horned Dragon (2850 ATK) and Mementotlan Twin Dragon (2800 ATK) as Extra Deck pressure once the GY holds several Memento names
  • Turn 1 (going first): Open Memento starters (Angwitch, Tatsunootoshigo, Bone Party, Mementomictlan) and chain Memento searches and Special Summons toward a GY-fuelled Tecuhtlica, protected by Ash Blossom and Droll
  • Turn 2 (going second): Hold Ash Blossom, Ghost Ogre and Droll to break the opponent's first line, then use Memento GY recursion and Fusion or Link pressure to rebuild the board
  • Recovery: Memento monsters recycle from the GY through Bone Party, Mementotlan Ghattic and Akihiron, so a disrupted first turn can still be rebuilt from the GY
  • After siding: No side deck is registered, so no post-side plan can be evaluated; this is a best-of-3 gap

Why it scores here

The Memento core is dense: 31 archetype-core copies give a 98.8% chance of at least one Memento in a 5-card opening hand (Inferred), so the engine usually becomes live on turn 1 or 2. Recursion from the GY, Angwitch and Tatsunootoshigo give the deck resilience after one interruption, and Ash Blossom, Droll and Ghost Ogre supply interaction on the opponent's turn. Conversion is strong on paper because Tecuhtlica (5000 ATK) and the Dragons provide closing power, but no recorded boards exist, so the ceiling and median are text-only inferences. The deck does not earn points from popularity or archetype share, and card scores were not averaged into the deck score. The list is illegal in OCG (two Forbidden cards and three over-limit copies), so the score is capped and treated as theoretical only.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(at least one Memento in opening 5) 0.988 for the 31-copy core; the starter is reliably live, but the Forbidden and over-limit slots inflate the count (Inferred)
D2 Opening-Hand Quality & Brick Management 50 55 Main cards with 13 singletons, 18 tech and 16 searcher-text cards; many Quick-Play spells compete for hand space (Inferred)
D3 Combo Conversion & Ceiling 60 Text-only read: Tecuhtlica 5000 ATK and Creation King searches suggest a high ceiling, but no recorded combo boards exist (Inferred)
D4 Combo Floor & Median Output 45 No combos supplied, so the median is unknown and is a text-only estimate (Inferred)
D5 Interruption Resilience & Route Redundancy 58 Two recursion routes (Bone Party, Ghattic) and multiple Memento searchers allow continuation after disruption (Inferred)
D6 Resource Economy, Recovery & Grind 50 GY-based recursion and searches replenish resources, but 29 spells and several one-shot Quick-Plays cost card economy (Inferred)
D7 End-Board & Interaction Quality 56 7 hand traps, 12 negation-text cards and 28 removal-text cards give layered interaction (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 55 Ghost Ogre, Ash Blossom and Droll give going-second breaking power, though Droll is limited to one copy (Inferred)
D9 Offensive Pressure & Closing Power 60 Tecuhtlica (5000 ATK) and Dragons (2850 and 2800 ATK) give high end-board ATK; no closing data is recorded (Verified stat, Inferred use)
D10 Main Deck Efficiency & Flexibility 45 55 Main cards with 13 singletons and dense tech slots; compactness is weak for an engine deck (Inferred)
D11 Extra Deck Efficiency & Coverage 58 Extra Deck holds 8 Link and 7 Fusion cards with a mandatory Creation King and Tecuhtlica, using the 15 slots efficiently (Inferred)
D12 Side Deck Adaptability 30 No Side Deck is registered (Side Deck size 0), so post-side adaptability cannot be scored and is set low (Verified)
D13 Matchup Coverage & Format Fit 45 No dated metagame or tournament link; archetype share is unknown, so the score is provisional (Provisional)
D14 Pilotability & Error Tolerance 40 Multi-step GY-recursion and Fusion lines with several decision points raise the pilot burden (Inferred)

How the score was computed

Strategy profile: Combo primary, Midrange not blended into the calculation. Structural ≈ 54.2, Going First ≈ 56, Going Second ≈ 52, Meta = provisional, Tournament Reliability ≈ 48. Modifiers: banlist exposure (-6); no Side Deck (-2). Final formula: Illegal list: theoretical only. Uncapped 0.80*54.2 + 0.20*48 = 53.0, with modifiers -8 gives 45; capped to 32 under the Illegal rule.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.99 · key two-card combo ≈ — · full-brick estimate ≈ 0.01 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense Memento core gives a near-certain starter in the opening hand
  • Layered interaction: 7 hand traps, Ash, Droll, Ghost Ogre and Solemn-style answers
  • High end-board ATK from Mementoal Tecuhtlica and the Dragons

Weaknesses

  • Illegal in OCG: two Forbidden cards and three over-limit copies
  • Low exact-name purity (34.3%) and a large number of tech and off-archetype slots
  • No side deck registered

Critical choke points

  • Forbidden and over-limit cards must be removed before the list can be played
  • One copy of Tecuhtlica (5000 ATK) is a single closing route
Priority Remove Add Reason
1 Called by the Grave and Cross-Sheep Legal replacements from the Memento or Goblin pool Both are Forbidden in OCG, so the list cannot be legally played until they leave
2 One copy each of Ash Blossom, Super Polymerization and Droll & Lock Bird Legal-count replacements Restores the copy limits for Semi-Limited and Limited cards
3 Two or three low-impact tech slots A registered side deck of 5 to 15 cards Gives a post-side plan for best-of-3 and offsets the 55-card main

Evidence & confidence

  • Verified: Legality: Illegal, five violations, Forbidden and Limited cards run over the copy limit; Main 55 and Extra 15 are within the OCG size rules; Side is 0; Usage: Memento core present at 100% inclusion
  • Inferred: Starter access probability 0.988 for the Memento core; Interaction layering from text role hints; Going-first and going-second estimates
  • Provisional: Meta Power (no dated metagame sample); Matchup fit
  • Data gaps: No recorded combos; the combo floor, median and ceiling are text-only inferences No tournament link; archetype meta-share and pilot match record are absent No win-rate telemetry in YGOVN; brick, starter and matchup rates are inferred No side deck registered, so post-side strength is unknown Meta Power is provisional until a dated metagame sample is supplied

More OCG Info

Memento

Memento Breakdown

 
 

 

 

 

 

 

 
 

 

 
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