Invoked Deck #768830 — Yu-Gi-Oh! OCG

52 Main, 15 Extra, incl. Aiwass, Divine Spirit of the Law x3, Aleister the Reminiscent x3, Mulcharmy Fuwalos x3. Created Oct 20, 2026 by YGO Mod.

Deck Invoked OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Oct 20, 2026
30± 8/ 100
Power Score
Structural 56
Reliability 45
Going First 54
Going Second 58

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 56
Going First 54
Going Second 58
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Combo
  • Secondary strategies: Toolbox
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Fusion Summon large Invoked Fusion Monsters (Elysium, Oceanus, Omega, De Anima) off Aleister, Invocation and Grail, then protect the board with hand traps; Mulcharmy draw-engine card advantage to outlast the opponent
  • Turn 1 (going first): Open an Aleister monster or Invocation/Grail starter, Fusion Summon an Invoked monster through Aleister the Reminiscent and Aiwass, and keep Ash Blossom or Effect Veiler up for the opponent's response
  • Turn 2 (going second): Use Ash Blossom, Ghost Ogre, Effect Veiler and Droll & Lock Bird to break the opponent's starter, then rebuild with Mulcharmy draws and Pot of Sloth
  • Recovery: Aleister-named monsters recur from GY and banishment through Invocation and Gamma Summon; Mulcharmy Fuwalos and Purulia supply draws when the hand empties
  • After siding: Not evaluable: side_count is 0, so there is no post-side plan in the list

Why it scores here

Scored as a system, not an average of card scores, and only as theoretical structure because the list is Illegal: Ash Blossom (3 copies vs 2 legal), Super Polymerization (3 vs 2) and Kashtira Fenrir (2 vs 0, Forbidden) break the OCG limits. The Aleister engine is reliable once live: the archetype-core group opens at least one copy in 97.7% of 5-card hands, but any single Aleister starter is only about 25% per opening hand. The deck has real interaction depth from 9 hand traps and about 9 negation or removal texts, which supports the resilience and end-board scores. Its ceiling is high (Fusion Summons of 2500 to 3200 ATK) but there are no recorded boards, so the median is unmeasured and kept low. Invoked's popularity and the Mulcharmy draw package did not earn points by themselves, and the 30 is a legality cap rather than a measured strength.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 58 Archetype-core group 28 copies: P(open >=1 in 5) = 0.977; Aleister the Reminiscent alone 0.253 per hand, so the engine depends on hand-starter density (Inferred)
D2 Opening-Hand Quality & Brick Management 48 9 hand traps, 14 tech cards, two over-limit copies and unresolved passcode 86120751 add brick and dead-card risk; no full-brick estimate is computed (Inferred)
D3 Combo Conversion & Ceiling 62 Fusion ceiling is high through Invocation, Grail and Aleister, but there is no parseable board data, so the score rests on card text alone (Inferred)
D4 Combo Floor & Median Output 45 No combos_evidence (total_combos 0); median output is unmeasured and kept near the middle of the range (Provisional)
D5 Interruption Resilience & Route Redundancy 62 9 hand-trap copies (P(>=1 in 6 going second) = 0.677) plus Ash, Ghost Ogre, Effect Veiler and Droll give several independent answers to one interruption (Inferred)
D6 Resource Economy, Recovery & Grind 55 Mulcharmy draw triggers, Pot of Sloth and Terraforming replenish the hand; Aeon's banish-to-recover line is absent from the list (Inferred)
D7 End-Board & Interaction Quality 65 Typhoon, Harpie's Feather Duster, Magical Meltdown, Ghost Ogre, Ash Blossom and Effect Veiler give breadth across several interaction types (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 60 Going-second hand traps and Ghost Ogre counter the opponent's first board; no going-second split data exists (Inferred)
D9 Offensive Pressure & Closing Power 58 Extra Deck fusions reach 2500-3200 ATK (Elysium, Oceanus, Omega, De Anima, Mechaba); Hyperinvoked Aeon 3800 is not run (Verified stat, Inferred closing)
D10 Main Deck Efficiency & Flexibility 50 55 main with 23 distinct cards; 9 hand traps and 14 tech cards are heavy for a 55-card main, and one passcode is unresolved (Verified count, Inferred efficiency)
D11 Extra Deck Efficiency & Coverage 62 15 Extra cards (12 Fusion, 3 Link) fill the Extra cap; several Fusion targets are off-core and Aeon is absent (Verified count, Inferred)
D12 Side Deck Adaptability 10 side_count is 0, so there is no side plan (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament_context and no dated meta sample; archetype usage stats only (Provisional)
D14 Pilotability & Error Tolerance 40 Multi-step Aleister, Fusion and recursion sequencing with many Quick Effects gives a high decision load (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 56, Going First ≈ 54, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist_exposure (-12). Final formula: Illegal cap: min(0.80*Structural(56) + 0.20*TournamentReliability(45) + Modifiers(-12), 30). Unclamped value is about 42; capped at 30. Meta Power is null (Provisional).

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Archetype-core density: 28 copies, P(>=1 in opening 5) = 0.977
  • Dense interaction: 9 hand traps plus Typhoon, Harpie's, Magical Meltdown and Meltdown-style answers
  • High-ATK Extra Deck targets (Elysium, Oceanus, Omega, De Anima) with recursion via Aleister and Invocation

Weaknesses

  • Illegal in OCG: Kashtira Fenrir (Forbidden, 2 copies), Ash Blossom (3 vs 2) and Super Polymerization (3 vs 2)
  • No side deck (side_count 0)
  • Unresolved passcode 86120751 in the Main Deck
  • Heavy tech and hand-trap count (23 non-engine Main slots) dilutes the Aleister engine

Critical choke points

  • A single Aleister starter (3 copies at about 25% per hand); Invocation and Grail are the other gate
  • Forbidden Kashtira Fenrir in the Main Deck makes the entire list unplayable as written
Priority Remove Add Reason
1 Kashtira Fenrir (2) Legal Aleister or Invoked Main-Deck backup (for example Aleister the Invoker of Madness is Extra; a Main-Deck Invocation or Aleister-named monster) Forbidden in OCG; running it makes the deck illegal regardless of anything else
2 1 Ash Blossom & Joyous Spring and 1 Super Polymerization Legal-limit replacements (for example a second Invocation or a Mulcharmy-compatible card) Both are over the copy limit of 2
3 Unresolved passcode 86120751 A resolvable card or nothing Cannot be verified against card text or legality
4 1 Tech or hand-trap card 1 to 3 side-deck cards side_count is 0; a best-of-3 deck needs a side plan

Evidence & confidence

  • Verified: Illegal status with three copy-limit violations (Ash Blossom, Super Polymerization, Kashtira Fenrir); Main 55 and Extra 15 are within size rules; side count is 0; Card text and banlist status per card from the export; Usage stat: Mulcharmy Fuwalos 82.2%, Aleister the Reminiscent 77.8%
  • Inferred: D1 and D2 consistency from hypergeometric probabilities; D7 interaction quality from card-text role tags; D8 going-second estimate from hand-trap probabilities; D14 pilotability from step-count reading
  • Provisional: Meta Power (null); D13 matchup and format fit; Tournament reliability
  • Data gaps: No combos supplied: floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record are absent One passcode (86120751) in CardIDList could not be resolved and was counted as Main No win-rate telemetry exists in YGOVN Meta Power is Provisional unless a dated metagame sample is supplied No side deck in the export

More OCG Info

Invoked

Invoked Breakdown

 
 

 

 

 

 

 

 
 

 

 
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