Enneacraft Deck #768785 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Artifact Lancea x3, Mulcharmy Fuwalos x3, The Winged Dragon of Ra - Sphere Mode x3. Created Oct 20, 2026 by YGO Mod.

Deck Enneacraft OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 20, 2026
30± 8/ 100
Power Score
Structural 51
Reliability 45
Going First 48
Going Second 42

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 51
Going First 48
Going Second 42
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Midrange
  • Secondary strategies: Combo, Toolbox
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Pendulum-zone Enneacraft monsters (Atori.MAR / Archa.TAIL / Asta.PIXEA / Atil.SPIA / Aiza.LEON, ATK 3000) and Enneacraft pendulum searches that build the Pendulum Zone pair, with Extra Deck Synchro/Xyz boss support (Galaxy-Eyes Tachyon Dragon line).; Jurrac and Galaxy-Eyes Extra Deck boss monsters (Jurrac Meteor, Number C107) as a second threat once the core is down.
  • Turn 1 (going first): Opening-hand Pendulum searcher (Ekto / Proto / Deftero / Trito / Enato "-IA" monsters) to fetch a second Enneacraft pendulum, set up the Pendulum pair, then Synchro or Xyz into a 3000-ATK body.
  • Turn 2 (going second): Use hand traps (Droll & Lock Bird, Artifact Lancea) and Enneacraft Reset / Release to answer the opponent's first board, then rebuild through the Pendulum searchers. Hand-trap coverage is thin (4 cards, about 38% at least one in a 6-card going-second hand).
  • Recovery: Enneacraft Reverth and Enneacraft Release recover from GY (banish-to-add an Enneacraft monster from Extra). The pendulum-search monsters re-enable the Pendulum Zone pair after a removal exchange.
  • After siding: Not evaluable: the deck runs no side deck, so there is no post-side plan. Structural scoring applies, but best-of-3 adaptation is unsupported.

Why it scores here

This 55-card OCG build reaches a functional starter reasonably often. The Enneacraft core is about 98% likely to show at least one card in a 5-card opening hand, and about 92% of the deck carries a searcher text, so the pendulum pair is usually reachable. Conversion is credible but unmeasured: no recorded boards exist, so ceiling and floor are text-based inference, and the 3000-ATK Enneacraft monsters and the Galaxy-Eyes Extra Deck boss support carry the closing power. Interaction is dense on paper (about 12 negation texts and 35 removal texts), but going-second resilience is weak with only four hand traps. Three deductions cap the score: the deck is illegal on copy limit (three Seventh Tachyon against a limit of one), 36 of 70 copies sit outside the Enneacraft name so engine coherence is diluted, and there is no side deck. Popularity and archetype share were not used to earn points, and card scores were not averaged into the deck score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(at least one starter in a 5-card hand) about 0.98 for the 28-copy core, pendulum searchers about 0.92 (Inferred)
D2 Opening-Hand Quality & Brick Management 52 Core density is high, but about 36 off-archetype copies (Seventh, Jurrac, Monarch, Mulcharmy) raise dead-card risk (Inferred)
D3 Combo Conversion & Ceiling 50 No parseable boards; ceiling is text-only read of the pendulum pair and 3000-ATK Enneacraft monsters (Inferred)
D4 Combo Floor & Median Output 45 No recorded board median; floor depends on whether the pendulum pair and Extra Deck boss line both resolve (Inferred)
D5 Interruption Resilience & Route Redundancy 55 Redundant pendulum searchers and two Reverth-style recursion routes; only 4 hand traps for interruption (Inferred)
D6 Resource Economy, Recovery & Grind 50 Recovery from GY via Reverth and Release is present, but no resource signature is recorded (Inferred)
D7 End-Board & Interaction Quality 60 Negation text on about 12 cards and removal text on about 35; Enneacraft pendulum destruction on Battle Phase (Inferred semantic)
D8 Going-Second & Board-Breaking Power 45 Going-second hand-trap coverage about 0.38 for at least one of 4 hand traps; no going-second split recorded (Inferred)
D9 Offensive Pressure & Closing Power 62 Multiple 3000-ATK Enneacraft pendulum monsters and 4500-ATK Number C107 give closing power (Verified card text, Inferred closing)
D10 Main Deck Efficiency & Flexibility 45 55 main cards with 12 triples and 9 doubles; 36 off-archetype copies lower compactness (Verified composition)
D11 Extra Deck Efficiency & Coverage 50 15 Extra slots across Synchro, Fusion, Link and Xyz, but no shared Extra engine beyond Galaxy-Eyes and Jurrac (Verified composition, Inferred)
D12 Side Deck Adaptability 25 Side deck is empty; no post-side plan is possible (Verified legality)
D13 Matchup Coverage & Format Fit 40 No tournament link and no dated meta sample; archetype share unknown (Provisional)
D14 Pilotability & Error Tolerance 50 Pendulum and chain interactions require several decisions per turn; complexity is moderate (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 51, Going First ≈ 48, Going Second ≈ 42, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: illegal_copy_limit (-12); no_side_deck (-4); off_archetype_dilution (-3). Final formula: Illegal: no normal Final Contextual score. Theoretical/structural-only value capped at 30 (Structural 51 with illegal-list cap; Meta provisional/null).

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.98 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Archetype core is dense (28 copies, about 98% to show in a 5-card hand).
  • Multiple searcher texts (21) give redundant pendulum-pair access.
  • Pendulum 3000-ATK Enneacraft monsters and Galaxy-Eyes boss support provide closing power.

Weaknesses

  • Illegal copy-limit violation (Seventh Tachyon x3 against a limit of 1).
  • No side deck, so no post-side adaptation.
  • Thin going-second interaction: 4 hand traps, about 38% at least one in a 6-card hand.
  • About 52% of the main deck is off-archetype, which dilutes the engine.

Critical choke points

  • Pendulum Zone pair: a single removal or negation on the pendulum monsters can stall the whole engine.
  • Hand-trap access on going second: 4 hand traps are the only answer to an opposing first board.
  • Legality: the deck must drop two Seventh Tachyon copies before it can be played in any sanctioned event.
Priority Remove Add Reason
1 2 of 3 Seventh Tachyon Enneacraft or Pendulum-zone support (e.g., an additional Enneacraft Reset or Enneapolis-compatible card) Fixes the copy-limit violation and returns those slots to the engine.
2 1 off-archetype Jurrac or Mulcharmy copy An Enneacraft searcher or a hand trap Improves engine coherence and going-second interaction.
3 none (no side deck) A 10-15 card side deck with anti-hand-trap or anti-floodgate tech Enables a post-side plan, raising D12 and best-of-3 adaptability.

Evidence & confidence

  • Verified: Illegal status: Seventh Tachyon x3 vs OCG limit 1.; Main 55, Extra 15, Side 0 are inside the OCG size rules (main 40-60, extra 0-15).; Core copy histogram and card texts (negation, removal, searcher counts) from the resolved list.; Exact-name purity 48.6%; archetype spread from composition.
  • Observed: Usage stats: 11 of 14 core cards present (78.6%) on a 3-deck sample.
  • Inferred: Hypergeometric starter reliability (about 0.98 for the core group; 0.25 per single 3-copy card in a 5-card hand).; Going-second hand-trap probability (about 0.38).; Ceiling and floor from text only; no combos recorded.; Interaction density from negation and removal text tags.
  • Provisional: Meta Power (null): no dated metagame sample.; Matchup fit (D13) and tournament reliability are provisional given no tournament link.
  • Data gaps: No combos supplied: floor, median and ceiling are text-only inference. No tournament link: archetype meta-share and per-pilot record absent. No win-rate telemetry: going-first, going-second and matchup rates unknown. Meta Power is provisional: no dated metagame sample. No side deck: post-side scoring is unsupported. Deck title is null in the export.

More OCG Info

Enneacraft

Enneacraft Breakdown

 
 

 

 

 

 

 

 
 

 

 
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