Machina Deck #768701 — Yu-Gi-Oh! OCG
45 Main, 14 Extra, incl. Infinitrack Harvester x3, Mulcharmy Fuwalos x3, Night Train Blue Traveler x3. Created Oct 20, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (45)
- Ancient Gear Box x1
- Convex Knight x1
- Flying Pegasus Railroad Stampede x1
- Heavy Armored Knight Babeldecker x1
- Heavy Freight Train Derricrane x1
- Infinitrack Brutal Dozer x1
- Infinitrack Harvester x3
- Infinitrack Trencher x1
- Infinitrack Tunneller x1
- Machina Citadel x1
- Machina Fortress x1
- Mulcharmy Fuwalos x3
- Night Train Blue Traveler x3
- Ruffian Railcar x1
- Super Express Bullet Train x1
- Therion "King" Regulus x1
- Ash Blossom & Joyous Spring x3
- Clockwork Night x2
- Exceptional Schedule x3
- Heavy Forward x3
- Machina Redeployment x3
- Revolving Switchyard x1
- Urgent Schedule x1
- Dominus Purge x3
- Machina Overdrive x1
- Northern Crossfire x3
Extra Deck (14)
- Ancient Gear Ballista x1
- Clockwork Knight x1
- Double Headed Anger Knuckle x1
- Infinitrack Goliath x3
- Qliphort Genius x1
- Divine Arsenal AA-ZEUS - Sky Thunder x1
- Infinitrack River Stormer x1
- Number 81: Superdreadnought Rail Cannon Super Dora x1
- Superdreadnought Rail Cannon Flying Launcher x1
- Superdreadnought Rail Cannon Gustav Max x1
- Superdreadnought Rail Cannon Gustav Rocket x1
- Superdreadnought Rail Cannon Juggernaut Liebe x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±8 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 53 |
| Going First | 55 |
| Going Second | 48 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox
- Format: ocg
Legality
Main 45 / Extra 14 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).
Identity & game plan
- Win condition: Extra Deck Xyz/Link boards (Superdreadnought Rail Cannon, Machina Citadel) and Train/Infinitrack recursion pressure; Machina Citadel / Machina Fortress board-breaking via Machine-tribe support
- Turn 1 (going first): Search 1 Train or Machina starter (Exceptional Schedule, Heavy Forward, Machina Redeployment) and bring a Level 10 Machine (Night Train Blue Traveler) for Xyz or Link follow-up; the line depends on the 3x Night Train and is not guaranteed.
- Turn 2 (going second): Hold Ash Blossom and Dominus Purge to stop the opponent's search or summon, then recover with Night Train or Mulcharmy Fuwalos draw effects.
- Recovery: Night Train and Heavy Freight Train Derricrane recycle Level 10 EARTH Machines from the GY; Clockwork Night and Ruffian Railcar recover searches.
- After siding: No side deck is registered, so no post-side plan exists (Inferred from the 0-card side count).
Why it scores here
The deck is scored as a system, not as an average of its cards, and it is illegal as submitted, so the Final score is capped and the result is structural only. Its searcher density (25 searcher-text cards; P(at least one searcher in a 5-card hand) about 0.99) makes it reliably open a functional hand, but the engine is split across Train (19), Infinitrack (13), Machina (6) and Mulcharmy (3) cards, with only 6 exact Machina names (10.2% purity), so the starters rarely form one line. Night Train Blue Traveler, the key Level 10 starter, is in the opening hand only about 30% of the time on the first draw. Closing power is strong because the Extra Deck carries several 3000+ ATK Superdreadnought bosses and Machina Citadel. The deck has no recorded boards, no archetype win-rate data, no tournament link and no side deck, so the combo floor and ceiling and the post-side read remain unknown. Popularity was not credited and the three-copy Ash Blossom, which is over the OCG limit, is the largest single deduction.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | P(at least one starter in 5 cards) is about 0.99 for searchers, but only about 0.30 for the 3-copy Night Train core; the engine is split across three sub-archetypes (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | Archetype-core proxy brick probability about 0.08; 9 triple-copy slots and conflicting Level 10 and Level 4 requirements raise redundancy risk (Inferred) |
| D3 | Combo Conversion & Ceiling | 45 | No parseable recorded boards (combos_evidence total 0); conversion ceiling is a text-only read of Superdreadnought and Night Train lines (Inferred) |
| D4 | Combo Floor & Median Output | 40 | No recorded boards, so median output is unmeasured; the sub-archetype split suggests a low floor (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 55 | Multiple recursion routes (Night Train, Heavy Freight Train Derricrane, Clockwork Night) but a single Level 10 engine chain limits independent lines (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 58 | Recursion from GY and search effects (Ruffian Railcar, Clockwork Night, Night Train) give a good grind profile (Inferred) |
| D7 | End-Board & Interaction Quality | 62 | 17 removal-text and 10 negation-text cards; Ash Blossom and Dominus Purge are present but Ash is over the copy limit (Inferred semantic) |
| D8 | Going-Second & Board-Breaking Power | 55 | Going-second hand-6 hand-trap probability about 0.36; Machina Citadel and Super Dora cover boards, but there is no recorded board data (Inferred) |
| D9 | Offensive Pressure & Closing Power | 70 | Extra Deck holds Gustav Rocket (ATK 5000), Juggernaut Liebe (4000), Gustav Max, Super Dora and Flying Launcher (3800) (Verified card text and stats) |
| D10 | Main Deck Efficiency & Flexibility | 55 | 45 main cards with 26 distinct entries and 9 triple-copy slots; the size is legal but the spread is wide (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 60 | 14 Extra cards across Link and Xyz with a few flexible Xyz; several Level 10 bosses need the same material pool (Inferred) |
| D12 | Side Deck Adaptability | 15 | No side deck (side count 0); no post-side plan is possible (Verified from legality) |
| D13 | Matchup Coverage & Format Fit | 45 | No tournament share or matchup record exists in the export; OCG banlist exposure lowers the fit read (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Multi-archetype decision tree with several conditional searches and Extra Deck summon restrictions (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 53, Going First ≈ 55, Going Second ≈ 48, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist_exposure_over_limit (-9); no_side_deck (-3). Final formula: Illegal cap applied: Final = 0.80*Structural(53) + 0.20*TournamentReliability(45) + ContextModifiers(-12) = 40, then capped to 30 because the deck is Illegal (theoretical/structural only; Meta Power provisional)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.99 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense searcher text (25 cards) gives high opening-hand access to a starter
- Extra Deck carries several 3000+ ATK bosses with recursion routes
- Several GY recursion effects support grind after a disruption
Weaknesses
- Illegal as listed: Ash Blossom & Joyous Spring over the OCG copy limit
- Low exact archetype purity (10.2%); the engine is split across Train, Infinitrack, Machina and Mulcharmy
- No side deck, so no best-of-3 adaptation
Critical choke points
- Night Train Blue Traveler (3 copies) is the main Level 10 starter; it appears in the opening hand only about 30% of the time on the first draw
- Dependence on Level 10 EARTH Machine monsters for both Extra Deck summons and recovery
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 copy of Ash Blossom & Joyous Spring | None; the deck must run 2 copies to be legal | Restores legality under the OCG Semi-Limited limit so a normal Final score can be assigned |
| 2 | A low-impact tech slot | A second copy of a Level 10 EARTH Machine starter or a side deck of 15 cards | Adds a side plan and reduces dependence on a single Level 10 starter |
Evidence & confidence
- Verified: Main 45, Extra 14, Side 0 against OCG size rules; Ash Blossom & Joyous Spring: 3 copies vs OCG limit 2 (Semi-Limited); Superdreadnought Rail Cannon Gustav Max is Limited with 1 copy run (legal); Extra Deck card stats and text for listed bosses
- Inferred: Searcher access probability about 0.99 for a 5-card opening hand; Night Train first-draw probability about 0.30; Interaction density (17 removal-text and 10 negation-text cards); Going-first and going-second splits
- Provisional: Meta Power (no dated metagame sample); Tournament reliability (no win-rate or brick telemetry); Matchup and format fit (no tournament link)
- Data gaps: no combos supplied; combo floor, median and ceiling are text-only inference no tournament link; archetype meta-share and per-pilot match record absent no win-rate telemetry (going-first, going-second, matchup, brick and starter rates) no side deck registered, so the post-side plan is unknown Meta Power is provisional without a dated metagame sample
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